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Zun - The Dark Blowhole

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Topic Starter
brikel

wmfchris wrote:

[overall]
I don't know why... but the clap seems a bit loud >.<
gradually soften the sound at the last combo?

[Orin]
0:03:937 (6) spacing...?
0:10:874 (6) spacing different from (4,5).
0:43:312 (12,13) spacing -- (12) up 1 grid, (13), up 2 grid
1:10:312 (1,4) suggestion: add finish?
2:12~2:36 break that a bit too long, maybe add a few notes in it?

[Oku]
Both Orin and Oku are insane?
0:06:837 (3,4,5) down 1 grid?
0:09:187 (1) spacing
0:47:718 (2) spacing different from (1,2,3,4) before and (3,4) afterwards, left 1 grid

[saton] ok

star~
Oku level was changing and Orin level will be changing in the near future.
Orin level is hard, but the difficulty have many star. so the level is seen insane.
Finally I will change this map's hitsound in the near future.
Thank you for your advice.~ :)
wmfchris
Just a little reminder: two insane can exist at the same time~
This is a nice song anyway <3
maypiano
w지구지구
youngdow
Go!
Leorda
Annyeonghaseyo

[General]
Your difficulty spread is E-I-I, the difficulty spread must be E-H-I. So you must remap [Orin]

[File]
1) Some bg are unrankable, find another bg or resize it to 640x480, 800x600, or 1024x768
Satori.jpg (738x676)
Oku.jpg (476x589)
Orin.jpg (532x657)

2) Is main.jpg is unused?? If unused, please delete it

[Satori]
00:21:937 (8) - Mix it up with finish and clap it's looks awful, remove finish or clap??
00:30:937 (8) - ^
00:35:437 (7) - ^
00:36:562 (1,2) - Too close together
00:43:874 (8,1) - Do it like this http://osu.ppy.sh/ss/10242
01:00:374 (5) - Mix it up with finish and clap it's looks awful, remove finish or clap??

01:04:687 (6) - Move 1 grid up??
01:08:062 (8) - New combo, it's very long for easy diff
01:08:437 (9,10,11) - Please! I don't want to stack with 8! Because it's boring to see
01:09:187 (11) - Mix it up with finish and clap it's looks awful, remove finish or clap??
01:13:687 (6) - ^
01:26:062 (8) - Mix it up with finish and clap at the end it's looks bad, remove finish or clap??

01:29:812 (5) - Make parallel?
01:35:062 (8) - New combo, it's very long for easy diff
01:36:187 (11) - Mix it up with finish and clap it's looks awful, remove finish or clap??

01:40:312 (4,5,6,7) - Move 1 grid down??
01:48:562 (5) - New combo
01:53:062 (7) - Mix it up with finish and clap it's looks awful, remove finish or clap??
02:03:187 (5) - ^
02:07:687 (6) - ^
02:41:437 (6) - ^
02:45:937 (6) - ^
02:45:937 (6) - ^
03:03:937 (6) - ^
03:08:437 (6) - ^
03:11:812 (8) - New combo, it's very long for easy diff
03:39:937 (7) - Mix it up with finish and clap it's looks awful, remove finish or clap??


[Oku]
Some object are mixed it up with clap and finish or whistle or finish, but that is awful, remove one of them

03:45:187 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - PLEASE set the volume down

[Orin]
Some object are mixed it up with clap and finish or whistle or finish, but that is awful, remove one of them

00:42:749 (9) - New combo
03:45:187 (1,2,3,4,5,6,7,8,9,1,2,3,4) - PLEASE set the volume down


Good song
STAR
Topic Starter
brikel

Leorda wrote:

Annyeonghaseyo

[General]
Your difficulty spread is E-I-I, the difficulty spread must be E-H-I. So you must remap [Orin]

[File]
1) Some bg are unrankable, find another bg or resize it to 640x480, 800x600, or 1024x768
Satori.jpg (738x676)
Oku.jpg (476x589)
Orin.jpg (532x657)

2) Is main.jpg is unused?? If unused, please delete it

[Satori]
00:21:937 (8) - Mix it up with finish and clap it's looks awful, remove finish or clap??
00:30:937 (8) - ^
00:35:437 (7) - ^
00:36:562 (1,2) - Too close together
00:43:874 (8,1) - Do it like this http://osu.ppy.sh/ss/10242
01:00:374 (5) - Mix it up with finish and clap it's looks awful, remove finish or clap??

