AdeHaze, now I have Debian, so its very smillar to Ubuntu.
NoYzE, my computer is pretty old (7 years). So Widnows isn't good way for me
NoYzE, my computer is pretty old (7 years). So Widnows isn't good way for me
same issue here with Ubuntu 14.04emane wrote:
Any idea for this 404?
you forget the last thing[ Neko Baka ] wrote:
Run osu! on Ubuntu is very eazy
> download Wine 1.7
> download Playonlinux
> run playoblinux : add a new software
> game
> osu ... ( install osu on appdata )
Mine were too until I removed my .wine32 today since it was being dumb and wouldn't run osu! for whatever reason. While rebuilding the wineprefix, I ranTrung_Rinto wrote:
Japanese characters still appear as weird blank boxes
WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks -q dotnet20 dotnet40 gdiplus corefonts cjkfontsand most characters started working that never worked before. Weird part is corefonts and cjkfonts never worked before I nuked the wineprefix, and some Kanji still show up as empty boxes. Better than it was before, though!
Which fonts? Please reply soon )aus4000 wrote:
EDIT: I just realised that I "borrowed" some fonts from a Windows 7 machine and put them in ~/.local/share/fonts. That might have done it too.
Literally the whole C:\Windows\Fonts. Probably unnecessary to take all of them (1,240 fonts!), but I guess it did the trickTrung_Rinto wrote:
Which fonts? Please reply soon )
aus4000 wrote:
Literally the whole C:\Windows\Fonts. Probably unnecessary to take all of them (1,240 fonts!), but I guess it did the trick
I'll also note that they weren't working until I nuked ~/.wine32. Just remember to move osu! somewhere safe (I have mine placed in ~/Games/osu!) before you accidentally delete it!
WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks -q fakejapanese
I really doubt it. net framework is ONLY windows. The devs would need to port osu to an engine (godot or unity?) and deploy from there or use a platform independent language like C++. I don't understand why they update to the latest net framework when I don't notice any new game features being dependent on them.NoYzE wrote:
how about native with osu next?^^
You forgot about mono. The devs probably just need to replace Windows-only dependencies and windows-only code.based_bluetawn wrote:
I really doubt it. net framework is ONLY windows. The devs would need to port osu to an engine (godot or unity?) and deploy from there or use a platform independent language like C++. I don't understand why they update to the latest net framework when I don't notice any new game features being dependent on them.NoYzE wrote:
how about native with osu next?^^
Try to run osu! like this:Trung_Rinto wrote:
aus4000 wrote:
Literally the whole C:\Windows\Fonts. Probably unnecessary to take all of them (1,240 fonts!), but I guess it did the trick
I'll also note that they weren't working until I nuked ~/.wine32. Just remember to move osu! somewhere safe (I have mine placed in ~/Games/osu!) before you accidentally delete it!
Ironically, now only JAPANESE displays as weird blank box. Both Korean and Chinese (Simplified and Traditional) worked fine. Tried to install fakejapanese :WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks -q fakejapanese
It'll pop out some Takao fonts in the ~/.wine32/drive_c/windows/Fonts. Also tried to manually copy those files to the ~/.local/share/fonts but no use. Any idea?
WINEPREFIX=/path/to/prefix LANG="ja_JP.UTF8" wine path/to/osu.exe
Nah, doesn't work.Itachi17 wrote:
Try to run osu! like this:WINEPREFIX=/path/to/prefix LANG="ja_JP.UTF8" wine path/to/osu.exe
You really can't since 1: microsoft owns that code 2: it is compiled and takes work to decompile.YaLTeR wrote:
You forgot about mono. The devs probably just need to replace Windows-only dependencies and windows-only code.
