hai 4mm4m
-you could use fade for "bg.png" instead of putting other backgrounds on top of it, since you just use it for one song. It'd reduce SB load, specially in spots where it's up to 4x.
- 3 osb op
- not sure why would you use the same default soft whilste as soft-hitwhistle.wav. It's just extra package size, for the most part.
-00:05:649 (2) - it's a bit weird that the other same rhythms use just a circle but here you decide to use a 1/2 slider even tho they follow the same instrument. If you wanted to cover the bass there, other kind of rhythm should've been used, like this one http://puu.sh/iOV3L/d7818dcb1a.jpg
-from 00:06:739 - ultil 00:15:627 - you could add clap on every white tick. This song is made that way, you could actually do that on the whole but if here is even more fitting because of how intense the instruments are. same here 00:51:183 - till the end of the kiai.
- 00:12:294 (5) - adding finish to it would give a nice effect with 00:12:664 (1) - :p there's a clear cymbal in the music as well.
-00:15:535 (8) - kinda weird that you add a note here, although there's no beat and the music is more clear as 1/2 all the time. consider removing it.
-00:15:627 (1) - clap on tail >w<
-00:18:405 (1) - unnecessary NC. 00:18:405 (1,1) - can be the same combo without problem. Spinner-end is also another combo btw
-00:18:590 (1) - finish on head. same here 00:30:442 (1) - 00:51:183 (1) - 00:54:146 (1) - 00:55:627 (1) - 01:20:813 (1,4) -
-00:28:961 (6) - 00:34:887 (6) - 01:03:035 (5) - 01:08:961 (5) - nc? didn't really get why you broke your constant pattern on those spots, even tho they still have strong emphasis in the music
- 01:20:072 (3) - cancel clap on tail, it sounds so bad x.x but add on 01:20:627 (5) - sounds better there :p
-01:21:645 (5) - this note is more like overmap than fitting here. Stream starts from red tick here
-would be nice if you add more distance for stuff like cymbals or very strong beats. like 00:51:183 (1) - 00:54:146 (1) - 00:55:627 (1) - 01:17:850 (1,2,3,4,1) - etcetcetc, This happens on the whole marathon. And specially when stuff like this happens 01:06:738 (3,4,1) - where offbeat and/or weaker beats use more distance than what they should use.
-01:28:591 (1) - consider removing this note, this song basically starts from 01:28:819 (2) - . By mapping (1) i feel like you're missing a lot, since it's part of the same rhythm started from 01:26:774 -
-01:31:205 (3) - add clap? as you added 01:33:024 (3) - and they are basically the same sound. same with 01:38:478 (3) - and similars
-01:42:683 (6,1,2) - this rhythm is pretty awkward to play. You put the same emphasis to (1) and (2) but (2) is a lot stronger. I'd use offbeat like here 01:57:455 (7) - , offbeat slider fits a lot more for the already mentioned reason. or just simple don't map 01:43:137 - , which feel better as well
-01:45:751 - you map this beat all the time, i think it makes more sense if you do it here as well.
-01:55:637 (1) - uh, you ignore the stronger beat on the sentence 01:55:864 - . It's weird cuz you map it all the time and also vocals are present on that beat too.. same here 02:08:364 (7) - 02:17:455 (1) - 02:32:001 (1) -
-02:06:774 (1) - 02:42:910 (1) - add finish. 02:19:274 (1) - 02:33:819 (1) - on reverse and tail (or just tail if you find it rather annoying).
-02:08:364 (7,1) - swap NCs? and nc here 02:10:410 (5) - makes more sense.
-02:12:001 (11) - soft clap sounds a lot better here
-02:12:228 (1) - really consider just using a 1/2 slider from 02:12:455 - . There's really nothing worth to be mapped at 02:12:228 - . Or use something like this http://puu.sh/iOZd5/d57318d210.jpg to give proper emphasis to the notes.
-02:13:819 (1) - add more distance atleast to this slider, which starts the kiai and should be properly emphased imo
-02:21:774 (2,3) - the autostack thing makes these look closer than what they should be.
