Are you on public slack? Will have to follow this up with you tomorrow.
RandomGamerLv wrote:
http://puu.sh/kHBvh/424f874a98.jpg Tried going on osu, but after going to song select, this popped up. The song is still playing, and i can assure you i didn't have it in my library, i only had the ranked version.
Merged your thread to the CE thread, since you are saying it's in Beta and CE.Haganenno wrote:
I actually have a performance problem on Beta and Cutting Edge. The longer I play Osu, the higher my frametimes are, more fps drops and overall less FPS. And it's not like heating is the problem or anything, because it gets gradually worse after an hour or so, not in 10 minutes, when you could already say osu is already pushing computer far. Also, all I have to do is restart osu and everything is back to normal again, but then the performance problems kicks in faster.
Processor: AMD FX-4100 4-core 3.6gHz.
osu! version: 20151013.3beta
FOR %%I IN ("Data/r/*.osr") Do ("Data/r/%%I" & taskkill /IM osu!.exe)
You're right it, doesn't work as intended if osu! isn't running. But closing it after every replay seems rather counterproductive to me and trying that even corrupted my beatmap database just now. ^^'qwr wrote:
For reloading replays, if osu won't close you can add taskkill. Otherwise osu needs to be open already for the batch file to work.
@tasklist /nh /fi "imagename eq osu!.exe" | find /i "osu!.exe" > nul || "osu!.exe"before the loop.
I'm running on b20151014.6cuttingedge. The spinner elements are messed up.BanchoBot wrote:
Issue(s) in this thread have been addressed by the following changes:The changes will be applied to builds newer than b20151014.4cuttingedge.
- Fix spinners being mispositioned when osu! is run at a 5:4 resolution. (peppy)
Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
I have people on my friends list that live in the same city, but I haven't seen them on my nearby list since 2013 (I'm assuming this is to blame on my ISP rather than osu! though, as I remember a time when I suddenly became alone in my nearby list with nothing in the changelog explaining why).peppy wrote:
It will always include close people. If you don't see them, they are probably offline.
still happeningriktoi wrote:
I get occasional "disconnects" (can't really call them disconnects since it's more like the icon just showing up and going away) with this error message:Hope it doesn't matter that it's partly in Finnish13.10.2015 18:37:29: BANCHO error: System.Net.WebException: Yhteyden muodostaminen etäpalvelimeen ei onnistunut ---> System.Net.Sockets.SocketException: Yhteyttä ei voi muodostaa, koska kohdekone ei salli sitä 141.101.112.193:443
kohteessa System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
kohteessa System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
--- Sisäisen poikkeuksen pinon jäljityksen loppu ---
kohteessa #=qFpJ7mYu0N56bzruZYCDMHh$Kv3qOSbSA$p$IC1LJuTo=.#=qfEULBnkOLWOSnU05e8OpkuVLhivWZEoIpbN8Kc0qL6g=()
kohteessa #=qAEYSVWenCExXoEZ1XzBV0EaVoDcGEWyOJoSH_BVkokE=.#=qczLKDFy7BTTfFmVQLSWiAA==(Boolean #=qov5S2_WdVpUesSjxtMRdsw==)
kohteessa #=qAEYSVWenCExXoEZ1XzBV0EaVoDcGEWyOJoSH_BVkokE=.#=qUrvekdHAx9e4odwNZFSVaw==()
I'm running on b20151016.2cuttingedge. It's still not good.BanchoBot wrote:
Issue(s) in this thread have been addressed by the following changes:The changes will be applied to builds newer than b20151016.1cuttingedge.
