⠀
Well, yes, if you create a "map" with this song, you will not be able to play it and it will say "Beatmap could not beloaded successfully", but the beatmap selection screen doesn't go crazy for me. That's probably happening because your beatmap database is not in a good state.Christianabc wrote:
Video of bug: https://vimeo.com/142119013
When you first start the game, it will select the intro song. If you click enter, it will try to open it, but it will fail. You are able to edit it, but if you then try to open the edited version, your osu! will freeze / go crazy.
First time it also did that to me but now i can play the map using the test feature on the editorChristianabc wrote:
Video of bug: https://vimeo.com/142119013
When you first start the game, it will select the intro song. If you click enter, it will try to open it, but it will fail. You are able to edit it, but if you then try to open the edited version, your osu! will freeze / go crazy.
The problem was "semi-fixed" on cuttingedge, meaning that I no longer had performance issues and could connect to bancho after waiting for some time and/or restarting osu!, but since the new cuttingedge update (20151012.5) today I can't connect to bancho at all.Bloody wrote:
Problem Details:
Connection error and performance problems (song select) in beta and cutting edge.
No problems with the current stable version (20150901)
The problem first occured on September 22nd (when bancho had some troubles, don't think this problem is related though)
I played on beta during that time so i don't know if this problem already existed on cutting edge before.
I reinstalled osu afterwards but that did not help either
Win7, NVIDIA GeForce GTX 960
Video or screenshot showing the problem:
https://youtu.be/kcaRkWkkrmI (in case the embedded video doesn't work)
osu! version: 201509024.4 (latest beta)
RandomGamerLv wrote:
http://puu.sh/kHBvh/424f874a98.jpg Tried going on osu, but after going to song select, this popped up. The song is still playing, and i can assure you i didn't have it in my library, i only had the ranked version.
Merged your thread to the CE thread, since you are saying it's in Beta and CE.Haganenno wrote:
I actually have a performance problem on Beta and Cutting Edge. The longer I play Osu, the higher my frametimes are, more fps drops and overall less FPS. And it's not like heating is the problem or anything, because it gets gradually worse after an hour or so, not in 10 minutes, when you could already say osu is already pushing computer far. Also, all I have to do is restart osu and everything is back to normal again, but then the performance problems kicks in faster.
Processor: AMD FX-4100 4-core 3.6gHz.
osu! version: 20151013.3beta
FOR %%I IN ("Data/r/*.osr") Do ("Data/r/%%I" & taskkill /IM osu!.exe)
You're right it, doesn't work as intended if osu! isn't running. But closing it after every replay seems rather counterproductive to me and trying that even corrupted my beatmap database just now. ^^'qwr wrote:
For reloading replays, if osu won't close you can add taskkill. Otherwise osu needs to be open already for the batch file to work.
@tasklist /nh /fi "imagename eq osu!.exe" | find /i "osu!.exe" > nul || "osu!.exe"before the loop.
I'm running on b20151014.6cuttingedge. The spinner elements are messed up.BanchoBot wrote:
Issue(s) in this thread have been addressed by the following changes:The changes will be applied to builds newer than b20151014.4cuttingedge.
- Fix spinners being mispositioned when osu! is run at a 5:4 resolution. (peppy)
Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
I have people on my friends list that live in the same city, but I haven't seen them on my nearby list since 2013 (I'm assuming this is to blame on my ISP rather than osu! though, as I remember a time when I suddenly became alone in my nearby list with nothing in the changelog explaining why).peppy wrote:
It will always include close people. If you don't see them, they are probably offline.
