I personally feel adding ENHIX in the difficulty name was pretty redundant, since "Bronze Silver Gold Platinum Diamond Challenger" are a consecutive word enough to be an individual difficulty name.
i'm just follow the rank criteriaSonnyc wrote:
I personally feel adding ENHIX in the difficulty name was pretty redundant, since "Bronze Silver Gold Platinum Diamond Challenger" are a consecutive word enough to be an individual difficulty name.
He is right, there is a clear consecutive line in the diff names (you can prove it too):Sonnyc wrote:
I personally feel adding ENHIX in the difficulty name was pretty redundant, since "Bronze Silver Gold Platinum Diamond Challenger" are a consecutive word enough to be an individual difficulty name.
I think the current AR is good, I tested with AR10, was not so bad, but I think I will have to reject sorryNecroluttah wrote:
Hey ^_^
Short mod from #modreqs[SrTarra's Normal Silver Duo]
AR10 PLZ CANT READ ANYTHING
Great map, good luck bro
wow thats nice, i'll use Bronze/Silver/Gold... thanks for this informationSonnyc wrote:
p/2725713
An average human will logically understand such consecutive order of difficulty names, but fine if you do not prefer using such.
I'm more than sure those custom diff names are acceptable in this case.
Will check this map later.
osu file format v14
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176,248,71495,2,0,L|248:236|248:236,2,70,0|8|0,3:0|0:0|0:0,0:0:0:0:
216,332,71995,1,8,0:0:0:0:
304,360,72162,1,8,0:0:0:0:
371,299,72328,38,0,P|360:231|375:163,1,140,4|0,0:0|0:0,0:0:0:0:
304,108,72828,1,0,0:0:0:0:
224,64,72995,2,0,P|155:52|87:67,1,140,8|0,0:0|0:0,0:0:0:0:
64,156,73495,1,0,0:0:0:0:
76,248,73662,6,2,P|112:288|252:224,1,210,0|0,0:0|0:0,1:0:0:0:
256,164,74328,2,2,B|250:98|239:62|239:62|204:88,1,140,8|0,0:0|0:0,1:0:0:0:
148,152,74828,1,0,0:0:0:0:
156,244,74995,37,4,0:0:0:0:
408,344,75495,1,0,0:0:0:0:
400,252,75662,2,0,P|346:208|278:198,1,140,8|0,0:0|0:0,0:0:0:0:
192,224,76162,1,0,0:0:0:0:
108,252,76328,6,2,P|46:223|27:157,2,140,0|0|8,0:0|0:0|0:0,1:0:0:0:
196,280,77162,1,0,0:0:0:0:
288,288,77328,2,0,P|319:303|342:329,1,70,0|8,0:0|0:0,0:0:0:0:
428,360,77662,38,0,P|453:284|398:218,1,140,4|0,0:0|0:0,0:0:0:0:
336,192,78162,1,0,0:0:0:0:
239,207,78328,2,0,P|171:217|130:271,1,140,8|0,0:0|0:0,0:0:0:0:
239,292,78828,1,0,0:0:0:0:
347,271,78995,6,2,P|306:217|239:207,1,140,0|0,0:0|0:0,1:0:0:0:
144,256,79495,1,0,0:0:0:0:
240,320,79662,2,2,L|400:320,1,140,8|0,0:0|0:0,1:0:0:0:
464,285,80162,1,8,0:0:0:0:
464,196,80328,38,0,P|435:134|371:112,1,140,4|0,0:0|0:0,0:0:0:0:
292,156,80828,1,0,0:0:0:0:
208,188,80995,2,0,P|143:166|115:104,1,140,8|0,0:0|0:0,0:0:0:0:
184,44,81495,1,0,0:0:0:0:
276,52,81662,6,2,B|306:96|306:96|290:152|290:152|276:216|298:336|442:292|440:168|336:132|348:216,1,420.000016021729,0|4,0:0|0:0,1:0:0:0:
128,192,87995,38,0,L|208:160,1,70,8|8,0:0|0:0,0:0:0:0:
304,112,88328,5,0,0:0:0:0:
272,256,88662,1,8,0:0:0:0:
320,112,88995,1,0,0:0:0:0:
288,256,89328,1,8,0:0:0:0:
336,112,89662,37,0,0:0:0:0:
304,256,89995,1,8,0:0:0:0:
352,112,90328,1,0,0:0:0:0:
320,256,90662,1,8,0:0:0:0:
260,324,90828,1,8,0:0:0:0:
176,288,90995,5,0,0:0:0:0:
