@KawaEE : Thanks!
Will check the mod once I got home.
Will check the mod once I got home.
Applied and thanks for your modKawaEE wrote:
Hello.▶ Timing : -
▶ Kiai : -
▶ AImod : -
▶ BG / Sound File : -
▶ Etc :
uncheck please.Column
7K |1|2|3|4|5|6|7|▽Beginner Click00:12:477 (12477|1) - move to 7 Done
when i viewed around pattern, col7 is so empty.it can have a balance pattern for beginners
00:24:952 (24952|5) - move to 7.
^same reason with before mod. Done
00:37:427 (37427|3) - move to 3 or 5. and change LN (00:37:427 - ~ 00:38:615 - ) Done, both
It's the same sound as this 00:35:051 (35051|4) - Not sure with this though. orz
If you change this, it can be smooth pattern
00:42:922 (42922|4) - move to 00:42:774 - Done
skip this short crash sound, it seems your intention for beginner.
but I think this is awkward. beginners may feel confused about this.
i recommend that you move it. and 00:42:922 - add at 3, but if u want for begining pattern, u can keep.
00:45:150 - add at 4. Hm... I want to make this diff as easiest as possible, so.. sorry, not going to add this
u can consider at 00:40:249 - there is no sound
But there is have a other sound 00:45:150 -
so, Add notes for the difference Not sure, will consider this in the future
00:47:526 - ~ 00:47:675 - same modding with 00:42:774 - ~ 00:42:922 - Done
00:47:675 (47675|5) - move to 00:47:526 - Sorry, I was following the cymbal sound
00:56:289 - add at 5 for highlight beep sound Done
maybe, u don't want chord at 00:56:289 - ~ 00:57:625 -
I was consider dat, if you add just one chord here 00:56:289 -
can be a better flow for beginning.
01:18:417 (78417|5) - move to 7, Done
really, col7 is empty.
i think the balance for beginners,
01:53:170 (113170|4,113467|2) - This seems to express the end of the 1/8 drum. Hm, I did the one in the image that you suggested me
i think, sudden change in the pattern flow can be confusing for beginners.
so, I recommend keeping the same flow as before. like this ▽▽Normal Click00:18:269 (18269|4) - LN change (00:18:269 - ~ 00:19:011 - ) Done
in this part, the player can feel a long lead. Said above.
like this 00:19:011 (19011|2) -
00:28:516 (28516|6,28739|5,28962|4) - This pattern is the awkward feeling. Done
Because it is concentrated on the right side(7,6,5)
however, can get a feel balanced at the next same part 00:33:269 (33269|4,33492|3,33714|2) -
I recommend the changes. like this ▽
00:28:516 (28516|6) - move to 6
00:28:739 (28739|5) - move to 4
00:28:962 (28962|4) - move to 2
00:29:110 (29110|1) - move to 7
00:38:764 (38764|1) - move to 5 Done
concentrated on the left side (00:38:021 - ~ 00:39:952 - )
move for a smooth connection with this pattern 00:39:061 (39061|2,39506|2,39952|2) -
00:45:150 (45150|4) - move to 4 and 00:45:744 (45744|2,45893|4) - col change (3<->5) Done
00:53:318 (53318|3) - move to 5 and 00:54:209 (54209|4) - move to 6 Well, done
pattern consistency with 00:52:576 (52576|3,52873|0,53764|1,54655|2) - [
00:56:437 (56437|1) - remove. ghost sound. there is no sound. b]Done, moved to 00:56:289 (56289|4) - [/b]
you can consider from your other diff
as result, problem on this normal diff
00:56:586 (56586|5,56734|4,56883|3,57031|2) - what do u think about? 7,5,3,1 pattern. Done, it looked better, thanks
about the 01:15:447 - ~ 01:16:635 - Removed only last 3 notes.
01:15:447 - remove one. one is enough. Because you use 2 chord in this sound. like 01:15:744 - 01:16:041 -
01:15:744 (75744|4,75744|3,76041|2,76041|3,76338|1,76338|2,76635|1,76635|0) - this pattern is not good for playable. Hm, I decided to use only one note so... I'll use my own pattern, from left-right-left then repeat as usual
first, concentrated on the left side. and if "left hand space key users", it will really scare
please spread the pattern to the right. like this ▽
01:21:388 (81388|3) - move to 1 Done
01:34:680 (94680|5) - move to 5 and 01:34:902 (94902|4) - move to 1 and 01:35:645 (95645|0) - move to 5
consider the surrounding pattern and smooth flow Done
01:43:962 - remove one. same mod with 01:15:447 - Done
01:48:714 (108714|1) - remove, no need, i think the same chord amount with around pattern. Done
u can consider from your standard diff, "standard diff" did not use 2chord at here
01:50:942 (110942|5) - move to 4 and 01:52:279 (112279|4,112427|2,112576|4,112724|2,112873|4,113021|1,113318|5) - Ctrl + H Done
It is really a good pattern, like this ▽▽Standard Click00:42:774 (42774|5) - move to 4. pattern relevance with 00:47:526 (47526|3,47526|6) - Done
00:45:150 (45150|4) - move to 4 or 1 Done
It is not necessary to have the same col like this 00:43:813 (43813|4,44259|4,44704|4) -
00:52:427 - add at 6 and 00:52:724 - add at 7 Done
even if it is intend, i recommend add here.
cuz, obviously.. around pattern focused on the Bass sound.
