Fixed all manually
Thanks.
Thanks.
550,313.561536451529,4,1,0,100,1,0BPM seems to keep changing, so it can't be defined as some fine uninherited section as I think.
5566,319.318786588611,4,1,0,100,1,0
8120,313.807531380753,4,1,0,100,1,0
10630,315.208825847124,4,1,0,100,1,0
15673,324.324324324324,4,1,0,100,1,0
18267,327.064595257563,4,1,0,100,1,0
20883,323.014804845222,4,1,0,100,1,0
23467,322.58064516129,4,1,0,100,1,0
26047,319.318786588611,4,1,0,100,1,0
31156,322.234156820623,4,1,0,100,1,0
33733,312.5,4,1,0,100,1,0
34983,309.278350515464,4,1,0,100,1,0
36220,320,4,1,0,100,1,1
38780,314.13612565445,4,1,0,100,1,1
41293,315.789473684211,4,1,0,100,1,1
56450,312.5,4,1,0,100,1,1
58950,316.622691292876,4,1,0,100,1,1
61482,316.622691292876,4,1,0,100,1,1
64014,313.31592689295,4,1,0,100,1,1
74040,313.31592689295,4,1,0,100,1,1
76546,333.333333333333,4,1,0,100,1,0
79212,303.030303030303,4,1,0,100,1,0
This map is FULL AUTHENTIC so let's leave this as authentic, ok?Roganis wrote:
Taiko
00:15:673 -> 00:24:757 : Boring ...
00:50:608 : You should add more of these streams.![]()
00:54:556 : In taiko there's no break time.
01:19:212 : Just a spinner ? Let's add a final stream
Okay.Clare wrote:
star!SPOILERsorry i just mod pending map(rule 1),if this map is pending repost my queue,i'll mod it
Though every one said 'wrong timing cause there's so much red lines' lolZekira wrote:
It actually looks fine already, but let's see if I can optimize it...
Though every one said 'wrong timing cause there's so much red lines' lolNow that's just absurd... >_>
yes, you should check the timing, it is unusual to use so many red timing section.It's like saying it's unusual to get the timing perfect >_>
Zekira wrote:
Though every one said 'wrong timing cause there's so much red lines' lolNow that's just absurd... >_>yes, you should check the timing, it is unusual to use so many red timing section.It's like saying it's unusual to get the timing perfect >_>
I think Slanox accidently did this ^^'.Takuma wrote:
[HT!]
00:07:798 (1,2) - what? just move the (2) on the red tick.
EDIT : Fixed.AngelHoney wrote:
OMG!!!!!!!!!!!!
All
01:19:212 - this timing is right ?!
fartownik
00:05:734 (1) - end at 00:08:115
00:10:655 (12) - move to 00:10:654
00:10:810 (1) - end at 00:13:164
01:05:141 (7) - end at 01:05:458
01:16:546 - what !!! 2 red lines ?!
01:20:424 (1) - remove whistle
Insane
00:27:361 (5) - move to 00:27:360
00:34:667 (1) - end at 00:35:944
00:50:137 (6) - move to 00:50:163
00:54:096 (1) - end at 00:55:509
01:09:503 (1) - ^
01:10:910 (1) - end at 01:11:832
01:16:534 - same as fartownik
01:16:534 (4) - move to 01:16:546 ?!
01:17:879 (1) - move to 01:17:879
01:19:201 (5) - ^
Hard
00:10:655 (2) - move to 00:10:654
01:03:680 (7) - end at 01:04:323
01:04:977 (1) - end at 01:05:921
01:15:124 (1) - end at 01:16:546
01:18:549 (5) - end at 01:19:212
HT!
00:08:115 (1) - end at 00:10:020
00:10:655 (1) - move to 00:10:654
00:27:361 (5) - move to 00:27:360
00:38:761 (1) - end at 00:40:029
00:53:625 (1) - ^
01:20:575 - this green is unnecessary ?
Easy
00:10:655 (1) - move to 00:10:654
00:28:312 (1) - end at 00:28:942
.......................................
Thanks.Lissette wrote:
Insane
00:28:475 (6) - new combo
00:29:570 (1) - remove new combo
00:59:984 (10) - move to prev white tick
Hard
00:28:312 (2) - isn't snapped
HT!
00:41:297 (1) - remove new combo
00:48:264 (1) - same
01:05:304 - add note
Easy
00:08:750 (4) - kind of confusing @.@ try moving one beat earlier
Star! ^^
Thanks.orioncomet wrote:
[All difficulty]
- 01:16:619 - why here have 2 red timing selection | BPM 176.00 Offset 76,534 and BPM 180.00 Offset 76,546
- At 7th red timing have 2 selection at the same time | BPM 189.00 Offset 27,360 and BPM 188.20 Offset 27,360
[Hard]
01:19:515 (1) - end this spinner at blue tick like other diffs?