208,144,91328,1,8,0:0:0:0:
160,288,91661,1,0,0:0:0:0:
192,144,91995,1,8,0:0:0:0:
144,288,92328,37,0,0:0:0:0:
176,144,92662,1,8,0:0:0:0:
128,288,92995,1,0,0:0:0:0:
160,144,93328,1,8,0:0:0:0:
288,48,93662,6,0,P|336:80|352:160,1,140,0|8,0:0|0:0,0:0:0:0:
304,240,94162,1,0,0:0:0:0:
384,288,94328,1,0,0:0:0:0:
464,160,94662,1,8,0:0:0:0:
384,288,94995,38,0,P|336:256|320:176,1,140,0|8,0:0|0:0,0:0:0:0:
384,108,95495,1,0,0:0:0:0:
324,48,95662,2,0,L|180:48,1,140,0|8,0:0|0:0,0:0:0:0:
32,96,96328,5,0,0:0:0:0:
48,256,96662,1,8,0:0:0:0:
48,96,96995,1,0,0:0:0:0:
64,256,97329,1,8,0:0:0:0:
64,96,97662,37,0,0:0:0:0:
80,256,97996,1,8,0:0:0:0:
80,96,98328,2,0,L|128:160,1,70,8|8,0:0|0:0,0:0:0:0:
192,224,98662,2,0,L|240:288,1,70,8|8,0:0|0:0,0:0:0:0:
264,296,98912,1,8,0:0:0:0:
304,312,98995,22,0,P|346:317|389:313,1,83.9999974365235,4|0,0:0|0:0,0:0:0:0:
463,227,99328,2,0,B|454:187|454:187|463:146,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
479,36,99662,2,0,P|403:68|320:59,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
120,68,100328,6,0,P|136:149|126:232,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
76,320,100828,1,0,0:0:0:0:
176,300,100995,2,0,B|220:292|220:292|258:300,1,83.9999974365235,2|2,0:0|0:0,0:0:0:0:
340,208,101328,2,0,B|296:216|296:216|257:207,1,83.9999974365235,2|2,0:0|0:0,0:0:0:0:
200,128,101662,38,0,P|232:56|311:63,1,167.999994873047,4|8,3:0|0:0,0:0:0:0:
380,144,102162,1,0,0:0:0:0:
480,136,102328,2,0,L|487:52,1,83.9999974365235
440,212,102662,2,0,L|432:295,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
331,303,102995,6,0,P|254:275|178:305,2,167.999994873047,0|8|0,0:0|0:0|0:0,0:0:0:0:
340,204,103828,1,0,0:0:0:0:
256,148,103995,1,8,0:0:0:0:
172,204,104162,1,0,0:0:0:0:
71,183,104328,38,0,P|67:142|78:102,1,83.9999974365235,4|0,0:0|0:0,0:0:0:0:
160,44,104662,2,0,B|200:52|200:52|243:51,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
344,64,104995,2,0,B|376:148|308:148|348:236,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
412,300,105495,1,0,0:0:0:0:
312,308,105662,6,0,P|270:305|229:314,1,83.9999974365235
132,336,105995,2,0,P|91:344|49:342,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
48,240,106328,1,2,0:0:0:0:
72,144,106495,1,2,0:0:0:0:
140,220,106662,1,2,0:0:0:0:
164,124,106829,1,2,0:0:0:0:
252,176,106995,38,0,P|331:200|412:172,1,167.999994873047,4|8,3:0|0:0,0:0:0:0:
436,76,107495,1,0,0:0:0:0:
336,56,107662,2,0,L|253:69,1,83.9999974365235
252,176,107995,2,0,L|334:162,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
424,212,108328,6,0,B|412:300|412:300|432:352|466:351,2,167.999994873047,0|8|8,0:0|0:0|0:0,0:0:0:0:
328,180,109162,1,0,0:0:0:0:
248,240,109328,2,0,P|242:281|246:323,1,83.9999974365235,8|8,0:0|0:0,0:0:0:0:
159,271,109662,38,0,B|120:236|120:236|64:276|12:258,1,167.999994873047,4|8,0:0|0:0,0:0:0:0:
24,160,110162,1,0,0:0:0:0:
111,116,110328,2,0,P|153:109|194:117,1,83.9999974365235
292,144,110662,2,0,P|332:152|374:145,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
408,240,110995,6,0,B|400:316|328:276|302:360,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
104,240,111662,2,0,B|112:316|184:276|209:360,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