00:57:625 (57625|2,57625|1) - move to 1,7 and 00:57:328 - add at 3(LN 00:57:328 - ~ 00:57:625 - Done
like this ▽
^ LN for piano sheet
01:05:942 - ~ 01:07:130 - obviosuly, this part is hard than your advanced diff. plaese cosnider. Fixed, now lot easier on this part.
01:25:843 - add at 4. it is better to add a note Done
01:34:160 - add at 4. ^same reason Done
players can feel the rhythm here.
01:35:645 - add one. for crash, u had to used at before part Done
01:53:170 - add at 2. ^same mod with 01:34:160 - Done▽Advanced Click00:14:853 - add one Done
]00:57:328 (57328|4) - LN Change (~ 00:57:625 - ) Done
00:38:838 (38838|3) - remove, it seems follow the synth sound (00:38:615 - ~ 00:40:249 - ) Hm, i was following the piano sound, but not sure is it there or not?... I'll leave this first, until other modders point out too.
00:38:838 - there is no synth Hm, i was following the piano sound, but not sure is it there or not?... I'll leave this first, until other modders point out too.
00:41:214 (41214|4) - ^same remove. Hm, i was following the piano sound, but not sure is it there or not?... I'll leave this first, until other modders point out too.
00:43:591 (43591|2) - Hm, i was following the piano sound, but not sure is it there or not?... I'll leave this first, until other modders point out too.
00:44:779 (44779|5) - Hm, i was following the piano sound, but not sure is it there or not?... I'll leave this first, until other modders point out too.
00:45:967 (45967|4) - Hm, i was following the piano sound, but not sure is it there or not?... I'll leave this first, until other modders point out too.
sorry, please wait about other diff
if you want quick modding, I can mod at IRC
Wait.. Is 1 offset late/early even matters?Another Lie wrote:
Hi Sirade-san
i just passed by here and want to give some random mod from me
You can ignore it if you won't this modGeneralyou should use 595 offset, that will be nicerBlack Another(Timing) if you already change your offset to 595, you will be able to use these
before copying re-arrange your inherited points
then copy all those number to your timing panel
9060,-66.6666666666667,4,2,0,25,0,0
9097,-399.999999999997,4,2,0,25,0,0
9134,-66.6666666666667,4,2,0,25,0,0
9171,-399.999999999997,4,2,0,25,0,0
9208,-66.6666666666667,4,2,0,25,0,0
9245,-399.999999999997,4,2,0,25,0,0
9283,-66.6666666666667,4,2,0,25,0,0
9320,-399.999999999997,4,2,0,25,0,0
9357,-66.6666666666667,4,2,0,25,0,0
9394,-399.999999999997,4,2,0,25,0,0
9431,-66.6666666666667,4,2,0,25,0,0
9468,-399.999999999997,4,2,0,25,0,0
9505,-66.6666666666667,4,2,0,25,0,0
9543,-399.999999999997,4,2,0,25,0,0
9580,-66.6666666666667,4,2,0,25,0,0
9617,-400,4,2,0,25,0,0
9654,-66.6666666666667,4,2,0,25,0,0
9691,-399.999999999997,4,2,0,25,0,0
9728,-66.6666666666667,4,2,0,25,0,0
9765,-399.999999999997,4,2,0,25,0,0
9802,-133.333333333333,4,2,0,25,0,0
9877,-166.666666666667,4,2,0,25,0,0
9951,-222.222222222222,4,2,0,25,0,0
10025,-400,4,2,0,25,0,0
10099,-100,4,2,0,25,0,0
Thanks for modding!Ovnize wrote:
Mod from the baguette modding team
columns: |1|2|3|4|5|6|7|teh modGood luck for ranking![Beginner]
01:21:833 (81833|6) - delete? (inconcistency) I guess I must accidentally add a note there, removed.
01:16:635 (76635|1,77229|4,77823|2,78417|6,79011|4,79605|2,80199|0,80794|3,81388|1,81833|6,81982|5,82576|3,83170|5,83764|1,84358|3,84952|0,86140|4,86734|1,87328|5,87922|2,88516|6,89110|3,89704|1,90298|4,90893|2,93269|3,94457|5) - 01:45:150 (105150|2,105744|4,106338|1,106932|4,107526|0,108120|6,108714|1,109902|4,110496|0,111091|5,111685|2,112279|4,112873|1,113467|4) - i think you should move these to follow the piano's pitch relevancy even if you intended to map the drums here, it will seem more logical to the player I don't even there know there is a piano here, lol, I'll consider to check the pitches here.
[Normal]
00:03:863 (3863|3) - move to 6 Moved, and rearranged the note instead, hope it is better.