01:04:687 (6) - Move 1 grid up??
01:08:062 (8) - New combo, it's very long for easy diff
01:08:437 (9,10,11) - Please! I don't want to stack with 8! Because it's boring to see
01:09:187 (11) - Mix it up with finish and clap it's looks awful, remove finish or clap??
01:13:687 (6) - ^
01:26:062 (8) - Mix it up with finish and clap at the end it's looks bad, remove finish or clap??

01:29:812 (5) - Make parallel?
01:35:062 (8) - New combo, it's very long for easy diff
01:36:187 (11) - Mix it up with finish and clap it's looks awful, remove finish or clap??

01:40:312 (4,5,6,7) - Move 1 grid down??
01:48:562 (5) - New combo
01:53:062 (7) - Mix it up with finish and clap it's looks awful, remove finish or clap??
02:03:187 (5) - ^
02:07:687 (6) - ^
02:41:437 (6) - ^
02:45:937 (6) - ^
02:45:937 (6) - ^
03:03:937 (6) - ^
03:08:437 (6) - ^
03:11:812 (8) - New combo, it's very long for easy diff
03:39:937 (7) - Mix it up with finish and clap it's looks awful, remove finish or clap??


[Oku]
Some object are mixed it up with clap and finish or whistle or finish, but that is awful, remove one of them

03:45:187 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - PLEASE set the volume down

[Orin]
Some object are mixed it up with clap and finish or whistle or finish, but that is awful, remove one of them

00:42:749 (9) - New combo
03:45:187 (1,2,3,4,5,6,7,8,9,1,2,3,4) - PLEASE set the volume down


Good song
STAR
thank you~~ :)
your advice is a detailed analysis
chocomint
star~~
[MuNyeom]
별을 원하는가?!!
Topic Starter
brikel

[MuNyeom] wrote:

별을 원하는가?!!
별을 원한다네!
KRZY
[General]
Consider reducing break, 20+ seconds is too long

[Satori]
00:20:812 (5) - slider-note overlap and/or spacing problem, should be fine but could do better to fix it
00:30:187 (6) - ^
01:41:812 (8) - ^
02:07:687 (6) - ^
02:08:437 (1) - ^
02:51:187 (1) - ^
03:05:062 (1) - ^
03:25:312 (5) - ^
03:36:187 (1) - ^

00:39:749 (5) - New Combo
00:56:249 (1) - ^
00:55:874 (4) - Delete New Combo


[Orin]
Fine.


[Oku]
00:09:187 (1) - Spacing
It is out of my ability to sufficiently mod this difficulty, I apologize.


Already starred.
Numbers 596108
BPM is too fast
i dont like fast BPM maps
could you please BPM divided by 2 or lower it? (in fact, changed or not personal opinions can be ... can not listen it does not matter
and ... may i have a taiko??
Topic Starter
brikel

0989596108 wrote:

BPM is too fast
i dont like fast BPM maps
could you please BPM divided by 2 or lower it? (in fact, changed or not personal opinions can be ... can not listen it does not matter
and ... may i have a taiko??
Sorry. this map's bpm was already fast.
your suggestion is thanks, but i don't know taiko well and i don't have many time.
please your suggestion next time... :cry: :cry:
Numbers 596108

brikel wrote:

0989596108 wrote:

