arcwinolivirus wrote:
"Arcwinolivirus BAT checking/modding"
Take note that I am focusing on note patterns, comfortability, placements and consistency.
Also, do not be afraid to reject some parts of my mod but reason them out with sense. // roger boss
[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• No problem!Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|
[BASIC]SPOILER00:02:334 - Add LN to 3 until 00:02:673 for that sound effect // prefer to keep it empty, emphasizing the 4th notes..
00:19:962 (19962|0) - reduce length until 00:20:301 since the sound effect for vocal stopped there. // ok
00:21:656 - ^ do the same and make 00:21:656 (21656|2) - to become LN until 00:21:995 // ok
00:24:877 (24877|4,25216|5,25555|4) - These notes should be at 1/1 white lines move them and delete 00:25:894 (25894|5) The beat sounds are more consistent // ahueuhe, prefer to keep, to make the beat feels unique and dynamic
00:27:589 (27589|2,27928|1,28267|2,28606|1) - ^do the same. // keep
00:54:538 (54538|6) - remove not that strong sound to be 2-noted. even 00:55:216 (55216|2,55470|4,55724|2) - is much stronger. // ok
00:51:826 (51826|1) - remove // yuss
01:08:097 to 01:17:589 - Just suggestion. Follow the beatsounds more than the actual bass-synth-like sound since beat is more consistent. // ikr, but i prefer to follow the bass.. maybe will apply this mod for other diffs.. :3
01:23:690 (83690|1) - reduce length until 01:24:029 // mwaahahaha.. keep.. i like making a higher curve diffs on ending (even it's relatively easy) >:D
01:26:741 - add LN to 5 until 01:27:080 for the low-pitch-sound effect. // keep, i think free space also follow the low-pitch sound...
cool diff~
http://www.. >w<
[NOVICE]SPOILER00:02:334 - add LN note to 4 until 00:02:673 for that scratch sound effect. // added on 1, then 00:02:673 (2673|6,2673|5) - moved to 4 & 5, for scratch
00:19:284 (19284|6) - remove. seems inconsistent note. not like 00:20:639 (20639|6) - which dont have note beside it. // O_O ok thanks, i think i accidentally put that notes.. orz
00:34:877 - add LN to 4 until 00:35:216 for the hithat+vocal long sound. // prefer to keep, emphasizing the LN after that
00:47:758 (47758|0,48097|6,48436|0) - I suggest to remove. Sudden 2-noted press. It has the same sound as 00:44:029 (44029|2,44199|0,44369|3,44538|5,44708|2) - which is not 2-noted. // prefer to keep, idk, i heard it's a bit stronger after the sfx gone
00:50:470 (50470|6,50809|0,51148|6) - ^ // ^ www
00:54:877 (54877|5) - move to 2 hand balance // keep, only 3 noted 1/2 hh
01:06:741 (66741|6) - move to 6 middle finger balance. // catchy, done
01:17:928 (77928|2,77928|1) - extend until 01:18:267 // ok
01:22:673 (82673|5) - move to 5 comfortability index finger. // lel done
01:26:741 - add LN to 6 until 01:27:080 for the low-pitch-sound effect. // that release LN representate low pitch sfx doe
01:29:792 to 01:33:690 - The 1/1 white lines should be the 2-noted notes since beat is more consistent than those 2-noted notes for hithats you made. // following synth actually.. o.o keep
01:45:724 (105724|0) - remove. same sound as 01:45:555 (105555|3,105555|0) - // hmm.. ok.. a bit arranged too
01:51:487 - add note to 4 really strong sound. // done
[ADVANCED]SPOILER[EXHAUST]00:10:978 (10978|3) - move to 3 and..
00:11:063 - add note to 2. Similar sound as before note. // done
00:11:317 (11317|2,11656|4) - remove since same sound as 00:11:487 (11487|3) - or make the 4th column notes to be 2-noted. your choice. // keep, artificially following the super bass.. >w<
00:19:792 (19792|6) - reduce length until 00:19:962 and add LN to 5 at 00:19:962 until 00:20:131 since the sound effect starts there. // hue.. keep.. i think emphasizing vocal wont hurt.. ==a
00:21:148 (21148|0) - same as previous reduce length to half. // done
00:21:995 - add note to 5 to be 2-noted like others 00:22:334 (22334|0,22334|4) - // okkie
00:24:368 (24368|6,24538|5) - move 1 column to left for comfortability. // oo... right, done
00:34:877 - add LN to 4 until 00:35:216 for the hithat+vocal long sound. // keep.. >w<
00:54:538 - https://osu.ppy.sh/ss/2034341
• Hand balance pattern. Comfortable to play. // ==a keep for make a bit more challenging transition from chorus to piano solo..