00:06:239 (6239|0,6239|1) - move to 45 Moved.
00:08:615 (8615|0,8615|6) - add one note (to 4 imo) for the bass (it shouldn't cause any problems regarding the difficulty cause the song is slow at this moment) Hm... Added.
00:10:100 (10100|2,10546|4,11289|1,11734|5,12477|0,12922|6) - suggestion Done
00:13:665 (13665|1,13813|2) - Ctrl+G? Done
00:18:120 (18120|2,18269|4,19011|2) - Ctrl+H? (pitch relevancy) Done
01:05:942 (65942|5) - add one note? Done
01:57:031 (117031|2,117031|1,117477|5,117477|4,117922|1,117922|0) - 01:59:407 (119407|1,119407|2,119853|5,119853|6,120298|2,120298|3) - Ctrl+H Hm, rearranged instead.
02:01:784 (121784|2,121784|0,122229|1,122229|3,122675|2,122675|4) - shift everything one column to the right and then Ctrl+H Done
[Standard]
from 00:00:298 - to 00:08:615 - take care of the pitch relevancy like i told you for the two last diffs Hm, I'll try to.
01:54:655 (114655|1,114655|5,115100|4,115100|2,115546|1,115546|5,116734|2,116883|3,117031|4,117031|0,117477|5,117477|1,117922|6,117922|2,119110|3,119259|2,119407|1,119407|5,119853|0,119853|6,120298|5,120298|1,121487|2,121635|4,121784|1,121784|6,122229|0,122229|5,122675|6,122675|1) - ^
00:08:615 (8615|4) - add one note Done
00:10:100 (10100|2,10100|0,10546|5,11289|1,11734|4,12477|0,12922|3) - suggestion Done
00:19:605 (19605|3,19605|0,19902|2,20199|5,20496|3,20794|1,21091|4,21388|2,21685|0,21982|5,22279|4,22576|2,22873|0,23170|5,23467|3,23764|1,24061|6,24358|4,24655|2,24952|0,25249|5,25546|3,25843|1,26140|4,26437|2) - why not map the lead? the drums are pretty boring to play Well, done
00:57:031 (57031|2) - move to 2 Done
00:57:180 (57180|4) - move to 6 Done
01:01:190 (61190|0,61190|5,61487|1,61784|2,62081|3,62378|4,62378|1) - Ctrl+H (pitch relevancy) Done
01:04:011 (64011|2,64308|5) - ^ Done
01:06:239 (66239|3) - move to 6 Done
01:49:902 (109902|1,109902|0,110051|5,110051|6,110199|1,110199|0,110348|6,110348|5,110496|1,110496|0,110645|5,110645|6,110794|0,110794|1,110942|6,110942|5) - suggestion Done
01:51:091 (111091|2,111091|1,111239|4,111239|5,111388|2,111388|1,111536|4,111536|5,111685|2,111685|1,111833|5,111833|4,111982|2,111982|1,112130|4,112130|5) - suggestion Done
01:52:279 (112279|2) - i think you should put a stair here instead of an LN Done
[Another]
00:09:803 (9803|3) - make this LN end at 00:10:026 - Done
00:10:397 (10397|3) - move to 7 Done
00:10:546 (10546|6,10546|1,10620|4,10695|6,10843|3) - - change to this Done
00:11:586 (11586|4,11734|0,11734|2,11808|3,11883|4,12031|1,12180|3) - ^ to this Done
00:14:110 (14110|1,14110|2,14110|0) - move to 467 Done
00:14:853 - to 00:17:229 - these stairs have nothing to do here I was follow the... Er... I don't know the instrument name, maybe percussion?
00:33:046 (33046|5,33046|2) - delete one note There's 2 sound here, percussion and synth.
00:33:343 (33343|3) - add one note Done
00:33:492 (33492|5) - ^ Done
00:38:467 (38467|2,38467|1) - Ctrl+H for hand balance Done
00:38:838 (38838|2) - ghost note Done, removed
00:43:591 (43591|2) - ^ Done, removed
00:44:779 (44779|2) - ^ (there are sounds there but you are not mapping them, you are mapping the piano) Done, removed
00:45:150 (45150|6) - add one note I guess one note should be enough.
For the LN section after that, look at each LN and change them so they respect the pitch relevancy. If the previous lead is lower, then put the next LN more to the right, if the previous lead is higher, put the next LN more to the left that's all there is to it (don't only apply it to the lead and the LNs, it works with everything except the drums). I'll do that later, thanks for telling.
00:50:274 (50274|2) - this is a 1/12 note, not a 1/4 Done, well... Removed.
00:52:427 - add one note Done
00:55:100 (55100|4,55100|1,55100|6) - ^ Well, this part is already dense enough so.. I might consider adding a note if I can rearrange it to better pattern.
