@u@ thanks shini!
meanwhile, i saw there's some controversy behind the 1/8 burst stream i've charted in Insanity difficulty..
previously when this map in Pending state, i and QAT already discussed before about the 1/8 burst in 02:06:301 - ~ 02:09:913 - and 02:51:379 - ~ 02:52:636 -
QAT agreed to use the infamous HAELEQUIN 1/8 burst in middle phase, and asked me change the pattern from 1234321234321 stairs into 12 34 jump-stream-able pattern in ending phase.. not to say that i already discussed with several BNs who checked this map, too..
to be honest i don't see anything wrong with the pattern, either both in playability, and in pattern placement based on the music itself, from my POV as BN & player.. that's why i mapped it that way!
since this map is still in Qualified status, i'm looking forward for some 'building' feedback towards this map, either from QATs, modders, and players, to make sure everyone could enjoy this map & fond with every single aspect on this mapset i've charted, though i'd like to keep everything as it is until its ranked..
edit : i receive some advice & rough feedback from community, the 1/8 burst pattern isn't favorable as i expected.. .-.
well here's what i receive so far
https://osu.ppy.sh/s/340810#comment-2304440208
moreover, since the beginning i upload this map, me myself, other modders, and BNs agreed that the pattern fine as it is until qualification, i receive more feedback from community directly..
hope i could improve this map (if there's any stuff that could be improved more!) else, thanks for playing! ^u^
meanwhile, i saw there's some controversy behind the 1/8 burst stream i've charted in Insanity difficulty..
previously when this map in Pending state, i and QAT already discussed before about the 1/8 burst in 02:06:301 - ~ 02:09:913 - and 02:51:379 - ~ 02:52:636 -
QAT agreed to use the infamous HAELEQUIN 1/8 burst in middle phase, and asked me change the pattern from 1234321234321 stairs into 12 34 jump-stream-able pattern in ending phase.. not to say that i already discussed with several BNs who checked this map, too..
to be honest i don't see anything wrong with the pattern, either both in playability, and in pattern placement based on the music itself, from my POV as BN & player.. that's why i mapped it that way!
since this map is still in Qualified status, i'm looking forward for some 'building' feedback towards this map, either from QATs, modders, and players, to make sure everyone could enjoy this map & fond with every single aspect on this mapset i've charted, though i'd like to keep everything as it is until its ranked..
edit : i receive some advice & rough feedback from community, the 1/8 burst pattern isn't favorable as i expected.. .-.
well here's what i receive so far
https://osu.ppy.sh/s/340810#comment-2304440208
https://osu.ppy.sh/s/340810#comment-2305257787 & https://osu.ppy.sh/s/340810#comment-2304502565 >Evening wrote:
personally would've enjoyed the map if you didn't map the 1/8s or just used a 12 34 jumptrillable pattern instead, I see this as some sort of accuracy battleground for the accuracy players here, but the streams here kinda nullifies this idea
since this map still in qualified state, i'd like to discuss this 1/8 over with QATs, if disqualification is really worth just to change the small-big pattern..Shoegazer wrote:
Would agree with what Evening said, but I prefer a spinstream (http://puu.sh/kFaOf/81d41b3f4e..., up to down, starting with the first purple arrow) to make it flow better because a straight roll would make it too boring.
moreover, since the beginning i upload this map, me myself, other modders, and BNs agreed that the pattern fine as it is until qualification, i receive more feedback from community directly..
hope i could improve this map (if there's any stuff that could be improved more!) else, thanks for playing! ^u^