2015-07-06 22:28 captin1: uh, there's this one section in normal where the hitsounds are kinda oddly inconsistent
2015-07-06 22:28 captin1: idk
2015-07-06 22:28 jonathanlfj: where
2015-07-06 22:28 captin1: 01:10:269 -
2015-07-06 22:28 captin1: more towards the end
2015-07-06 22:28 captin1: kinda random claps missing
2015-07-06 22:29 jonathanlfj: the claps in the music here is screwed up
2015-07-06 22:29 jonathanlfj: this is hitsound copied from insane
2015-07-06 22:29 captin1: yea figured
2015-07-06 22:29 captin1: feel like even if they are, doing it more consistent would just feel better
2015-07-06 22:30 jonathanlfj: let me see
2015-07-06 22:30 jonathanlfj: only in normal?
2015-07-06 22:30 jonathanlfj: cause insane covered all the claps so adding extras would sound really weird
2015-07-06 22:31 captin1: probably only in normal yea
2015-07-06 22:31 captin1: most just the nature of the diff skipping so many beats
2015-07-06 22:31 captin1: there's also the thing with hitsound copy, where 01:50:469 - has almost no claps except for the random times you do have a note on red tick
2015-07-06 22:32 captin1: i'd just get rid of them entirely so they don't stick out
2015-07-06 22:32 jonathanlfj: 01:17:469 (1) - i changed this to 1/2 to cover for the skipped clap
2015-07-06 22:32 jonathanlfj: im thinking of covering all the claps in the music here so it sounds better
2015-07-06 22:32 captin1: cool
2015-07-06 22:34 captin1: 02:47:469 (1,2) - you sure this is a good idea? lol i'd just come in on the phrase start
2015-07-06 22:37 jonathanlfj: there is a really strong finish there
2015-07-06 22:38 captin1: mmk
2015-07-06 22:38 captin1: lol 01:48:069 (1,2,3) - in advanced is like, pixels away from not overlapping
2015-07-06 22:39 jonathanlfj: gotcha
2015-07-06 22:40 captin1: yea same with 03:10:269 (1,2,3) -
2015-07-06 22:40 jonathanlfj: 1.01 spacing does the trick lol
2015-07-06 22:40 captin1: like the first time is fine and then gg
2015-07-06 22:40 jonathanlfj: fine tune without grid snap
2015-07-06 22:40 captin1: i don't use grid snap ever anymore
2015-07-06 22:40 captin1: lol
2015-07-06 22:41 captin1: gotta get them barely curved sliders
2015-07-06 22:41 jonathanlfj: lol
2015-07-06 22:42 jonathanlfj:
http://puu.sh/iPT6C.jpg dat 1.01x spacing
2015-07-06 22:42 captin1: ayy
2015-07-06 22:44 captin1: hm, not sure if rlc's got the same clap patterns as you during 01:10:269 -
2015-07-06 22:44 captin1: since you said they're irregular
2015-07-06 22:45 jonathanlfj: he added extra claps
2015-07-06 22:45 jonathanlfj: rlc does good additive hitsounding anyways
2015-07-06 22:45 captin1: yea
2015-07-06 22:45 jonathanlfj: no one is gonna play with defaults anyways
2015-07-06 22:45 captin1: yea this whistle stuff is pretty jizz
2015-07-06 22:46 jonathanlfj: ye
2015-07-06 22:47 captin1: maybe a bit worried about 04:09:219 (1) - being called too far off from center for being so close to spinner end
2015-07-06 22:47 captin1: could catch people off guard
2015-07-06 22:48 captin1: easy thing to fix tho
2015-07-06 22:48 jonathanlfj: i can turn an angle for him
2015-07-06 22:48 jonathanlfj: he told me i can make minor changes to the map
2015-07-06 22:48 captin1: yea figured
2015-07-06 22:49 captin1: since he's all busy chinaing
2015-07-06 22:49 jonathanlfj: ye
2015-07-06 22:49 captin1: man idk if i even wanna bother with top two diffs i know they're fine
2015-07-06 22:50 captin1: already played them through a few times
2015-07-06 22:50 captin1: lmao
2015-07-06 22:50 jonathanlfj: how close to the center do you want it to be
2015-07-06 22:50 captin1: i'd say go for like, halving the distance it is atm
2015-07-06 22:54 jonathanlfj:
http://puu.sh/iPTJ2.jpg do you think this is fine
2015-07-06 22:54 jonathanlfj: im trying not to touch the pattern
2015-07-06 22:54 captin1: yea
2015-07-06 22:58 captin1: update whenever i'm gud
2015-07-06 23:00 jonathanlfj: oh ok
2015-07-06 23:00 jonathanlfj: let me run though aibat once more
2015-07-06 23:00 captin1: mmk
2015-07-06 23:00 jonathanlfj: alright i updated
2015-07-06 23:02 jonathanlfj: i changed advanced AR from 5.7 to 5.8
2015-07-06 23:02 jonathanlfj: xD
2015-07-06 23:03 captin1: lel
2015-07-06 23:03 jonathanlfj: what do you think of the spread
2015-07-06 23:04 captin1: good enough
2015-07-06 23:04 jonathanlfj: this is a prime example of how star rating is not a good measure of difficulty
2015-07-06 23:04 captin1: yep
2015-07-06 23:04 jonathanlfj: like hard to lunatic gap is relatively large compared to the star rating difference
2015-07-06 23:05 captin1: oh uh
2015-07-06 23:05 captin1: i think you can probably ditch the taiko hitsound
2015-07-06 23:05 captin1: lol
2015-07-06 23:05 jonathanlfj: oh yeah
2015-07-06 23:06 jonathanlfj: done