-02:20:410 (2) - 02:34:955 (2) - these sound much better if you just use a circle at 02:35:183 - to cover just the vocals. By using a slider you make me think that you're mapping the instruments too but you totally ignore 02:34:501 - so the rhythm ends being rather awkward than anything
-02:40:864 (6) - really unfitting 3/4 slider due to the fact that you're mapping based on vocals (am i right?), so it should be 1/2 cuz of that.
-02:43:819 (3,4,5) - bad use of offbeat slider imo. Vocals and instruments are on the white tick so sliderheads should be there like this http://puu.sh/iOZV6/9b98a3072a.jpg. In addition, It's a bit awkward to not map 02:43:137 - when the music get kinda intense.
-also from 02:41:319 - you could add claps every white tick, pretty fitting :p
-02:56:080 (2,3,4) - this pattern is really annoying to play, due to the very slow SV the jump between 02:56:377 (3,4) - is harsh as you have to end completely (3) in order to go to (4), slider leniency doesnt work here as you wish it would. In addition, the distance between these 3 notes is a bit too much in comparation with the rest of the song.
-03:19:991 (4) - i'd add nc here to help a bit the readability between the whole pattern. The transition in distance between 03:19:100 (2,3,4,5) - isn't really well executed in my eyes. Or move 03:19:694 (3) - around x440y8
-03:21:328 - map this clear snare out? I'd also help to the hitsounding, it sounds weird by not mapping this. same here 03:23:704 - etc. Also helps vocals cuz it gives a nice sound to begin from.
-03:25:932 (7) - clap on tail and cancel the clap on 03:26:229 (1) - head. sounds more fitting imo. same 03:25:932 (7,1) -
-03:25:486 (6,7) - really awkward rhythm you made here. something like this may fit better http://puu.sh/iPBr6/8c818c726b.jpg
-03:32:763 (7) - clap on tail . 03:58:902 (5) - 04:03:654 (5) - on head
-03:33:357 (1) - 03:42:862 (1) - 03:47:021 (1) - 03:52:367 (1) - 04:01:278 (6) - finish on head. 04:04:248 (1) - on tail
-03:51:773 (7) - finish on tail and move the clap to head.
-03:35:733 (6) - nc? to keep consistency
-from 03:38:110 - till the end, the music get louder, thus i can't hear your hitsounds properly. Increase the hs volumen by atleast 10%
-04:06:031 - sad that you added a fade effect here ;w; i cant hear the tokitoki very well ;wwwww;
-04:15:009 (1,2,3) - flow here is a bit hard/weird to play. Try adding a nicer curve to (3) like here http://puu.sh/iPCJD/40556080f2.jpg or something else
-04:32:897 (1) - you could add another repeat to it (to cover 04:33:177 - aswell) so it gives like more emphasis to 04:33:270 (2) - and plays cooler, imo.
-adding more (default) finishes on the kiai would fit a lot, for example here 04:33:270 (2) - 04:34:202 (1) - 04:37:183 (1) - etc
-05:13:241 (6,7) - i feel like you're not mapping the right beat by doing this. Something like this sounds much better http://puu.sh/iPDLN/42496d4e98.jpg
-05:39:463 (3) - nc(?
-05:54:119 - would be nice if you add a circle here and start the spinner 1/4 after. Spinner doesnt have hitsounds on head, so that missing cymbal doesnt sound good
-06:19:768 (1) - 06:23:432 (1) - add finishes?
-06:36:855 (9) - 07:03:465 (3) - 07:44:821 (1) - finish
-06:50:245 (8,1) - this sounds more like this for me http://puu.sh/iPEYA/31d5d80829.jpg
-06:51:939 (7) - nc(?
-06:54:312 (3,4,5,1) - flow can be improved here. Right now it's very plain changing distance with no real reason. Try using different directions like here http://osu.ppy.sh/ss/3352723 for example.
-07:41:770 (8) - try using 2 circles instead since 07:41:939 - has a lot of emphasis (should use finish as well).
-awkward fade out
-08:38:253 (1) - finish?
- Overall you could add some more whitles on important beats that dont have any hs and feel really empty. like 05:46:791 (1) - . Beats that dont fit with finish nor clap, should use some other kind of hitsound for proper feedback.
beside the thing i mention about the distance, all looks cool :p
why no nadeko as preview point ;wwww;
-you could use fade for "bg.png" instead of putting other backgrounds on top of it, since you just use it for one song. It'd reduce SB load, specially in spots where it's up to 4x.
