Zare wrote:
How so? It would make it a LOT easier to actually understand what you're doing in regards to the map and would especially help with (spaced) streams to see what exactly you're doing wrong
This of course only applies to when replays are used as a matter of troubleshooting when you have problems doing certain patterns or parts in a map.
I second this. It would help see if you are over/under-aiming, I would be on deadbeat's side if the suggestion was to toggle hardrock off or flashlight etc as those are useless, but if you can disable hidden in replay you would see exactly where you are aiming and fix it and improve quicker.