I really doubt that my mod will be useful, I'm not too good at modding yet ;-; (Most of this is just going to be opinions)
[Normal]
The hitsound finishes at places like 00:09:944 - really overpower the music in my opinion, especially during the start of the build up
00:31:025 - ^ again, I just think that the build up part should be quieter
[Hard]
00:19:776 (6) - Remove a repeat? Without all the hitsounds and stuff, the music's drum (whatever that sound is) stops at 00:19:978
I think the main reason why I didn't like this difficulty was that it was difficulty to really tell what the beat was going to do. In Drought, it clearly tells how it's going to go with it's spacing, and in Normal it's simple and not really too hard to read. But in Hard I guess it's just the fact that during sections like 00:18:559 (1,2,1,2,3,4,5,6,1,2) - , there's no indication on when you hit the notes because it's just all stacked on each other
But yeah, those are just my opinions, feel free to ignore them~
(I didn't do Drought cuz I thought it was fine)
I hope this helped a little ;-;
[Normal]
The hitsound finishes at places like 00:09:944 - really overpower the music in my opinion, especially during the start of the build up
00:31:025 - ^ again, I just think that the build up part should be quieter
[Hard]
00:19:776 (6) - Remove a repeat? Without all the hitsounds and stuff, the music's drum (whatever that sound is) stops at 00:19:978
I think the main reason why I didn't like this difficulty was that it was difficulty to really tell what the beat was going to do. In Drought, it clearly tells how it's going to go with it's spacing, and in Normal it's simple and not really too hard to read. But in Hard I guess it's just the fact that during sections like 00:18:559 (1,2,1,2,3,4,5,6,1,2) - , there's no indication on when you hit the notes because it's just all stacked on each other
But yeah, those are just my opinions, feel free to ignore them~
(I didn't do Drought cuz I thought it was fine)
I hope this helped a little ;-;