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Starry-
Hiya bbm!
Wow this map actually looks pretty polished already, it flows nicely and fits extremely well with the main parts of the music. Good job!
From m4m~

[General]

Timing:
Audio:
  1. Eh, probably best to use this for your normal-hitfinish.wav instead (got rid of some unnecessary delay)
BG:
Metadata:
Preview Point:
  1. Look as if it's slightly unsnapped. Best to fix it.
AiMod:

[]

No need for the extra kiai section in MX, best to make it consistent with rest of the diffs (I understand your effect, but there's no reason to have it different to rest of the difficulties).

Also perhaps better to make NM ODHP7.5


 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[NM]

00:10:334 (10334|1,10505|0) - Probably best to move right by 1, it plays a bit better.

00:15:477 (15477|0,15820|1) - CTRL+G is a lot better here for balance.

00:17:877 (17877|0,18562|3) - Feels a lot more natural if this was CTRL+H, but it's optional.

00:21:305 (21305|1,21820|0) - Again probably best if CTRL+G. A chord on a snare like 0-3 instead of 1-3 will feel a lot better to play in these parts.
00:22:677 (22677|2) - Same applies here - move to 3
00:22:848 (22848|3) - Move to 2
00:23:362 (23362|2) - Move to 3.

00:40:677 (40677|3,40848|1) - CTRL+G. Hitting [01][23] is a lot more natural to hit than [03][12] on a diff like this, especially if [03] is the next chord too.

00:47:362 (47362|2) - Move to 1, easier to hit. (balance)

00:48:220 (48220|0,48391|1,48562|2,48734|3,48905|0,49077|3) - More emphasis can be put on these noises I think (in terms of patterning). It's directly before a big part of the song, so it's important you nail these patterns nice.
I'm thinking more like this? (Or any sort of pattern which can switch up the hands more, probably not the best idea to use 0123 patterning.

Now the next patterns I'm not too quite fond of. They limit the amount of keys used (trying to follow pitch relevancy) but I think it can be executed a bit better. Something like this catches pitch well:
(00:49:420 (49420|3) - starting at)

00:56:105 (56105|1) - Move to 2 (anchors like 010 don't really work too well here for the sake of the melody)

00:58:162 (58162|0) - Move to 1, no need for such a big jump.

01:43:934 (103934|1,104277|2) - Less awkward if CTRL+H

[HD]

00:05:534 (5534|1,6220|2) - I don't recommend catching these LNs since you don't do it 00:04:162 (4162|3,4848|2) - here with the same noise.
Same with other LNs similar to this.

00:13:762 (13762|3) - Again another weird LN to catch, I know why you'd use it (the kinda string noise in the background) but most players wont hear it.

00:17:705 (17705|1) - Move to 0 for balance.

00:26:277 (26277|2,26448|2) - Move to 3
00:26:791 (26791|3) - Move to 2
00:26:962 (26962|2) - Move to 3
00:27:134 (27134|3) - Move to 2, makes it more pitch relevant and balanced.

00:42:220 (42220|0) - Move to 1 for balance.

01:28:162 (88162|3) - Move to 1
01:28:334 (88334|3) - Move to 2, no need to anchor this part.

01:29:362 (89362|0,89448|1,89534|0) - Same here.

[MX]

00:30:648 - Feels like you should add here at 2
Actually looking at it these streams seem kinda inconsistent. I know what sound you're mapping but sometimes there's a few notes that are mapped without that sound.
Hard to explain really, it's best to check over it yourself.

00:55:762 (55762|0,55762|1) - Should probably be [13] instead.

01:02:791 (62791|1,62877|0,62962|1) - Not quite sure about this, feels really awkward to play imo. Best to rearrange into something even more fitting or don't bother mapping that sound entirely.

01:31:591 (91591|2,91648|1,91705|0,91762|3) - Kinda hard to tell that this is 1/6 since it blends in with the 1/4 stream.
01:31:591 (91591|2,91648|1,91705|0) - Move right by 1
01:31:762 (91762|3) - Move to 0
01:31:848 (91848|2) - Move to 1
01:31:934 (91934|1) - Move to 2.
Something like this would work a bit better since it separates the 1/4 from 1/6.

No other real issues~ Goodluck!
Topic Starter
Rido

Starry- wrote:

Hiya bbm!
Wow this map actually looks pretty polished already, it flows nicely and fits extremely well with the main parts of the music. Good job! thanks!
From m4m~

[General]

Timing:
Audio:
  1. Eh, probably best to use this for your normal-hitfinish.wav instead (got rid of some unnecessary delay) changed later
BG:
Metadata:
Preview Point:
  1. Look as if it's slightly unsnapped. Best to fix it. fixed
AiMod:

[]

No need for the extra kiai section in MX, best to make it consistent with rest of the diffs (I understand your effect, but there's no reason to have it different to rest of the difficulties).

Also perhaps better to make NM ODHP7.5


 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[NM]

00:10:334 (10334|1,10505|0) - Probably best to move right by 1, it plays a bit better.

00:15:477 (15477|0,15820|1) - CTRL+G is a lot better here for balance.

00:17:877 (17877|0,18562|3) - Feels a lot more natural if this was CTRL+H, but it's optional.

00:21:305 (21305|1,21820|0) - Again probably best if CTRL+G. A chord on a snare like 0-3 instead of 1-3 will feel a lot better to play in these parts.
00:22:677 (22677|2) - Same applies here - move to 3
00:22:848 (22848|3) - Move to 2
00:23:362 (23362|2) - Move to 3.

00:40:677 (40677|3,40848|1) - CTRL+G. Hitting [01][23] is a lot more natural to hit than [03][12] on a diff like this, especially if [03] is the next chord too.

00:47:362 (47362|2) - Move to 1, easier to hit. (balance)

00:48:220 (48220|0,48391|1,48562|2,48734|3,48905|0,49077|3) - More emphasis can be put on these noises I think (in terms of patterning). It's directly before a big part of the song, so it's important you nail these patterns nice.
I'm thinking more like this? (Or any sort of pattern which can switch up the hands more, probably not the best idea to use 0123 patterning.

Now the next patterns I'm not too quite fond of. They limit the amount of keys used (trying to follow pitch relevancy) but I think it can be executed a bit better. Something like this catches pitch well:
(00:49:420 (49420|3) - starting at)

00:56:105 (56105|1) - Move to 2 (anchors like 010 don't really work too well here for the sake of the melody)

00:58:162 (58162|0) - Move to 1, no need for such a big jump.

01:43:934 (103934|1,104277|2) - Less awkward if CTRL+H

applied all

[HD]

00:05:534 (5534|1,6220|2) - I don't recommend catching these LNs since you don't do it 00:04:162 (4162|3,4848|2) - here with the same noise.
Same with other LNs similar to this. keep

00:13:762 (13762|3) - Again another weird LN to catch, I know why you'd use it (the kinda string noise in the background) but most players wont hear it.

00:17:705 (17705|1) - Move to 0 for balance.

00:26:277 (26277|2,26448|2) - Move to 3
00:26:791 (26791|3) - Move to 2
00:26:962 (26962|2) - Move to 3
00:27:134 (27134|3) - Move to 2, makes it more pitch relevant and balanced.

00:42:220 (42220|0) - Move to 1 for balance.

01:28:162 (88162|3) - Move to 1
01:28:334 (88334|3) - Move to 2, no need to anchor this part.

01:29:362 (89362|0,89448|1,89534|0) - Same here.

applied all

[MX]

00:30:648 - Feels like you should add here at 2
Actually looking at it these streams seem kinda inconsistent. I know what sound you're mapping but sometimes there's a few notes that are mapped without that sound.
Hard to explain really, it's best to check over it yourself. no sound .-.

00:55:762 (55762|0,55762|1) - Should probably be [13] instead.

01:02:791 (62791|1,62877|0,62962|1) - Not quite sure about this, feels really awkward to play imo. Best to rearrange into something even more fitting or don't bother mapping that sound entirely. keep

01:31:591 (91591|2,91648|1,91705|0,91762|3) - Kinda hard to tell that this is 1/6 since it blends in with the 1/4 stream.
01:31:591 (91591|2,91648|1,91705|0) - Move right by 1
01:31:762 (91762|3) - Move to 0
01:31:848 (91848|2) - Move to 1
01:31:934 (91934|1) - Move to 2.
Something like this would work a bit better since it separates the 1/4 from 1/6.

applied all

No other real issues~ Goodluck! no reply means ok. what an amazing mod ;w; thank you soooooooooooooooooooooooooooooooooooooooooooooooooooo much :'3
Shinzo-
IRC with bakabakemono
20:43 Shinzo-: ie bisa irc kgk ?
20:43 bakabakemono: bentar sob
20:44 Shinzo-: okeh
20:45 *bakabakemono is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
20:45 bakabakemono: yok
20:45 Shinzo-: okeh MX ny mau lagi ?
20:45 Shinzo-: oke deh
20:45 bakabakemono: eh MX udah ya
20:45 bakabakemono: :v
20:45 *bakabakemono is editing [http://osu.ppy.sh/b/445446 ETIA. - Nihonshiki Koukaku-OukaRanman- [HD]]
20:47 Shinzo-: gpp ulang
20:47 bakabakemono: zzz ok
20:47 *bakabakemono is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
20:47 Shinzo-: hehe
20:49 Shinzo-: 00:51:477 - padahal LN bagian ini bisa dibikin membingungkan kyk 17va yah tpi gpp xD
20:50 bakabakemono: udah di bagian berikutnya
20:50 bakabakemono: 00:56:962 -
20:50 Shinzo-: oh iya kyk gitu setidakny (y)
20:51 Shinzo-: 01:02:620 (62620|3) - ubah ke note Circle... dan kalau perlu tambah note lagi di 3
20:52 Shinzo-: 01:08:277 (68277|2) - kyk ini.. kan cmn circle
20:52 bakabakemono: ok
20:52 bakabakemono: ada saran LN design gak?
20:52 bakabakemono: biar kayak 17VA :v
20:53 Shinzo-: 01:00:562 (60562|1) - ini delete ... gk ada bass ? sedangkan ini 01:03:991 (63991|0) - dua note karna ngikutin bass
20:53 Shinzo-: 01:04:162 (64162|3) - ini juga
20:53 Shinzo-: boleh :v
20:54 bakabakemono: double notes ngikutin bass, sama perkusi
20:54 bakabakemono: coba dengerin lagi
20:54 bakabakemono: ada perkusi "tuk"
20:54 bakabakemono: pekusi -> 01:02:791 (62791|1,62877|0,62962|1) -
20:54 bakabakemono: sama kayak itu suaranya
20:55 Shinzo-: ohhh hmmm okeh okeh
20:55 Shinzo-: yah kalo mau kyk 17va itu yahh dy bisa mendengar suara yg tidak bisa didengar manusia biasa... ..
20:55 Shinzo-: kalo mau aku bisanya yg manusia normal ._.
20:55 bakabakemono: 01:00:562 - 01:01:591 - 01:01:934 -
20:55 bakabakemono: lol berarti 17va alien :v
20:55 bakabakemono: aku juga manusia normal wkwk
20:55 Shinzo-: wkwkwk aku heran aja dy ngikutin nada yg mana *_*
20:56 Shinzo-: suggestion : 01:01:591 (61591|1,61591|2,61762|3,61762|0) - ctrl+J ?
20:56 bakabakemono: nah, di kolom 1 sama 4, itu khusus bass drum
20:56 bakabakemono: jadi tiap notes di kolom 1 -4 ada bass drum
20:57 Shinzo-: okehhh~
20:57 Shinzo-: 01:33:305 - ini knp gk di add note ? hehe aku ngerti sih tapi terserah :v selama QAT fine fine ajah
20:57 bakabakemono: imo suaranya terlalu pelan .-.
20:58 Shinzo-: yah oke deh -.-
20:58 *Shinzo- is editing [http://osu.ppy.sh/b/445446 ETIA. - Nihonshiki Koukaku-OukaRanman- [HD]]
20:59 bakabakemono: wkwk maap .-.
20:59 *bakabakemono is editing [http://osu.ppy.sh/b/445446 ETIA. - Nihonshiki Koukaku-OukaRanman- [HD]]
21:00 Shinzo-: 00:47:362 - 00:48:048 - patternny gk enak... *buat HD*
21:00 bakabakemono: hmm
21:01 bakabakemono: bentar
21:01 bakabakemono: rearrange
21:01 Shinzo-: suggestion : 00:47:534 (47534|2,47620|1) - 1 kolom ke kanan 00:47:877 (47877|2,47962|1) - 1 kolom ke kanan 00:47:791 (47791|0) - pindah ke 2 dan 00:47:705 (47705|3) - pindah ke 1
21:02 Shinzo-: 00:48:048 (48048|2,48048|3) - 2 kolom ke kiri
21:03 bakabakemono: wih mantab =w=)b
21:03 bakabakemono: rearranged~
21:03 Shinzo-: 00:48:220 (48220|0,48391|3,48562|2,48734|1,48905|2) - lol :v kykny gk deh buat hd ._. tpi terserah kalo itu style kamu ^^
21:03 bakabakemono: keep ^^
21:03 Shinzo-: 01:05:877 (65877|0,66048|0,66220|0) - oops x_x
21:04 bakabakemono: kayanya ente belum update map ini :|
21:04 Shinzo-: -_-
21:04 bakabakemono: sebelumnya modded by starry
21:05 Shinzo-: okeh anda benar aku baru update yg mx x_x
21:05 Shinzo-: sorry
21:05 Shinzo-: oh udah xD
21:06 Shinzo-: 01:30:562 - aku ragu org HD bisa :v
21:06 Shinzo-: eh brarti udah di check BN ? -___________-
21:06 Shinzo-: 01:33:305 - kenapa di HD ada T_T
21:07 bakabakemono: BN belum check
21:07 bakabakemono: starry m4m sama saya
21:07 bakabakemono: org HD pasti bisa kok =w=
21:07 Shinzo-: 01:34:505 (94505|1) - bisa dipindah ke 1 yah nadany gk sama jadi gk cocok buat jack
21:07 Shinzo-: ohhh oke oke
21:07 bakabakemono: soalnya di MX saya kasih SV
21:07 bakabakemono: biar menantang
21:07 Shinzo-: oh begitu :3
21:07 Shinzo-: yudh
21:07 bakabakemono: moved ke 1
21:08 bakabakemono: ok next :P
21:09 Shinzo-: 01:45:648 - wah bagus nih ..............................01:46:334 - 01:49:762 - VICTORICA's STYLE ^0^ ^0^
21:09 Shinzo-: i hate it -_-
21:09 Shinzo-: tpi terserah :p
21:09 bakabakemono: waduh saya gak curi style orang wkwk
21:10 bakabakemono: tadi bilang bagus terus bilang "I hate it" :V
21:10 bakabakemono: lol :v
21:11 Shinzo-: maxudny kayaknya bagus itu tai kemudian bagian victorica itu aku gk suka
21:11 Shinzo-: suka sih... tapi terlalu bisassa T^T
21:11 Shinzo-: 2 1 2 1 2 1 2 1 2 1 2 1
21:11 Shinzo-: tambah LN ^_^
21:11 Shinzo-: kelar deh mapny
21:12 bakabakemono: ohh ok xD
21:12 Shinzo-: 00:22:848 (22848|2) - pake short LN ? 00:22:848 (22848|2) - taruh di sini juga kalo gitu berhubung kmu ikutin piano-ny
21:13 bakabakemono: wat
21:13 bakabakemono: same link
21:13 bakabakemono: xD
21:13 Shinzo-: kalo gk mau 00:22:848 (22848|2) - panjangin sampe 00:23:362 -
21:13 Shinzo-: apanya ?
21:13 bakabakemono: short LN itu ngambil suara snare 1/8 beat itu loh
21:13 bakabakemono: yg ada di MX
21:13 Shinzo-: hhh~ ywdh T_T
21:14 bakabakemono: maaf ;_;
21:15 Shinzo-: 01:46:334 - kurang tempe kalo part ini bisa untuk NM tapi terserha :v
21:16 Shinzo-: *tahu
21:16 Shinzo-: yahh NM udah bagus (y)
Verniy_Chan

