[Frostmourne]
This atmosphere wouldn't have existed if v2b hadn't mapped this song for his version in the past. you are very right about this.
By the way, I hope I can help a bit, these come from my opinion only from what I got while playing through the Gold and Chrome diff.
(you know that I can play these in real play, not only watch to the editor)
Platinum
01:04:633 (2,3,4,5) - this is my personal preference, I feel what Charles feels the same (maybe because I am really familiar with v2b version)
the reason in my opinion is
01:03:802 (5,6) - these 2 sliders' heads are following something like 01:04:558 , 01:04:860 - and so on<-(focus on these points)
They have heavier sound and beat in the music, and what people get recognized from 01:03:802 (5,6) - will conflict with these 01:04:633 (2,3,4,5) -
by the way, the way you map follows the music greatly too , just different rhythm , if I were you , I would replace these points 01:04:633 (2,3,4,5) - with 1/4 sliders instead to at least "introduce and guide" how the next rhythm will be, so this will be more expected
it's not really hard to learn in my opinion. It's actually pretty obvious that 01:04:633 (2,3,4,5) are 1/4 mainly because of the spacing. And maybe you're right about players getting used to v2b's version thingy.
these look awesome in my opinion , but when I play, I feel they are a bit hard to read because of how it stacks and my ability of playing.
however, I tried adding NC on these points and they became really easier and fun to read while playing (because of different combo's color indicates more clearly for these points)
but again, all about NC here will ruin the way you NC in the rest of the map.
fixed. And it now looks way readable XD
Good luck ! [/quote]
This atmosphere wouldn't have existed if v2b hadn't mapped this song for his version in the past. you are very right about this.
By the way, I hope I can help a bit, these come from my opinion only from what I got while playing through the Gold and Chrome diff.
(you know that I can play these in real play, not only watch to the editor)
Platinum
01:04:633 (2,3,4,5) - this is my personal preference, I feel what Charles feels the same (maybe because I am really familiar with v2b version)
the reason in my opinion is
01:03:802 (5,6) - these 2 sliders' heads are following something like 01:04:558 , 01:04:860 - and so on<-(focus on these points)
They have heavier sound and beat in the music, and what people get recognized from 01:03:802 (5,6) - will conflict with these 01:04:633 (2,3,4,5) -
by the way, the way you map follows the music greatly too , just different rhythm , if I were you , I would replace these points 01:04:633 (2,3,4,5) - with 1/4 sliders instead to at least "introduce and guide" how the next rhythm will be, so this will be more expected
it's not really hard to learn in my opinion. It's actually pretty obvious that 01:04:633 (2,3,4,5) are 1/4 mainly because of the spacing. And maybe you're right about players getting used to v2b's version thingy.
SPOILER
00:34:631 (5) -
00:35:084 (9) -
01:12:115 (5) -
01:12:569 (9) -
01:13:022 (13) -
01:14:534 (5) -
01:14:987 (9) -
01:15:441 (13) -
01:16:952 (5) -
01:17:405 (9) -
01:17:859 (13) -
01:19:370 (5) -
01:19:824 (9) -
01:20:277 (13) -
00:35:084 (9) -
01:12:115 (5) -
01:12:569 (9) -
01:13:022 (13) -
01:14:534 (5) -
01:14:987 (9) -
01:15:441 (13) -
01:16:952 (5) -
01:17:405 (9) -
01:17:859 (13) -
01:19:370 (5) -
01:19:824 (9) -
01:20:277 (13) -
these look awesome in my opinion , but when I play, I feel they are a bit hard to read because of how it stacks and my ability of playing.
however, I tried adding NC on these points and they became really easier and fun to read while playing (because of different combo's color indicates more clearly for these points)
but again, all about NC here will ruin the way you NC in the rest of the map.
fixed. And it now looks way readable XD
Good luck ! [/quote]