256,272,112162,1,0,0:0:0:0:
256,172,112328,37,4,3:0:0:0:
428,64,112662,2,0,P|435:105|432:146,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
420,248,112995,2,0,B|408:296|424:336|424:336|392:360|349:343,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
288,264,113495,1,0,0:0:0:0:
307,164,113662,6,0,P|330:129|365:106,1,83.9999974365235
205,160,113995,2,0,P|164:158|126:139,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
254,251,114328,2,0,P|273:288|275:329,1,83.9999974365235
180,360,114662,1,8,0:0:0:0:
100,300,114828,1,0,0:0:0:0:
100,199,114995,38,0,P|124:120|101:41,1,167.999994873047,4|8,0:0|0:0,0:0:0:0:
216,208,115662,2,0,B|256:284|256:284|312:184,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
410,41,116328,6,0,P|387:120|411:199,1,167.999994873047,0|8,0:0|0:0,0:0:0:0:
464,288,116828,1,0,0:0:0:0:
364,312,116995,2,0,P|332:284|319:245,1,83.9999974365235,2|2,0:0|0:0,0:0:0:0:
192,245,117328,2,0,P|179:284|147:312,1,83.9999974365235,2|2,0:0|0:0,0:0:0:0:
48,288,117662,37,4,3:0:0:0:
144,112,117995,2,0,L|225:93,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
336,80,118328,2,0,L|354:161,1,83.9999974365235
368,272,118662,2,0,L|286:290,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
176,304,118995,6,0,L|157:222,1,83.9999974365235
143,111,119328,2,0,P|182:128|223:131,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
381,135,119662,2,0,P|347:159|324:194,1,83.9999974365235
242,328,119995,2,0,P|238:287|219:250,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
143,111,120328,38,0,P|117:144|110:185,1,83.9999974365235,4|0,0:0|0:0,0:0:0:0:
232,171,120662,2,0,P|267:149|289:114,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
371,51,120995,2,0,L|383:155,1,83.9999974365235
435,220,121328,2,0,P|398:238|357:236,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
260,272,121662,6,0,P|218:269|181:288,1,83.9999974365235
156,192,121995,2,0,L|162:108,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
276,52,122328,2,0,L|282:135,1,83.9999974365235
312,232,122662,1,8,0:0:0:0:
372,152,122828,1,8,0:0:0:0:
360,52,122995,38,0,L|276:52,1,83.9999974365235
232,144,123328,2,0,L|153:172,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
200,264,123662,2,0,L|135:317,1,83.9999974365235
36,308,123995,2,0,L|78:235,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
104,116,124328,6,0,P|95:74|102:33,1,83.9999974365235
188,116,124662,2,0,P|194:74|214:37,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
260,148,124995,2,0,P|280:111|311:83,1,83.9999974365235
324,201,125329,2,0,P|355:173|394:158,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
400,303,125662,38,0,P|361:318|321:307,1,83.9999974365235,4|0,0:0|0:0,0:0:0:0:
236,228,125995,2,0,P|233:186|251:149,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
344,36,126328,2,0,L|355:119,1,83.9999974365235
411,220,126662,2,0,L|399:303,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
256,320,126995,6,0,L|256:212,1,83.9999974365235
101,220,127328,2,0,L|112:303,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
180,212,127662,1,0,0:0:0:0:
164,108,127828,1,0,0:0:0:0:
256,47,127995,2,0,B|297:42|297:42|339:46,1,83.9999974365235,8|8,0:0|0:0,0:0:0:0:
408,132,128328,38,0,L|436:216,1,83.9999974365235
332,148,128662,2,0,L|329:236,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
260,136,128995,2,0,L|227:218,1,83.9999974365235
192,100,129329,2,0,L|133:166,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
43,88,129662,6,0,P|26:125|22:167,1,83.9999974365235
136,162,129995,2,0,P|153:199|183:229,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
260,136,130328,2,0,P|300:146|341:143,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
412,48,130662,1,8,0:0:0:0:
440,144,130828,1,8,0:0:0:0:
464,244,130995,5,4,0:0:0:0:
170,46,77662,38,0,B|234:55|234:55|248:82|248:82|333:91,1,172.799994726563,4|0,1:0|1:0,0:0:0:0:
412,91,78329,2,0,P|414:62|416:26,1,57.5999982421876,4|0,3:0|0:0,0:0:0:0:
iMega wrote:
Yo[General]
A azul clara ta tão... brilhante? Escurece um pouco mais, meus olhos ardem olhando pra elas. Ah a rosa tb.
[Talrrasky's Gold Duo]
Diminue o volume do começo pelo amor de deus sdkjlghsgdjlkahsg.
01:57:995 (2,3,4,1,2,3,4,1,2,3,4,1,2,3) - 02:02:995 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) - 02:07:995 (5,1,2,3,4,1,2,3) - eu sei q isso e hard e que o som repete mas spammar 1/2 sliders nesse final n ficou mt legal nah pode ter certeza q ficou sim, tem alguns circles tbm pra ficar mais interativo
[Platinum Solo]00:05:995 (1,2) - fix blanket, deixa bem blanketado.
00:09:662 (2,1) - ^
01:11:995 (7,8,1) - a musica acalmou e aki e uma transição pra outra parte lenta com sliders lentos, não faz sentido esse jump, ao menos diminui a intensidade dele. isso é 1/1, n vejo motivos para nerfar, n é como se tivesse dificil
01:32:662 (6,7,8) - os outros tem o mesmo espaçamento, no final acaba espaçando mais, ficou meio inconsistente. ou faz tudo igual ou espaça aos poucos
01:33:662 (1,2,3,4) - esses sliders tao meio random, não sei D: n sei tbm
02:05:662 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - os de antes eu gostei mas esses aki tao mt repetitivos, acho que tu podia criar uns jumps aki sla. ia ficar mt hard pra um light insane
[Challenger Solo]00:03:328 (1,2,3,4,5,6,7,8) - eu botei meu volume no máximo e não achei nada pra justificar a stream, sem contar q a parte é lenta, acha mesmo que precisa dela aki?
01:17:495 (4,1) - mt espaçado n achei, é 1/1
01:31:662 (2,3,4,5,6,7) - ^
02:00:328 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - gozei com esses jumps, gj
Eu posso fazer um Master Solo? ç.ç não sei na vdd, pq tipo o mapset ja ta com uma spread boa, mas slá falta um master, quem sabe
pinataman wrote:
Hello. Here from requesting a M4M. I did most of the mod yesterday before your recent update, so I apologize if there's any useless suggestions because of that. Hope this helps!
[SrTarras's Silver Duo]
00:09:662 (3) – Move the end point to 398, 273 to blanket 00:11:328 (1) – better hm i dont like
00:20:995 (4) – moving this to 344, 122 gives the pattern better curvature imo.
00:33:328 (4,2) – spacing these out by moving (2) to 262, 87 could look nice
00:44:328 (1) – moving to 114, 309 makes a nicer blanket
00:55:662 (3,3) – looks odd imo, why not stack these?