Hi Baka-san no baka >.<)/ sorry late..
Mod from ☆ Moe Hunter Mania Queue ☆

General : ( )
Mapset : ( )
Metadata : ( ) tambah lgi tag mungkin? :3
Timing : ( ) 01:56:620 yakin, berhenti disini~
Audio : ( )
Background : ( ) bicara soal BG, gimana klu yg hitam dipinggirnya dicrop aja soal gak enak sy ngelihatnya lol.. (just kidding~ abaikan aja)

4K = |1|2|3|4|


Usagi's EZ
00:04:162 (4162|3) pindah ke 3, balance hand?
00:16:848 (16848|0) suara apa ya disini, hmm... kecuali yg ini 00:19:591 (19591|3) baru kedengaran ada suaranya
00:22:334 (22334|0) ini jg :v
00:44:277 (44277|3,44962|3) pindah ke 3, balance hand?
sorry klu cuma segitu, soalnya sdh greget diff ini
NM
00:11:191 tmbah note disini, cek 00:08:448
01:45:477 (105477|1) alangkah baiknya ini pindah ke 1 dan 01:45:648 (105648|0) ke 4, biar ikuti ekstetika patter sperti 01:43:934 (103934|2,104105|3,104277|1,104277|0)
wah ini jg, sdh bgus~ cuma segitu sebisaku :v
HD
00:19:762 (19762|0) pindah ke 2? atau 00:19:591 (19591|0) yg pindah ke 2 biar balance
00:51:820 tmbah note disini, cek 00:57:305
00:56:962 (56962|0) hapus no sound, krena sdh dipake utk LN :v cek 00:51:477
01:07:934 (67934|0) ini jg..
01:16:505 (76505|1) pindah ke 4, krena beda suaranya dr 01:16:334 (76334|1)
01:42:905 coba sperti ini, krena lebih varokah patternya http://osu.ppy.sh/ss/2913702
01:44:362 - 01:44:877 hilang kemana patternya disini, hmm dibegal ? :v
Nice~
MX
00:19:762 hapus salah satu? krena cuma 1 suara sy dnger om..
00:58:162 ^
>.<)b
Nice Map~
Good Luck -nya~ (づ。◕‿‿◕。)づ
Topic Starter
Rido

Verniy_Chan wrote:


Hi Baka-san no baka >.<)/ sorry late..
Mod from ☆ Moe Hunter Mania Queue ☆

General : ( )
Mapset : ( )
Metadata : ( ) tambah lgi tag mungkin? :3
Timing : ( ) 01:56:620 yakin, berhenti disini~
Audio : ( )
Background : ( ) bicara soal BG, gimana klu yg hitam dipinggirnya dicrop aja soal gak enak sy ngelihatnya lol.. (just kidding~ abaikan aja)

4K = |1|2|3|4|


Usagi's EZ
00:04:162 (4162|3) pindah ke 3, balance hand?
00:16:848 (16848|0) suara apa ya disini, hmm... kecuali yg ini 00:19:591 (19591|3) baru kedengaran ada suaranya
00:22:334 (22334|0) ini jg :v
00:44:277 (44277|3,44962|3) pindah ke 3, balance hand?
sorry klu cuma segitu, soalnya sdh greget diff ini
NM
00:11:191 tmbah note disini, cek 00:08:448 nice catch. added
01:45:477 (105477|1) alangkah baiknya ini pindah ke 1 dan 01:45:648 (105648|0) ke 4, biar ikuti ekstetika patter sperti 01:43:934 (103934|2,104105|3,104277|1,104277|0) fixed
wah ini jg, sdh bgus~ cuma segitu sebisaku :v
HD
00:19:762 (19762|0) pindah ke 2? atau 00:19:591 (19591|0) yg pindah ke 2 biar balance itu suara kicknya dua kali, di HD hand balance segitu udah cukup ah ( ͡° ͜ʖ ͡°)
00:51:820 tmbah note disini, cek 00:57:305 di situ gak ada kick .-.
00:56:962 (56962|0) hapus no sound, krena sdh dipake utk LN :v cek 00:51:477 di situ ada kick .-.
01:07:934 (67934|0) ini jg.. ^
01:16:505 (76505|1) pindah ke 4, krena beda suaranya dr 01:16:334 (76334|1) sama kok
01:42:905 coba sperti ini, krena lebih varokah patternya http://osu.ppy.sh/ss/2913702 no thanks
01:44:362 - 01:44:877 hilang kemana patternya disini, hmm dibegal ? :v emg sengaja kosong, cuman ngikutin kick
Nice~
MX
00:19:762 hapus salah satu? krena cuma 1 suara sy dnger om.. aduh tante, di situ ada dua suara
00:58:162 ^ ^
>.<)b
Nice Map~
Good Luck -nya~ (づ。◕‿‿◕。)づ
Arigatou~ will check this later
Edit: checked, thanks for your mod ^^
Topic Starter
Rido
RIP my earphone -_- should get the new one ASAP
Kruzon


Hi, I'll be modding your 4K HD and MX, and as usual my modding column format is as following: 1 l 2 l 3 l 4


HD

SPOILER
*00:09:134 (9134|2,9134|1) - Move to 1 and 4 respectively
00:08:962 (8962|3) - You may move this long note to 3, preserve long notes repetition due to
same sound 00:08:277 (8277|2,8962|2) -

*00:09:305 (9305|0) - This long note better off at 2
00:09:477 (9477|2,9562|1) - shift them 1 time to the right, and
00:09:648 (9648|2) - Move to 1 for stair flow 00:09:477 (9477|3,9562|2,9648|0) -

Pick only 1 or none of them
* Optional: How about making this 00:26:962 (26962|3) - a long note instead? It ends at 00:27:134 (27134|3) -
* Optional 2: Moving 00:27:134 (27134|2) - to 4, to Allow jack before and after momentum ends, 00:26:962 (26962|3,27134|1,27134|3,27477|1,27477|3) - Also, preserve jack consistency as well 00:26:962 (26962|3,27134|3,27648|2,27820|2) -

--------------------------------------------------------------------------------------------------------------------------------------------------------------------


* 00:44:791 (44791|3,44848|2,44905|1,44962|0) - I think the sound here is ascending/getting strong, therefore
press ctrl + H for proper presentation

* clone notes with MX, not recommended 00:45:134 (45134|1,45134|2,45305|2,45305|0,45305|3,45477|1,45648|2,45648|0,45820|1,45991|3,45991|0,46077|1,46162|2) -
Here's some easy solution:
Press ctrl + H on this 00:45:305 (45305|2,45477|1,45648|2,45820|1) - and 00:45:648 (45648|1) - Move to 4

* 01:34:505 (94505|0) - Delete this, allow gap due to pause in sound

* 01:34:334 (94334|1) - Move to 1, Suggest to implement jack note, flow is even better

-


MX

SPOILER
*00:06:562 (6562|0) - Move to 3 instead, i think it's more suitable

* It'd be nice if you mirror this stair notes 00:14:277 (14277|1,14362|2,14448|3) - in between these
00:14:620 (14620|2,14791|3) - , if you listen closely there are similar sound on the area.
My suggestion:
00:14:620 (14620|2) - Move to 2,
00:14:705 (14705|2) - Add a note on the blue line, at 3,
00:14:962 (14962|3) - I think this should be a long note, not this 00:15:134 (15134|3) - , I suggest delete
00:15:134 (15134|3) - it's misplaced. After that, you may move 00:14:962 (14962|0) - to 4, then change it into long note that ends on 00:15:134 (15134|3) - No worry, 2 notes 00:15:134 (15134|0,15134|2) - already
enough to emphasize the loud impact

* 00:15:477 (15477|1,15648|2) - Press ctrl + H, preserve pattern consistency 00:15:134 (15134|2,15134|0,15305|1,15477|2,15477|0,15648|1) -

* 00:54:734 (54734|0) - Suggest to delete, it's not even that loud in the first place- Though I'm aware
your plotting 2-noters here for pattern 00:54:562 (54562|2,54562|3,54734|1,54734|0,54905|2,54905|3) -


- Mod Ends-



Good luck with your map c:
Topic Starter
Rido

Kruzon wrote:



Hi, I'll be modding your 4K HD and MX, and as usual my modding column format is as following: 1 l 2 l 3 l 4


HD

SPOILER
*00:09:134 (9134|2,9134|1) - Move to 1 and 4 respectively
00:08:962 (8962|3) - You may move this long note to 3, preserve long notes repetition due to
same sound 00:08:277 (8277|2,8962|2) - fixed

*00:09:305 (9305|0) - This long note better off at 2
00:09:477 (9477|2,9562|1) - shift them 1 time to the right, and
00:09:648 (9648|2) - Move to 1 for stair flow 00:09:477 (9477|3,9562|2,9648|0) - fixed

Pick only 1 or none of them
* Optional: How about making this 00:26:962 (26962|3) - a long note instead? It ends at 00:27:134 (27134|3) - no thanks
* Optional 2: Moving 00:27:134 (27134|2) - to 4, to Allow jack before and after momentum ends, 00:26:962 (26962|3,27134|1,27134|3,27477|1,27477|3) - Also, preserve jack consistency as well 00:26:962 (26962|3,27134|3,27648|2,27820|2) - ^

--------------------------------------------------------------------------------------------------------------------------------------------------------------------