00:57:105 (57105|4) - ^ Added a note
00:57:180 (57180|5) - ^ Done
01:06:536 (66536|2,66610|3,66685|4,66759|5,66833|6) - Ctrl+H Done
01:06:982 (66982|4,67056|3,67130|2) - ^ Done
01:14:036 - add one note Done
01:14:482 (74482|3) - delete (ghost note) Done
01:15:447 (75447|5,75447|1) - replace them by a stair? I guess this isn't a good idea since stairs won't represent this sound correctly, hold note already works the best when it is for this type of sound.
01:16:635 (76635|5,76635|0,76635|4,76635|3,76635|6) - delete one note Done
01:22:576 (82576|6,82576|3,82576|0,82576|5) - ^ I guess it's fine, I think so not removing them.
01:23:764 (83764|0,83764|4,83764|3,83764|6,83764|1) - ^ Done
01:29:927 (89927|3) - move to 5 Done
01:33:269 (93269|0,93269|3,93269|1,93343|5,93417|1,93492|4,93492|3,93566|0,93566|2,93640|5,93714|2,93714|4,93789|1,93863|3,93863|5) - add one note to every 1/4 lines Done, but it kinda look bit crampled.
01:40:843 (100843|3,100917|2,100992|1) - move to 765 for hand balance Done
I'll mod the other diffs later cause I have to go right now hue
Applied allAnother Lie wrote:
little mod from meBlack Anotherthat's all i can foundchange to 1/12
00:45:099 - add note to 4
00:45:124 - add note to 5
change to 1/8 (burst part)
01:15:446 - remove 2
01:15:483 - add note to 5
01:15:520 - add note to 4
01:15:557 - add note to 3
01:15:595 - add note to 2
01:15:595 - remove 3 and 5
Thanks for modding.NlHIL wrote:
Beginner00:18:565 - how about starting LN from here Not so sure
01:07:129 - add a note Well, 2-note maybe bit too hard for "beginners"
01:09:505 - ^ Well, 2-note maybe bit too hard for "beginners"
01:11:882 - ^ Well, 2-note maybe bit too hard for "beginners"
01:13:070 - add? Well, 2-note maybe bit too hard for "beginners", I feel one note is already enough for cymbals
01:33:268 - change to LN DoneNormal01:07:129 ~ how about adding LNs Done
01:15:446 - change to LN (as 01:53:020 Done
01:43:961 - ^ Done
02:02:674 - add as 00:08:614 Well, I think there is no need for a another note here, 00:08:614 - was meant for the synthStandard00:09:802 - change to LN (as 00:57:327 I guess no need for LN here
00:10:545 ~ 00:17:228 - add a note Well, I was trying to follow the cymbals/kicks, or did you mean other things?
00:42:921 - ^ Done
00:47:674 - ^ Done
01:36:090 ~ 01:43:664 - ^ I guess the note here is already enough
01:43:961 - change to LN DoneAdvanced00:09:802 - change to LN Well, I decided not going to
00:13:293 - move to 00:13:144 Done
Thanks for modding, but I want this playable by 1.5* players.kucin92 wrote:
Sorry, i came here because i saw Normal that supposed to be Normal not EasyNormalthat's all i can do for increase rating00:02:674 - add LN to column 5 until 00:02:971 That would be bit confusing for Normal players
00:05:050 - add LN column 1 until 00:05:347 That would be bit confusing for Normal players
00:07:426 - add LN column 4 until 00:07:723 That would be bit confusing for Normal players
00:08:614 - add LN column 3 & 5 until 00:09:802 That would be bit confusing for Normal players
00:09:802 (9802|3) - change with LN until 00:10:099 Hm... Done.
00:58:218 - add 1 note anywhere (don't leave it empty) I was only following the "tick" sound.
00:59:406 - ^ I was only following the "tick" sound.
01:00:595 - ^ I was only following the "tick" sound.
01:01:783 - ^ I was only following the "tick" sound.
01:02:971 - ^ I was only following the "tick" sound.
01:04:159 - ^ I was only following the "tick" sound.
01:05:421 - ^ I was only following the "tick" sound.
01:06:535 - ^ Done
01:07:723 - ^ Done
01:08:317 - ^ Done
01:08:911 - ^ Done
01:10:099 - ^ Done
01:11:288 - ^ Done
01:12:476 - ^ Done
01:13:664 - ^ Done
01:25:842 - add LN column 4 until 01:26:139 Done, but only normal notes though.
01:35:347 - add LN column 3 until 01:35:644 Done, but only normal notes though.
01:56:733 - add 1 LN anywhere until 01:57:030 (i don't know the right place)
01:59:109 - ^ until 01:59:406 That would be bit confusing for Normal players
02:01:486 - ^ until 02:01:783 That would be bit confusing for Normal players
Thanks for modding, I really appreciate that.G3m4sSt4ffLP wrote:
NM from my queue~
Please explain why you decline something, I need to get better x3
Columns
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |Beginner
00:00:595 (595|2,1040|2,1486|2) - These three notes don't have the same sound, in fact, the last note is higher than the first note, so I highly suggest changing the column for the second and third note. I understand your reason but I would like to make it as simplest and easiest possible, changing the columns can be either harder/easier for some beginners.