01:56:995 (1,2) – This is the only instance where you use two ½ sliders instead of a reverse slider to express this unique part of the music, so it felt off. I like the pattern you have, but I think reverse slider fits the rhythm better, so see if you use that instead.
01:59:662 (2,3) – I'm not sure if you wanted to go with the DS of the next timing section, so I thought I'd just point this out that your DS is not 1.0x
02:05:162 (2,2) – This overlap looks odd to me, see if you can move 02:05:495 (3,1) – (so that 02:05:162 (2,1) – have a DS of ~1.0x) so that 02:05:162 (2,2) - stack hm its a good idea but i like the current pattern
02:07:662 (2,3) – Due to the auto-stacking, your DS is not consistent
[Talrrasky's Gold Duo]
I can't really tell that it's a colab from the name. Maybe try Kousky's Gold Duo? the choice of name was the Talnatch (seto), so he left choose to change or not
00:04:495 (2,3,4) – A more curved flow feels more natural to me: http://puu.sh/kVdEz/5ca5c1089c.jpg
00:04:995 (4,1) – The spacing here implies a ½ distance. I think a larger spacing transitions into the slower section better.
00:13:328 (3,4,5) – Make this linear since it's so close to being so. lol more linear than this?
00:15:995 (3,1) – blanket this since it's close to blanket anyway?
00:18:995 (1,2,3,1,2,3,4,1,2,3,4,1) – A bit of a pet peeve of mine. This is all clockwise flow, and there's so much it's a little overwhelming and trivializes the music. Going counterclockwise at 00:22:995 (1) – feels expressive since it goes with the stressed lyrics, but going counterclockwise at 00:22:328 (3) – is probably a better place to go counterclockwise since it feels like the right time to do so and it gets rid of the awkward 00:22:328 (3,2) - overlap
00:41:328 (4,2) – These being so close looks odd, try rotating 00:41:662 (1) – clockwise to give you some more room.
00:44:995 (3) – Try making this clockwise since that feels more natural. The idea is something like http://puu.sh/kVc1F/5a8fcb9f08.jpg , but obviously you would need to make more room by changing what comes before this
00:56:995 (3,5) – The curvature being so strikingly different looks odd to me. I would take the average of these curvatures and make them both that, or I would use a different flow that gives a reason to change the curvature like maybe this rough example: http://puu.sh/kVco3/d4e5b56a64.jpg
01:01:662 (1,3) – Space these out a little more to look nicer
01:10:328 (3,3) – I'm not a fan of this overlap
01:15:328 – Missing the vocal here feels odd when 01:13:662 (1,2) – follows the vocals so well. Try making this a ½ slider and deleting 01:15:495 (2) - .
01:21:662 (1) – Obligatory make your spiral slider better.
01:34:328 (3,1) – (minor) this overlap is a little awkward to me
01:49:662 (1,2) – The way you make the 1 slider, you're asking for these to be blanketed. Blanket these or change the slider or make 2 in a position that doesn't ask to be blanketed.
01:51:495 – Missing the note at felt a little odd to me
02:01:328 (4,1) – Make this jump a little bigger, like 1.4x
02:04:328 (1,2,3,4) – Due to slider leniency, the effective spacing of this is very small. Go for something more like http://puu.sh/kVcOM/c7f81d81e7.jpg
02:08:328 (1,2,3,4) – Similar ^
General opinion: the direction/curvatures of your sliders in addition to some odd overlaps produce some awkward looking patterns, but the map is good as a whole.
[Platinum solo]
00:37:662 (1) – looks a little odd to me, try having a more obtuse angle like this rough example: http://puu.sh/kV5Yd/d1e7c4733e.jpg
00:38:662 (1,2,1) – Get more opinions on this, but this was a huge spike in intensity that didn't feel intuitive. Consider ending the slider at 00:39:662 – and putting a circle at 00:39:995 – as well as reducing the general level of spacing
01:13:662 (2) - Try slanting this so that the player can see the slant more clearly like: http://puu.sh/kV631/c5574902df.jpg
01:16:328 (3) – Similar ^
From 01:41:662 (1) – to 01:45:995 (2) – you prioritize counterclockwise flow a little too much and it feels a little repetitive when it shouldn't be. Try breaking up the counterclockwise flow at 01:43:662 (3,4,5,6) – to alleviate this issue. For a rough example: http://puu.sh/kVzvi/a807eebbf2.jpg .