* 00:44:791 (44791|3,44848|2,44905|1,44962|0) - I think the sound here is ascending/getting strong, therefore
press ctrl + H for proper presentation fixed

* clone notes with MX, not recommended 00:45:134 (45134|1,45134|2,45305|2,45305|0,45305|3,45477|1,45648|2,45648|0,45820|1,45991|3,45991|0,46077|1,46162|2) -
Here's some easy solution:
Press ctrl + H on this 00:45:305 (45305|2,45477|1,45648|2,45820|1) - and 00:45:648 (45648|1) - Move to 4 fixed with little mod

* 01:34:505 (94505|0) - Delete this, allow gap due to pause in sound reject

* 01:34:334 (94334|1) - Move to 1, Suggest to implement jack note, flow is even better moved

-


MX

SPOILER
*00:06:562 (6562|0) - Move to 3 instead, i think it's more suitable moved

* It'd be nice if you mirror this stair notes 00:14:277 (14277|1,14362|2,14448|3) - in between these
00:14:620 (14620|2,14791|3) - , if you listen closely there are similar sound on the area. I don't think so
My suggestion:
00:14:620 (14620|2) - Move to 2,
00:14:705 (14705|2) - Add a note on the blue line, at 3,
00:14:962 (14962|3) - I think this should be a long note, not this 00:15:134 (15134|3) - , I suggest delete
00:15:134 (15134|3) - it's misplaced. After that, you may move 00:14:962 (14962|0) - to 4, then change it into long note that ends on 00:15:134 (15134|3) - No worry, 2 notes 00:15:134 (15134|0,15134|2) - already
enough to emphasize the loud impact

* 00:15:477 (15477|1,15648|2) - Press ctrl + H, preserve pattern consistency 00:15:134 (15134|2,15134|0,15305|1,15477|2,15477|0,15648|1) - fixed

* 00:54:734 (54734|0) - Suggest to delete, it's not even that loud in the first place- Though I'm aware
your plotting 2-noters here for pattern 00:54:562 (54562|2,54562|3,54734|1,54734|0,54905|2,54905|3) - hmm ok removed


- Mod Ends-



Good luck with your map c:
thanks Kruzon c: will check this later checked, thanks for your mod :)
Zan-
marked.

mod sementara, terlanjur gua mod orzorzorzorz

| 1 | 2 | 3 | 4 |

ye
[kelinci's EZ]
00:47:362 - http://puu.sh/gQ3RE/b376b18185.jpg || yg sekarang agak aneh gimana gitu pris, coba di emphasise pake LNs
at least add a note di sini la 00:48:391 - 00:48:734 -
01:43:934 - http://puu.sh/gQ41N/0e60f879f9.jpg
01:47:020 - add di 1

[NM]
00:23:191 - add note di 2 || emphasise untuk roll yg 1/4 itu
01:55:248 (115248|1) - just remove || double cukup la tuk NM ni

[HD]
00:11:362 (11362|2) - move to 1
00:33:648 (33648|3) - move to 3
00:42:220 (42220|2,42220|1) - ke kiri 1 kolom
00:43:505 (43505|3) - move ke 00:43:591 - || yg sekarang kurang readable, tiba2 di blue line gitu
00:59:705 (59705|0) - move ke 3 || kurang enak aja sudden trill
01:02:277 - http://puu.sh/gQ4Rw/15fb827be1.jpg
01:07:934 - http://puu.sh/gQ4Tr/9a7093a894.jpg
01:16:505 (76505|1) - move ke 4

[MX]
00:36:648 (36648|2) - remove || 00:36:562 (36562|3) - move ke 3
00:37:334 - add di 2
00:37:505 - bisa add lagi di 2
00:41:620 - add note || 00:41:791 (41791|2) - remove
00:42:477 (42477|2) - remove
00:42:391 (42391|0) - move ke 4
01:01:077 (61077|1) - move ke 3
01:04:162 (64162|3) - remove
01:05:705 (65705|1) - remove
01:42:734 - http://puu.sh/gQ5X9/3ebdb61587.png
01:50:277 - http://puu.sh/gQ5Yx/4698cba9fc.jpg

call me zan-sama after you ready again
Arzenvald
http://puu.sh/gQ4US.rar

before ninzan edit his post.. :^) le update
Topic Starter
Rido
Will update tomorrow, I promise
Topic Starter
Rido

Zan - wrote:

marked.

mod sementara, terlanjur gua mod orzorzorzorz

| 1 | 2 | 3 | 4 |

ye
[NM]
00:23:191 - add note di 2 || emphasise untuk roll yg 1/4 itu
01:55:248 (115248|1) - just remove || double cukup la tuk NM ni

applied all

[HD]
00:11:362 (11362|2) - move to 1
00:33:648 (33648|3) - move to 3
00:42:220 (42220|2,42220|1) - ke kiri 1 kolom
00:43:505 (43505|3) - move ke 00:43:591 - || yg sekarang kurang readable, tiba2 di blue line gitu ngambil suara "tak" yg paling keras
00:59:705 (59705|0) - move ke 3 || kurang enak aja sudden trill
01:02:277 - http://puu.sh/gQ4Rw/15fb827be1.jpg
01:07:934 - http://puu.sh/gQ4Tr/9a7093a894.jpg
01:16:505 (76505|1) - move ke 4 same pitch with previous note

no replies means ok

[MX]
00:36:648 (36648|2) - remove || 00:36:562 (36562|3) - move ke 3
00:37:334 - add di 2
00:37:505 - bisa add lagi di 2
00:41:620 - add note || 00:41:791 (41791|2) - remove
00:42:477 (42477|2) - remove
00:42:391 (42391|0) - move ke 4
01:01:077 (61077|1) - move ke 3
01:04:162 (64162|3) - remove nggak
01:05:705 (65705|1) - remove
01:42:734 - http://puu.sh/gQ5X9/3ebdb61587.png
01:50:277 - http://puu.sh/gQ5Yx/4698cba9fc.jpg nggak

no replies means ok

call me zan-sama after you ready again
ok
Topic Starter
Rido

Updated
Arzenvald
aaaaa bentar gw update mod zan dulu
kagiii
nih mods nya =w= req from osu! chat
*simple mods >o<

Column :
4K : 1|2|3|4


Mods
[MX]
00:07:591 (7591|3) - move to 3?
00:25:291 (25291|0,25334|1,25377|2,25420|3) - move 1 column ke bawah pake Snap : 1/8
00:25:420 - add note di 3
00:25:762 (25762|1) - gak di jadiin LN aja? sampe 00:26:105
00:42:820 - add note?
00:46:505 (46505|2,46505|0) - move 1 column ke kanan? soal nya sama sound sama kyak 00:46:334
00:55:420 (55420|3) - move to 3?
00:55:591 (55591|3) - move to 2?
00:58:505 - add note di 1? sama kyak di 01:03:991
01:09:477 - maybe this one? ^

[HD]
00:08:277 (8277|2) - delete? sama kayak ini soal nya 00:13:591
00:17:020 - add note at 2?
00:25:291 (25291|0,25334|1,25377|2,25420|3) - move 1 column ke bawah pake Snap : 1/8 xD
00:43:420 - add note ada suara tu *_*
00:51:477 - sama 00:51:648 - add note ngikut yg ini 00:56:962
01:14:105 - add note di 1?
01:19:591 - ^
01:44:277 (104277|1,104277|0,104277|3) - delete?
01:53:705 (113705|1) - move to 1
01:53:877 (113877|0) - hapus

[NM]
00:46:162 - add note di 2?
00:51:648 - sama 00:51:991 add note
00:57:134 - 00:57:477 - ^
01:08:105 - 01:08:448 - ^


good luck Baka xD , Bakemono = monster =w=
Topic Starter
Rido

ExKagii- wrote:

nih mods nya =w= req from osu! chat
*simple mods >o<

Column :
4K : 1|2|3|4


Mods
[MX]
00:07:591 (7591|3) - move to 3? moved
00:25:291 (25291|0,25334|1,25377|2,25420|3) - move 1 column ke bawah pake Snap : 1/8 di situ udah bener tempatnya
00:25:420 - add note di 3 no
00:25:762 (25762|1) - gak di jadiin LN aja? sampe 00:26:105 changed
00:42:820 - add note? no sound
00:46:505 (46505|2,46505|0) - move 1 column ke kanan? soal nya sama sound sama kyak 00:46:334 buat hand balance =w=
00:55:420 (55420|3) - move to 3? pitchnya sama kayak sebelumnya
00:55:591 (55591|3) - move to 2? no
00:58:505 - add note di 1? di situ gak ada bass drum sama kyak di 01:03:991 di sini ada, makanya aku kasih double notes =w=
01:09:477 - maybe this one? ^ ^

[HD]
00:08:277 (8277|2) - delete? sama kayak ini soal nya 00:13:591 nice catch ^^ nggak delete, tapi ditambah LN di sini biar sama 00:13:762 - xD
00:17:020 - add note at 2? no sound .-.
00:25:291 (25291|0,25334|1,25377|2,25420|3) - move 1 column ke bawah pake Snap : 1/8 xD lol xD
00:43:420 - add note ada suara tu *_* added and rearranged =w=)b
00:51:477 - sama 00:51:648 - di sini gak ada bass drum add note ngikut yg ini 00:56:962 di sini ada
01:14:105 - add note di 1? added
01:19:591 - ^ ^
01:44:277 (104277|1,104277|0,104277|3) - delete? lah? ada suara itu =_=
01:53:705 (113705|1) - move to 1 moved
01:53:877 (113877|0) - hapus buat cymbal

[NM]
00:46:162 - add note di 2? nggak
00:51:648 - sama 00:51:991 add note emg dibuat simple, soalnya ini kan NM
00:57:134 - 00:57:477 - ^ ^
01:08:105 - 01:08:448 - ^ ^


good luck Baka xD , Bakemono = monster =w=
makasih owo)b
kagiii

bakabakemono wrote:

ExKagii- wrote:

nih mods nya =w= req from osu! chat
*simple mods >o<

Column :
4K : 1|2|3|4


Mods
[MX]
00:07:591 (7591|3) - move to 3? moved
00:25:291 (25291|0,25334|1,25377|2,25420|3) - move 1 column ke bawah pake Snap : 1/8 di situ udah bener tempatnya
00:25:420 - add note di 3 no
00:25:762 (25762|1) - gak di jadiin LN aja? sampe 00:26:105 changed
00:42:820 - add note? no sound
00:46:505 (46505|2,46505|0) - move 1 column ke kanan? soal nya sama sound sama kyak 00:46:334 buat hand balance =w=
00:55:420 (55420|3) - move to 3? pitchnya sama kayak sebelumnya
00:55:591 (55591|3) - move to 2? no
00:58:505 - add note di 1? di situ gak ada bass drum sama kyak di 01:03:991 di sini ada, makanya aku kasih double notes =w=
01:09:477 - maybe this one? ^ ^

[HD]
00:08:277 (8277|2) - delete? sama kayak ini soal nya 00:13:591 nice catch ^^ nggak delete, tapi ditambah LN di sini biar sama 00:13:762 - xD
00:17:020 - add note at 2? no sound .-.
00:25:291 (25291|0,25334|1,25377|2,25420|3) - move 1 column ke bawah pake Snap : 1/8 xD lol xD
00:43:420 - add note ada suara tu *_* added and rearranged =w=)b
00:51:477 - sama 00:51:648 - di sini gak ada bass drum add note ngikut yg ini 00:56:962 di sini ada
01:14:105 - add note di 1? added
01:19:591 - ^ ^
01:44:277 (104277|1,104277|0,104277|3) - delete? lah? ada suara itu =_=
01:53:705 (113705|1) - move to 1 moved
01:53:877 (113877|0) - hapus buat cymbal

[NM]
00:46:162 - add note di 2? nggak
00:51:648 - sama 00:51:991 add note emg dibuat simple, soalnya ini kan NM
00:57:134 - 00:57:477 - ^ ^
01:08:105 - 01:08:448 - ^ ^


good luck Baka xD , Bakemono = monster =w=
makasih owo)b
wkkwk banyak di reject xD kwkw yg fenting mods ea =w=
Zan-
idk this when.
but you are on my list.
Topic Starter
Rido
ayy lmao
Kyousuke-