BPM is too fast
i dont like fast BPM maps
could you please BPM divided by 2 or lower it? (in fact, changed or not personal opinions can be ... can not listen it does not matter
and ... may i have a taiko??
Sorry. this map's bpm was already fast.
your suggestion is thanks, but i don't know taiko well and i don't have many time.
please your suggestion next time... :cry: :cry:
en ... it does not matter
if only one could want to do it
Topic Starter
brikel
0989596108.
sorry. I don't want to add more difficult this map.
kino77
Nice map~

[Satori]
Too loud...
00:00:562 (1) - 00:15:187 (4) volume 60%
All kiai time volume 80%
00:36:562 (1) - 01:18:187 (2) volume 70%
01:37:312 (1) - 01:53:062 (7) volume 60%
02:38:062 (1) - 02:53:812 (5) volume 80%
03:14:062 (1) - 03:27:562 (1) volume 60%
03:32:062 (1) - 03:39:937 (7) volume 80% KIAI plz
03:41:062 (1) - 03:44:437 (6) volume 50%
03:45:187 (1) - end volume 30%

[Orin]
01:27:187 - Add note aroud here?
03:00:562 (2) - Put right under end of 1?
03:32:062 (1) - Start KIAI here?
03:45:187 - Volume 50%

-Hitsound suggestion
00:02:062 (6,7) - whistle?
00:10:312 (3),00:11:437 (7) - Clap here and position like theirs?
00:18:749(1),00:19:124 (3),00:19:499(4) - Clap here and position like theirs?
00:45:374 (1) - Remove whistle and finish?
00:52:499 (5) - whistle?
00:55:874 (1) - Remove whistle and finish?
00:56:624 (3,4,5) - Whistle?
00:57:374 (1) - Finish?
00:58:124 (3) - Whistle?
01:00:749 (1,2,3,4) - Whistle?
01:01:312 (5),01:01:687 (6),01:02:062 (8),01:02:437 (9) - whistle here and position like theirs?
01:49:312 (4) - 01:50:249 (7) - 01:51:562 (11) - 01:52:687 (16) - Clap?
01:49:312 (4),01:50:437 (8),01:51:562 (11),01:52:687 (16) - Clap?
01:56:999 (5),01:57:374 (7),01:57:749 (1),01:58:124 (3) - Clap here and position like theirs?
03:26:062 (3),03:27:187 (7),03:28:312 (3),03:29:437 (7) - Clap?
If you do so,low the whole volume except the end?

[Oku]
00:21:937 (7) - End with next white tick?
03:32:062 - Start KIAI here?
03:45:187 - Volume 50%

Have a star~
Topic Starter
brikel

kino77 wrote:

Nice map~

[Satori]
Too loud...
00:00:562 (1) - 00:15:187 (4) volume 60%
All kiai time volume 80%
00:36:562 (1) - 01:18:187 (2) volume 70%
01:37:312 (1) - 01:53:062 (7) volume 60%
02:38:062 (1) - 02:53:812 (5) volume 80%
03:14:062 (1) - 03:27:562 (1) volume 60%
03:32:062 (1) - 03:39:937 (7) volume 80% KIAI plz
03:41:062 (1) - 03:44:437 (6) volume 50%
03:45:187 (1) - end volume 30%

[Orin]
01:27:187 - Add note aroud here?
03:00:562 (2) - Put right under end of 1?
03:32:062 (1) - Start KIAI here?
03:45:187 - Volume 50%

-Hitsound suggestion
00:02:062 (6,7) - whistle?
00:10:312 (3),00:11:437 (7) - Clap here and position like theirs?
00:18:749(1),00:19:124 (3),00:19:499(4) - Clap here and position like theirs?
00:45:374 (1) - Remove whistle and finish?
00:52:499 (5) - whistle?
00:55:874 (1) - Remove whistle and finish?
00:56:624 (3,4,5) - Whistle?
00:57:374 (1) - Finish?
00:58:124 (3) - Whistle?
01:00:749 (1,2,3,4) - Whistle?
01:01:312 (5),01:01:687 (6),01:02:062 (8),01:02:437 (9) - whistle here and position like theirs?
01:49:312 (4) - 01:50:249 (7) - 01:51:562 (11) - 01:52:687 (16) - Clap?
01:49:312 (4),01:50:437 (8),01:51:562 (11),01:52:687 (16) - Clap?
01:56:999 (5),01:57:374 (7),01:57:749 (1),01:58:124 (3) - Clap here and position like theirs?
03:26:062 (3),03:27:187 (7),03:28:312 (3),03:29:437 (7) - Clap?
If you do so,low the whole volume except the end?

