grats! 2 years... i can wait for my hybrid map as well...Secretpipe wrote:
I remember that I followed that map one year ago , the time when I wasn't a BAT/bn/whatever.
I'm really proud to rank that awesome map!
Boom!
thank you for this masterpiece!
grats! 2 years... i can wait for my hybrid map as well...Secretpipe wrote:
I remember that I followed that map one year ago , the time when I wasn't a BAT/bn/whatever.
I'm really proud to rank that awesome map!
Boom!
But I love that slider :/Quality Assurance Team wrote:
Slider crumples into itself too much altering the velocity of the slider significantly
gowww's Extra: 00:59:103
Squigly wrote:
backfire shut the fuck up
456,196,59103,6,0,B|472:144|400:152|400:152|444:108|420:60|420:60|376:72|336:28|336:28|312:68|348:100|348:100|320:124|324:160|324:160|276:104|276:104|200:64|200:64|268:132|232:192|232:192|172:192|140:247|140:247|161:252|161:252|129:295|167:310|167:310|178:305|178:305|184:332|220:309|220:309|224:330|224:330|255:348|294:330|294:330|293:341|293:341|344:356|365:324|365:324|368:337|368:337|392:317|428:334|422:298|438:275|438:275|409:255,1,1327.5,12|0,0:0|0:0,0:0:0:0:
this is one special thing that why mania has special delay ms hitsounds that are used in actual bms because its hard to put it as notes and might cause diff spike . i think this shouldnt be a problem , SiegSieg wrote:
hello there, I'm just passing by around pending section and testing something
since with new qualifying rules you'll need rebuble anyway I'll pop this for now
bye
the heck, what a shame..Sieg wrote:
hello there, I'm just passing by around pending section and testing something
since with new qualifying rules you'll need rebuble anyway I'll pop this for now
bye
HashishKabob wrote:
Random Mod INC.Taiko Mod[Firce777's Oni][Firce777's Inner Oni]
Excellent map as usual Firce. 10/10 again.
00:22:067 - Not sure if it is intentional, but there is a sound here that is not mapped. fixed
00:31:067 - ^Also here^ ^
00:35:867 - Maybe switch this to a don? It kind of gives the segment a smooth-sounding transition back from dons being the dominant beat from this section. Sort of how you would use in a dkkdkkdkd pattern. (Don't misunderstand, the transition is not bad as it is, it may sound better like this though.) ok now
00:50:853 - Cymbal crash here can be mapped as a finisher/big note. ok
01:10:294 - Maybe add finisher here emphasize end of the segment? Not really necessary, more personal preference.
01:15:694 - Another possible fisher to signal the beginning of the next segment.
02:19:964 - Possible finisher.
02:44:489 - I lol'd. (Hard) \:D/
10/10, yet again. You've outdone yourself Firce. Great maps. Great maps from all of you.
00:50:853 - Possible finisher with cymbals in music. ok
01:15:694 - Another cymbal crash.
01:53:564 (112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144) - For some reason, for quite a while I struggled to figure out why this didn't sound quite right to my ears. I think somehow it may have gotten mapped onto the wrong beatsnap/stanza/marker so here is my fix I suggest. Try it out and see if this doesn't sound better/feel better to you. Other than that, this entire stream and the rest of the map sounds beautiful. This is definitely the highlight of the whole map for me (the stream, I mean). fixed some~
~Simply move the patterns from 01:54:014 (118,119,120,121) - and at 01:54:914 (130,131,132,133) - back 1/4th snap. That way the kats start on 01:53:939 (117) - and 01:54:839 (129) - respectively.
[box=Suggestion Long Stream]I don't know what to say other than excellent maps gentlemen. 10/10 across the whole board/set. Great work. I have confidence this can and will get ranked.
*Starred*
~Edit~
I just realized I made this mod just after a bubble pop. My apologies. Accept the mod or not I guess. Was browsing through pending maps and found this. Sorry again.
thx for mod~Firce777 wrote:
HashishKabob wrote:
Random Mod INC.Taiko Mod[Firce777's Oni][Firce777's Inner Oni]
Excellent map as usual Firce. 10/10 again.
00:22:067 - Not sure if it is intentional, but there is a sound here that is not mapped. fixed
00:31:067 - ^Also here^ ^
00:35:867 - Maybe switch this to a don? It kind of gives the segment a smooth-sounding transition back from dons being the dominant beat from this section. Sort of how you would use in a dkkdkkdkd pattern. (Don't misunderstand, the transition is not bad as it is, it may sound better like this though.) ok now
00:50:853 - Cymbal crash here can be mapped as a finisher/big note. ok
01:10:294 - Maybe add finisher here emphasize end of the segment? Not really necessary, more personal preference.
01:15:694 - Another possible fisher to signal the beginning of the next segment.
02:19:964 - Possible finisher.
02:44:489 - I lol'd. (Hard) \:D/
10/10, yet again. You've outdone yourself Firce. Great maps. Great maps from all of you.
00:50:853 - Possible finisher with cymbals in music. ok
01:15:694 - Another cymbal crash.
01:53:564 (112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144) - For some reason, for quite a while I struggled to figure out why this didn't sound quite right to my ears. I think somehow it may have gotten mapped onto the wrong beatsnap/stanza/marker so here is my fix I suggest. Try it out and see if this doesn't sound better/feel better to you. Other than that, this entire stream and the rest of the map sounds beautiful. This is definitely the highlight of the whole map for me (the stream, I mean). fixed some~
~Simply move the patterns from 01:54:014 (118,119,120,121) - and at 01:54:914 (130,131,132,133) - back 1/4th snap. That way the kats start on 01:53:939 (117) - and 01:54:839 (129) - respectively.
[box=Suggestion Long Stream]I don't know what to say other than excellent maps gentlemen. 10/10 across the whole board/set. Great work. I have confidence this can and will get ranked.
*Starred*
~Edit~
I just realized I made this mod just after a bubble pop. My apologies. Accept the mod or not I guess. Was browsing through pending maps and found this. Sorry again.