Just create a new 32 bit prefix and install dotnet45.based_bluetawn wrote:
YaLTeR wrote:
Anyone got a fix for net 4.5.2?
winetricks dotnet45 corefonts
OS X and Linux osu will be using monogame and run under mono framework and OpenGl.based_bluetawn wrote:
argh! The latest update requiring dotnet 4.5.2 broke wine! Installing dotnet20 on a 32 bit prefix then dotnet 45 gives me an error saying dotnet20 is already installed!I really doubt it. net framework is ONLY windows. The devs would need to port osu to an engine (godot or unity?) and deploy from there or use a platform independent language like C++. I don't understand why they update to the latest net framework when I don't notice any new game features being dependent on them.NoYzE wrote:
how about native with osu next?^^
The OSX version is using Mono.based_bluetawn wrote:
the OSX version is a portable WINE
No osx version is portable WINE at the moment people are also complaining about bad performances and latencies.YaLTeR wrote:
The OSX version is using Mono.based_bluetawn wrote:
the OSX version is a portable WINE
I fixed it by making a fresh WinePrefix, installing dotnet45 with:based_bluetawn wrote:
Anyone got a fix for net 4.5.2?
$ WINEPREFIX="PATH/TO/PREFIX" winetricks -q dotnet45 corefonts
$ WINEPREFIX="PATH/TO/PREFIX" wine osu!install.exebut with this it still had unplayable performance.
Oh wow. At least we're getting somewhere!Trung_Rinto wrote:
Ironically, now only JAPANESE displays as weird blank box.
It'll pop out some Takao fonts in the ~/.wine32/drive_c/windows/Fonts. Also tried to manually copy those files to the ~/.local/share/fonts but no use. Any idea?It has to be C:\Windows\Fonts from a Windows computer, not the wineprefix. I'll have to dig around and see what fonts are really needed. You also need to refresh your font cache after you add fonts to ~/.local/share/fonts otherwise they won't show up at all. Logging out and logging back in should do the trick if you're using a DE.
While that is true, based peppy has been moving stuff over to MonoGame AFAIK, which will make it cross-platform.based_bluetawn wrote:
I really doubt it. net framework is ONLY windows.
So I tried copying some Sazanami and Kochi (Gothic and Mincho) but no works. Also I've been logging on and off, restarting the machine, even nuking the wineprefix to do everything from scratch. No works at all.aus4000 wrote:
It has to be C:\Windows\Fonts from a Windows computer, not the wineprefix. I'll have to dig around and see what fonts are really needed. You also need to refresh your font cache after you add fonts to ~/.local/share/fonts otherwise they won't show up at all. Logging out and logging back in should do the trick if you're using a DE.
Shit, I don't get this at all. Not to bash on that dude's English, but I couldn't follow the directions at all. I'm a noob at Linux, so that's probably why. Anyway, I already have a windows installation of osu! from a while back and I put it in my wine folder for osu!. What do I do now?Ponii-chan wrote:
https://www.youtube.com/watch?v=7RwEBXVx7UU
Ok, I'll tell you everything I had to do in order to play osu!. I use Ubuntu 14.04 btw, but it should work on most linux versions. Anyway, that's what you have to do in order to play osu! using this method:TheCoffeeLord wrote:
Shit, I don't get this at all. Not to bash on that dude's English, but I couldn't follow the directions at all. I'm a noob at Linux, so that's probably why. Anyway, I already have a windows installation of osu! from a while back and I put it in my wine folder for osu!. What do I do now?Ponii-chan wrote:
https://www.youtube.com/watch?v=7RwEBXVx7UU
WINEARCH=win32 winecfg
winetricks dotnet20
Try doing this:TheCoffeeLord wrote:
Unfortunately it seems to be running very poorly. I tried switching to OpenGL and it refused to let me do so, and I couldn't switch to Cuttingedge either. I tried changing both of those settings in the config file but that didn't work. Also, the player controls are missing.
WINEPREFIX=~/.wine WINEARCH=win32 winecfg
No idea. Maybe nobased_bluetawn wrote:
Is it possible to run osu with opengl on linux? It would make sense.
(path points to a non-existent folder right now, winecfg will create it)Seri wrote:
@YaLTeR: Did you anything besides "winetricks dotnet45" in a 32 bit wineprefix?