00:02:971 (2971|4,3416|4,3862|4) - ^ I understand your reason but I would like to make it as simplest and easiest possible, changing the columns can be either harder/easier for some beginners.
00:05:347 (5347|0,5793|0,6238|0) - ^ I understand your reason but I would like to make it as simplest and easiest possible, changing the columns can be either harder/easier for some beginners.
00:07:723 (7723|5,8169|5,8614|5) - ^ I understand your reason but I would like to make it as simplest and easiest possible, changing the columns can be either harder/easier for some beginners.
01:54:654 (114654|2,115099|2,115545|2,117030|6,117476|6,117921|6,119406|1,119852|1,120297|1,121783|0,122228|0,122674|0) - Same goes for these ^
00:33:862 (33862|4,35050|2,36238|3) - CTRL + H since the first slider has a higher tone than the second. It doesn't select for me but well, I swapped the location of both hold notes, I hope that works.Normal
01:03:565 (63565|5) - Move to 6? Done.
01:48:713 (108713|0) - Move to 1? DoneThat's all with my mod, sorry! >.<
I could've modded standard, but your mapset is really good! Couldn't find anything
Thanks for modding, I'll mod your map ASAP.Janko wrote:
Himod|1|2|3|4|5|6|7|
[Beginner]
00:00:595 (595|2) - move to column 1 and:
* 00:01:040 (1040|2) - move to column 2
00:02:971 (2971|4) - move to column 6 and:
* 00:03:862 (3862|4) - move to column 7
00:05:793 (5793|0) - move to column 2 and:
* 00:06:238 (6238|0) - move to column 3
00:07:723 (7723|5) - move to column 7 and:
* 00:08:169 (8169|5) - move to column 5
00:47:525 (47525|5) - move to column 4
00:56:288 (56288|4) - move to column 7
Applied all to this diff
[Normal]
00:02:971 (2971|6,2971|2) - move one column to the left and:
* 00:03:862 (3862|5,3862|1) - move one column to the right
Hm... Did you made a mistake on ^^^ and vvv ?
Applied two above.
00:03:862 (3862|5,3862|1) - move notes to column 2 and column 6 and:
* 00:08:169 (8169|5,8169|1) - move notes to column 3 and column 5
Applied both, the top one, I guess you meant 00:07:723
And I already applied to there.
00:08:169 (8169|5) - I propose this Done, but on column 4 instead.
00:41:436 - in this moment I propose the same thing as above Well, I decided to keep there instead.
00:43:812 - ^ Well, I decided to keep there instead.
00:46:189 - ^ Well, I decided to keep there instead.
02:00:297 (120297|1,120297|4) - move two columns to the right Oh well, I would like to do so but... Well, I have to follow the pitches in some occasions.
[Standard]
00:03:862 (3862|4,3862|6) - move one column to the left Done.
00:03:862 (3862|3,3862|5) - I propose the same thing as Normal diff Hm... Did you accidentally selected a wrong note?
[Advanced]
00:00:743 (743|4,892|4) - move one column to the right and: Well, it somehow does not feels comfortable, so sorry, keeping it.
* 00:01:040 (1040|0,1040|3) - move one column to the right Keeping too.
* 00:01:263 (1263|4) - move to column 6 Keeping too.
* 00:01:486 (1486|3,1486|0) - move two columns to the right Keeping too.
And I've tried to rearrange to get a comfortable patterns, hope this will do
00:02:971 - I propose this
00:05:050 - ^ this
00:07:723 - ^ this
Hm... I'll only use that pattern on the ending, thanks for suggesting a nice patterns.
Good luck
Thanks for modding.Rumia- wrote:
Key : 1 2 3 4 5 6 7
[General]
offset 587 is more accurate imo ( check this after applies all mods )
00:57:327 - this is 1/12 , not 1/8 ( on diffs that have this snaps }
01:25:842 - ^
01:35:347 - ^
Applied all in general
[Hyper]
00:01:189 (1189|4,1263|6,1337|4,1486|1,1486|2) - maybe just like this looks clean http://puu.sh/kcukY.jpg
00:12:921 (12921|3,12921|0) - should be the same density as 00:12:476 (12476|0,12476|6,12476|4) - Done
00:14:852 - to 00:17:228 - i think at the earlier stage , its better to focus on main synth instead of the drumstreams , it kinda make the flow inconsistent imo Will consider this if other modders found this as a problem
00:26:288 (26288|3) - maybe on different key because of the piano pitch Done
00:27:476 (27476|5) - should only be 1/2 slider not 1/1
00:28:664 - add a note Done
00:36:981 (36981|4) - there is a finish here Done
00:45:149 (45149|4) - maybe change this as a LN until the double line Done, I hope I did it correctly
00:47:154 (47154|3) - maybe just focus on piano here would be nice Ok, removed
00:59:555 (59555|5) - delete this There's a quiet piano in the background
01:04:233 (64233|3) - should be on white line Whoops, fixed.