[Oku]
00:21:937 (7) - End with next white tick?
03:32:062 - Start KIAI here?
03:45:187 - Volume 50%

Have a star~
Thank you for your help~ :)
MOM
이노래 좋긔...

이대로 곡 랭커되길
Juchasin
별드립니다 ^^
Sure
Good map for your 1st map.
I feel better when offset 547ms. (-15ms from yours)
Topic Starter
brikel

ykcarrot wrote:

Good map for your 1st map.
I feel better when offset 547ms. (-15ms from yours)
Thank you for your help~ :)
Louis Cyphre
Must
Should
Suggestion


[Satori]
00:31:672 - distance
01:10:297 - ^
01:19:297 - ^

03:36:172 - fix distance
03:45:172 - i think you should put many timing sections with low volume.it sounds more better

[Orin]
00:14:047 - new combo
01:24:547 - ^
01:26:047 - ^

03:40:672 - trick with low volume starts end extend the end

[Oku]
Seems good to me. But do same as in Orin and Satori with low volume trick

Also you need easy difficulty

Star ;; )
Topic Starter
brikel

Louis Cyphre wrote:

Must
Should
Suggestion


[Satori]
00:31:672 - distance
01:10:297 - ^
01:19:297 - ^

03:36:172 - fix distance
03:45:172 - i think you should put many timing sections with low volume.it sounds more better

[Orin]
00:14:047 - new combo
01:24:547 - ^
01:26:047 - ^

03:40:672 - trick with low volume starts end extend the end

[Oku]
Seems good to me. But do same as in Orin and Satori with low volume trick

Also you need easy difficulty

Star ;; )
Thank you for your help~~ :)

And the Satori is easy difficulty. maybe you will feel the Satory difficulty that is normal
Astom
hi =9

I feel some random mapping xD well nothing important I think.

Star :P
Topic Starter
brikel

Astom wrote:

hi =9

I feel some random mapping xD well nothing important I think.

Star :P
oh! Thank you~! :) :)
IceBeam
Hello brikel.

[Satori]
It's so long...
01:39:547 (2) - New combo?
01:41:797 (8) - ^
03:25:297 (5) - ^

[Orin]
00:46:859 (6) - New combo?
01:01:297 (5) - ^
03:16:297 (5) - ^

[Oku]
Well,I bet there're some moments you need to allign better.
00:22:672 (1) - Like this one and others as well.


Good luck,star~
Topic Starter
brikel

SadKangaroo wrote:

Hello brikel.

[Satori]
It's so long...
01:39:547 (2) - New combo?
01:41:797 (8) - ^
03:25:297 (5) - ^

[Orin]
00:46:859 (6) - New combo?
01:01:297 (5) - ^
03:16:297 (5) - ^

[Oku]
Well,I bet there're some moments you need to allign better.
00:22:672 (1) - Like this one and others as well.


Good luck,star~
Thank you for your help~~ :) :)
RandomJibberish
General
I don't like how you mapped into the fadeout

Satori
BG of this looks distorted.
00:48:734 (1) - Doesn't fit at all. Makae two sliders, one from 00:48:547 to 00:49:484 and the second from 00:49:859 to 00:50:984.
02:42:172 (1) - Make this a beat long slider that repeats twice
03:00:172 (1) - ^
02:58:297 - Why the pause?

Orin
This BG is horrible quality
All the notes stacked under slider ends are really confusing. Like so confusing I'm finding Oku easier to FC.