Mod Request

hi baka owo/ here's the mod~


| 1 | 2 | 3 | 4 |

MX

focusing on pitch and pattern~
00:05:191 (5191|3) - move to 3, 00:05:362 (5362|2) - move to 4. for pitch~
00:06:905 - 00:08:448 - suggestion for pitch, http://puu.sh/gU5V7/1cb173f5af.jpg 00:07:420 - this sound is the higher pitch, so must placed at the 4th column. 00:08:105 - and this pitch is the lowest, so must placed at the 1st column. also match with this pitch 00:08:448 -
00:14:448 (14448|3) - move to 2, 00:14:362 (14362|2) - move to 1. this 00:14:277 - and 00:14:448 - same sound
00:19:248 - 00:19:934 - suggestion~ for pitch http://puu.sh/gU6Cj/bb20190ed0.jpg
00:26:105 - 00:27:134 - hmm reconsider for the right pitch~ http://puu.sh/gU6XN/827a436cfc.jpg
00:32:362 (32362|1,32448|2) - ctrl + h, for pitch~
00:55:591 (55591|3) - move to 3, 00:55:934 - same with this
00:55:934 - add note at 3
01:14:962 (74962|1,75305|2) - ctrl + h for pitch~
01:22:848 (82848|3,83020|0) - ctrl + h for pitch~ same like this 01:24:220 - 01:24:391 -
01:25:934 (85934|0,86277|3) - ctrl + h for better pattern and pitch owo
01:27:134 (87134|0,87220|0,87305|1) - switch col for pitch~
01:35:877 (95877|2) - move to 4 for pitch and pattern

01:34:677 (94677|2,94848|1,94934|1) - ctrl + h
^ coz 01:36:220 (96220|2,96305|2,96391|1) - ctrl + h (this pitch part is more lower, and better pattern :^))
01:38:277 (98277|2,98362|2) - move to col 1, since the pitch is the lowest

01:46:334 - 01:49:762 - found a better pattern for pitch =w= http://puu.sh/gU9Qa/2338f35dd8.jpg continuation ss :v -> http://puu.sh/gU9Sv/5e38961fc9.jpg
01:50:277 (110277|1) - move to 4 for pitch? and same with this tho 01:50:620 -

oh wow 01:51:820 (111820|0,111820|3,111991|2,112048|3,112105|2,112162|3,112162|1,112334|2,112505|3,112505|1,112677|2,112762|1,112848|2,112848|0,113020|1,113191|0,113191|2,113362|2,113420|1,113477|2,113534|1,113534|3,113705|3,113705|1,113877|1,113877|3,113877|2,114048|3,114134|3,114220|0,114220|1,114391|1,114477|1,114562|0,114562|3,114734|0,114820|0,114905|3,114905|1,115077|1,115248|0,115248|3,115248|1) - copas detected :v
^ solution for copas pattern :^) 01:51:820 - 01:55:248 - following pitch~ http://puu.sh/gUahU/a92860bd69.jpg[/spoilerbox]

mapnya uda bagus kog =w=
go go ranked! xD
goodluck baka~!
Topic Starter
Rido

Kyousuke- wrote:

Mod Request

hi baka owo/ here's the mod~


| 1 | 2 | 3 | 4 |

MX

focusing on pitch and pattern~
00:05:191 (5191|3) - move to 3, 00:05:362 (5362|2) - move to 4. for pitch~ moved
00:06:905 - 00:08:448 - suggestion for pitch, http://puu.sh/gU5V7/1cb173f5af.jpg 00:07:420 - this sound is the higher pitch, so must placed at the 4th column. 00:08:105 - and this pitch is the lowest, so must placed at the 1st column. also match with this pitch 00:08:448 - rearranged but little bit different
00:14:448 (14448|3) - move to 2, 00:14:362 (14362|2) - move to 1. this 00:14:277 - and 00:14:448 - same sound moved all
00:19:248 - 00:19:934 - suggestion~ for pitch http://puu.sh/gU6Cj/bb20190ed0.jpg umm keep
00:26:105 - 00:27:134 - hmm reconsider for the right pitch~ http://puu.sh/gU6XN/827a436cfc.jpg rearranged but little different
00:32:362 (32362|1,32448|2) - ctrl + h, for pitch~ ok
00:55:591 (55591|3) - move to 3, 00:55:934 - same with this it's same with the previous pitch, so... no change
00:55:934 - add note at 3 there is one note exist in there D:
01:14:962 (74962|1,75305|2) - ctrl + h for pitch~ I don't think so
01:22:848 (82848|3,83020|0) - ctrl + h for pitch~ same like this 01:24:220 - 01:24:391 - fixed
01:25:934 (85934|0,86277|3) - ctrl + h for better pattern and pitch owo fixed and thanks owo
01:27:134 (87134|0,87220|0,87305|1) - switch col for pitch~ which col? D: anyway rearranged
01:35:877 (95877|2) - move to 4 for pitch and pattern moved

01:34:677 (94677|2,94848|1,94934|1) - ctrl + h
^ coz 01:36:220 (96220|2,96305|2,96391|1) - ctrl + h (this pitch part is more lower, and better pattern :^)) no, for hand balance
01:38:277 (98277|2,98362|2) - move to col 1, since the pitch is the lowest no, for hand balance

01:46:334 - 01:49:762 - found a better pattern for pitch =w= http://puu.sh/gU9Qa/2338f35dd8.jpg continuation ss :v -> http://puu.sh/gU9Sv/5e38961fc9.jpg umm reject this one ;w;
01:50:277 (110277|1) - move to 4 for pitch? and same with this tho 01:50:620 - moved and also rearranged a bit

oh wow 01:51:820 (111820|0,111820|3,111991|2,112048|3,112105|2,112162|3,112162|1,112334|2,112505|3,112505|1,112677|2,112762|1,112848|2,112848|0,113020|1,113191|0,113191|2,113362|2,113420|1,113477|2,113534|1,113534|3,113705|3,113705|1,113877|1,113877|3,113877|2,114048|3,114134|3,114220|0,114220|1,114391|1,114477|1,114562|0,114562|3,114734|0,114820|0,114905|3,114905|1,115077|1,115248|0,115248|3,115248|1) - copas detected :v
^ solution for copas pattern :^) 01:51:820 - 01:55:248 - following pitch~ http://puu.sh/gUahU/a92860bd69.jpg lol emg sengaja copas :U biarin deh wawkaw[/spoilerbox]

mapnya uda bagus kog =w=
go go ranked! xD
goodluck baka~!
thanks kyou =w= will check tomorrow
edit: checked! thanks for your mod! especially for the pitch relevancy~ it was very helpful ^^
Topic Starter
Rido

Updated
Topic Starter
Rido

Zan - wrote:

idk this when.
but you are on my list.
I always waiting for your mod _(:3」∠)_
Mike Ace
Ciee Di Terusin Mapnya :3
Topic Starter
Rido
ya iya dong _(:3」∠)_
Aruel
MX

00:58:162 (58162|1,58162|0) - move to 3,4
01:45:134 (105134|2) - remove there is no sound

HD

00:25:206 (25206|0,25249|1,25292|2,25335|3) - move to 00:25:291 (25291|0,25334|1,25377|2,25420|3) -
01:55:420 (115420|2) - move to 1


Really nice quality map...
I'm sorry I can not be much help :(
Good lock!
Topic Starter
Rido

_FrEsH_ChICkEn_ wrote:

MX

00:58:162 (58162|1,58162|0) - move to 3,4 it has same pitch with previous and next note
01:45:134 (105134|2) - remove there is no sound it has sound

HD

00:25:206 (25206|0,25249|1,25292|2,25335|3) - move to 00:25:291 (25291|0,25334|1,25377|2,25420|3) - omfg silly me ;_; fixed, thanks for pointing on this
01:55:420 (115420|2) - move to 1 no, for hand balance


Really nice quality map...
I'm sorry I can not be much help :( that's okay :3
Good lock!
thanks for your mod <3
Reba
Hello came from modding queue

Columns: 0 | 1 | 2 | 3

No issues found in Usagi's EZ, NM

HD
01:43:248 delete, since in the previous ones you put one note where the beat was
01:44:448 (104448|2) - place a LN in column 2 and end it here 01:44:791
01:44:791 (104791|1) - place a short note in column 1

MX
01:33:305 ~01:34:334 it's weird that the HD has notes on this and the MX does not, i am not sure if it was your intention but if it was not add the corresponding notes :)
01:36:048 there is a beat and i can see only one note, add a note.
01:55:420 add a note in column 2
01:55:591 add a note in column 1
i saw that you did it like this previously somewhere

Too hard to mod since the map is in high quality ready to be qualified, good luck :)
Topic Starter
Rido

- R e b a - wrote:

Hello came from modding queue

Columns: 0 | 1 | 2 | 3

No issues found in Usagi's EZ, NM

HD
01:43:248 delete, since in the previous ones you put one note where the beat was check it again, I put double notes on that beat
01:44:448 (104448|2) - place a LN in column 2 and end it here 01:44:791 for what? no
01:44:791 (104791|1) - place a short note in column 1 no :(

MX
01:33:305 ~01:34:334 it's weird that the HD has notes on this and the MX does not, i am not sure if it was your intention but if it was not add the corresponding notes :) umm okay, I removed notes in HD
01:36:048 there is a beat and i can see only one note, add a note. low pitch, no
01:55:420 add a note in column 2
01:55:591 add a note in column 1
i saw that you did it like this previously somewhere sure, fixed

Too hard to mod since the map is in high quality ready to be qualified, good luck :)
Thanks reba, will check this soon Checked! thanks for your mod~~~
Topic Starter
Rido

Updated

Starry-
Recheck!

Count 0-1-2-3

[General]

Buff EZ to HPOD6.5
Buff HD to HPOD7.5

[MX]

00:08:705 (8705|1) - Remove. It's a slow section, so little noises in 1/4 like this shouldn't be mapped imo. (Eg. you left out noise 00:08:877 - here, and in other places like it)

00:21:305 (21305|0) - A lot more balanced if you move it to 3.

Quick notice about the SV:
00:25:762 (25762|2) - On this LN is probably the best place to transition the slowdown.
Currently, 00:26:105 - This feels very abrupt, and might confuse players.

On the LN, maybe you can do a transition on each 1/4 tick.

Like this.

00:28:334 (28334|1) - Maybe something a bit more balanced might be better here.
^ This example is good, since it emphasises the higher pitch at 00:28:677 (28677|1,28677|3) -

OR, if you still wanna keep the sorta 101 trill thing, 00:28:334 (28334|1,28391|0,28448|1,28505|2,28505|3) - just CTRL+H the whole thing, so it works a bit better with pitch. But I recommend the first suggestion.

00:33:134 (33134|2,33134|0,33305|2,33305|0,33477|3,33477|1,33648|0,33648|2) - CTRL+H, so it fits a lot better with pitch.

00:33:820 (33820|1,33877|0,33934|1,33991|3,33991|2) - You can make this like the previous example or CTRL+H it.

00:39:305 (39305|1,39362|2,39420|1,39477|0,39477|3) - This is actually a lot better xD

00:41:620 (41620|2) - Remove, you don't map to this sound (you denied my previous suggestion last mod, when I said to 'add' a note in a stream - this is the same sound, it seems.)

00:44:791 (44791|2,44848|1,44905|2,44962|0,44962|3) - Better for balance if CTRL+H

01:03:134 (63134|1) - More balanced if moved to 2

01:08:877 (68877|0) - More balanced if moved to 2, but it's optional.

01:11:191 - Add a 0.9x SV here, to help transition into the 0.8x section.

01:23:877 (83877|1,84048|0) - Move one of these notes to col 2, seems this part is very left hand biased.

01:42:820 (102820|2) - Sounds like a ghost note, there's a small change in pitch but it's inaudible. Remove.

I'll come back for other diffs after this is applied.
Also if you want to IRC this with me, catch me when I'm online. ;)
Topic Starter
Rido
Will check later. Thanks
Topic Starter
Rido

Starry- wrote:

Recheck!

Count 0-1-2-3

[General]

Buff EZ to HPOD6.5
Buff HD to HPOD7.5 roger that

[MX]

00:08:705 (8705|1) - Remove. It's a slow section, so little noises in 1/4 like this shouldn't be mapped imo. (Eg. you left out noise 00:08:877 - here, and in other places like it) fixed

00:21:305 (21305|0) - A lot more balanced if you move it to 3. fixed

Quick notice about the SV:
00:25:762 (25762|2) - On this LN is probably the best place to transition the slowdown.
Currently, 00:26:105 - This feels very abrupt, and might confuse players.

On the LN, maybe you can do a transition on each 1/4 tick.

Like this. sure, why not. let's try this one ( ͡° ͜ʖ ͡°)

00:28:334 (28334|1) - Maybe something a bit more balanced might be better here. fixed
^ This example is good, since it emphasises the higher pitch at 00:28:677 (28677|1,28677|3) - uh-huh

OR, if you still wanna keep the sorta 101 trill thing, 00:28:334 (28334|1,28391|0,28448|1,28505|2,28505|3) - just CTRL+H the whole thing, so it works a bit better with pitch. But I recommend the first suggestion.