01:06:238 (66238|5,66238|2) - on blue line Move one note down
01:09:208 - add a note Well, not this, sorry
01:11:585 - ^ Well, not this, sorry
01:14:109 (74109|1,74109|6,74109|5,74109|0) - overemphasised Fixed, reduced the density
01:30:520 (90520|5) - wrong emphasisition , 01:30:446 (90446|2) - this one should be 2 note according to your previous beats But there's a kick sound here
01:31:894 (91894|0) - move this on 3 Done
01:32:080 (92080|6,92080|0,92191|1,92191|5,92265|4,92265|2,92377|6,92377|0,92488|5,92488|1,92562|2,92562|4) - 1/3 Fixed, somehow resnaped with 1/8 and forgot to resnap this.
01:35:867 - add a note I hear no sound
01:39:283 (99283|2,99728|2,100174|4) - delete this ( check on higher diffs as well i might miss it when i mod it last time ) Fixed
01:43:887 (103887|3) - move to 2 Fixed
01:59:406 (119406|3,119852|3,120297|3) - move a collumn left would be more balanced Fixed
[Another]
00:17:080 (17080|3,17154|4,17228|5,17302|3,17377|2,17451|4) - how about something like http://puu.sh/kcajL.jpg Done
00:19:010 (19010|0,19010|2,19010|1,19109|5,19109|6,19109|4,19208|2,19208|1,19208|0,19307|5,19307|6,19307|4,19406|2,19406|0,19406|1,19505|4,19505|6,19505|5) - i think its better you map this one as 2 notes each so you can focus on various pattern in terms of pitch rev or etc. Done
like how you did on 01:31:189 (91189|4,91189|2,91288|6,91288|5,91387|2,91387|0,91486|4,91486|5,91585|1,91585|2,91684|4,91684|3,91783|0,91783|2,91882|6,91882|4,91981|3,91981|1,92080|2,92080|4,92179|5,92179|3,92278|0,92278|2) - Done, toned down the density and rearranged the notes
00:38:466 (38466|4) - move to 2 ? according to your pattern 00:37:872 (37872|3,38169|2) -I use 2 note together to represent a kick sound.
00:41:139 (41139|0,41436|0,41882|0,42327|0) - i dont really get what did u follow here , same as the rest LNs you did on this part There's a synth, try listen it with earphone
00:49:976 (49976|3) - no sound Removed
01:01:486 (61486|4) - should add a note like how u did 01:01:189 (61189|0,61189|1,61783|3,61783|2) - Well, I think you made a mistake, you actually get wrong with the one on the start of the measure, and another one, which is one beat after the measure starting, I hope you get what I mean
01:43:961 (103961|5) - i think 2 LNs is enough here , you can use this space for doubling notes on 01:43:961 (103961|3,104035|4) - Done
[Black another]
00:14:555 (14555|3) - maybe move this on 3 ? Done
00:20:718 - add a note here Done
00:21:906 - add a note Done
00:23:095 - ^ Done
00:24:134 (24134|4) - delete Done
00:28:590 (28590|3) - ghost Nope, there's a kick sound here.
00:45:099 (45099|2,45124|3,45149|4) - this grace is wrongly mapped , it should start on white tick 00:45:149 (45149|4) - Done
01:06:906 (66906|5) - ghost Nope, there's a some sort of hihat sound.
01:08:317 - should probably add more note , its a finish Done
01:10:694 - ^ Done
just some part are like overemphasised snare feel like forcing the difficulty instead of mapping the song
overall the map structure is mostly inconsisntent regarding the instrument mapped ( like earlier part is denser than later part )
a lot of improvement could be madei will continue on the other diff after dinner ~
its 4 am now i think i will continue the rest tomorrow ~
OMFG THANKSAmeth Rianno wrote:
Great map c: here, take my stars o3o
OMFG Thank you very much.Exwum wrote:
pew pew star gun
direct hit on Morimori Atsushi - PUPA [OsuMania|Osu]!
1 kudosu star achieved
Thank you, I'll pay you with lots of kudosu.Ameth Rianno wrote:
beginner od8.5 hp6.5 anotherremap all diffs
kappa kudesu
#cats
OMGOMG THANKS FOR FREE MOD.Eternalie wrote:
Nyaho
random mod
only suggestion feel free to ignore ~~nyahoohohohoh desuCollumn 7K =1/2/3/4/5/6/7
[7K Standard]
00:17:228 (17228|0) - you could move that note to 4 Done
from here
00:19:604 - to 00:24:357 - I suggest you to follow the main rythm instead of the melody (drum is easier to catch for newcomer imo)
just like you did here 00:29:109 - Hm... Done
00:35:050 (35050|4) - add a note to 5 or 7 (for cymbal sound) Done
00:39:505 (39505|4,39951|4) - I suggest you to move this two notes on another collumn they dosn't have same pitch as the previous one Done
00:41:882 (41882|0,42327|0) - ^same suggestion Done
00:44:258 (44258|4,44703|4) - ^ desu desu Done
00:46:634 (46634|6,47080|6) - for this one since both aren't same pitch , you can move one to 4 and the other one to 1st collumn Hm.. Did it, but decided to use column 6 and 7 instead.