02:02:328 (4,5,6,1) – I like how you build tension with the ½ stacked notes and release the tension with jump sliders. It does a good job of expressing the music here.
[Challenger Solo]
00:06:995 (2) – this is not symmetric to itself since the last third is shorter than the first third. Try a more symmetric one. i try just overlap
00:30:328 (4) – This is awkward to me in the rhythm. In particular, 00:30:662 – is a strong note that is mapped weakly. Try a different rhythm (I like three circles). hmm i really like this rhythm, i'll think about
00:35:995 (6,1) – This jump could be a bit bigger to emphasize the strong vocal here
00:42:328 (3) – In the diamond difficulty, these were ½ sliders which fits the staccato nature of this sound byte. I apologize for making the comparison, but in comparison there is something lacking here by not capturing this staccato rhythm. I didnt make the diamond, for my style I chose to make that jump is better
01:29:662 (1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,1,2,3) – The long sliders/rhythm makes this part too weak. See what you can do about increasing the note density here. I know that's kind of stupid without going into specifics, but that's how I feel when playing.
02:04:995 (5,6,7,8) – The spacing here feels too small. This is the climax of the first half of this section, so I would go with a spacing more comparable to 02:05:662 (1,2,3,4,5,6,7,8) – and then make 02:05:662 (1,2,3,4,5,6,7,8) – have more of a “rest” feel to it.
And that's it from me. Good luck!
no comments = fixNhawak wrote:
Greetings Tarrasky, Hoen, SrSkyPlayer, Seto Kousuke, Irreversible and EvilElvis General
- Algumas sugestões de tags: The Loose Cannon (título da Jinx), Brandon Beck and Marc Merrill (criadores do LoL).
- Não tenho certeza se os nomes das dificuldades são ranqueáveis, em minha opinião elas fazem todo o sentido, mas é melhor pedir a opinião de alguns QATs. o própio irre ja confirmou e falou que é aceitável, teve um post falando sobre isso, quiser ver p/2725713
SrTarra's Silver Duo
- O que você acha de um OD4? Não é TÃO necessário mas gera uma diferença mais notável entre easy~normal.
- 00:42:328 (3) - Sliders 1/2 com mais de 1 reverse em dificuldades baixas não são recomendáveis pois players novos se confundem fácil, 1 reverse é o suficiente. O mesmo se repete em 00:47:662 (2) - 00:52:995 (3) - 00:58:328 (5) - 01:38:328 (4) - 01:46:328 (2) - e 01:51:662 (2) -
- 01:56:995 (1,2) - Isso gerou inconsistência, mas por uma boa causa. Sugiro que troque o ritmo de todos os problemas citados no tópico anterior pelo mesmo desse tópico.
- 00:36:995 (5,6) - NC pela mudança de rítmo
- 01:00:328 (1,1) - Remova o NC desse slider/nota e adicione em 01:00:995 (2) - , mudança de ritmo novamente. eu uso hitsound por tempo e duração musical, não por ritmo da musica :C, se você ver em todo 1/1 é um NC
- 01:42:328 (2,1) - O flow desse pattern está desagradável por causa do final do slider, ele aponta na direção oposta que o próximo slider se inicia, um ctrl + g em 01:42:995 (1) - resolve o problema, mas você terá que ajeitar alguns espaçamentos depois de fazer isso. sério? lol eu n achei que ta ruim o flow
- 02:10:162 (2,3,4) - A sessão inteira da música foi mappeada em um certo ritmo, e você o quebrou de forma inesperada, tente esse ritmo (com alterações de NC): *click*
Talrrasky's Gold Duo
- Desative a opção ''Widescreen Support'' já que ela é desnecessária e está desativada em todas as outras dificuldades
Platinum Solo
- 01:06:995 (1,2,3,4,5,6) - Você começou a mappear a vocal quando ela se iniciou, e recomendo você parar só quando ela terminar (pelo menos nessa sessão). Você parou de mappear ela em 01:09:662 (1) - , ficou meio aleatório. eu achei o outro vocal meio não significativo, e na parte q eu mapeei o vocal tinha um som de fundo bem constante que atrapalhava mapear algo, por isso optei pelo vocal
- 01:36:162 (5) - Não vejo necessidade nessa nota, já que não possui nenhuma batida importante, e você mappeou a sessão toda em 1/1.
