00:45 - Magic Bomb -: Hey, are you here?
00:46 DaxMasterix: yeah, a little sleepy but I'm okay =u=)/
00:46 DaxMasterix: How're you?
00:46 - Magic Bomb -: I'm alright thanks =P
00:46 - Magic Bomb -: It's like 4:46am here but I'm not tired so ah wel
00:46 - Magic Bomb -: l
00:46 DaxMasterix: loled, xD You win me
00:47 - Magic Bomb -: Hmm are you fine to do an IRC mod on this now?
00:47 *- Magic Bomb - is editing [http://osu.ppy.sh/b/173222 sakuzyo - AXION [Red Light ~CtB~]]
00:47 DaxMasterix: Absolutely yes :'3
00:47 - Magic Bomb -: Alright then :D
00:48 DaxMasterix: :D
00:49 - Magic Bomb -: 00:13:905 (1) - A hyper would fit nicely here, maybe ctrl+g and then move it to x:80?
00:50 DaxMasterix: Then I need to change all the next sliders to make the consistency
00:50 - Magic Bomb -: Well I think it plays fine how it is without that but you can if you want
00:51 DaxMasterix: Changed.
00:52 - Magic Bomb -: 00:24:967 (4) - This hyper doesn't really fit the music to me, the note here is a bit weak
00:54 DaxMasterix: yah I know, was mapped followin the pattern, zig zag jump you know, If it's a trouble I can change it, but I feel it's nice compared to all the begin of the diff
00:55 - Magic Bomb -: Hmm I'm not really a fan of it but if you really want to keep it that's fine
00:55 DaxMasterix: Yah will keep it .3.
00:56 - Magic Bomb -: 00:32:655 (3,4) - Maybe tilt these sliders in the opposite way to how you have 00:31:905 (1,2) - tilted?
00:56 - Magic Bomb -: So like, have 3 the same shape as 2 and 4 the same shape as 1
00:57 DaxMasterix: changed
00:58 - Magic Bomb -: 00:34:530 (5,6) - flow here feels really weird, move 5 to x:320
01:00 DaxMasterix: Changed. also changed00:36:030 (5) -
01:00 - Magic Bomb -: Alright
01:00 - Magic Bomb -: 00:39:405 (1) - Could cause a dq because a very strong hyper against the wall, I'd move this to x:64
01:02 DaxMasterix: moved. (really u say? that is too easy compared to clsw maps)
01:02 DaxMasterix: jumps*
01:02 - Magic Bomb -: I'm not really a fan of CLSW maps so I can't say I'm the best person to say that to xD
01:03 DaxMasterix: fak xD
01:03 - Magic Bomb -: 00:42:780 (3) - Flow here could be an issue, just move this to x:196
01:03 DaxMasterix: hmm I will skip that, I like the static feel on this part of the map
01:04 - Magic Bomb -: Hmm, can you somehow make the jump between 00:42:592 (2,3) - smaller then in a different way? Just to make it less of a weird jump
01:05 DaxMasterix: I like those weird jumps .v.
01:06 - Magic Bomb -: Hmm, it's just there's a problem with ranking them ;w;
01:07 DaxMasterix: really? :c then Okay, wait
01:07 DaxMasterix: moved to x 156
01:08 - Magic Bomb -: Alright, and then mov 00:44:280 (3) - for symmetry?
01:08 DaxMasterix: yep moved too
01:10 - Magic Bomb -: 01:03:217 (5,6) - Can you move 5 to x:496 and 6 to x:16 just to avoid a hyper against the wall
01:10 DaxMasterix: moved to x500 and x12
01:11 DaxMasterix: just a pixel more
01:13 - Magic Bomb -: 01:14:748 (5) - Curve this slider a bit more to the right? The flow after the hyper makes the slider end too difficult to catch, making the slider end at like x:332 should be fine
01:14 DaxMasterix: but now is curved to the other side '-'
01:15 - Magic Bomb -: Yeah i know, you can just move the slider around a bit
01:15 - Magic Bomb -: So it curves in the same way
01:15 - Magic Bomb -: but less steep
01:16 - Magic Bomb -: https://osu.ppy.sh/ss/3602607 like this
01:17 DaxMasterix: changed to it :V
01:17 - Magic Bomb -: 01:24:217 (7,8) - Move both of these to x:496, the flow feels a lot better, and having a really strong hyper followed by a stand still isn't recommended
01:18 DaxMasterix: moved
01:20 - Magic Bomb -: 01:33:592 (2) - Maybe move this to x:36 for more of a curve movement after the hyper?
01:22 DaxMasterix: umm will skip too
01:22 - Magic Bomb -: alright
01:23 - Magic Bomb -: 01:44:655 (1,2) - Maybe swap the places of these two notes? A hyper to 01:45:405 (1) - feels nice
01:24 DaxMasterix: swap'ed
01:24 - Magic Bomb -: kk that should be it, update please so I can do one last check
01:26 DaxMasterix: updated, please take a look
01:34 - Magic Bomb -: Alright, bubbled