I've never really done this whole forum thing but hey, trying is good.
Anyway, I recently had a conversation with few players (mostly mod players) and we all wanted to see something. Usually during a tournament of some sort there is a restriction to using mods especially because of the score advantage they get and basically forcing mod players to play nomod, where they cannot show their full skill.
So we thought about it and wanted to see something (maybe a new mod or something) that forces the score multiplier to be forced to 1.00x despite any mod being used. This way hidden/hardrock players can use hidden/hardrock without having the score advantage allowing the players to show the actual skill they have.
I personally would love to see this come true mostly because me, myself, is a hidden player. I can play double time better with hidden, and also play general map better with it.
I would love to see this featured in Osu! sometime in the near future.
Thanks for reading!
Anyway, I recently had a conversation with few players (mostly mod players) and we all wanted to see something. Usually during a tournament of some sort there is a restriction to using mods especially because of the score advantage they get and basically forcing mod players to play nomod, where they cannot show their full skill.
So we thought about it and wanted to see something (maybe a new mod or something) that forces the score multiplier to be forced to 1.00x despite any mod being used. This way hidden/hardrock players can use hidden/hardrock without having the score advantage allowing the players to show the actual skill they have.
I personally would love to see this come true mostly because me, myself, is a hidden player. I can play double time better with hidden, and also play general map better with it.
I would love to see this featured in Osu! sometime in the near future.
Thanks for reading!