[Insane]
01:20:575 (1) - end this spinner at 01:26:484? and make it like fartownik's diff is better imo >_<
that's all for now! If possible I will let someone else re-check timing on this map again ~
Thanks.Doomsday93 wrote:
Hi
For the timing, on the whole, it seems fine, but there are a few hitches here and there:
[*]At 00:27:31, there are 2 red sections at the same spot. You only need one there, so delete the wrong one?
[*]At 00:27:31, the section there is a bit early. I got offset: 27,334
Sounds like a lot of timing sections for a song like these. Modern rock songs tend to have simple timing. hmm
[*]The preview point you've picked seems to start a bit too far before the chorus I think. If I was gonna add a preview on this song, I would add it at 00:34:986. I'll just throw that out here.
[EASY]
Seems fine, but too hard for the easiest difficulty imo. It feels much more like a normal too, so maybe you could rename it to Normal?
[HT!]
00:28:471 (1) - Apparently, this is unsnapped D:
I quite like this difficulty.
[HARD]
00:28:312 (2) - Unsnapped note![]()
It seems solid, even though the layout is a bit boring . Lots of straight lines with the beats and such. Maybe more experimentation there would work well, Apart from that, seems solid.
[LEPIDON! - TAIKO ONI]
Resnap all notes
Apart from that, looks and plays great to me. Good job
[INSANE]
Seems a little overmapped at times. hmm
00:28:475 (1) - Unsnapped note![]()
00:33:710 (1,2,3) - Remove these jumps? I'm not sure how these jumps fits in. It seems to come out of nowhere.
[FARTOWNIK]
Much too overlapped for me unfortunately![]()
00:41:297 (1,2,3,4,5) - I don't like these jumps. They seem random to me. Perhaps you could remove them?
01:01:790 (3,4,5,6,7,8,9) - ^
On the whole, it is a solid map, even though it is rough around the edges and could use a bit of work here and there. It's alright, but with a bit of work, it can become a great map.
Starred
Okay, thanks.lepidopodus wrote:
usually I don't change the volume of the hitsound. Anyway this is authentic so I don't want to add or delete notes. sorry.
another fix with uninheritted sections.
Oh, that's full-authentic so I'll just leave that one.Lokamp wrote:
Taiko Oni
A good 6-7 star Oni. Just fix timing and fill the gap between 00:53:625 (14) and 00:55:823 (15).
Fixed.Lokamp wrote:
Easy
[General] Same opinion as Doomsday93. This mode sounds better as a Normal mode...
00:28:312 (1) - Snap this object and move it 1-2 squares left, it covers part of the previous slider.
00:32:762 (5,6) - no clap on 6th, clap on 5th.
00:29:883 (4,5) - clap on 4th, not on 5th.
00:42:249 (3,4) - replace them with something better, please...
01:15:907 (1) - maybe soft whistle on this slider's end.
Hard
00:44:469 (8) - a new combo for making more readable this section.
01:09:972 (8,3) - new combo on 3 blue, remove previous new combo.
Insane
[General] follow most of the hints suggested by AiMod (ctrl+shift+a in Edit mode);same thing on Hard.
Xero
Very accurate and fun to listen. Apart some general timing problems seen on the other modes, it's ok!
Fartownik
What a fascinating mode! Just snap the unsnapped objects signed by AiMod and fix timing for the ultimate Insane.
Taiko Oni
A good 6-7 star Oni. Just fix timing and fill the gap between 00:53:625 (14) and 00:55:823 (15).
The little, BIG riddle of this map belongs to its particular timing. This has a bad influence on all the modes, so try to contact a timing specialist around here.
For now, try to raise a little bit the BPM during the kiai sections and to place better hitsound in better places on Slanox's modes.
The rank goal isn't easy to reach, but with all those stars to find a decent Bat or timing expert (or both) isn't a mirage. Keep going!
[TimingPoints]
533,315.789473684211,4,1,1,79,1,0
15695,323.450134770889,4,1,1,79,1,0
26055,319.150134770888,4,1,1,79,1,0
36251,315.457413249211,4,1,1,79,1,0
66539,313.152400835073,4,1,1,79,1,0
71523,313.152400835073,4,1,1,79,1,0
76555,330.396475770925,4,1,1,79,1,0
79174,322.58064516129,4,1,1,79,1,0
~BPM~ | Offset
190.0 | 00,533
185.5 | 15,695
188.0 | 26,055
190.2 | 36,251
191.6 | 66,539
191.6 | 71,523
181.6 | 76,555
186.0 | 79,174