For reference: my mod uses 1,2,3,4,5,6,7. Might be confusing, but I do not like counting from 0 - even if the timestamps do.
00:08:029 (8029|2) - would move this to 3 for consistency with 00:06:029 (6029|2)
00:08:779 - missing note. Add one to 2 for consistency with 00:06:779 (6779|1)
00:09:904 (9904|2) - this doesnt warrant a jack. Move this to 2. Also it stands out way too much. Let's not strike too much at the beginning already.
00:33:279 (33279|0,33404|1,33654|2,33779|1,33904|0) - I hope you are trying to follow the vocals here, because these doesn't. It should rather be like this:
http://puu.sh/gBx2I/766fb8da41.jpg00:34:029 (34029|2,34154|0,34279|2,34404|1,34654|0,34779|2,34904|0) - same goes for this. Try that:
http://puu.sh/gBx5S/e1d68d9228.jpg00:40:435 (40435|0,40497|5,40497|2) - you are overcomplicating things here. I highly doubt this is snapped like you snapped it. This should be snapped with 1/8 (starting at 00:40:466)
00:41:029 (41029|4,41029|0,41029|2) - same for this. Put 1/8 and move it upwards. It's not as awkwardly mapped as you want it to be.
00:43:966 (43966|2) - this is also 1/8.
00:44:904 (44904|3,44966|4) - same.
00:48:466 (48466|2) - ^ I won't point this out anymore.
00:49:029 - this section is totally retarded. Whats with this fricken noise that throws me totally off. Honestly, even if it exists and stuff, I would not place notes on them (00:49:372 (49372|0) - ). They far most annoying sound you can place notes on (as they are totally arhythmic - and you keysounding this noise is not helping it at all)
01:19:029 - why are there inconsistent? There is no apparent reason for that. Please make them consistently going from 0,5 to 1,5 - else it's messy and needlessly different. I can not figure any apparent reason why you would change the way it speeds up, as the noise stays exactly the same, as does the intensity. The speedup self is warranted, but not it's inconistent way to change within this pattern.
01:41:529 (101529|4) - for the sake of playability, I would keep this hold out of this stutter pattern. Replace with a simple note would do the trick sufficiently.
01:53:279 (113279|1,113404|1,113529|1) - honestly, I would like to see jackhammers avoided if not neccessarily needed. They should stay outstanding or at least frequently happening and be expectable. This one stands out, as it is neither involved with the duplets at the beginning (which were consequently appearing across that section) neither are they involved into that stutter pattern. I would rater go with a simple 1,2,1 pattern.
02:07:029 - Actually, this is not correctly snapped here,either. Try this:
http://puu.sh/gBzP0/10a4ff0c7c.jpg02:10:029 (130029|1,130154|2,130279|3,130404|4,130529|5,130654|6,130779|4,130904|3,131029|2) - No. The holds are too long and 02:10:529 (130529|5,130654|6) - plays terrible. Like seriously terrible. This is a frequently trash pattern you find in o2jam, as the holds are totally not fitting the actual synthesizer organ you want to follow here. They end correctly. The stuttering isnt helping their playability at all - and doesn't make them more correct.
02:59:904 (179904|5) - you ran out of space. The previous pattern's holds are also not following the music properly. It's a design flaw that should be fixed by readjusting the slider lengths.
03:22:029 (202029|6,202154|5,202279|4,202404|3,202404|6,202529|5,202654|4) - you really shouldn't go with this kind of stair release and stair hit stuff if it is not warranted by the music. Moreover, the holds are too long and are plain wrong. Especially 03:22:404 (202404|3) plays iffy, since it reaches into the follow-up pattern starting on 1
04:02:029 (242029|1) - this is too long. should end on white downbeat before.
04:22:029 (262029|4,262029|2) - I would move this to 1 and 7, especially to mark the new pattern more.
04:23:404 (263404|4,263529|3,263654|2,263779|4,263904|2,264029|6,264029|3,264029|0) - unncessary stuttering. You are using one effect for several noises, which is killing the "recognition" of this noise and its patterns. You should not use the same idea on multiple song sections or noises or remarkable spots. It's making them redundant. As player, you need to rely on the fact that this stutters, for example, only show up on the buzz sounds - and not somewhere else.
04:33:904 (273904|6,274029|6) - why is there a jack? there hasn't been a jack on similiar vocal patterns before.
04:47:529 (287529|3,287779|4,288029|2,288279|6,288529|1,288779|5) - aaaaaaa what. I mean, 04:47:529 (287529|3,287779|4,288029|2,288779|5) - are working, but 04:48:529 (288529|1) - is reaching into the next pattern again. 04:49:029 (289029|0) - is ending waaay too late. 04:48:279 (288279|6) - appeas totally unrelated to the pattern it started in. 04:48:279 (288279|6,289029|0) - should conclude with the start of 04:49:529 (289529|1) - (new pattern)
04:50:529 (290529|4,290779|3,291029|1) - if you compare this "pattern end" with the previous mentioned notes, this is way better.
04:53:029 (293029|4,293154|3,293279|2,293404|1) - I would rather go with short holds, they do the trick better and are not wrongly mapped and snapped. Especially the release point of 04:53:404 (293404|1) - feels wrong and plays iffy due to 04:53:529 (293529|0) - being waaay longer
05:01:029 (301029|6,301154|5,301279|4,301404|3) - ^
05:35:154 - there is no reason in the music to make this stutter (like the buzz sound in previous parts). And due to it being not consistently being 1/4 or whatever, but being basically triplets, this is very awful to read. Remove the speedchanges entirely.
All in all, this maps lacks heavily in consistency. As it is mapped good itself in its specific patterns, it is not really paying much attention to the entire map. I know this is a collab, but still a map must be one unit in itself. Many stuff is inconsistently made, same ideas have been reused across multiple remarkable spots - and also odd, antique and plain wrong techniques have been used to make this map "more tricky" or "exciting", whereas the way it is made it turns out to be sorta random. I know it is difficult to pay attention to "what has been done before" when mapping sections, but this map makes me feel like you entirely forgot about what you did in the previous sections or planned for the future sections when mapping specific patterns. It lacks of planning ahead and creating consistency from behind. As I not doubt the technical way it is made by itself, I doubt the coherence of this map in itself. It is too squishy, too arbitrary, too "mapping blindfolded". Do not force maps to be interesting. Invent unique patterns of specific remarkable spots, use these patterns, make people expect them. Do not make the maps be like you have to learn them by heart by the simple learning of pattern followances. The map or the song should be able to tell you and make you recall of "what comes now" - and this is missing here.
This map is not ready yet, by far. I left out a lot of things.
And please revise your snapping - especially in the first half.
Sorry if this sounds more harsh than I want.