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4minute - HUH

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Total Posts
41
Topic Starter
Sunny Holic
This beatmap was submitted using in-game submission on 2010년 7월 13일 화요일 at 오전 11:47:57

Artist: 4minute
Title: HUH
BPM: 122
Filesize: 7702kb
Play Time: 01:42
Difficulties Available:
  1. Easy (2.86 stars, 119 notes)
  2. Hard (4.82 stars, 595 notes)
  3. Insane (5 stars, 600 notes)
  4. Normal+ (4.3 stars, 389 notes)
Download: 4minute - HUH
Information: Scores/Beatmap Listing
---------------
Hit Your Heart! HUH
_llkey_18
;)
weixiaootaku
:)
Cute Bunny
o_o
Laie0
와우베리굿송



은가식
SweetBloodyLove
star~
banvi
hello :D

Easy
01:13:231 (4) new combo?
Normal
I think okay.
Hard
HP -1 & OD -1
01:40:772 (1,2,3,1) I think match using grid snap , it is better natural.
02:43:722 (1,2,3,1) ^
03:32:903 (1,2,3,1) -^
Insane
I think okay & fun :oops:

Very Nice Map!!
star & gl ;)
Topic Starter
Sunny Holic

banvi wrote:

hello :D

Easy
01:13:231 (4) new combo?
Normal
I think okay.
Hard
HP -1 & OD -1
01:40:772 (1,2,3,1) I think match using grid snap , it is better natural.
02:43:722 (1,2,3,1) ^
03:32:903 (1,2,3,1) -^
Insane
I think okay & fun :oops:

Very Nice Map!!
star & gl ;)
I don't understand why need to use grid snap?
other things are all done~ thx~~
sisiJiang
辛苦了
Vikon
[General]
nice map, just some suggestions.

[Easy]
nice.

[Normal]
02:04:132 (4,1,2,3,4) a little bit confused because of the circle size and being too close. (may be 02:04:132 (4) don't stack with 02:02:411 (1) ?)

[Hard]
00:24:542 (4) new combo? ( I think it is a jump )

[Insane]
00:45:690 (1,2,4,1) confusing, cant find is the slider first or not.
01:19:870 add a note here? (or lengthen the distance between 01:19:624 (3,4) ?)
01:31:919 (4,5,6) don't stack together ? (in auto play, you can see there are spacing problem at 01:31:427 (2,3,4) because of the stacking)
02:04:378 (1,2,4,1) hard to read.
02:38:559 add a note here? (or lengthen the distance between 02:38:313 (3,4) ?)
03:12:001 ^

Nice and Star~
Topic Starter
Sunny Holic

Vikon wrote:

[General]
nice map, just some suggestions.

[Easy]
nice.

[Normal]
02:04:132 (4,1,2,3,4) a little bit confused because of the circle size and being too close. (may be 02:04:132 (4) don't stack with 02:02:411 (1) ?)
:arrow: Done~

[Hard]
00:24:542 (4) new combo? ( I think it is a jump )
:arrow: no? it's not jump.. 1.0x~

[Insane]
00:45:690 (1,2,4,1) confusing, cant find is the slider first or not.
:arrow: oops~ it's my combo breaker xD i'll fix it if more people mention it xD
01:19:870 add a note here? (or lengthen the distance between 01:19:624 (3,4) ?)
:arrow: thx!!
01:31:919 (4,5,6) don't stack together ? (in auto play, you can see there are spacing problem at 01:31:427 (2,3,4) because of the stacking)
:arrow: that's becuase 7 is 1.5x jump~(and 8 begin 2.0x jump)
02:04:378 (1,2,4,1) hard to read.
:arrow: xD
02:38:559 add a note here? (or lengthen the distance between 02:38:313 (3,4) ?)
03:12:001 ^
:arrow: thx!!

Nice and Star~
Good modding~!
thank you~ :)
Sure
:oops:
Pra_Suika
재미있게 잘했어여 ~ + _ + 잘만드셧어요 ㅋㄷ
Mystearica
Maps are okay...no real problem to me but..

