Bauxe wrote:
kengrol wrote:
my bad, i meant binding a mouse key (eg left mouse to m) and then using it along with i and j that i use for tapping
I know what you mean. K1 = key 1, K2 = key 2, M1 = mouse 1, M2 = mouse 2. Even if you bind m to mouse 1, you are still 'pressing' the mouse button. It's not going to turn out well, nor is it a practical way to play the game.
I learned AHK scripting not so long ago.. I can make default bindings into 3, so that means
Z is itself
X is itself
C is Z
So. Pressing C will change input to Z
idk if it breaks any rules but it can help in somepoint
if you would like to get the file i can give it to you, it has a few bugs so eh :S