yo, from PM. here's the mod as requested
Warning, long mod
[General]
- Timing: add kiai time at 00:23:660 ~ 00:35:367
- Metadata: OK
- BG: OK
- Hitsound: Change hitsound to normal (not soft), it sounds better for playing.
- Spread: there is long difficulty gap between kantan and futsuu. consider make futsuu and muzukashi more simple.
[Kantan]
set Slider Velocity to 1.40
set Overall Difficulty (OD) to 3 or 4
00:00:794 (2) - For kantan, don't snap note at 1/4. even at slow bpm, it gives weird rhytm and confusing for new player. delete this note and try to make more simple rhytm like below:
00:00:246 (1) - change to D, K is too loud for a calm opening
00:03:172 () - change to d
00:03:721 () - move to 00:03:904 -
00:05:002 () - delete to give break here
00:06:648 () - delete
00:07:563 () - change to k
00:09:575 () - move to 00:09:758 -
00:10:855 () - delete
for the next part, you can make it harder by adding some note at 1/2 (red tick) like below. red tick for kantan is okay for slow bpm song like this and will make the song more interesting rather than plain 1/1, as long as you give proper break.
00:13:782 - add d
00:19:636 - add d
00:22:197 () - change to d as the pitch is going down
you can make the next part same as above or like below:
00:24:758 - add d
00:26:953 - ^
00:31:343 - ^
00:36:099 (2) - delete for break
00:40:489 (7) - ^
00:37:197 - add d
00:43:050 - add d
00:43:416 () - change to k
00:44:148 () - change to d
[Futsuu]
Set OD to 4 or 5
this futsuu has hard pattern like 1/4 duplet like at 00:12:502 (2,3) - it's ok but don't use them too much. (and don't ever use them for faster song). try to make the Star Rating below 2 like these:
00:00:246 (1) - change to D
00:05:367 - add k
00:06:099 (1) - change to d
00:06:099 (1) - add k
00:11:953 (1) - change to D
00:12:502 (2) - delete this to give proper break after the finisher, and for more simple pattern.
00:16:709 (10,11) - ctrl+g
00:18:355 (2) - delete
00:22:197 (9) - change to d
00:24:209 (2) - delete
00:30:063 (2) - delete
00:35:916 (2) - ^
00:41:770 (2) - ^
can be made more simple than this actually.
[Game Muzukashi]
set OD to 5...
00:05:002 - add d here to follow the drum sound. you also follow at 00:02:075 -
00:07:563 (15,16,17,18,19) - dkkdd will follows the instrument better imo.
00:17:441 (40) - change to d because the pitch is lower than 00:17:075 (39) - and sounds better
00:29:148 (75) - ^
00:32:989 - add d here. the emptiness feels weird, especially after the patterns you made before.
00:35:916 - add d
00:38:843 - ^
00:41:770 - ^
it's good but the pattern arrangement in this diffs looks like an oni.
[Oni]
OD 5 or 6
HP 5
this diffs is pretty dense for such a calm song. and the pattern arrangement seems random. will be many delete suggestion to make better arrangement.
00:02:806 () - delete
00:05:733 () - ^
00:06:465 (2) - delete for consistency with 00:00:611 -
00:08:294 (3) - remove the finisher. there's nothing to emphasis there.
00:06:099 (1) - ^
00:08:660 (4) - delete
00:11:221 (1) - this is a bad place to put spinner because the next notes will be hidden behind while spinning and can make player missed them, change it to k
00:12:867 () - delete, so it consistent with 00:18:721 -
00:14:697 () - ^
00:15:428 () - change to d
00:16:160 () - delete
00:18:904 (5,6,7,8,9,10,11) - try kkddkkd, it fits better.
00:20:550 () - move to 00:20:916 -
00:21:648 () - delete
00:22:014 () - ^
00:22:197 () - change to d
00:23:294 - add d here
00:25:306 () - delete
00:25:489 () - change to d
00:27:685 () - change to k
00:32:441 () - change to d (actually no matter you use clap or whistle, it will turn into k...)
00:35:733 (2) - delete so it's same as 00:00:611 -
00:37:563 () - change to d
00:38:111 () - delete
00:44:148 () - change to d
00:45:428 () - delete (have no sound)
Good song selection for 1st time mapping taiko. If there's any question, you can ask me. Good luck!