00:33:134 (33134|2,33134|0,33305|2,33305|0,33477|3,33477|1,33648|0,33648|2) - CTRL+H, so it fits a lot better with pitch. okay

00:33:820 (33820|1,33877|0,33934|1,33991|3,33991|2) - You can make this like the previous example or CTRL+H it. rearranged

00:39:305 (39305|1,39362|2,39420|1,39477|0,39477|3) - This is actually a lot better xD xD

00:41:620 (41620|2) - Remove, you don't map to this sound (you denied my previous suggestion last mod, when I said to 'add' a note in a stream - this is the same sound, it seems.) blame zan, fixed

00:44:791 (44791|2,44848|1,44905|2,44962|0,44962|3) - Better for balance if CTRL+H sure

01:03:134 (63134|1) - More balanced if moved to 2 okay

01:08:877 (68877|0) - More balanced if moved to 2, but it's optional. moved

01:11:191 - Add a 0.9x SV here, to help transition into the 0.8x section. I just deleted slow jam part

01:23:877 (83877|1,84048|0) - Move one of these notes to col 2, seems this part is very left hand biased. ok

01:42:820 (102820|2) - Sounds like a ghost note, there's a small change in pitch but it's inaudible. Remove. it has "tick" sound

I'll come back for other diffs after this is applied.
Also if you want to IRC this with me, catch me when I'm online. ;)
you're the best nominator<3
Starry-
/o/

As always, counting 0-1-2-3

[HD]

It still seems like you aren't mapping the intro consistently enough. Sometimes you catch the string noise, sometimes you don't.
Take a look at your MX diff, it maps them correctly and consistently.
In HD, these points are missing:
00:04:162 (4162|3) -
00:04:848 (4848|2) -
00:06:905 (6905|0) -
00:07:591 (7591|3) -
00:09:648 (9648|3) -
00:10:334 (10334|3) -
00:12:391 (12391|0) -
00:13:077 (13077|0) -
00:14:448 (14448|2) -
00:14:791 (14791|2) -
I suppose it won't be hard to add a 1/2 LN on these points instead, hm? :3

00:25:762 - Maybe add a 1/1 LN here for the buildup? To make it consistent with MX diff. (at 2.)

00:28:848 (28848|0,28848|2,29020|1,29191|3,29191|2,29362|1,29534|2,29534|0) - Not too fond of this pattern, seems a bit repetitive and can be improved in my opinion. (Also you can apply to MX diff!)
Try something like this?

Some more pattern improvement:
00:32:105 (32105|2,32277|3) - CTRL+G
00:32:448 (32448|2) - Move to 0
00:32:620 (32620|0,32620|1) - Move to 23
00:32:791 (32791|3) - Move to 1
Simply for better consistency and balance here.

00:36:220 (36220|2,36391|3,36562|2,36734|3) - Maybe you can rearrange this pattern to get rid of the 2323 going on here.

00:59:877 (59877|1,59877|3) - This noise and 00:59:705 (59705|2) - this noise are essentially the same, so maybe it's best to remove a note there.

01:03:648 (63648|0) - Move to 1 for balance?
OR you can move it to 2, and 01:03:820 (63820|2) - Move to 0 or 1

01:04:334 (64334|1) - Move to 2 for balance.

01:15:991 - Pattern here could be adjusted to be more balanced.

01:35:362 (95362|0) - Move to 3
01:35:534 (95534|3,95591|2,95648|1,95705|0) - CTRL+H, better pitch

01:39:820 (99820|1) - Moving to 0 gives slight more balance here.

My only problem now with the rest of this diff is this.
01:46:334 (106334|3,107020|2,107705|0,108391|1) - etc.
These LNs at the end.
For MX it's alright, you can layer in the main instruments, and still have those LN.
But introducing those LN into HD makes it so you need to nerf down the main instruments, which is probably a bad idea.
The player can hear the main melody a lot more than the sounds the LN presents, so maybe it's best if you can remove the LN and make it consistent with the rest of the map, using the 1/6 parts etc.
Because the 1/2 really simple patterns integrated into LNs is a really big change.

[NM]

00:06:220 (6220|0,6562|3) - Again inconsistent use of LNs here, but it's a lot more acceptable than HD, because there's nothing else to map to (you map to melody only here)
I'll discuss this with zan.

00:16:848 (16848|3,17191|2) - CTRL+G
00:17:877 (17877|3) - Move to 1 - balance.

00:30:562 (30562|2,30562|3,31248|2,31248|3) - Maybe rearrange so it isn't using the same chord twice?

00:33:305 (33305|0,33305|2,33648|1,33991|2,33991|3,34334|1,34677|2,34677|0) - I think we've seen this pattern before! (Remember 4K HD? Ex.1 hehe).
Maybe you can rearrange it to something else, and 00:35:020 (35020|3,35191|2,35362|1,35362|0,35534|2,35705|3) - this one too.
I'm not a big fan of horizontally symmetrical patterns.

01:05:877 (65877|0,66220|0,66220|1) - Not sure why you mapped to drums here, when before you mapped to melody.
But eh, another thing I'll mention to Zan, although it's probably fine.

01:27:820 (87820|2,87820|1) - IDK, I'd prefer this at 23 to be consistent with the other chord (same noises)

01:37:077 (97077|2,97420|2) - Best to rearrange to get rid of this 1/1 jack onto LN. (I think I said this before in a previous mod, but I'm not sure... o.o)
01:42:562 (102562|2,102905|2) - Same ^

Also, mapping the LN here at the end section is fine, since the main patterns to the melody aren't different from the rest of the map.
In HD, when the LNs are introduced, the main melody patterns go from some 1/6 and a few 1/4, to simple 1/2.

Anyways, 4:30am, damn, you should really IRC this with me /o/
I'll probably go through EZ with Usagi in IRC too.
Ayachi-
I will check this after
Topic Starter
Rido

Starry- wrote:

/o/

As always, counting 0-1-2-3

[HD]

It still seems like you aren't mapping the intro consistently enough. Sometimes you catch the string noise, sometimes you don't.
Take a look at your MX diff, it maps them correctly and consistently.
In HD, these points are missing:
00:04:162 (4162|3) -
00:04:848 (4848|2) -
00:06:905 (6905|0) -
00:07:591 (7591|3) -
00:09:648 (9648|3) -
00:10:334 (10334|3) -
00:12:391 (12391|0) -
00:13:077 (13077|0) -
00:14:448 (14448|2) -
00:14:791 (14791|2) -
I suppose it won't be hard to add a 1/2 LN on these points instead, hm? :3

00:25:762 - Maybe add a 1/1 LN here for the buildup? To make it consistent with MX diff. (at 2.)

00:28:848 (28848|0,28848|2,29020|1,29191|3,29191|2,29362|1,29534|2,29534|0) - Not too fond of this pattern, seems a bit repetitive and can be improved in my opinion. (Also you can apply to MX diff!) lolol didn't realize my patterns are same within those diff -_-
Try something like this?

Some more pattern improvement:
00:32:105 (32105|2,32277|3) - CTRL+G
00:32:448 (32448|2) - Move to 0
00:32:620 (32620|0,32620|1) - Move to 23
00:32:791 (32791|3) - Move to 1 moved to 3
Simply for better consistency and balance here.

00:36:220 (36220|2,36391|3,36562|2,36734|3) - Maybe you can rearrange this pattern to get rid of the 2323 going on here. rearranged

00:59:877 (59877|1,59877|3) - This noise and 00:59:705 (59705|2) - this noise are essentially the same, so maybe it's best to remove a note there. added note here 00:59:705 -

01:03:648 (63648|0) - Move to 1 for balance?
OR you can move it to 2, and 01:03:820 (63820|2) - Move to 0 or 1

01:04:334 (64334|1) - Move to 2 for balance.

01:15:991 - Pattern here could be adjusted to be more balanced. no changes, pitch relevancy is higher priority around this part

01:35:362 (95362|0) - Move to 3 fixed this in other way
01:35:534 (95534|3,95591|2,95648|1,95705|0) - CTRL+H, better pitch

01:39:820 (99820|1) - Moving to 0 gives slight more balance here. fixed around this part in other way

My only problem now with the rest of this diff is this.
01:46:334 (106334|3,107020|2,107705|0,108391|1) - etc.
These LNs at the end.
For MX it's alright, you can layer in the main instruments, and still have those LN.
But introducing those LN into HD makes it so you need to nerf down the main instruments, which is probably a bad idea.
The player can hear the main melody a lot more than the sounds the LN presents, so maybe it's best if you can remove the LN and make it consistent with the rest of the map, using the 1/6 parts etc.
Because the 1/2 really simple patterns integrated into LNs is a really big change. nah, in HD, pitch relevancy get high priority and I want to make different pattern within two kiais. reject this one

[NM]

00:06:220 (6220|0,6562|3) - Again inconsistent use of LNs here, but it's a lot more acceptable than HD, because there's nothing else to map to (you map to melody only here)
I'll discuss this with zan. will wait :3

00:16:848 (16848|3,17191|2) - CTRL+G
00:17:877 (17877|3) - Move to 1 - balance.

00:30:562 (30562|2,30562|3,31248|2,31248|3) - Maybe rearrange so it isn't using the same chord twice? rearranged

00:33:305 (33305|0,33305|2,33648|1,33991|2,33991|3,34334|1,34677|2,34677|0) - I think we've seen this pattern before! (Remember 4K HD? Ex.1 hehe).
Maybe you can rearrange it to something else, and 00:35:020 (35020|3,35191|2,35362|1,35362|0,35534|2,35705|3) - this one too.
I'm not a big fan of horizontally symmetrical patterns. why so many similar patterns orz btw rearranged both

01:05:877 (65877|0,66220|0,66220|1) - Not sure why you mapped to drums here, when before you mapped to melody.
But eh, another thing I'll mention to Zan, although it's probably fine. I want to give a little break for next part

01:27:820 (87820|2,87820|1) - IDK, I'd prefer this at 23 to be consistent with the other chord (same noises)

01:37:077 (97077|2,97420|2) - Best to rearrange to get rid of this 1/1 jack onto LN. (I think I said this before in a previous mod, but I'm not sure... o.o)
01:42:562 (102562|2,102905|2) - Same ^

Also, mapping the LN here at the end section is fine, since the main patterns to the melody aren't different from the rest of the map.
In HD, when the LNs are introduced, the main melody patterns go from some 1/6 and a few 1/4, to simple 1/2.