- 3 osb op
- not sure why would you use the same default soft whilste as soft-hitwhistle.wav. It's just extra package size, for the most part.
-00:05:649 (2) - it's a bit weird that the other same rhythms use just a circle but here you decide to use a 1/2 slider even tho they follow the same instrument. If you wanted to cover the bass there, other kind of rhythm should've been used, like this one http://puu.sh/iOV3L/d7818dcb1a.jpg
-from 00:06:739 - ultil 00:15:627 - you could add clap on every white tick. This song is made that way, you could actually do that on the whole but if here is even more fitting because of how intense the instruments are. same here 00:51:183 - till the end of the kiai.
- 00:12:294 (5) - adding finish to it would give a nice effect with 00:12:664 (1) - :p there's a clear cymbal in the music as well.
-00:15:535 (8) - kinda weird that you add a note here, although there's no beat and the music is more clear as 1/2 all the time. consider removing it.
-00:15:627 (1) - clap on tail >w<
-00:18:405 (1) - unnecessary NC. 00:18:405 (1,1) - can be the same combo without problem. Spinner-end is also another combo btw
-00:18:590 (1) - finish on head. same here 00:30:442 (1) - 00:51:183 (1) - 00:54:146 (1) - 00:55:627 (1) - 01:20:813 (1,4) -
-00:28:961 (6) - 00:34:887 (6) - 01:03:035 (5) - 01:08:961 (5) - nc? didn't really get why you broke your constant pattern on those spots, even tho they still have strong emphasis in the music
- 01:20:072 (3) - cancel clap on tail, it sounds so bad x.x but add on 01:20:627 (5) - sounds better there :p
-01:21:645 (5) - this note is more like overmap than fitting here. Stream starts from red tick here
-would be nice if you add more distance for stuff like cymbals or very strong beats. like 00:51:183 (1) - 00:54:146 (1) - 00:55:627 (1) - 01:17:850 (1,2,3,4,1) - etcetcetc, This happens on the whole marathon. And specially when stuff like this happens 01:06:738 (3,4,1) - where offbeat and/or weaker beats use more distance than what they should use.
-01:28:591 (1) - consider removing this note, this song basically starts from 01:28:819 (2) - . By mapping (1) i feel like you're missing a lot, since it's part of the same rhythm started from 01:26:774 -
-01:31:205 (3) - add clap? as you added 01:33:024 (3) - and they are basically the same sound. same with 01:38:478 (3) - and similars
-01:42:683 (6,1,2) - this rhythm is pretty awkward to play. You put the same emphasis to (1) and (2) but (2) is a lot stronger. I'd use offbeat like here 01:57:455 (7) - , offbeat slider fits a lot more for the already mentioned reason. or just simple don't map 01:43:137 - , which feel better as well
-01:45:751 - you map this beat all the time, i think it makes more sense if you do it here as well.
-01:55:637 (1) - uh, you ignore the stronger beat on the sentence 01:55:864 - . It's weird cuz you map it all the time and also vocals are present on that beat too.. same here 02:08:364 (7) - 02:17:455 (1) - 02:32:001 (1) -
-02:06:774 (1) - 02:42:910 (1) - add finish. 02:19:274 (1) - 02:33:819 (1) - on reverse and tail (or just tail if you find it rather annoying).
-02:08:364 (7,1) - swap NCs? and nc here 02:10:410 (5) - makes more sense.
-02:12:001 (11) - soft clap sounds a lot better here
-02:12:228 (1) - really consider just using a 1/2 slider from 02:12:455 - . There's really nothing worth to be mapped at 02:12:228 - . Or use something like this http://puu.sh/iOZd5/d57318d210.jpg to give proper emphasis to the notes.
-02:13:819 (1) - add more distance atleast to this slider, which starts the kiai and should be properly emphased imo
-02:21:774 (2,3) - the autostack thing makes these look closer than what they should be.