Easy -> Normal
Normal -> Normal+

I think you should name them this way. Just a suggestion.

Also, grey combo colors should be avoided as a general guideline, me thinks?

Good luck.
Topic Starter
Sunny Holic

Mystearica wrote:

Maps are okay...no real problem to me but..

Easy -> Normal
Normal -> Normal+

I think you should name them this way. Just a suggestion.

Also, grey combo colors should be avoided as a general guideline, me thinks?

Good luck.
I'll consider your suggestion~ thx
Bikko
별 거 있나요? ㅋㅋㅋㅋ
Tatsuo
Hai, here's my mod~

[Overall]
A short [Easy] difficulty makes me =( but I understand that it's an easy difficulty.
I would also like to point out that I don't agree with the renaming of [Easy] and [Normal] that was suggested by Mystearica.

[Easy]
Fine~

[Normal]
00:25:526 (4,5,6,7,8,9) - More or less cluster-ish. A bit hard for the newer players to read.
Other than that, this was fun.

[Hard]
Fine~

[Insane]
Max score is pretty high.
Other than that, awesome.

Awesome beatmap. I couldn't mind find to complain about.
*star*
Topic Starter
Sunny Holic

I_Tatsuo_I wrote:

Hai, here's my mod~

[Overall]
A short [Easy] difficulty makes me =( but I understand that it's an easy difficulty.
I would also like to point out that I don't agree with the renaming of [Easy] and [Normal] that was suggested by Mystearica.

[Easy]
Fine~

[Normal]
00:25:526 (4,5,6,7,8,9) - More or less cluster-ish. A bit hard for the newer players to read.
Other than that, this was fun.
:arrow: I think 'Normal+' this diff name sounds ok.. and you said this normal is little hard, so i renamed it to 'Normal+' :)

[Hard]
Fine~

[Insane]
Max score is pretty high.
Other than that, awesome.

Awesome beatmap. I couldn't mind find to complain about.
*star*

thx~~
brikel
Hello Sunny~~ :)

[Hard]

02:33:395 (4) - Remove clap?
02:36:837 (3) - Remove clap?
02:37:083 (4) - Add clap?
02:37:329 (5) - Remove clap?
03:26:263 (4) - Add clap?

The others are fine. Sunny's style is good~ :)
Star~~ :D
Topic Starter
Sunny Holic

brikel wrote:

Hello Sunny~~ :)

[Hard]

02:33:395 (4) - Remove clap?
02:36:837 (3) - Remove clap?
02:37:083 (4) - Add clap?
02:37:329 (5) - Remove clap?
03:26:263 (4) - Add clap?

The others are fine. Sunny's style is good~ :)
Star~~ :D
감사감사!
IceBeam
Hi.

Huh? No Kiai? well,nvm.

[Easy]
00:22:083 (1) - Stack with 00:20:116 (1).

[Normal +]
00:46:427 (3,4) Stack with 00:44:952 (2,4)?

[Insane]
Wow,it's so jumpy.

Well,gj,almost perfect.Star~
Kecco
•Overall•
Offset : +4ms = 16.186 ~ Then Resnap all Notes

•Insane•
01:19:009 (1) - HUH??? Fix this jump, it's exaggerated.
01:40:772 (1,1) - 2 grid left?
03:34:378 (1) - 2 grid left?

•Hard• is ok.

I modded 2 diffs since you broke the lenght rule.

+Star
Topic Starter
Sunny Holic

SadKangaroo wrote:

Hi.

Huh? No Kiai? well,nvm.

[Easy]
00:22:083 (1) - Stack with 00:20:116 (1).
:arrow: it's too far away so i think unnecessary
[Normal +]
00:46:427 (3,4) Stack with 00:44:952 (2,4)?
:arrow: i want keep 1.0x distance in normal. thx
[Insane]
Wow,it's so jumpy.