Anyways, 4:30am, damn, you should really IRC this with me /o/
I'll probably go through EZ with Usagi in IRC too.
no reply means fixed~~~ thanksss starry
Starry-
Placeholder for last mod - will edit.
Topic Starter
Rido
Do you already take irc with Usagi yet?
Topic Starter
Rido
Things that we fixed
00:58 Starry-: owo
00:58 bakabakemono: sorry for the wait :(
00:59 Starry-: np :P isn't it late in indo? D:
00:59 bakabakemono: yea its 1 am
00:59 bakabakemono: xD
00:59 Starry-: D:
00:59 Starry-: u sure you wanna irc
00:59 bakabakemono: sure
00:59 bakabakemono: i'm not sleepy yet
00:59 bakabakemono: bcs i'm nocturnal B|
00:59 Starry-: ;w; aw ok
01:00 Starry-: B|
01:00 Starry-: rip
01:00 bakabakemono: a B|
01:01 bakabakemono: which diff first?
01:01 Starry-: okkkkkkkkkkkkkkkkkkk
01:01 Starry-: NM /o/
01:01 Starry-: lets do small checks
01:01 Starry-: im sure most pattern fine now
01:01 *bakabakemono is editing [http://osu.ppy.sh/b/445926 ETIA. - Nihonshiki Koukaku-OukaRanman- [NM]]
01:01 bakabakemono: sure
01:03 Starry-: 000:38:448 (38448|1,38791|2,38791|1,39134|2) - maybe rearrange this pattern
01:03 Starry-: don't really see the need for the 1/1 jacks
01:04 bakabakemono: [http://puu.sh/hlWhT/e881761737.png like this?]
01:05 Starry-: hm maybe, im just thiking, maybe best if the first chord is [01], since the 1/2 jack before it makes it difficult to hit the note at 2
01:05 Starry-: sec
01:05 Starry-: http://puu.sh/hlWo2/24a0e5e8e9.png maybe this?
01:06 bakabakemono: o yea you're right
01:06 bakabakemono: sec
01:07 bakabakemono: applied all except 00:39:134 - and 00:39:477 -
01:07 bakabakemono: use 0 and 23
01:08 Starry-: sure
01:08 Starry-: 00:37:077 (37077|2,37762|1) - CTRL+H maybe? :p
01:08 Starry-: becomes a bit more balanced
01:08 bakabakemono: fixed
01:09 Starry-: 00:46:677 (46677|0) - maybe move to 2? easier to hit after jack
01:09 bakabakemono: sure
01:10 Starry-: 01:09:648 (69648|3) - move to 2?
01:10 bakabakemono: okay
01:10 Starry-: just very picky balance thing xD
01:10 bakabakemono: sure thats good xD
01:11 Starry-: 01:07:248 (67248|2,67591|1) - CTRL+H? another picky
01:11 bakabakemono: fixed
01:12 Starry-: 01:34:334 (94334|2) -
01:12 Starry-: http://puu.sh/hlWNf/a13360d7c9.png something like this?
01:12 Starry-: to prevent the repeated chords
01:12 Starry-: but to be honest what you have now is fine
01:12 Starry-: rest of map is fine
01:13 bakabakemono: 01:35:020 (95020|2) - moved to 3
01:13 bakabakemono: waiiit
01:13 bakabakemono: 01:12:734 (72734|0) - should I remove this? since it's low pitch
01:14 Starry-: thats fine as it is o.o
01:14 Starry-: still same instrument regardless of pitch, best to keep it
01:14 Starry-: 01:35:020 (95020|2) - did you just say you moved this to 3? D:
01:14 Starry-: http://puu.sh/hlWXg/06dedea526.jpg that means some weird repeated chord thing going on here :x
01:14 bakabakemono: uh huh
01:15 bakabakemono: damn
01:15 bakabakemono: unfocus
01:15 bakabakemono: sorry
01:15 Starry-: xD np
01:15 Starry-: look at the screenshot i sent before, maybe a bit more help :3
01:15 Starry-: other than that, NM is fine
01:15 bakabakemono: sure
01:15 bakabakemono: fixed
01:16 *Starry- is editing [http://osu.ppy.sh/b/445446 ETIA. - Nihonshiki Koukaku-OukaRanman- [HD]]
01:16 Starry-: meow
01:16 bakabakemono: nyan
01:17 Starry-: 00:10:334 (10334|3) - missing LN?
01:17 bakabakemono: nice catch
01:17 bakabakemono: silly me
01:21 Starry-: dam cant find much error
01:21 Starry-: ay nice
01:21 bakabakemono: xD
01:21 Starry-: 01:37:248 (97248|2) - move to 1 since tiny bit more balanced
01:21 bakabakemono: ok
01:22 bakabakemono: err starry
01:22 bakabakemono: maybe I changed my mind about LNs at intro :/
01:23 Starry-: hmm if you want to remove them its possible
01:24 Starry-: make the 1/1 LN keep
01:24 Starry-: but make the 1/2 shorter LN just normal note
01:24 Starry-: then you can say you are mapping to the 'sustained string noise' which is fine :3
01:24 Starry-: because before, it was a little inconsistent, you had some short, some long
01:25 bakabakemono: because around this part 00:04:162 - 00:05:877 - i only focused on synth
01:25 bakabakemono: and when the synth is gone, i focused on strings
01:26 Starry-: oh
01:26 Starry-: i guess that will be fine then
01:26 Starry-: you should have told me that ;_;
01:27 bakabakemono: its easier to tell irc :3
01:27 bakabakemono: okay removed all LNs at intro~
01:27 Starry-: ok , well you can make it like that again then xD
01:28 Starry-: 00:49:762 (49762|1) - move to 0 00:49:934 (49934|0) - move to 1 00:50:105 (50105|1) - move to 0
01:28 Starry-: bit more balanced, plays nicely
01:28 bakabakemono: 00:49:420 (49420|0,49591|1,49762|0,49934|1,50105|0) - ayy 0101 here
01:29 Starry-: imo still plays better than the repeated chord off triple ;_;
01:29 Starry-: 00:49:677 (49677|2,49762|3,49762|1,50105|3,50105|1) -
01:30 bakabakemono: hmmm
01:30 bakabakemono: http://puu.sh/hlXVa/2b88f4c7cf.jpg something like this?
01:31 Starry-: i thought that at first, but actually 00:49:934 (49934|2) - this note here wont play that well then, since it just came off of triple
01:31 Starry-: maybe you can do that in the screenshot
01:31 Starry-: or the 01010 i think best option imo ; - ;
01:32 bakabakemono: brb
01:32 Starry-: ok
01:33 bakabakemono: hiya
01:34 bakabakemono: err can you send your suggestion? ;w;
01:34 Starry-: http://puu.sh/hlYgO/28d516430a.png
01:35 bakabakemono: 00:50:448 (50448|0,50448|1,50791|0,50791|1) - same chord btw
01:36 Starry-: wasn't that always there from before? x3 i guess you can rearrange it two ways
01:37 Starry-: http://puu.sh/hlYrj/92db661e62.jpg
01:37 bakabakemono: lmao
01:37 bakabakemono: I'm a forgetful person
01:37 bakabakemono: -_-
01:37 Starry-: http://puu.sh/hlYu0/bec13292ed.jpg or like
01:38 Starry-: first probably better :D
01:38 bakabakemono: okay take first suggestion
01:38 Starry-: alright
01:38 Starry-: 01:53:534 (113534|2,113705|2,113877|2) - last issue
01:39 bakabakemono: its emphasise triple kick there .-.
01:40 Starry-: 01:53:705 (113705|0,113877|0) - these two sound like kick
01:40 Starry-: 01:53:534 (113534|1) - this sounds like more snare
01:40 Starry-: even you have clap sound here x3
01:41 bakabakemono: o.o
01:41 bakabakemono: silly meee
01:41 bakabakemono: 01:53:705 (113705|2) - moved to 1
01:42 Starry-: okay thats fine
01:42 Starry-: yep HD is fine
01:43 bakabakemono: yay /o/
01:44 Starry-: LAST THING oops
01:44 bakabakemono: !faq caps
01:44 Starry-: 01:46:162 (106162|1) - move to 2 :Dddd ok we done
01:44 bakabakemono: o shit :V
01:44 Starry-: xD
01:45 bakabakemono: MOVED
01:45 bakabakemono: OOPS
01:45 bakabakemono: xD
01:47 *Starry- is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
01:47 *bakabakemono is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
01:47 Starry-: it's been so long, since i go through a mapset, and be like 'woah 1min all is fine
01:48 Starry-: usually i pick out suggestion every 2 seconds
01:48 bakabakemono: o-okay B|
01:48 Starry-: you should map more things pls so i can rank them *Runs*
01:49 Starry-: 01:35:877 (95877|1,96048|0) - switch these around
01:49 Starry-: move first to 0 other to 1
01:49 bakabakemono: in progress B| *runs*
01:49 Starry-: xD
01:49 bakabakemono: switched
01:50 Starry-: 01:46:505 (106505|1,106562|2,106620|1,106677|0,106677|2) - man these look ugly but they play fine xD
01:50 Starry-: keepkeep
01:50 bakabakemono: ugly o.o
01:51 Starry-: i mean like, something like this looks more appealing http://puu.sh/hlZmN/61f50dd08a.jpg xD
01:51 Starry-: but it plays worse, somehow
01:51 Starry-: so keep those stream
01:51 bakabakemono: its really same with my previous patterns xD
01:51 Starry-: 0k im sure rest is fine
01:51 Starry-: yeah no worries its fine haha
01:51 Starry-: ok so
01:51 bakabakemono: btw
01:51 bakabakemono: 01:48:220 (108220|2) - moved to 0
01:52 Starry-: :o why?
01:52 Starry-: its slighlty higher pitch i guess so jack isn't necessary
01:52 Starry-: NVM
01:52 Starry-: im talking
01:52 Starry-: bs
01:52 Starry-: ok better moved to 0
01:53 bakabakemono: 01:48:048 (108048|2,108220|2,108391|2) - avoiding this
01:53 bakabakemono: xD
01:53 Starry-: yeahh i rearranged the ugly pattern before it, to see what its like
01:53 Starry-: like 5 minsa go
01:53 Starry-: so balance was different
01:53 Starry-: so now i just redl the map lolol
01:53 Starry-: yeah move to 0 is fine
01:53 bakabakemono: wait
01:55 bakabakemono: updated
01:56 Starry-: alright its fine :3
01:56 Starry-: ok so
01:56 bakabakemono: just wait for usagi's updates
01:56 Starry-: i need to go for few hours now
01:56 Starry-: ill come back, write a forum mod
01:57 Starry-: for usagi diff, and some hitsound fixingf
01:57 Starry-: then i can bub asap
01:57 bakabakemono: aww yeah hitsounding :(
01:57 Starry-: xD shouldn't be too long, this map uses more simple compared to starlight
01:57 bakabakemono: I used two WCF there xD
Starry-
Usagi I already spoke to you briefly about things you need to fix in your diff. Eg.

00:05:877 (5877|0) - Best not to map to these drum noises, since it's quite inconsistent

00:28:848 (28848|0,29191|1,29534|2,29877|3,30220|0,30562|1,30905|2,31248|3,31591|0,31934|1,32277|2,32620|3) - The 0123 0123 0123 patterns

00:50:962 (50962|1,51305|1) - Stuff like this is better to have a note on the white tick, otherwise it'll be confusing for newer players.

01:00:391 (60391|1,60391|2,60905|0,60905|3,61248|3,61248|0) - Why is this pattern repeated so many times, IMO should be a bit more varied.

Then the diff spike ending.

There's a lot of general things which need fixing in your difficulty so I didn't really state specifics.
I'm sure I can trust you to fix a lot of these :3 So I'll hope to see these things fixed soon.

Just take a look at the NM diff if you're stuck, since it's pretty much finished now and looks good. And the EZ -> NM diff gap difference is really small compared to the rest of the diffs (EZ kinda seems misplaced here actually?) I just hope it can improve.

[]

Open MX diff,
then
Open Difficulty -> For Reference -> HD

00:07:934 (7934|1) - Finish in MX but not HD
00:08:448 (8448|1) - Finish in MX but Whistle in HD
00:09:305 (9305|1) - Finish in MX but Whistle in HD
00:10:677 (10677|2) - Finish in MX but not HD
00:12:220 (12220|2) - Finish in HD but not MX
00:13:420 (13420|3) - Finish in MX but not HD
00:14:105 (14105|3) - Whistle in MX but Finish HD
00:14:620 (14620|0) - Whistle in MX but not HD
00:15:134 (15134|2) - Finish in HD but not MX
00:17:877 (17877|0) - Whistle in HD but not MX
00:18:562 (18562|3) - Clap in HD but not MX
00:19:420 (19420|2) - Clap in HD but not MX
00:20:105 (20105|0) - Whistle in MX but not HD
00:22:162 (22162|0) - Clap in HD but not MX
00:27:134 (27134|1) - Whistle in MX but not HD
00:29:020 (29020|3) - Finish in MX but not HD
00:32:105 (32105|1) - Whistle in MX but not HD
00:32:277 (32277|3) - Whistle in MX but not HD
00:34:505 (34505|2) - Finish in HD but not MX
00:37:420 (37420|0) - Finish in MX but not HD
00:37:591 (37591|1) - Finish in MX but not HD
00:37:934 (37934|1) - Finish in MX but not HD
00:41:191 (41191|2) - Two finishes in MX but only one in HD
00:45:991 (45991|0,46077|1,46162|2) - Finish in MX but not HD
00:49:077 (49077|0) - Finish in HD but not MX
00:50:448 (50448|0) - Clap in MX but not HD (HD has C|W, if intended, spread it out)
00:55:077 (55077|2,55162|1) - IN MX CTRL+H better for balance.
00:56:277 (56277|0) - One note in MX, 2 in HD
00:56:962 (56962|1) - Finish in MX, but not HD
00:57:305 (57305|0) - Finish in MX but not HD
01:11:020 (71020|0) - Finish in MX but not HD
01:29:020 (89020|2,89191|0) - Clap in MX but not HD
01:30:391 (90391|2,90562|2) - Clap in MX but not HD (feel free to make these W|C or something)
01:31:248 (91248|2) - Clap in MX but not HD
01:31:934 (91934|0,91934|3,91934|2) - No idea what this is in MX :p too loud
01:32:105 (92105|0,92277|3,92448|0,92620|0,92791|3,92962|0,93134|0) - Finish in MX but not HD
01:34:334 (94334|1) - Whistle in MX but not HD
01:43:420 (103420|2) - Finish in MX but not HD
01:43:934 (103934|2) - Finish in MX but not HD
01:45:648 (105648|3,105648|0) - Two finishes in MX but 1 in HD
01:50:962 (110962|0) - Finish in MX but not HD
01:54:220 (114220|0) - Clap in MX but Whistle in HD
01:54:905 (114905|3,114905|1) - Clap finish in MX but Whistle in HD

Apply these, then we'll do the final hitsound check on NM!
Muu-chan
goooooo bkbk san
Arzenvald
http://puu.sh/hmSTe.rar update, last irc mod with starry, and some to make the gap between nm & ez
hyype..
Zan-
oy sakura, i'm placeholder after starry ;___;
Arzenvald
another updatos.. thanks a lot bintang! /w/
http://puu.sh/hoUnK.rar
Starry-
Try catching me on IRC after you've applied the hitsound mod.

