Feature Nr.1: Ability to use RX with SD/PF and AT with SD/PF.
So, 3 different versions of RX and AT
Feature Nr.2: Ability to choose wether to have only the Hitcircles disappear when using HD, only the Approachcircle disappear when using HD or Both when using HD.
So, 3 different versions of HD
Feature Nr.3: Ability to choose wether only the Hitcircles should be small when using HR, only the AR increases with HR or Both when using HR.
So, 3 different versions of HR
Feature Nr.4: Ability to cause beatmaps to "fail" before the last hitcircle so that you don't accidentally get a really shitty rank on a really difficult beatmap when you accidentally lose yourself in a really good song.
So, a fail-safe for us casuals when we just want to play a beatmap because it has a good song and not get a rank on it.
Feature Nr.5: Inverted FL.
So, a second version of FL.
Feature Nr.6: Ability to customize the width and the borders of sliders, so that you could for example: Have invisible sliders.
Could and should any of this be implemented?
I'd really like it if they were implemented in the game.
So, 3 different versions of RX and AT
Feature Nr.2: Ability to choose wether to have only the Hitcircles disappear when using HD, only the Approachcircle disappear when using HD or Both when using HD.
So, 3 different versions of HD
Feature Nr.3: Ability to choose wether only the Hitcircles should be small when using HR, only the AR increases with HR or Both when using HR.
So, 3 different versions of HR
Feature Nr.4: Ability to cause beatmaps to "fail" before the last hitcircle so that you don't accidentally get a really shitty rank on a really difficult beatmap when you accidentally lose yourself in a really good song.
So, a fail-safe for us casuals when we just want to play a beatmap because it has a good song and not get a rank on it.
Feature Nr.5: Inverted FL.
So, a second version of FL.
Feature Nr.6: Ability to customize the width and the borders of sliders, so that you could for example: Have invisible sliders.
Could and should any of this be implemented?
I'd really like it if they were implemented in the game.