Well,gj,almost perfect.Star~

Kecco wrote:

•Overall•
Offset : +4ms = 16.186 ~ Then Resnap all Notes

•Insane•
01:19:009 (1) - HUH??? Fix this jump, it's exaggerated.
:arrow: i fixed it to under 2.0x
01:40:772 (1,1) - 2 grid left?
:arrow: done
03:34:378 (1) - 2 grid left?
:arrow: done
•Hard• is ok.

I modded 2 diffs since you broke the lenght rule.

+Star
thank you all :)
[Dango]
밥좀 주세요..
Y A M I
star
Hurude Rika
good luck
Ra-s
>_<
mekadon_old
:) :) :) :) :) :) :) :) :)
Kudo star for you since it's (kinda fine):D
Topic Starter
Sunny Holic

mekadon95 wrote:

:) :) :) :) :) :) :) :) :)
Kudo star for you since it's (kinda fine):D
Thx >_<
thepianist
Heya! Sorry for the late reply, had some stuff going on etc = no Internet : Ahahaha, so some stuff may have already been changed.

Easy
Seems to be mostly fine, but a bit monotonous with just the quarter beats? Try being a bit more creative with sliders and rhythms while keeping the difficulty on the easier side? (ie longer and “artful” sliders”)
01:42:247 (1) – No new combo?

Normal+
00:26:018 (6) – New combo? Remove next new combo.
00:45:690 (1) – No new combo. (Actually, decide to make all these uh-huh, uh-huh/weh-eh, weh-eh [ie 00:33:886 (5,6,7,8), 01:52:575 (1,2,3,4)] all start with a new combo, or all be linked with the last one. Keeps a sense of consistency.)
01:26:509 (1) – No new combo, new combo at (2).
01:42:247 (1) – No new combo.
02:45:198 (1) – ^
03:34:378 (1) – ^

Hard
00:34:378 (4) – Have this form a equilateral triangle with (1), (5)
I don't agree with the last note new combos as 01:42:247 (1)...

Insane
You know you are using 2x sliders well if you have someone playtest it and play it perfectly without warning. After the first (or maybe first two) times a 2x slider appears and will do as such consistently, you probably won't need the warning afterwards. (ie making all “ha ha ha ha” 2x such as here 01:13:231 (1,2,3,4)) This is just a maybe; others may think differently.

Tl;dr: Use 2x sliders consistently. Don't ditch them after the first time you use them if a similar sections appears later. (ie 02:04:378 (1,2,3,4,1) this isn't 2x even though it was in the beginning)

Technically, all the maps seem to be fine. (Could you do something to make it stand out though? But if you ever decide to add a storyboard to the map, don't make it so it seems as if you're doing it just for the sake of storyboarding.)

Good job! :3 *stars
Topic Starter
Sunny Holic

thepianist wrote:

Heya! Sorry for the late reply, had some stuff going on etc = no Internet : Ahahaha, so some stuff may have already been changed.

Easy
Seems to be mostly fine, but a bit monotonous with just the quarter beats? Try being a bit more creative with sliders and rhythms while keeping the difficulty on the easier side? (ie longer and “artful” sliders”)
01:42:247 (1) – No new combo?

Normal+
00:26:018 (6) – New combo? Remove next new combo.
00:45:690 (1) – No new combo. (Actually, decide to make all these uh-huh, uh-huh/weh-eh, weh-eh [ie 00:33:886 (5,6,7,8), 01:52:575 (1,2,3,4)] all start with a new combo, or all be linked with the last one. Keeps a sense of consistency.)
01:26:509 (1) – No new combo, new combo at (2).
01:42:247 (1) – No new combo.
02:45:198 (1) – ^
03:34:378 (1) – ^

Hard
00:34:378 (4) – Have this form a equilateral triangle with (1), (5)
I don't agree with the last note new combos as 01:42:247 (1)...

Insane
You know you are using 2x sliders well if you have someone playtest it and play it perfectly without warning. After the first (or maybe first two) times a 2x slider appears and will do as such consistently, you probably won't need the warning afterwards. (ie making all “ha ha ha ha” 2x such as here 01:13:231 (1,2,3,4)) This is just a maybe; others may think differently.