Edit:

00:37:591 (37591|0) - Add finish in HD

01:29:020 (89020|2,89191|0) - Claps in MX but not in HD?

01:55:934 (115934|2) - In HD spread W|F out to 2 different notes.

01:33:305 (93305|3) - In HD, spread ^

--


Normal:
00:10:162 (10162|0) - Is this meant to be auto-finish?
00:09:648 (9648|0,10334|2,10677|2) - ^? wrong sampleset

00:15:477 (15477|1) - Missing whistle

00:30:048 (30048|2) - All diffs it's best to add Finish here, since its a similar noise to the note before.

01:00:391 (60391|0) - Add finish

01:08:962 (68962|3) - Meant to be clap instead?

01:16:848 (76848|0) - Meant to be whistle instead

01:21:305 (81305|2) - This is W|F here but only W in other diffs?

01:55:934 (115934|3) - Add finish ontop of this, to make the W|F noise consistent.

---

Will be chasing Usagi up one more time to check the EZ hitsounds, then everything should be fine!
Topic Starter
Rido
we need u rite nao, Usagi ( ͡° ͜ʖ ͡°)
Zan-
hitsound lu ribet, setan. awkawkawkaweu
Starry-
Received word from Usagi that you have permission to edit the difficulty. Catch me on IRC BBM /o/.
Topic Starter
Rido
Aaaaah thanks Usagi <3 currently busy with school stuff D: would take IRC as soon as possible
Zan-
calling gue kalo bubbled.
/back to life
Starry-
Graveyarded? ;_;
I return tomorrow, if you want to still keep working on this map contact me, it's nearly ready. :p
Starry-
Just went through a large IRC session. Fixed a bunch of things, unsnaps, delay on hitsounds, and wrong snaps. Also fixed some hitsounding and patterning mainly in the EZ diff.


Congratulations! Bubbled~

Log
12:22 Rido: starru o/
12:22 Rido: we should take irc tonight
12:22 Rido: could you?
12:22 Starry-: sure!
12:23 Rido: yay
12:56 Rido: hey
12:56 Rido: could we tak irc now?
12:56 Rido: changed my mind
12:56 Rido: ==a
12:59 Starry-: hm ok
12:59 Rido: w8
12:59 Rido: sec
13:09 Rido: let's go >3<
13:09 Starry-: ok :3
13:09 Starry-: im not quite sure where we left off last month orz
13:09 Starry-: i think it was just
13:09 Starry-: usagi hitsounds
13:09 *Rido is editing [http://osu.ppy.sh/b/453826 ETIA. - Nihonshiki Koukaku-OukaRanman- [Usagi's EZ]]
13:09 Rido: yep
13:10 Rido: ez hs
13:10 Starry-: ok hang on :p re/dling
13:10 Rido: :p
13:10 Starry-: oh
13:10 Starry-: I told usagi to change ODHP to 6.5
13:11 Starry-: he agree'd but i think he forgot to change it
13:11 Rido: changed by me ahuehue
13:13 Starry-: ok :3
13:13 *Starry- is editing [http://osu.ppy.sh/b/453826 ETIA. - Nihonshiki Koukaku-OukaRanman- [Usagi's EZ]]
13:14 Starry-: open for reference NM diff
13:14 Starry-: and view -> show sample name
13:15 Starry-: 00:23:362 (23362|1) - this should be W
13:15 Rido: okkie
13:15 Starry-: 00:27:134 (27134|3,27134|2) - C W instead of CC
13:16 Starry-: 00:38:448 (38448|0) - W|F
13:16 Rido: w auto, c normal ?
13:17 Rido: fixed all
13:17 Starry-: both auto i think
13:17 Starry-: other diffs have both auto
13:17 Rido: ok
13:18 Starry-: 00:49:077 (49077|1,49077|2) - should be W F instead of C F
13:19 Rido: done
13:20 Starry-: 00:51:477 (51477|0,51820|1) - both should be Normal Sampleset F
13:20 Starry-: 00:54:220 (54220|1,54562|0) - both should be auto W
13:20 Rido: fixed all
13:21 Starry-: 00:56:962 (56962|0,57305|3) - whistle -> clap
13:21 Starry-: 01:00:048 (60048|2) - maybe put F or W here, its too quiet for easy diff to put W|F
13:21 Starry-: but clap is inconsistent
13:22 Starry-: 01:00:391 (60391|1) - replace this with auto F
13:22 Rido: fixed all
13:23 Starry-: 01:00:905 (60905|0,61248|0,61762|2,62277|3,62620|3,63134|1,63648|0,63991|0,64505|2,65020|3,65191|0,65534|3) - these should all be changed to auto sampleset
13:23 Starry-: just click that ^ then put as auto sampleset, should do all of them
13:23 Rido: thanksss
13:23 Rido: fixed
13:24 Rido: 01:08:620 (68620|3) - should be W right?
13:24 Starry-: yep
13:24 Starry-: 01:05:877 (65877|1) - change to auto
13:25 Starry-: 01:07:934 (67934|0,68277|1) - change to W -> C
13:25 Starry-: like NM
13:25 Rido: fixed
13:25 Starry-: 01:09:991 (69991|1) - change to finish. i know its not like NM, but usagi use Finish for same sound like this
13:25 Starry-: auto finish
13:26 Rido: changed
13:27 Starry-: 01:34:334 (94334|3) - change to auto w
13:28 Starry-: 01:40:162 (100162|0) - move to 1 01:41:191 (101191|3) - move to 2, its still symmetrical pattern, just small change to make it more balanced
13:28 Starry-: 0123
13:28 Starry-: 01:44:962 (104962|3) - same here, move to 2, for small balance change
13:29 Rido: moved all
13:29 Starry-: 01:46:848 (106848|3) - this note feels kinda random
13:29 Starry-: 01:48:220 (108220|0,109591|1) - same with these
13:29 Starry-: 01:50:962 (110962|3) - this is fine since its kick noise
13:29 Starry-: add W to that 01:50:962 (110962|3) -
13:29 Starry-: 01:52:334 (112334|3) - random ..
13:30 Starry-: 01:53:705 (113705|2) - add w
13:30 Rido: 01:49:591 - delete this
13:30 Rido: *deleted
13:30 Rido: :3
13:30 Rido: w8 m8
13:30 Starry-: ok
13:30 Starry-: delete those notes which i say seems random :p and rearrange
13:30 Starry-: seems kinda long, but after that i think the map is fine xd
13:31 Rido: deleted some notes that i think its not random xd
13:31 Starry-: which ones u keep?
13:32 Starry-: :p
13:33 Rido: all but this 01:49:591 -
13:34 Starry-: well usagi is mapping to drums
13:34 Starry-: when i say its random often the noise is not to those drums
13:34 Starry-: 01:48:220 (108220|0) - this not to drums ;_; 01:46:848 (106848|3) - neither is this, and so on
13:35 Rido: imo usagi picked up the loudest main synth
13:35 Rido: i know its lil bit inconsistent
13:35 Rido: but imo its fine ;_;
13:35 Starry-: eg. this 01:47:020 (107020|0) - is not to synth at all
13:37 Rido: its low pitch synth
13:37 Rido: imo ;_;
13:37 Starry-: but it isn't main synth :<
13:37 Rido: and where's whistle for that last kiai? imo usagi mapped synth there
13:38 Starry-: whistle?/
13:38 Starry-: 01:55:420 (115420|3,115591|2,115762|1,115934|2,116105|1,116277|0,116448|3) - also, add these hitsound :3
13:38 Starry-: http://puu.sh/idiDu/1f4cbb45fa.jpg
13:40 Rido: i mean here 01:46:334 (106334|3,107020|0,107705|2,108391|2) - etc etc
13:40 Starry-: i think its mistake
13:40 Starry-: :p
13:40 Starry-: should add w
13:41 Rido: lmao xD
13:41 Starry-: if he add clap why not add w too xd
13:41 Starry-: meow
13:41 Starry-: also be sure to fix that screenshot ^^^
13:42 Rido: okkieee on the way deleting some random notes
13:42 Rido: and some patterns
13:42 Starry-: ok:p
13:42 Starry-: after that, update it, then i do final checks
13:49 Rido: updateddd
13:56 Starry-: oups ok, sec :3
14:10 *Starry- is editing [http://osu.ppy.sh/b/453826 ETIA. - Nihonshiki Koukaku-OukaRanman- [Usagi's EZ]]
14:10 Starry-: 01:55:420 (115420|3) - this should be W
14:10 Starry-: 01:55:591 (115591|2) - and this should be W|F
14:11 Rido: fixed, didn't see that coming :V
14:12 Starry-: im checking now for general unrankable things :p
14:15 Rido: okkie
14:16 Starry-: !!!
14:16 *Starry- is editing [http://osu.ppy.sh/b/445926 ETIA. - Nihonshiki Koukaku-OukaRanman- [NM]]
14:16 Starry-: 00:56:535 (56535|1) -
14:16 Starry-: unsnap
14:16 Starry-: aimod
14:16 Rido: fixed
14:16 Rido: wow that was close
14:21 Starry-: seems a file has 5~ms delay
14:21 Starry-: sec
14:22 Starry-: here http://puu.sh/idkB4/93eed224a7.rar drag+drop into song folder and replace
14:23 Rido: backkk
14:24 Starry-: use them hitsounds :P
14:24 Rido: replaced :3
14:25 Starry-: seems offset sounds too early hm
14:26 Starry-: is this mp3 the same as NAK's map?
14:26 Rido: which one? ;_;
14:26 Rido: hmm maybe
14:26 Rido: he deleted his old map
14:26 Rido: and made a new one
14:26 Rido: not sure if he used same mp3
14:26 Starry-: i think he did
14:26 Starry-: his offset is 1429
14:26 Starry-: i suggest use that, seems better >w<
14:26 Starry-: or use 1427~
14:27 Starry-: 1426~1430 seems better
14:27 Rido: w8 afk
14:27 Rido: sorry
14:27 Rido: --a
14:27 Starry-: o
14:27 Starry-: ok
14:36 Rido: back
14:36 Rido: w8
14:41 Rido: updated
14:52 Starry-: checking snap :p
14:52 Rido: fixed all
14:52 Rido: i'm sure B)
14:52 Rido: k sry
14:52 Rido: ;_;
14:55 Starry-: ah i found issue
14:55 *Starry- is editing [http://osu.ppy.sh/b/445926 ETIA. - Nihonshiki Koukaku-OukaRanman- [NM]]
14:55 Starry-: 01:43:171 (103171|1) -
14:56 Starry-: this should be 1/6, but this note on blue tick, so it makes no sense
14:56 Starry-: just delete 01:43:171 (103171|1) -
14:56 Starry-: small issue x)
14:57 Starry-: or you can make 01:43:086 (103086|0) - LN
14:57 Rido: okkie x)
14:57 Rido: deleted
14:57 Rido: yessss nice idea
14:58 Starry-: just like http://puu.sh/idmkA/bff3963abe.jpg is fine :3
14:58 Rido: normal note on 1
14:58 Rido: :p
14:59 Starry-: hm?
14:59 Starry-: screenshot plz ;-;
14:59 Rido: wait
15:00 Rido: lmao forgot to install puush after reinstall OS
15:00 Rido: lololol
15:00 Rido: seccc
15:00 Starry-: orz baka :3
15:00 Starry-: sorry xD
15:00 Rido: lol i supposed to say sorry xD not you
15:01 Rido: http://puu.sh/idmuR/5bca8ac425.jpg
15:02 Starry-: oh ok thats fine :3
15:02 Starry-: update~~ i think i can bub now
15:02 Starry-: did you replace the hitsounds ? P:
15:03 Rido: updating
15:03 Rido: yesss replaced both
15:03 Starry-: ok :3