00:59:962 (59962|6) - move this to 6 and..
00:59:623 (59623|6) - change LN until 00:59:962
01:06:063 - add LN to 6 just like 01:05:385 (65385|5) - with same sound. // ok
01:06:741 (66741|6) - move to 6 // ok
01:19:962 (79962|3,80131|3) - suggesting to move to 1 and 7 accordingly for cleaner pattern. // keep, scratch bias www
01:20:301 (80301|0,80470|0) - add note to be 2-noted just like 01:20:809 (80809|3,80809|4,80978|1,80978|2) - which have the same sound. // ok, also added 01:20:639 (80639|5) -
01:23:351 (83351|6) - change to LN until 01:23:690 // ok
01:26:741 - add LN to 6 until 01:27:080 for the low-pitch-sound effect. // same reason with previous diff, keep
01:39:962 (99962|0,100046|1,100131|2,100216|3) - I dont think this is good for the Advanced difficulty. Suggesting to change. Same with the ends of 01:39:284 (99284|6,99284|5,99284|4) - // ;w; remaped, 1/4 are gone
01:46:063 (106063|6) - move to 1 // keep
01:46:911 (106911|6,107419|0) - ctrl H so the notes wont focus only on right hand. // :O magic.. done
01:49:962 (109962|6) - remove. and..
01:50:046 - add note // doneSPOILER00:00:301 (301|3) - remove as its quite incosistent and INF doesnt even have this LN. // considered to keep, ==a it's for 'pwwww' laser-alike sfx , and i know it's not exist on inf.. hue
00:07:250 (7250|0,7250|2,7250|1) - CTRL H // keep, same pitch, a bit more challenging www
00:19:114 (19114|1) - move to 6 for hand balance. // ok
00:54:707 (54707|2,54707|0,55046|2,55046|0) - ctrl h for hand balance. // keep, same reason as advanced lol
01:06:741 (66741|6) - move to 6 // ok
01:14:029 (74029|3,74114|3,74199|3,74707|3,74792|3,74877|3) - suggesting to change to avoid complaints from other players :v // i suggested to myself to not map that jack.. :v keep plz... lololol
01:16:233 (76233|3,76317|2,76402|3,76487|4,76572|3,76656|1,76741|3,76826|5,76911|3,76995|0,77080|3,77165|6,77250|3,77334|1,77419|3,77504|5) - change to short notes. feels inconsistent since its for the drum rolls. // i think it's mixed from piano and drum, also abit for fancy pattern purpose... so keep
01:21:148 - add note to 1 strong sound. // ok
01:51:487 (111487|0,111487|6) - change to short note or extend until 01:54:538 // keep, to make the ending consistent on each my diff...
[INFINITE]SPOILERThose SVs.. @.@ // i wish this map become the 2nd level before smooowch.. ~~~~~~~~~~~~~~~~~~~~~~`\ :v \
00:07:928 - https://osu.ppy.sh/ss/2034438
• Easier and comfortable to hit.
• Fits to the sounds. // remaped into stairs alike.. ==a
00:54:707 (54707|3) - what is this LN for? Its not the vocal or any long instruments. I suggest to remove. and also the raising sound starts at 00:55:894 which should have that LN. // there's an sfx, *wwaaaayyy* sound thing.. and continued for raising sound.. so keep..
01:14:029 (74029|3,74114|3,74199|3,74368|3,74538|3,74707|3,74792|3,74877|3) - I really suggest to rearrange these notes especially the jacks // come on, jackhammers is my first love... it's also fit that way... <3 keep
01:17:928 - add note to 1 for 3-noted press like previous notes. // lewd 7 notes at once uwotm8
01:51:487 (111487|0,111487|6) - change to short note or extend until 01:54:538 // keep, same reason with previous diffs
[Million's OVERDRIVERS]SPOILER00:06:063 (6063|4,6233|6) - ctrl J for comfortability and to avoid pressure on right ring finger.
00:16:233 (16233|0) - remove. not strong enough to be 5-noted press. even 00:15:724 (15724|4,15724|6,15724|0,15724|2) - is stronger sound but only 4-noted press.
00:55:470 and 00:55:724 - add note like 00:55:216 (55216|1,55216|0,55216|4,55216|3) -
00:56:911 - add note to 4 strong sound.
01:24:199 (84199|0,84199|6) - remove. no consistent sound here to be 2-noted.
will pass this diffs for RC
[Overall]
Cool P*Light song indeed. Nice 7K Mapset~ Good luck >w<)b
thanks hito, and batwinolivirus.. >w<hutunohito wrote:
[INFINITE]
00:12:292 (12292|2) - no sound here? // :O man! neat! thanks