Tl;dr: Use 2x sliders consistently. Don't ditch them after the first time you use them if a similar sections appears later. (ie 02:04:378 (1,2,3,4,1) this isn't 2x even though it was in the beginning)

Technically, all the maps seem to be fine. (Could you do something to make it stand out though? But if you ever decide to add a storyboard to the map, don't make it so it seems as if you're doing it just for the sake of storyboarding.)

Good job! :3 *stars
thx....
Shinxyn
huh
Horizontal flip your comboburst 2,3 and 4, they're "facing the wrong way" when they appear (Unless I have to redownload)

Easy-
1/1 map~ good

Normal+-
=/ low stack
Some parts could sound a bit.. more creative, but okay, the map's clean enough
Good

Hard-
03:06:837 (3) - remove clap imo
03:10:772 (4) - ^ (maybe... but it matches music a bit here)
Improvised claps ... sounds a bit weird in some parts since the music makes its own clap sounds...
Okay

Insane- o.o 2x
Maybe new combo the 2x notes
00:25:526 - add note? (like.. for 00:24:542 (4)?)... actually, no, nvm
00:50:362 (1,2,3,4,5,6) - D: didn't like the kickstream part, sounds a bit too rapid compared to the vocal (remove 2,5?)
00:52:575 (2,3,4,5,6) - ^ (remove 4?)
01:50:608 (4,5) - I don't get why these are 1/4 apart?.. or why 5 is 1/4 :x
02:09:050 (1,2,3,4,5,6,7) - same as 50:362 :(
02:11:263 (2,3,4,5,6,7,8,9) - ^ D: (but this stream's longer?!)
Hmm.. don't use claps for the soft section? maybe.. or not..
Jumps were fun~ claps sounded better than Hard's, streams were.. meh D:
Good

Hmm... maybe bubble.. mhm
Topic Starter
Sunny Holic

Shinxyn wrote:

huh
Horizontal flip your comboburst 2,3 and 4, they're "facing the wrong way" when they appear (Unless I have to redownload)
:arrow: Comboburst-3.png fliped. Comboburst-2.png,Comboburst-4.png restored right edge by photoshop :)
Easy-
1/1 map~ good

Normal+-
=/ low stack
Some parts could sound a bit.. more creative, but okay, the map's clean enough
Good

Hard-
03:06:837 (3) - remove clap imo
:arrow: oh.. it's my mistake. removed
03:10:772 (4) - ^ (maybe... but it matches music a bit here)
:arrow: I'll follow music :)
Improvised claps ... sounds a bit weird in some parts since the music makes its own clap sounds...
Okay

Insane- o.o 2x
Maybe new combo the 2x notes
:arrow: fixed~
00:25:526 - add note? (like.. for 00:24:542 (4)?)... actually, no, nvm
:arrow: i think fix or not, two ways both ok~
00:50:362 (1,2,3,4,5,6) - D: didn't like the kickstream part, sounds a bit too rapid compared to the vocal (remove 2,5?)
:arrow: Done~
00:52:575 (2,3,4,5,6) - ^ (remove 4?)
:arrow: Done~
01:50:608 (4,5) - I don't get why these are 1/4 apart?.. or why 5 is 1/4 :x
:arrow: I want follow vocal that place, but word's 2nd pronunciation located in between blue and red tick.. so i chose start at blue tick
02:09:050 (1,2,3,4,5,6,7) - same as 50:362 :(
:arrow: Done~
02:11:263 (2,3,4,5,6,7,8,9) - ^ D: (but this stream's longer?!)
:arrow: Done~
Hmm.. don't use claps for the soft section? maybe.. or not..
Jumps were fun~ claps sounded better than Hard's, streams were.. meh D:
Good
:arrow: about clap, I'm not good at hit sound so all followed music

Hmm... maybe bubble.. mhm
yeah~ i got your modding finally~ >_<
thank you very much
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