Logitech G710+, pretty neat keyboard.
i had so much accuracy on my school keyboard but the kro of 3 isnt helpful and now im stuck with a new keyboard that has kro of 7 but so much harder to use ;-;Envisionise wrote:
School laptop keyboard ;D
I win hands down
As a continuous user of the things, I can say with absolute certainty that they are worse in nearly every way, shape, and form.Shoegazer wrote:
Laptop/flat keyboards could potentially be as good as mechanical keyboards. Discuss.
There we go, I agree with most of the things you've said. Was writing a metagame guide for o!m and I'm pretty surprised that I overlooked the quality component.mickeytheluxray wrote:
As a continuous user of the things, I can say with absolute certainty that they are worse in nearly every way, shape, and form.Shoegazer wrote:
Laptop/flat keyboards could potentially be as good as mechanical keyboards. Discuss.
A lot of people talk about mech keyboards with a sort of reverence, or hand-wave their decisions by saying "it's just better." They never really explain why it's just better. Here's why.
The main advantage of mechanical keyboards is the fact that bottoming out is not required to activate the switch. Indeed, activation of a mechanical switch is actually around the middle of the stroke. There's also the fact that mechanical switches don't require a lot of force to activate. My Sidewinder X6, which is probably the lightest membrane I've ever used, has an activation force of 55g, compared to a Cherry Red/Brown's 45.
Consequently, unless the specific membrane in question has both a short travel and a light press (which is a recipe for disaster on most keyboards, as the membrane would take a huge brunt of the force you put into pressing the keys and likely get damaged) a membrane can't be as quick for most purposes.
There's also the fact that Cherry switches last up to 50x (!) longer than membrane keyboards, AND they can be replaced individually. If a membrane key conks out, you'll have to completely stop using that key forever or get an entirely new keyboard.
These are very good points in favor of membranes. I'm sure there's solutions to each though- at the moment "training" and "really thick O-ring/buffer pad" come to mind. |DPyaKura wrote:
I have yet to see someone not bottoming out when playing o!m or any other game modes really. This is probably possible to do on diffs you find easy, but I can hardly imagine anyone be relaxed enough to not bottom out when playing anything from their skill level and above.
...I won't travel those 2mm more which is often a trouble when I want to jack/vibro (key getting stuck in that bottom 2mm zone which means no key registered).
I believe you can jack faster on a mechanical keyboard. Anyway, playing on laptop will cap the difficulty of the map you play else you'll have to buy a new one every couple of months...Shoegazer wrote:
Laptop/flat keyboards could potentially be as good as mechanical keyboards. Discuss.
GOD thanks i was thinking im the only one with Blue Switches i want to try Reds or Browns but non of Friends got one :/Brownsville369 wrote:
Ducky Zero with Blue switches.
Pretty good, no frills or anything. Just a plain black keyboard with mech switches.
NKRO is impossible on USB due to the limitations of the platform.abraker wrote:
BTW is there a USB N-key keyboard you guys could recommend?
I remember reading that some keyboards have 2 USB connectors to allow or come closer to it. How true is that?mickeytheluxray wrote:
NKRO is impossible on USB due to the limitations of the platform.
USB keyboards arrange all key-presses into a six-input packet that is sent to the computer each tick. Even the SideWinder X4, which I believe has one of the highest KRO figures of any usb keyboard, only has 24KRO (probably achieved by collecting four ticks before sending the strokes recorded to the processor).
If there are, I have never seen one. The hardware just can't support 104 inputs at the same time.abraker wrote:
I remember reading that some keyboards have 2 USB connectors to allow or come closer to it. How true is that?
Actually the keyboard I use say's it has 100% anti-ghosting and full nkro (Corsair K65 rgb), also the K70 RGB says it has 104 kro while the K95 RGB has 122 kro in which imo is plenty xD (all the models I mention is plug in with USB)(has 2 USB connectors, need x2 2.0 usb outlet or just x1 3.0 USB outlet)mickeytheluxray wrote:
NKRO is impossible on USB due to the limitations of the platform.abraker wrote:
BTW is there a USB N-key keyboard you guys could recommend?
USB keyboards arrange all key-presses into a six-input packet that is sent to the computer each tick. Even the SideWinder X4, which I believe has one of the highest KRO figures of any usb keyboard, only has 24KRO (probably achieved by collecting four ticks before sending the strokes recorded to the processor).
I know what you're talking about but I don't see anything about someone mentioning polling rates. Also was just stating what it says on the corsair product, I tested my keyboard (K65) and I can press a lot of keys at once (didn't count since I'm only playing mania with it and only need 10 kro)Rori Vidi Veni wrote:
I suggest actually reading up on NKRO and USB polling(two separate topics you're mixing up) somewhere knowledgeable like Deskthority and their wiki or GeekHack.
There are three ways a keyboard can send data through USB.
1) The official USB HID standard way, limited to 6 keys but works with everything.
2) Keyboard's controller is claiming to be an USB hub with a bunch of keyboards in. Theoretically limited to 6 * number of fake keyboards, in practice it depends on a bunch of things. Most of the implementations don't work on Macs and some of them on Linux too.
3) NKRO(more like 256KRO but who cares, it's enough) over USB. Yes, it's possible, however it's quite far from the standard, and some motherboards(regardless of the operating system) just won't take it either just in the BIOS/EFI or at all. That's why some keyboards have a NKRO/6KRO toggle,
Your safest bet is to get a keyboard that works with an USB to PS/2 passthrough and buy one if it's not included in the box. It even can make some of the implementations in the second way work on Mac/Linux(I think Noppoo Choc Mini is one of them?), but don't expect it to fix everything and do your research before buying.
NKRO itself depends on the PCB/wiring and the controller of the keyboard rather than the cable sticking out of it.
There are three main ways of making a keyboard NKRO.
1) Use a controller that has one pin per key + common ground + power and output pins. Viable for a keypad, not so much for a whole keyboard.
2) Make the keyboard more or less a giant oscilloscope. That's how Sidewinder X4 and the RealKey do it.
3) Make a proper matrix and put diodes after every switch. That's how 99% of NKRO keyboards do it.
I'm not gonna go into some obscure ways done only by one very old keyboard like making every key an ultrasonic transmitter(again, go check out Deskthority) or things done on capacitive keyboards. Go read up on them if you're interested.
My laptop doesn't have PS/2, so I'm looking for a way to do it via USBRori Vidi Veni wrote:
Your safest bet is to get a keyboard that works with an USB to PS/2 passthrough and buy one if it's not included in the box. It even can make some of the implementations in the second way work on Mac/Linux(I think Noppoo Choc Mini is one of them?), but don't expect it to fix everything and do your research before buying.
It may say nkro, but can your computer detect at least, idk, 18 keys while it's plugged into USB?Ayaya wrote:
Actually the keyboard I use say's it has 100% anti-ghosting and full nkro... (all the models I mention is plug in with USB)