-02:20:410 (2) - 02:34:955 (2) - these sound much better if you just use a circle at 02:35:183 - to cover just the vocals. By using a slider you make me think that you're mapping the instruments too but you totally ignore 02:34:501 - so the rhythm ends being rather awkward than anything
-02:40:864 (6) - really unfitting 3/4 slider due to the fact that you're mapping based on vocals (am i right?), so it should be 1/2 cuz of that.
-02:43:819 (3,4,5) - bad use of offbeat slider imo. Vocals and instruments are on the white tick so sliderheads should be there like this http://puu.sh/iOZV6/9b98a3072a.jpg. In addition, It's a bit awkward to not map 02:43:137 - when the music get kinda intense.
-also from 02:41:319 - you could add claps every white tick, pretty fitting :p
-02:56:080 (2,3,4) - this pattern is really annoying to play, due to the very slow SV the jump between 02:56:377 (3,4) - is harsh as you have to end completely (3) in order to go to (4), slider leniency doesnt work here as you wish it would. In addition, the distance between these 3 notes is a bit too much in comparation with the rest of the song.
-03:19:991 (4) - i'd add nc here to help a bit the readability between the whole pattern. The transition in distance between 03:19:100 (2,3,4,5) - isn't really well executed in my eyes. Or move 03:19:694 (3) - around x440y8
-03:21:328 - map this clear snare out? I'd also help to the hitsounding, it sounds weird by not mapping this. same here 03:23:704 - etc. Also helps vocals cuz it gives a nice sound to begin from.
-03:25:932 (7) - clap on tail and cancel the clap on 03:26:229 (1) - head. sounds more fitting imo. same 03:25:932 (7,1) -
-03:25:486 (6,7) - really awkward rhythm you made here. something like this may fit better http://puu.sh/iPBr6/8c818c726b.jpg
-03:32:763 (7) - clap on tail . 03:58:902 (5) - 04:03:654 (5) - on head
-03:33:357 (1) - 03:42:862 (1) - 03:47:021 (1) - 03:52:367 (1) - 04:01:278 (6) - finish on head. 04:04:248 (1) - on tail
-03:51:773 (7) - finish on tail and move the clap to head.
-03:35:733 (6) - nc? to keep consistency
-from 03:38:110 - till the end, the music get louder, thus i can't hear your hitsounds properly. Increase the hs volumen by atleast 10%
-04:06:031 - sad that you added a fade effect here ;w; i cant hear the tokitoki very well ;wwwww;
-04:15:009 (1,2,3) - flow here is a bit hard/weird to play. Try adding a nicer curve to (3) like here http://puu.sh/iPCJD/40556080f2.jpg or something else
-04:32:897 (1) - you could add another repeat to it (to cover 04:33:177 - aswell) so it gives like more emphasis to 04:33:270 (2) - and plays cooler, imo.
-adding more (default) finishes on the kiai would fit a lot, for example here 04:33:270 (2) - 04:34:202 (1) - 04:37:183 (1) - etc
-05:13:241 (6,7) - i feel like you're not mapping the right beat by doing this. Something like this sounds much better http://puu.sh/iPDLN/42496d4e98.jpg
-05:39:463 (3) - nc(?
-05:54:119 - would be nice if you add a circle here and start the spinner 1/4 after. Spinner doesnt have hitsounds on head, so that missing cymbal doesnt sound good
-06:19:768 (1) - 06:23:432 (1) - add finishes?
-06:36:855 (9) - 07:03:465 (3) - 07:44:821 (1) - finish
-06:50:245 (8,1) - this sounds more like this for me http://puu.sh/iPEYA/31d5d80829.jpg
-06:51:939 (7) - nc(?
-06:54:312 (3,4,5,1) - flow can be improved here. Right now it's very plain changing distance with no real reason. Try using different directions like here http://osu.ppy.sh/ss/3352723 for example.
-07:41:770 (8) - try using 2 circles instead since 07:41:939 - has a lot of emphasis (should use finish as well).
-awkward fade out
-08:38:253 (1) - finish?
- Overall you could add some more whitles on important beats that dont have any hs and feel really empty. like 05:46:791 (1) - . Beats that dont fit with finish nor clap, should use some other kind of hitsound for proper feedback.
beside the thing i mention about the distance, all looks cool :p