00:48:119 - really cool part :3 Thanks
Good Luck :3 , have a nice day ^^/
Lenfried- wrote:
I like cats. I also like hard maps. eyyy
Testplay and general opinions:
7K Racist Another:
Lol 86% Better raise that HP to 8 to prevent spam passes just like what I did. Some patterns are simply too hard to hit. Might look on those but I won't go deep on this Hm... Raised the HP.
4k Another:
202 bpm evil jacks... ok. Can't really play this so i don't have much to say Damn.
7k Another:
A couple of hand cramping patterns here and there. Will try to dish out a decent mod here Ohhh hope I can fix that.
4k Hyper:
Cool diff. Some sections just need a better difficulty distribution Hm... Will try to do that.
Here goes nothing7k Black AnotherBetter get a modder who is also a top level player to mod this. Because I find a couple of patterns here simply unplayable Hm... Ok but it might be very hard though.
00:09:060 - this deserves minijacks. Something like this http://osu.ppy.sh/ss/4076314 it's also 100% playable Done those minijacks.
00:13:664 (13664|3,13812|4) - swap columns. Space usage fits better for the second quad Done
00:13:515 (13515|6) - i dont really like this note to be in the 7th column. Kinda gives the impression that its supposed sound is similar to a drum in the quad Well, moved to column 6, maybe this should do.
00:14:258 - while it has no other sounds. The synth is expressed very well so i kinda like to see this as doubles. Same applies to future cases like this Thanks, will apply this pattern to similar parts.
00:19:010 - those col 1 and 7 jacks are pure evil rip, decided to remove those jacks
--------------------------
Going to kill note successions here
00:30:446 (30446|5,30743|0) - move to the right once Done
00:30:892 (30892|1) - to 5 Done
00:31:040 (31040|1) - to 4 Done
00:31:486 (31486|5,31560|4,31634|3) - move to right once Done
00:31:931 (31931|1,32080|2) - swap col Done
00:31:337 (31337|6) - to 6 Done
00:32:377 (32377|6) - to 4 Done
00:32:822 (32822|3) - to 2 Done
00:32:971 (32971|6,33045|5) - swap Done
-------------------------------
00:33:862 - whoa I mapped to almost every existing mappable sound there.
00:50:198 (50198|0,50273|1,50347|0,50421|1,50495|0) - that's so mean Just a tiny change, hope it isn't merciless anymore.
01:25:842 - idk lol http://osu.ppy.sh/ss/4076389 omg yes
Nope, not doing 4k Another7k Another00:10:545 - add note done
00:11:288 - add note done
00:11:288 - ^ and so on done all the rest
00:14:109 - something http://osu.ppy.sh/ss/4076397 Done, looks lot better.
00:14:852 - not a fan of drum rolls mapped as liner stairs. Imo this needs more jumps Hm, agree but not now, I'll change it once I got an idea how to arrange those parts.
00:17:228 (17228|6) - to 4 done the below one
00:17:228 - another thing http://osu.ppy.sh/ss/4076407 Done, and looks lot better.
00:45:149 - do thing you did in Black another omg how did i forget this
00:57:327 - the bursts after this has counteracting flows so this needs balance in itself http://osu.ppy.sh/ss/4076421 Done but just with one note different from what you suggested.
01:42:921 - could use a different pattern Done
These maps have layers that i would find really hard to combine well. Good luck!
Thanks.
Thanks for modding but due to the messiness condition of the map and I can't really map a good dense 1/4 patterns, I decided to delete it butDaeris wrote:
from queue, highly opinionated lol4k another00:09:802 (9802|1) - end the ln sooner, the sound doesn't last that long
00:10:991 - there's a hi-hat here idk if you want to map it lol
00:13:070 (13070|1,13144|2,13218|1) - when having notes like this, consider doing PR - the melody goes up the whole time, so the notes could be going to the right (2,3,4)
00:14:258 (14258|3,14332|1,14406|3,14481|1,14555|2,14629|0,14703|2,14778|0) - same with these, the melody isn't really doing anything trilly, but more of a staircase type pattern
00:15:297 (15297|3,15372|2,15446|3,15446|2) - nasty right hand anchor, consider moving 00:15:446 (15446|2) - to 1
00:16:486 (16486|0) - weird minijack, probably should only force it in the next beat so somethingl ike http://puu.sh/m27PX/85b4dd63a4.jpg may work?
00:20:124 - missing note (synth has a low note) this missing note happens a buttton of times throughout the map, go look for all of these, i'm not going to point all of them out here
00:29:184 - put a note on 2
00:29:332 (29332|1) - and remove this one
00:30:223 (30223|2) - this section suffers from this added note a lot. really, go slow down your file to like 25% playback rate and figure out what are notes and what aren't
00:34:159 (34159|2,34159|0,34159|1,34159|3) - i understand that this diff is supposed to be hard, but there's no reason to force quads like this. don't have to be AiAe lol
00:36:832 (36832|1,36906|0,36906|1,36981|0) - left hand pattern, kinda awk.