Oku
The BG is horrible quality
01:23:797 (4,5,1,2) - These are hard to read because of the stack above the centre
02:12:547 (1) - Auto only just gets 2000 on it, I reccomend making it longer

Pretty good first map I guess
Topic Starter
brikel

RandomJibberish wrote:

General
I don't like how you mapped into the fadeout

Satori
BG of this looks distorted.
00:48:734 (1) - Doesn't fit at all. Makae two sliders, one from 00:48:547 to 00:49:484 and the second from 00:49:859 to 00:50:984.
02:42:172 (1) - Make this a beat long slider that repeats twice
03:00:172 (1) - ^
02:58:297 - Why the pause?

Orin
This BG is horrible quality
All the notes stacked under slider ends are really confusing. Like so confusing I'm finding Oku easier to FC.

Oku
The BG is horrible quality
01:23:797 (4,5,1,2) - These are hard to read because of the stack above the centre
02:12:547 (1) - Auto only just gets 2000 on it, I reccomend making it longer

Pretty good first map I guess
I exchange BG that is high quaility.
And I don't change few beacause I think that old style is better than new :?
thank you for your modding~ :) :)
Sekuyi
Heya^^

[Satori]
- 01:31:672 ~ (6) right 1 grid
- 02:53:797 ~ (5) down 1 grid

[Orin]
- 00:06:172 ~ (6,7,8,9) spacing. looks like you have change the spacing in the midst of this combo
- 00:20:797 ~ (4) spacing. same as above
- 01:43:297 ~ (2) move 4 grids to the right?
- 01:51:922 ~ (4) spacing
- 01:53:047 ~ break after this?
- 03:07:297 ~ spinner end on previous white tick (03:08:422)

[Oku]
- 00:27:172 ~ new combo here, remove new combo from 00:27:547
- 01:21:547 ~ spinner end on previous white tick (01:22:672)
- 03:07:297 ~ spinner end on previous white tick (03:08:422)
- 03:43:109 ~ (3) up 1 grid
- 03:44:422 ~ (8) down 1 grid

Have a star :3 *
Topic Starter
brikel

Sekuyi wrote:

Heya^^

[Satori]
- 01:31:672 ~ (6) right 1 grid
- 02:53:797 ~ (5) down 1 grid

[Orin]
- 00:06:172 ~ (6,7,8,9) spacing. looks like you have change the spacing in the midst of this combo
- 00:20:797 ~ (4) spacing. same as above
- 01:43:297 ~ (2) move 4 grids to the right?
- 01:51:922 ~ (4) spacing
- 01:53:047 ~ break after this?
- 03:07:297 ~ spinner end on previous white tick (03:08:422)

[Oku]
- 00:27:172 ~ new combo here, remove new combo from 00:27:547
- 01:21:547 ~ spinner end on previous white tick (01:22:672)
- 03:07:297 ~ spinner end on previous white tick (03:08:422)
- 03:43:109 ~ (3) up 1 grid
- 03:44:422 ~ (8) down 1 grid

Have a star :3 *
Thank you for you help~~~ :) :)
yeokki
;)
Sonnyc
스타~

노래는 그닥 안좋은거 같음
Nakagawa-Kanon
이맵 슬라이더좀 어떻게 하면모딩 생각해좀
Topic Starter
brikel

dksslqj wrote:

이맵 슬라이더좀 어떻게 하면모딩 생각해좀
근데 슬라이더 속도 조정하면 전부 뜯어 고쳐야 할텐데,,?
Beuchi
Hi hi!! :)

Here are some suggestions for your map, you don't have to chage them if you don't agree with me :P
Let's go!!

~All Diffs~
- Try to put inherited sections before the note they work for. If a player clicks the note early he won't hear the appropiate hitsound.

~Satori~
- Add more hitsounds. There are places totally empty of hitsounds while there are places full of them xD

02:42:172 (1) - Sounds weird, imo. Maybe make something like this? http://osu.ppy.sh/ss/11406
03:00:172 (1) - Same as above.

~Orin~
00:20:797 (4) - Fix Spacing.