- 01:44:328 (1) - Batida importante com quebra de ênfase e flow, stacke na nota 01:43:995 (5) - e irá fluir bem melhor. Não esqueça de diminuir o espaçamento do slider seguinte pra não ficar exagerado.
Challenger Solo
- 00:03:328 (1,2,3,4,5,6,7) - Totalmente overmappeado, não existe nenhum som de 1/4 nessa parte.
- 00:12:995 - Crie um espaçamento mais contante entre esses 3 objetos, está bem vísivel que está desproporcional e com aparência de não-polido
- 01:41:662 (1) - Esse slider quebrou o flow do pattern anterior, coloque ele de baixo da nota 01:41:328 (5) - , isso vai fazer uma continuação para o pattern dos jumps ← → ← → sem quebra-lo do nada.
- 02:04:328 (1,2,3,4,5,6,7,8) - A tendência da música é aumentar os jumps, e não diminui-los. Isso criou uma desproporcionalidade com a música e com o pattern anterior.
Good Luck!
thanks for mod, this game needs a little bit of energy >w<Kuki wrote:
[Challenger Solo]
00:05:995 (1) - Snap this sliderend to the sliderend of 00:04:995 (1) -. fix
00:05:995 (1,2) - Also this blanket looks a little off (it'll look more off if you've changed above) so it'll need a fix.
00:22:328 (3,2) - Stack these/fix overlap. fix
00:25:662 (1) - Snap this to 00:24:328 (1) -. fix
00:51:328 (2) - Snap this to 00:49:995 (2) -. fix
00:52:328 (1) - ^ fix
01:16:328 (2) - Maybe try something more like this here. Current slider doesn't look too nice and plays a bit funky. fix
01:59:995 (4,2) - Try to avoid the overlap here, it doesn't look very nice. fix
Good luck with the set and don't get Jinxed
oh ty <3Inyuschan wrote:
Oh, finally a std mapset! Call me when it's bubbled if you don't count with anyone else <3
blue comment = fix, the other i need more opinions aboutPainketsu wrote:
Really fun set!Talrrasky's Gold Duo
00:07:995 (3) - 00:10:662 (3,4) - 00:13:328 (3,4,5) - Same rhythm but different patterns and spacing?
00:10:662 (3) - The pattern starts with Normal Finish but it doesn't in 00:07:995 (3) - 00:13:328 (3,4,5) oops fix
00:14:995 (2) - This slider doesn't really fit, all the rest are curve and this one is a bit angled, I think something more cuved would work better, if you want a flowy one perhaps you like this: http://puu.sh/l72LY/ca22a628be.jpg if not go with something more curve of your liking. hm nice
00:52:328 (1) - This slider aswell doesn't fit the rest and the sharp angles not really justified. (¿) http://puu.sh/l73f7/f3e0eaa515.jpg (?)
01:08:162 (1) - Not a fan of skipping the white tick there, it's an important beat, maybe a reverse slider.
01:21:662 (1) - The slider could get some love, maybe something like this: http://puu.sh/l72c2/3db750fce3.jpg fix
01:34:328 (3,4) - A slider would fit better, you use it in 01:35:662 (3) and it's the exact same sound.