00:37:426 (37426|2,37426|0,37426|1,37426|3) - there's no cymbal crash here, don't need a quad
00:45:149 (45149|3) - add a little flam here for the piano notes
01:07:129 - it looks like you copy-pasted the previous section, and it's pretty much completely wrong lol
(i actually kinda gave up modding the rest of this :/)
essentially, it feels like you tried to arbitrarily enhance the difficulty, and added notes where there aren't notes, even though there were missed notes. First work on having an accurate map before you start attempting to deal with overstepping patterns that force jacks all over the place
00:20:124 - missing note (synth has a low note) this missing note happens a buttton of times throughout the map, go look for all of these, i'm not going to point all of them out here
00:09:802 (9802|1) - end the ln sooner, the sound doesn't last that long
Thanks for modding.Jinjin wrote:
Since mania needs more difficult ranked maps, I want to take some of my time to look into maps like this.
Due to lack of time, I'll only be looking at the hardest difficulty:
[7K Black Another]Will continue later.
Columns
|1|2|3|4|5|6|7|
- 00:07:723 - Should be a four note chord
Done- 00:10:099 (10099|2,10099|0,10099|6,10099|4) - there are some inconsistencies in layering. For example, this chord is four notes while 00:11:288 (11288|6,11288|2,11288|4,11288|1,11288|5) - this is 5 note chords, and both of these are the same intensity in terms of sound. Make the amount of notes consistent.
Done- Same goes for 00:12:476 (12476|4,12476|1,12476|2) - and 00:13:664 (13664|4,13664|6,13664|1,13664|0) -
Done- 00:15:520 (15520|4) - ctrl+H
Done- 00:15:594 (15594|6) - move this note somewhere else to avoid the four note anchoring that happens at 00:15:149 (15149|6,15297|6,15446|6,15594|6) -
Oh, done this.- 00:16:040 - I think this pattern works better: https://osu.ppy.sh/ss/5548884
Oh wow, this is one nice pattern, done.- 00:18:713 (18713|2) - add a note at column 5 so that it's consistent with the layering at 00:18:565 (18565|1,18565|3) -
Done.- 00:19:505 (19505|6,19604|6,19753|6) - this creates an unintended jack. Consider moving 00:19:753 (19753|6) - to another column and rearrange accordingly.
Done.- 00:19:901 (19901|0,19901|3,19901|5,19901|2) - again, stay consistent with the layering. This is four notes while 00:20:198 (20198|2,20198|0,20198|6) - this is three. Make everything into either four notes or three notes, but don't use both. This part isn't very dense, so using four notes for all of them is fine for me.
Will continue later.- 00:25:545 (25545|6,25545|2,25545|1,25694|3,25694|4,25842|5,25842|2,25842|6,25842|1,25991|3,25991|4) - not very adhering to the music. Pitch relevance does help a lot in making some musically sensible patterns. https://osu.ppy.sh/ss/5548898 here is an example. Doesn't have to be exactly like this, but you get the idea.
Will continue later.- 00:27:476 (27476|4,27476|2) - should have an extra note for that synth melody
Will continue later.- 00:27:921 (27921|2,27921|1,27921|0) - Inconsistent with 00:25:545 - add more notes to make them similar.
Will continue later.- 00:29:406 (29406|0,29406|1,29406|3,29406|4,29406|6) - I think the five note chords here are unnecessary. Make all the five notes into four notes. If you rearrange stuff, then you may be able to avoid a lot of the triple minijacks like 00:29:258 (29258|3,29406|3,29555|3) - and it will play a lot better.
Will continue later.- 00:33:862 - The layering here is really dense. Try to use the four / five note chords sparingly. Maybe emphasize the parts with the synth melody with a five note chord and tone down everything else?
Will continue later.- 00:36:981 (36981|3,36981|6,36981|1,37278|3,37278|0,37278|5) - Can both be 4 note chords
Will continue later.- 00:52:872 (52872|1,52872|2,53020|1,53020|0,53169|1) - Avoid patterns like these where the LNs and jacks are in the same hand. It's very uncomfortable
Will continue later.- 00:58:070 (58070|4,58070|5,58367|5) - both of these should be two notes, since the piano plays a chord. Same goes for 01:00:743 (60743|6,61486|6) - and so on.
Will continue later.
Midsection: Most of my suggestions will be same as the above, just look out for all the layering inconsistencies and try to avoid overly dense patterns (or emphasize a certain part of music while doing so). If you feel that you need to remap some parts completely, I welcome you to do so.
Will continue later.- 01:57:179 (117179|1,117253|5,117327|3,117476|1,117476|6,117476|2,117476|4,117624|3,117698|5,117773|2,117921|0,117921|3,117921|1,117921|5) - Ctrl+H so that those four note chords are pitch relevant
Good luck!
ThanksLoctav wrote:
Loved as per mapper's request.
Thanks but well, who wants to mod a unknown map?ajeemaniz wrote:
although the map could've been improved before loved, grats!