~Oku~
00:02:422 (x) - Add a note here?
01:37:109 (x) - ^
02:12:359 (1) - Shorten to the white tick.
02:57:172 (1,1) - Delete the New Combos.

Not bad :3 But Orin imo becomes so confusing with all those back&forth patterns, but oh well, it makes it a good sightreading trainer xD
Good luck with this! *star*
Topic Starter
brikel

Beuchi-chan wrote:

Hi hi!! :)

Here are some suggestions for your map, you don't have to chage them if you don't agree with me :P
Let's go!!

~All Diffs~
- Try to put inherited sections before the note they work for. If a player clicks the note early he won't hear the appropiate hitsound.

~Satori~
- Add more hitsounds. There are places totally empty of hitsounds while there are places full of them xD

02:42:172 (1) - Sounds weird, imo. Maybe make something like this? http://osu.ppy.sh/ss/11406
03:00:172 (1) - Same as above.

~Orin~
00:20:797 (4) - Fix Spacing.

~Oku~
00:02:422 (x) - Add a note here?
01:37:109 (x) - ^
02:12:359 (1) - Shorten to the white tick.
02:57:172 (1,1) - Delete the New Combos.

Not bad :3 But Orin imo becomes so confusing with all those back&forth patterns, but oh well, it makes it a good sightreading trainer xD
Good luck with this! *star*
Thank you Beuchi-chan. your advice is good. I get many new things. :) :)
Lybydose
Use the English name for this song, which is "The Dark Blowhole". Do a full submission to change the title.

I don't even know what "Yami no Huugetsu" is supposed to be. The only result I get when I search for it on Google is this thread. The Romanji for this song doesn't even come out to "Yami no Huugetsu" or close.

Also I would recommend ending the song at 03:14:047. There's no reason to repeat the song a third time.

The quality of the .mp3 sounds kind of bad. Try to get a better one. You can use this one if you want, but you will have to delete everything past 03:14 because this .mp3 ends after that.

http://www.mediafire.com/?zjuqjenmhet

If you do this my .mp3, you will either need to rename it to ".mp3" or change the 4th line in the .osu file to "AudioFilename: The Dark Blowhole.mp3". Make sure you delete the notes after 03:14 before changing the mp3. Full submit after that, but don't do this until after submitting the new title though. The offset is also different if you use my mp3. Change the offset to 477 if you use it.

Oh, and "Oku" should be spelled "Okuu"
Topic Starter
brikel

Lybydose wrote:

Use the English name for this song, which is "The Dark Blowhole". Do a full submission to change the title.

I don't even know what "Yami no Huugetsu" is supposed to be. The only result I get when I search for it on Google is this thread. The Romanji for this song doesn't even come out to "Yami no Huugetsu" or close.

Also I would recommend ending the song at 03:14:047. There's no reason to repeat the song a third time.

The quality of the .mp3 sounds kind of bad. Try to get a better one. You can use this one if you want, but you will have to delete everything past 03:14 because this .mp3 ends after that.

http://www.mediafire.com/?zjuqjenmhet

If you do this my .mp3, you will either need to rename it to ".mp3" or change the 4th line in the .osu file to "AudioFilename: The Dark Blowhole.mp3". Make sure you delete the notes after 03:14 before changing the mp3. Full submit after that, but don't do this until after submitting the new title though. The offset is also different if you use my mp3. Change the offset to 477 if you use it.

Oh, and "Oku" should be spelled "Okuu"
Thank you. I exchange your file. :) :)
A little danger, but I success completely. :? :?
bmin11
다른 난이도는 괜찮아보이지만 [Okuu]에서 00:09:102 (1) - 이런 노트들에 경우 스페이싱은 맞지만 그 스페이싱 자체가 워낙 넓다보니 간혹 슬라이더 미스가 뜨기도 하는데 이런걸 그냥 좀 더 붙여주는 배려도 보일 수 있다고 생각합니다.