01:48:328 (1) - Sharped angle again, I think with a bit of curvature would fit better: http://puu.sh/l73CC/3d99a34a25.jpg hm ok
01:52:328 (1) - This hitsound is a bit too loud in my opinion, maybe a Drum Clap could work better
Great diff and good luck!
thanks ^^ all fixPrismetical wrote:
Heya!
First of all, thankyou for making this!
Easy looks pretty good, nothing to complain.Normal01:42:328 (2) - one more reverse, when you play it you are so used to reverses like 01:38:328 (4) - that you don't expect one reverse less hm, ok fix ^^
Goooood luck on getting ranked!
I will consider what you said ^^ thanksGeorge wrote:
---Silver Duo---
00:26:662 (5,6,1) - Imo this stack ~might~ confuse a new player the first few times they play it, I'd try to do something else (maybe even a slider) hm i'm not sure if this kind of stack is hard for a Normal, i think is okay ^^
00:42:328 (3) -I'd try to stick to one repeating slider to try not to confuse new players
00:47:662 (2) - ^
00:52:995 (3) - ^
00:58:328 (5) - ^
01:38:328 (4) - ^
01:46:328 (2) - ^
and etc.
01:59:995 (3,4,1) - Imo this stack ~might~ confuse a new player the first few times they play it, I'd try to do something else (maybe even a slider) same about 00:26:662 (5,6,1) -
idk man these are some solid diffs tbh take a kd (as well I don't really map jumps so idk whats acceptable)
no comments = fix, thanks <3FCL wrote:
M4M
- [General]
- BD in tags? i need ask bd
- [Silver]
- 01:00:995 (2,3) - they is not parallel, check pls
- btw delete unnecessary green lines too
- 01:59:662 (2) - not very important, but maybe make it straight. Will look better, i guess
- 02:00:328 (1,1) - stack pls
- 02:05:162 (2,2) - try to stack their with tail, i think it's will look good
- [Gold]
- 00:00:329 (1,1) - overlapp looks bad, maybe maybe stack their with tail? the object appaear after 2/1 times, the object not is overlap
- 00:03:662 (3,3) - same, try to avoid it same /\
- 00:14:995 (2) - looks weird for me hm for me is ok
- 00:47:662 (3,2) - stack with end will be left with a bad flow
- 00:55:328 (2,1) - ^ >_< again
- 01:30:828 (5) - kinda weird, so i suggest to move him on 368;116. Why not, jump looks here great so op i think
- 01:47:995 (4,2) - stack with tail
- 02:10:995 (1) - check pls, It is not quite straight
- [Platinum]
- 00:07:828 (3,4,5,6) - imo, spacing is too few, maybe use 0.8x? hm i like the short distance
- 00:13:162 (3,4,5,6) - ^ ^
- 00:29:828 (2,3,4,5,1) - looks weird, what about to make a star pattern form? I found the current way cute ^^
- 01:28:328 (1) -looks bad for me. My suggestion: http://puu.sh/ldTEa/69c556495f.jpg
- 02:00:328 - At this part I think you should gradually increase the distance, so to corresponding music. You are trying to do it, but it is expressed not as we would like i try do this ;w;
- [Master]
- 00:03:828 (5,8) - overlapp looks bad, maybe stack with tail?
- 00:35:662 (4,1) - stack
- 00:41:995 (2) - this slider should have form like 00:41:662 (1) -
- 00:46:662 (5,2) - avoid pls
- 01:21:662 (1) - imo, looks bad. Make it better hm maybe
- 01:29:328 (4) - move on 248;184 for better flow
- 02:06:995 (1,2,3,4) - All previous times you've used only circles, but here you use sliders, what is a bit strange. Perhaps in this part generally you should not be used circles so often and start to observe balance, idk
Good luck!
ghm12 wrote:
I really think the last diff should be "Another nerf to Kassadin is coming"
made a few other changes as wellFCL wrote:
Good luck!
- [Challenger]
- 00:39:828 (2,1) - spacing here really too much,because there is no reason to place this far fixed
- 02:10:995 (3) - i think that you should to make a more distance here in order to make more expressive end of the song. And use NC wold be good too doesn't fit much, since the song intensity stops there