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A Mystery wrote:
Hello! From my queue
We meet again, pishi
GeneralExtra
- Ringating making a beatmap? Wat by force
- I accidentally opened soft-hitwhistle.wav and HOLY SHIT WTF WAS THAT I'M ALMOST DEAF THANK YOU weird i actually replaced that a while ago but i guess it didnt update lol. lightning strike is now grenade explosion
00:49:285 (3) - Why nothing on that red tick. 00:48:785 (1,2,3) - kinda forms a pattern of 3 violin/electric guitar notes, and the same happens on this tick with the next white/red tick. It would be nice to create some kind of circle pattern representing that rather than what now looks like it's only mapped to the drums in the background. Actually it doesn't matter but do something like the Extreme maybe but just fqnofsqnoi DON'T LEAVE IT EMPTY uh im deaf
- Really enjoyable o
- Hitsound suggestions apply in the other diffs as well ok
00:50:868 (3) - *Nazi vision on* This triple is not really pretty, the second circle is like, 1 pixel too high *Nazi vision off* 0
00:59:951 (3) - Grrr, it applies the other spots with the same pattern of the song as well ya
00:57:785 (6,7) - Ctrl+G? I think the jump between 00:57:951 (7,1) - Will fit pretty well, and it also plays nice because currently, jumping back to 00:57:785 (6) - from the triple is kinda meh and that sudden turn would fit better if this circle needed to be emphasized, but it doesn't. I hope I'm making sense to you. ye dood
00:59:451 (1) - Curve with a fancy, refined, outstandingly polished, red anchor? lopl
01:04:451 (6,7) - Ctrl+g, somewhat the same reason as the precious Ctrl+G suggestion kinda same but not really. id wanna keep this angle under 90 degrees
01:12:951 (1) - RIP HEADPHONE USERS its better now dw
01:13:285 (2,3,4) - Are all triples like these not "drumkick-drumkick-snare" according to the song? If you agree, please apply the whistle on the second circle, and also on these triples 01:14:618 (2,3,4,6,7,8) - 01:18:618 (2,3,4) - 01:19:285 (7) - 01:19:951 (2,3,4) - ya
01:15:451 (8,1) - Cool slightly higher spacing 01:15:951 (4,5) - Cool slightly higher spacing 01:16:451 (8,9) - Please move the slider and the 2 following circles down, 01:16:618 (9,1) - this overlap will not be visible anyway ya
01:33:951 (1,2,3,4) - I'm not a fan of these anyway, but please make the right and left distance a little bit smaller they should be ok as much as they are now actually (they were more earlier lol)
01:38:618 (3) - Curve this with a nice and shiny white/red anchor for a better movement from that jump curve then straight looks so much better tho
01:53:618 (4) - Add a clap (and potentially a finish, since I can hear that as well in the song) clapz
01:55:618 (1) - You just wanted to make sure no one with a headphone would survive this map. plz
02:24:951 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4) - I've seen this before same
02:27:201 (4,1,2,3,4) - Same as 01:33:951 (1,2,3,4) -
Extreme00:54:118 (1) - Curve the other way for better flowwazzz gonna sound bad but this part was meant to be retarded cuz it's the only place where song actually changes. flowing same as the rest would make it too blendy and id rather have it stand otu
- This diff is actually too hard for me but alright
00:55:285 (1,2) - Why so close to each other? Either stack them or try something like this pitches are decreasing so spacing decreasing yayayaya
00:55:618 (1,2) - Rotate the first slider by -20°, it will make this jump feel better 0j
01:09:451 (2) - Why not rotate and move like this. Currently the flow is blegh p much same reasoning as the first thing
01:11:451 (4) - Move it further away? The snares aren't getting any louder but you current pattern already increase in spacing so it's kinda weird that the distance is smaller here feels like 2high
01:31:618 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - You could make some kinda of mirrored pattern here with some copy-pasting and some rotating. I think it fits the pattern in the music very well, and it looks awesome.
01:34:201 (4,1) - I hate you for this ez B)
01:39:285 (8,9,10,11) - eh looks kinda meh. You could Try to make some kind of quintuplet that curves like this just did a straight line cuz example plays funky
02:16:785 (2,1) - Such a nice pattern here, but then the final outcome has a smaller distance than pretty much every circle before it. Please move it a little further away rohjt
02:17:285 (2,3) - I think it would be more logical for these to be stacked 02:17:618 (4,5) - than the ones I linked, also because you did that here 02:22:951 (3,4) -, 02:24:285 (3,4) - . And of course, that would mean these two could be moved apart as well 02:18:785 (3) - ga
02:25:285 (5,1,2,3,4) - I'm not comfortable at all with this, but like I said earlier, I'm not really good enough (and therefore not qualified to say this) to know if this will play like shit for most players or not. 02:26:285 (5,1) - This feels better to me because if you were to draw a line out of the 1/4 slider, it would cut through the previous stream, while it would only hit the start of this stream. (if that makes any sense to you) the 1/4 sliders play basically like circles but ill ask for testplays and see what peopl ethink
02:36:285 (3,4,5) - Eh, nice triangles here 02:33:618 (3,4,5) -, here 02:34:951 (3,4,5) - and all the other similar patterns, but at this spot you said "fuck it, let's do something different lol" idk
Insane
00:49:451 - You know what I'm going to say here e
00:55:618 (1) - Maybe blanket? You'd only have to move the middle anchor a little bit up but it already is a blanket wut
01:08:951 (1) - Same with this one o these are my obtuse blankets yes i like them
01:18:951 (3) - Add a red anchor like 01:18:285 (1) - ? It will look mirrory and prettier curve straightaltenrate too fancy
02:08:285 (3) - Curve
02:08:951 (1) - Curve this the other way for a sliiiiightly better flow it may make no sense but when these things are curved the other way they look like shit i dont get it either
02:15:451 (2) - Stack on 02:15:285 (1) - ? hm ya
Hard
01:05:451 (2) - I would prefer a circle+slider here because of the snare and the pitch change of the guitar, but I guess this works out as well if only i could map every sound with a circle
01:21:951 (5,1) - Inb4 DQ because this is too hard to see 1/4 fuqtguibe
02:57:618 (3) - Eh, Why not end like the harder difficulties? I don't think it's extremely hard or anything dont want any 1/3 spacing cuz people playing this difficulty r retarded
Normal01:00:951 (1) - You could make a blanket here without screwing the DS jjjj
- Nice and clean, readable, intense moments when it should be intense
Easy01:30:285 (3,4) - Ugly blanket pls blankets are beautiful in all shapes and sizes
- Same comment as the normal
02:56:951 (1) - Why not consistent with the normal? It should not be too hard for this easy cuz of 02:54:285 (1) - 02:54:285 (1) - 02:54:285 (1) - 02:54:285 (1) - 02:54:285 (1) - 02:54:285 (1) - 02:54:285 (1) - 02:54:285 (1) - 02:54:285 (1) - 02:54:285 (1) - and the other places that are that
Very nice mapset (as always). I really like this kind of music so I would love to see this ranked.
Good luck (and you too ringating)! Have a star
PS: I hope this mod is good, I tried my best here :^) tres bien plus fixe