01:16:977 (3,4,5) - 그리고 이 노트들도 제가 보기엔 트리플이 아니라 쿼드가 노래의 흐름에 더 어울릴듯 싶네요 (배치도 트리플이 아니라고 외치고 있구요 =ㅂ=;;)

쿠도수는 주지 마세요 >_>;;
Topic Starter
brikel

bmin11 wrote:

다른 난이도는 괜찮아보이지만 [Okuu]에서 00:09:102 (1) - 이런 노트들에 경우 스페이싱은 맞지만 그 스페이싱 자체가 워낙 넓다보니 간혹 슬라이더 미스가 뜨기도 하는데 이런걸 그냥 좀 더 붙여주는 배려도 보일 수 있다고 생각합니다.

01:16:977 (3,4,5) - 그리고 이 노트들도 제가 보기엔 트리플이 아니라 쿼드가 노래의 흐름에 더 어울릴듯 싶네요 (배치도 트리플이 아니라고 외치고 있구요 =ㅂ=;;)

쿠도수는 주지 마세요 >_>;;
AI를 쓰면 그부분이 오히려 너무 가깝다고 뜨는데 말이죱...
근데 쿼드를 쓰지 않은 이유는 오히려 트리플쪽이 플레이에 원할하기때문에 그랬어요 ㅇㄷㅇ..
bmin11

brikel wrote:

bmin11 wrote:

다른 난이도는 괜찮아보이지만 [Okuu]에서 00:09:102 (1) - 이런 노트들에 경우 스페이싱은 맞지만 그 스페이싱 자체가 워낙 넓다보니 간혹 슬라이더 미스가 뜨기도 하는데 이런걸 그냥 좀 더 붙여주는 배려도 보일 수 있다고 생각합니다.

01:16:977 (3,4,5) - 그리고 이 노트들도 제가 보기엔 트리플이 아니라 쿼드가 노래의 흐름에 더 어울릴듯 싶네요 (배치도 트리플이 아니라고 외치고 있구요 =ㅂ=;;)

쿠도수는 주지 마세요 >_>;;
AI를 쓰면 그부분이 오히려 너무 가깝다고 뜨는데 말이죱...
근데 쿼드를 쓰지 않은 이유는 오히려 트리플쪽이 플레이에 원할하기때문에 그랬어요 ㅇㄷㅇ..
그냥 배려 차원으로 좀 붙여주자는 거죠 뭐 =ㅂ=;;
Topic Starter
brikel
뭐 어때요 인세인인데.. 이정도는 쉬운편에 속할듯... ;)
minyeob
일단 인센에서 비민님이 지적하신 거 고치는 걸 강력하게 권장합니다 ㅜㅜ
그것 빼고는 랭킹 기준상 어긋 나는 게 없네요 ~_~
Shinxyn
Stage 1 theme... yet you used the stage 4,5,6 bosses images...? okay..?
I think the normal hitsound sections could be quieter, but your choice
GAH, all three bg images looks a bit distorted? like for Satori's diff~ http://osu.ppy.sh/s/15919 its the same, but your is... worse quality? (her mouth makes her look chubby, lol)
Why is Okuu's slider tick rate 2 while the others are 1? (even though there aren't... many longer sliders ><;)

Satori-
01:19:133 - remove this timing panel
01:31:602 (6) - ehh, why both clap+finish on this note, doesn't fit
01:53:070 - remove timing panel ><~
02:13:602 - 02:37:977 (1) - the breaks too long~!
02:50:352 (6) - again, why both clap and finish, doesn't fit well
Plays fine, okay map ><~

Orin- it gets clustered and a bit difficult to read in parts, please increase the overall diff by 1 or 2?
00:10:227 (3,7) - theses claps... continue the pace or just remove them (continue would be nice)~ (00:12:477 (3,6,3) and start of 00:15:852 (7)~ then finish on 00:16:227 (8)?)
00:48:289 (1,2) - hmm, try adding finish to either of these two notes (add to 1 if you wanna continue your hitsound pace, or add to 2 to match music?)
01:48:477 (1,7) - continue the claps or remove~!
Break is too long :|
The soft sections sound fair, as for the normal sections, the hitsound could be a bit more constant, but fine ><~
@-@ confusing clustered formations~