- Timing: add kiai time at 00:23:660 ~ 00:35:367
- Metadata: OK
- BG: OK
- Hitsound: Change hitsound to normal (not soft), it sounds better for playing.
- Spread: there is long difficulty gap between kantan and futsuu. consider make futsuu and muzukashi more simple.
[Kantan]
set Slider Velocity to 1.40
set Overall Difficulty (OD) to 3 or 4
00:00:794 (2) - For kantan, don't snap note at 1/4. even at slow bpm, it gives weird rhytm and confusing for new player. delete this note and try to make more simple rhytm like below:
00:00:246 (1) - change to D, K is too loud for a calm opening
00:03:172 () - change to d
00:03:721 () - move to 00:03:904 -
00:05:002 () - delete to give break here
00:06:648 () - delete
00:07:563 () - change to k
00:09:575 () - move to 00:09:758 -
00:10:855 () - delete
for the next part, you can make it harder by adding some note at 1/2 (red tick) like below. red tick for kantan is okay for slow bpm song like this and will make the song more interesting rather than plain 1/1, as long as you give proper break.
00:13:782 - add d
00:19:636 - add d
00:22:197 () - change to d as the pitch is going down
you can make the next part same as above or like below:
00:24:758 - add d
00:26:953 - ^
00:31:343 - ^
00:36:099 (2) - delete for break
00:40:489 (7) - ^
00:37:197 - add d
00:43:050 - add d
00:43:416 () - change to k
00:44:148 () - change to d
[Futsuu]
Set OD to 4 or 5
this futsuu has hard pattern like 1/4 duplet like at 00:12:502 (2,3) - it's ok but don't use them too much. (and don't ever use them for faster song). try to make the Star Rating below 2 like these:
00:00:246 (1) - change to D
00:05:367 - add k
00:06:099 (1) - change to d
00:06:099 (1) - add k
00:11:953 (1) - change to D
00:12:502 (2) - delete this to give proper break after the finisher, and for more simple pattern.
00:16:709 (10,11) - ctrl+g
00:18:355 (2) - delete
00:22:197 (9) - change to d
00:24:209 (2) - delete
00:30:063 (2) - delete
00:35:916 (2) - ^
00:41:770 (2) - ^
can be made more simple than this actually.
[Game Muzukashi]
set OD to 5...
00:05:002 - add d here to follow the drum sound. you also follow at 00:02:075 -
00:07:563 (15,16,17,18,19) - dkkdd will follows the instrument better imo.
00:17:441 (40) - change to d because the pitch is lower than 00:17:075 (39) - and sounds better
00:29:148 (75) - ^
00:32:989 - add d here. the emptiness feels weird, especially after the patterns you made before.
00:35:916 - add d
00:38:843 - ^
00:41:770 - ^
it's good but the pattern arrangement in this diffs looks like an oni.
[Oni]
OD 5 or 6
HP 5
this diffs is pretty dense for such a calm song. and the pattern arrangement seems random. will be many delete suggestion to make better arrangement.
00:02:806 () - delete
00:05:733 () - ^
00:06:465 (2) - delete for consistency with 00:00:611 -
00:08:294 (3) - remove the finisher. there's nothing to emphasis there.
00:06:099 (1) - ^
00:08:660 (4) - delete
00:11:221 (1) - this is a bad place to put spinner because the next notes will be hidden behind while spinning and can make player missed them, change it to k
00:12:867 () - delete, so it consistent with 00:18:721 -
00:14:697 () - ^
00:15:428 () - change to d
00:16:160 () - delete
00:18:904 (5,6,7,8,9,10,11) - try kkddkkd, it fits better.
00:20:550 () - move to 00:20:916 -
00:21:648 () - delete
00:22:014 () - ^
00:22:197 () - change to d
00:23:294 - add d here
00:25:306 () - delete
00:25:489 () - change to d
00:27:685 () - change to k
00:32:441 () - change to d (actually no matter you use clap or whistle, it will turn into k...)
00:35:733 (2) - delete so it's same as 00:00:611 -
00:37:563 () - change to d
00:38:111 () - delete
00:44:148 () - change to d
00:45:428 () - delete (have no sound)
Good song selection for 1st time mapping taiko. If there's any question, you can ask me. Good luck!