- Fix remaining spinner alignment issues. (peppy)
Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
I have the same issue. THought it's on my end.Denro wrote:
I get many "disconnects" (even though they are only for 1 - 5 seconds): My Network-Log displays the following (sorry it's in german):Log18.10.2015 10:06:23: BANCHO error: System.Net.WebException: Die Verbindung mit dem Remoteserver kann nicht hergestellt werden. ---> System.Net.Sockets.SocketException: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte 141.101.112.193:443
bei System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
bei System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- Ende der internen Ausnahmestapelüberwachung ---
bei #=qOqnn2py2PwnU6$uIXam5$1hXzS6UUieMPbkKDI_FVPc=.#=q$Bz1$LBsM96PprOLQ9E5__Q_74h1lBvci5dKAo1UTAo=()
bei #=qM_sMLwEooPizZhaXp7Xl7VKF4UtuhpKQmwS$eHLM$CA=.#=qdgnVfxXyE9duXHDbDpkxmw==(Boolean #=q1ocCHbkqEwatFzDdnT_mzg==)
bei #=qM_sMLwEooPizZhaXp7Xl7VKF4UtuhpKQmwS$eHLM$CA=.#=qCXneXgBcG5TjuIpFeEWoSg==()
I also experience this issue. Its really annoying as you cant play multiplayer without getting stuck in "Waiting for all players."Denro wrote:
I get many "disconnects" (even though they are only for 1 - 5 seconds): My Network-Log displays the following (sorry it's in german):Log18.10.2015 10:06:23: BANCHO error: System.Net.WebException: Die Verbindung mit dem Remoteserver kann nicht hergestellt werden. ---> System.Net.Sockets.SocketException: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte 141.101.112.193:443
bei System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
bei System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- Ende der internen Ausnahmestapelüberwachung ---
bei #=qOqnn2py2PwnU6$uIXam5$1hXzS6UUieMPbkKDI_FVPc=.#=q$Bz1$LBsM96PprOLQ9E5__Q_74h1lBvci5dKAo1UTAo=()
bei #=qM_sMLwEooPizZhaXp7Xl7VKF4UtuhpKQmwS$eHLM$CA=.#=qdgnVfxXyE9duXHDbDpkxmw==(Boolean #=q1ocCHbkqEwatFzDdnT_mzg==)
bei #=qM_sMLwEooPizZhaXp7Xl7VKF4UtuhpKQmwS$eHLM$CA=.#=qCXneXgBcG5TjuIpFeEWoSg==()
Well, are you actually sure that you didn't open a wrong osu! installation? Because osu! will not change your release stream and reset your settings automatically. Unless something goes extremely wrong.Rickput wrote:
I just started my osu on cutting edge, and it auto-updated to a stable build (wtf), reset all my settings, and logged me out. I don't understand.
I only have one installation.Trosk- wrote:
Well, are you actually sure that you didn't open a wrong osu! installation? Because osu! will not change your release stream and reset your settings automatically. Unless something goes extremely wrong.Rickput wrote:
I just started my osu on cutting edge, and it auto-updated to a stable build (wtf), reset all my settings, and logged me out. I don't understand.
Is there any way to fix this? Its annoying if I have to leave the lobby with alt + f4 after 2 - 3 maps because everyone is stuck in "Waiting for all players.". Changing the release stream is not an option if I want to practice score v2.Deadlyneliel wrote:
I also experience this issue. Its really annoying as you cant play multiplayer without getting stuck in "Waiting for all players."Denro wrote:
I get many "disconnects" (even though they are only for 1 - 5 seconds): My Network-Log displays the following (sorry it's in german):Log18.10.2015 10:06:23: BANCHO error: System.Net.WebException: Die Verbindung mit dem Remoteserver kann nicht hergestellt werden. ---> System.Net.Sockets.SocketException: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte 141.101.112.193:443
bei System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
bei System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- Ende der internen Ausnahmestapelüberwachung ---
bei #=qOqnn2py2PwnU6$uIXam5$1hXzS6UUieMPbkKDI_FVPc=.#=q$Bz1$LBsM96PprOLQ9E5__Q_74h1lBvci5dKAo1UTAo=()
bei #=qM_sMLwEooPizZhaXp7Xl7VKF4UtuhpKQmwS$eHLM$CA=.#=qdgnVfxXyE9duXHDbDpkxmw==(Boolean #=q1ocCHbkqEwatFzDdnT_mzg==)
bei #=qM_sMLwEooPizZhaXp7Xl7VKF4UtuhpKQmwS$eHLM$CA=.#=qCXneXgBcG5TjuIpFeEWoSg==()
Also it is not my connections fault as any other game/program/connection is fine.
No I would like to return the old one. The new sliderfeature I dont like this. It must have the ability to change my skin.ini. Thus it makes no more fun to play.Trosk- wrote:
The behaviour of the sliders has been changed. You will need to get used to it.