Okuu-
00:05:727 (4,5) - through the whole map, I really think these as double clicks are really unnecessary... :X
00:19:602 (4) - continue the whistle or remove it..?
00:43:789 (1) - why did the whistles stop? O.o?
02:37:414 (1,2,3,4) - I think it sounds a bit too loud to start this part with whistles
02:37:977 (1,2,3) - while this part... fill in the no-whistle gap? (add whistles~)
Again the break...
Didn't like the double click parts :(

Hmm..
Topic Starter
brikel

Shinxyn wrote:

Stage 1 theme... yet you used the stage 4,5,6 bosses images...? okay..?
I think the normal hitsound sections could be quieter, but your choice
GAH, all three bg images looks a bit distorted? like for Satori's diff~ http://osu.ppy.sh/s/15919 its the same, but your is... worse quality? (her mouth makes her look chubby, lol)
Why is Okuu's slider tick rate 2 while the others are 1? (even though there aren't... many longer sliders ><;)

Satori-
01:19:133 - remove this timing panel
01:31:602 (6) - ehh, why both clap+finish on this note, doesn't fit
01:53:070 - remove timing panel ><~
02:13:602 - 02:37:977 (1) - the breaks too long~!
02:50:352 (6) - again, why both clap and finish, doesn't fit well
Plays fine, okay map ><~

Orin- it gets clustered and a bit difficult to read in parts, please increase the overall diff by 1 or 2?
00:10:227 (3,7) - theses claps... continue the pace or just remove them (continue would be nice)~ (00:12:477 (3,6,3) and start of 00:15:852 (7)~ then finish on 00:16:227 (8)?)
00:48:289 (1,2) - hmm, try adding finish to either of these two notes (add to 1 if you wanna continue your hitsound pace, or add to 2 to match music?)
01:48:477 (1,7) - continue the claps or remove~!
Break is too long :|
The soft sections sound fair, as for the normal sections, the hitsound could be a bit more constant, but fine ><~
@-@ confusing clustered formations~

Okuu-
00:05:727 (4,5) - through the whole map, I really think these as double clicks are really unnecessary... :X
00:19:602 (4) - continue the whistle or remove it..?
00:43:789 (1) - why did the whistles stop? O.o?
02:37:414 (1,2,3,4) - I think it sounds a bit too loud to start this part with whistles
02:37:977 (1,2,3) - while this part... fill in the no-whistle gap? (add whistles~)
Again the break...
Didn't like the double click parts :(

Hmm..
Thank you~ Shinxyn~~ :) .Your advice is detailed good.
But the break time is intactly. Because, if i add note in the break time, player don't have rest time.
minyeob
Bubbled.

I think difficulty balencing is fine.
Gens
Set the timing to 3/4.

[Satori]
  1. Some iffy patterns that don't follow the music much... but oh well.
  2. Why not add a last spinner?
[Orin]

Many changes pointed out in [Okuu] could be done here too, about those spinners.

[Okuu]

00:52:977 (1) - Maybe finish it at 00:54:477 instead?
01:25:977 (1) - Maybe finish it at 01:27:102 instead?
02:04:977 (3,4) - Bad spacing change in my opinion.
02:53:727 (1) - Maybe finish it at 02:54:852?
02:58:227 (1) - Maybe finish it at 02:59:352?
03:03:664 (1) - Doesn't fit that much here.
03:12:664 (1) - You could finish it at 03:13:977 and it'd be better.

So yeah...

EDIT: All fixed, rebubble~
minyeob
@_@
Grats for 1st ranked map.
Beuchi
Yay brikel!!

Congrats for your first ranked map ^w^
KRZY
형 첫 랭크맵 축하드려요 ㅋㅋ
Andrea
Heart fixed.
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