still happeningriktoi wrote:
I get occasional "disconnects" (can't really call them disconnects since it's more like the icon just showing up and going away) with this error message:Hope it doesn't matter that it's partly in Finnish13.10.2015 18:37:29: BANCHO error: System.Net.WebException: Yhteyden muodostaminen etäpalvelimeen ei onnistunut ---> System.Net.Sockets.SocketException: Yhteyttä ei voi muodostaa, koska kohdekone ei salli sitä 141.101.112.193:443
kohteessa System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
kohteessa System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
--- Sisäisen poikkeuksen pinon jäljityksen loppu ---
kohteessa #=qFpJ7mYu0N56bzruZYCDMHh$Kv3qOSbSA$p$IC1LJuTo=.#=qfEULBnkOLWOSnU05e8OpkuVLhivWZEoIpbN8Kc0qL6g=()
kohteessa #=qAEYSVWenCExXoEZ1XzBV0EaVoDcGEWyOJoSH_BVkokE=.#=qczLKDFy7BTTfFmVQLSWiAA==(Boolean #=qov5S2_WdVpUesSjxtMRdsw==)
kohteessa #=qAEYSVWenCExXoEZ1XzBV0EaVoDcGEWyOJoSH_BVkokE=.#=qUrvekdHAx9e4odwNZFSVaw==()
I'm running on b20151016.2cuttingedge. It's still not good.BanchoBot wrote:
Issue(s) in this thread have been addressed by the following changes:The changes will be applied to builds newer than b20151016.1cuttingedge.
- Fix remaining spinner alignment issues. (peppy)
Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
I have the same issue. THought it's on my end.Denro wrote:
I get many "disconnects" (even though they are only for 1 - 5 seconds): My Network-Log displays the following (sorry it's in german):Log18.10.2015 10:06:23: BANCHO error: System.Net.WebException: Die Verbindung mit dem Remoteserver kann nicht hergestellt werden. ---> System.Net.Sockets.SocketException: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte 141.101.112.193:443
bei System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
bei System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- Ende der internen Ausnahmestapelüberwachung ---
bei #=qOqnn2py2PwnU6$uIXam5$1hXzS6UUieMPbkKDI_FVPc=.#=q$Bz1$LBsM96PprOLQ9E5__Q_74h1lBvci5dKAo1UTAo=()
bei #=qM_sMLwEooPizZhaXp7Xl7VKF4UtuhpKQmwS$eHLM$CA=.#=qdgnVfxXyE9duXHDbDpkxmw==(Boolean #=q1ocCHbkqEwatFzDdnT_mzg==)
bei #=qM_sMLwEooPizZhaXp7Xl7VKF4UtuhpKQmwS$eHLM$CA=.#=qCXneXgBcG5TjuIpFeEWoSg==()
I also experience this issue. Its really annoying as you cant play multiplayer without getting stuck in "Waiting for all players."Denro wrote:
I get many "disconnects" (even though they are only for 1 - 5 seconds): My Network-Log displays the following (sorry it's in german):Log18.10.2015 10:06:23: BANCHO error: System.Net.WebException: Die Verbindung mit dem Remoteserver kann nicht hergestellt werden. ---> System.Net.Sockets.SocketException: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte 141.101.112.193:443
bei System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
bei System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- Ende der internen Ausnahmestapelüberwachung ---
bei #=qOqnn2py2PwnU6$uIXam5$1hXzS6UUieMPbkKDI_FVPc=.#=q$Bz1$LBsM96PprOLQ9E5__Q_74h1lBvci5dKAo1UTAo=()
bei #=qM_sMLwEooPizZhaXp7Xl7VKF4UtuhpKQmwS$eHLM$CA=.#=qdgnVfxXyE9duXHDbDpkxmw==(Boolean #=q1ocCHbkqEwatFzDdnT_mzg==)
bei #=qM_sMLwEooPizZhaXp7Xl7VKF4UtuhpKQmwS$eHLM$CA=.#=qCXneXgBcG5TjuIpFeEWoSg==()
Well, are you actually sure that you didn't open a wrong osu! installation? Because osu! will not change your release stream and reset your settings automatically. Unless something goes extremely wrong.Rickput wrote:
I just started my osu on cutting edge, and it auto-updated to a stable build (wtf), reset all my settings, and logged me out. I don't understand.
I only have one installation.Trosk- wrote:
Well, are you actually sure that you didn't open a wrong osu! installation? Because osu! will not change your release stream and reset your settings automatically. Unless something goes extremely wrong.Rickput wrote:
I just started my osu on cutting edge, and it auto-updated to a stable build (wtf), reset all my settings, and logged me out. I don't understand.