I assume Zan - will take the second nomination / heart. If that's the case, please try to contact me before qualifying! Thanks.
Topic Starter
Rido
thank you Bintang <3 :3/
Topic Starter
Rido
popped by myself after discussing some HS with Zan -
Zan-
qualified

we did irc
19:16 Rido: get ready
19:16 *Rido is editing [http://osu.ppy.sh/b/453826 ETIA. - Nihonshiki Koukaku-OukaRanman- [Usagi's EZ]]
19:17 Zan -: ok
19:17 Zan -: re-dl
19:17 Rido: belum jir
19:17 Rido: masih irc ama bintang
19:17 Zan -: babi
19:17 Zan -: yaudah instarank abis sama bintang
19:18 Rido: k
19:18 Zan -: Rido illahi
19:19 Rido: :<
21:13 Rido: oyyy
21:13 Rido: bubbled
21:13 Rido: qualiii
21:13 Zan -: ok bentar
21:13 Zan -: lagi irc
21:13 Rido: a
21:13 Rido: k
21:23 *Rido is listening to [http://osu.ppy.sh/b/445926 ETIA. - Nihonshiki Koukaku-OukaRanman-]
21:23 Rido: bum
21:23 Zan -: oiya
21:24 Zan -: usagi ndak ol
21:24 Rido: dikasih ke gw diffnya
21:24 Zan -: ooh ok
21:24 Rido: "you could edit anything in that diff" - ur mum
21:24 *Zan - is editing [http://osu.ppy.sh/b/453826 ETIA. - Nihonshiki Koukaku-OukaRanman- [Usagi's EZ]]
21:25 Zan -: HS gak ada masalah?
21:25 Rido: gak ada
21:25 Rido: udah dicek
21:28 Zan -: 01:43:943 (103943|3) - ke 3
21:28 Zan -: 1 | 2 | 3 | 4
21:30 Rido: w8
21:30 *Rido is editing [http://osu.ppy.sh/b/453826 ETIA. - Nihonshiki Koukaku-OukaRanman- [Usagi's EZ]]
21:30 Rido: what if http://puu.sh/idnVY/79b3bf4212.png
21:31 Zan -: 01:55:257 - [http://puu.sh/idnVo/f56db9d9f0.jpg keren nih]
21:31 Zan -: timing mana itu http://puu.sh/idnVY/79b3bf4212.png
21:35 Zan -: do
21:36 Rido: yg gw ss itu di timing ini
21:36 Rido: bentarrr jir koneksi gw kumat
21:36 Rido: ending di EZ udh bagus itu
21:36 Rido: pitch relevancy
21:36 Zan -: yowis ah gua ngantuk skip ez nm(?)
21:37 Rido: ok if u want
21:37 Zan -: quick check ae
21:37 Rido: ok, let;s do this boiz
21:38 Zan -: kan HS lu ribet
21:40 Zan -: nm fine
21:40 Zan -: koneksi lu anzer
21:42 Rido: dibilang udh dicek
21:42 Rido: kalo lu mau ngecek sambil ngantuk ya gpp
21:42 Rido: kalo gak besok aja deh
21:42 Rido: blame telkomsel
21:42 Rido: :^)
21:42 Zan -: gua masih bisa nahan
21:42 Zan -: koneksi lu gak tahan :<
21:42 Zan -: 00:44:286 (44286|1) - move to 4 maybe
21:42 Zan -: so call me maybe
21:43 Rido: ya maap
21:43 Zan -: itu move ke 4 :<
21:44 Rido: 00:44:286 (44286|2) - moved to 4
21:44 Rido: yg lu saranin keep
21:44 Rido: pitch relevancy
21:44 Rido: itu pitch relevancy
21:44 Zan -: leh uga
21:45 Zan -: 00:47:371 - http://puu.sh/idoMB/d43ccbedb3.jpg
21:47 Rido: so call me maybe
21:47 Rido: not bad
21:48 Zan -: 00:53:029 (53029|2,53086|3) - ctrl + G? somehow ini lebih susah dari MX
21:49 Rido: pitch relevancy again
21:49 Rido: keep
21:51 Zan -: 01:30:657 (90657|0) - no cue sound?
21:51 Zan -: eh ada deng "tuk"
21:51 Zan -: 01:31:600 (91600|3,91657|2,91714|1,91771|0) - drum ya?
21:51 Rido: ada tuh
21:52 Rido: yup
21:53 *Zan - is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
21:54 Zan -: 00:19:429 (19429|2) - di MX F di HD F ? hayo yg mana
21:55 Rido: ba' dum tish
21:55 Rido: cuwk
21:55 Zan -: di MX C
21:55 Zan -: kok F sih
21:57 Rido: di HD gw ganti
21:57 Zan -: ok
21:57 Rido: ngantuk lu
21:57 Rido: changed in HD
21:58 Zan -: 00:26:543 (26543|1) - gak yakin gua sama ini
21:59 Rido: ada suara 'apalah itu'
21:59 Zan -: ya sih seenggaknya ada suara
22:02 Rido: ooo
22:02 Rido: k
22:02 Zan -: 00:59:371 (59371|2,59400|3,59429|0,59457|1,59486|2,59514|3) - 1/12 ? bentar
22:03 Rido: punyanya NAK juga 1/12
22:03 Zan -: woke
22:03 Rido: dan map itu DQ'd salah snap, grgr itu
22:04 Rido: lu lg diskusi ama bintang?
22:06 Zan -: iya tadi dikit
22:06 Zan -: dah all fine
Topic Starter
Rido
thanks zan muah muah ily
Kyousuke-
omj gratss bbm aka emon aka rido ranu pratama!
setelah sekian lama :V
Zan-
tablo, sebut nama lengkap wakwakwkawkakwkakw
Topic Starter
Rido
njir si alex... gw bacok lu, udh dua kali dia =_=
Kyousuke-

Rido wrote:

njir si alex... gw bacok lu, udh dua kali dia =_=
lel wut akwkw
gatau nyangkut di kepala gw klo ngeliat nama rido ``

Zan - wrote:

tablo, sebut nama lengkap wakwakwkawkakwkakw
lebih realistis? :V
/ap nyambung cba
PatZar
anjing ridooooo rohma gege setan lw
kagiii
hueee uda rank lagii :'3
-[ AmiShici ]-
Omedetou Senvai o/
Harbyter
gratz bake /rido xD


but something bothered me here


[HD]


Topic Starter
Rido
Shit didn't see that coming
YunoFanatic
Gg bye bbm
Kyousuke-
o rip? :<
[ A v a l o n ]

Harbyter wrote:

OMFG
Spy
Hello - after checking, we came across a few issues, so therefore we must disqualify it for the following:

Reason for Disqualification


  1. Double inherited timing point at 00:26:114 - in the HD difficulty. Please remove this, or make it so there is only one.
___________________________________________________________________________________________________________________

Additional Modding



[HD]
00:25:857 - The SV changes here are a bit inappropriate for a HD difficulty, as you didn't give much time for the player to react, so they will likely get a 200 or less at 00:26:114 -. Either remove, or make it into something more appropriate for this difficulty.
01:22:514 (82514|1,82857|1,83200|1,83543|1,83886|2,84229|2,84571|2,84914|2,85257|3,85600|3,85943|3,86286|3,86629|0,86971|0,87314|0,87657|0) - About this, I don't recommend you follow these sounds as it's extremely boring and repetitive. You're best off following something similar to what you followed 01:11:371 - here.

[MX]
00:25:857 - Much like the HD diff, it's very easy to get 200s on 00:26:114 - , so consider revising this SV or removing it altogether.

###A
Topic Starter
Rido

Spy wrote:

Hello - after checking, we came across a few issues, so therefore we must disqualify it for the following:

Reason for Disqualification


  1. Double inherited timing point at 00:26:114 - in the HD difficulty. Please remove this, or make it so there is only one.
___________________________________________________________________________________________________________________

Additional Modding



[HD]
00:25:857 - The SV changes here are a bit inappropriate for a HD difficulty, as you didn't give much time for the player to react, so they will likely get a 200 or less at 00:26:114 -. Either remove, or make it into something more appropriate for this difficulty.
01:22:514 (82514|1,82857|1,83200|1,83543|1,83886|2,84229|2,84571|2,84914|2,85257|3,85600|3,85943|3,86286|3,86629|0,86971|0,87314|0,87657|0) - About this, I don't recommend you follow these sounds as it's extremely boring and repetitive. You're best off following something similar to what you followed 01:11:371 - here. I made

[MX]
00:25:857 - Much like the HD diff, it's very easy to get 200s on 00:26:114 - , so consider revising this SV or removing it altogether.

###A
fixed unrankable stuff, but not the other. i think my SVs are fine, if players memorize the song, they won't get 200 easily. and thanks for DQ this map right 2 hours before ranked lol
Ortlinde

Rido wrote:

fixed unrankable stuff, but not the other. i think my SVs are fine, if players memorize the song, they won't get 200 easily. and thanks for DQ this map right 2 hours before ranked lol
I know how you feel :(
Topic Starter
Rido
UPDATED! FIXED SOME SLIDER VELOCITIES, IT'S ZAN'S SUGGESTION #RIDOAMAT
Kyousuke-

Rido wrote:

UPDATED! FIXED SOME SLIDER VELOCITIES, IT'S ZAN'S SUGGESTION #RIDOAMAT
gl for requalify!
#RIDOAMAT
Zan-
we did irc again
22:31 Rido: zan esia dong -_-
22:31 Zan -: hooh entar
22:33 Rido: sekarang
22:33 Zan -: yaelah
22:33 Zan -: lagu test barang
22:35 Rido: ==
22:58 Zan -: `sv HD sama MX sama?
22:58 Rido: beda keknya
22:59 Rido: lupa gw
23:05 *Zan - is editing [http://osu.ppy.sh/b/445446 ETIA. - Nihonshiki Koukaku-OukaRanman- [HD]]
23:05 Zan -: 00:40:857 - gak sv di sini?
23:05 *Rido is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
23:05 Rido: eh
23:06 Rido: gw kasih di MX
23:07 Zan -: 01:00:057 - SV di sini hapus aja gimana? jadi di HD dikasih SV cuma pas awal masuk dan keluar kiai
23:08 Rido: hmm
23:08 Rido: masuk akal
23:08 Rido: removed
23:08 Zan -: ok HD ok
23:09 *Zan - is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
23:09 Zan -: 01:55:429 (115429|2) - remove || 2 notes aja la
23:09 Rido: ok la
23:10 Zan -: 01:32:114 (92114|2) - remove
23:10 Rido: itu kicknya sama kek01:32:286 -
23:11 Zan -: consider as burst part
23:11 Rido: keep
23:11 Rido: anjay ini knp fps drop bgt
23:12 Zan -: 01:32:114 (92114|2) - banjay ngilangin ini aja drop 0.04 SR
23:13 Rido: ow :(
23:13 Rido: pp
23:14 Rido: i map for pepes
23:14 Rido: jk
23:14 Rido: but keep
23:16 Zan -: 00:51:486 - LN di sini gak di samain sama yg 00:56:971 -
23:17 Rido: kalo semua part itu dikasih LN yg sejenis ntar bosen
23:17 Rido: keep
23:17 Zan -: memang sejenis tapi beda pattern kan, padahal keren do haha
23:17 Zan -: ok deh
23:17 Rido: hmm coba gw cari LN design
23:18 Zan -: mau diganti apa kagak?
23:18 Rido: ok jan gw ganti
23:18 Rido: :U
23:19 Zan -: mana sini liat
23:19 Rido: http://puu.sh/iYXS0/d3a92e2bfd.png
23:19 Zan -: ok ganti tuh
23:19 Rido: bentar part lain jugagw ganti
23:20 Rido: 01:02:457 - eeh sini ga mungkin yha
23:20 Zan -: 901:02:886 (62886|3) - ada ini, keep aja
23:20 Rido: ok keep
23:20 Zan -: update gih
23:21 Rido: updated
23:22 Zan -: semua file wav kepake kan?
23:22 Rido: kepake
23:22 Rido: bispak semua
23:22 Rido: ada 6 kan
23:24 Zan -: ok ada yg unnecessary delay, bentar gua betulin
23:24 Zan -: eh kok delay
23:24 Zan -: unnecessary blank part
23:25 Rido: HD?
23:25 Zan -: file HS
23:25 Zan -: http://puu.sh/iYYfV/cd1d3afd59.zip <-- extract ke song folder etia
23:26 Zan -: trus update ntar recheck
23:27 Rido: eh itu ada yg lebih dari 150ms?
23:27 Zan -: apa
23:27 Rido: ya HS yg lu benerin td
23:27 Zan -: malahin gue kurangin
23:28 Zan -: screenshot sini
23:28 Rido: http://puu.sh/iYYpn/492e04bff2.png
23:28 Zan -: mana lebih dari 150ms nya
23:29 Zan -: lebih ge gapapa kali
23:29 Rido: lah maksud gw yg lu benerin td apa
23:29 Zan -: http://puu.sh/iYYuM/4b0242dd83.png
23:29 Zan -: liat yg gua highlight
23:30 Zan -: itu kan no soundwave, tapi kepanjangan, jadinya gua cut
23:30 Rido: oalah
23:30 Rido: ok
23:30 Zan -: update
23:31 Rido: udah

fine fine fine
Topic Starter
Rido
thanks thanks thanks
Edit: hm this map's thread has reached the 10th page ==a
Harbyter
some IRC


no kudosu

IRC
20:08 Rido: hi harby
20:08 Rido: are you busy?
20:08 Harbyter: heya
20:08 Harbyter: etia?
20:08 Rido: teehee
20:08 Rido: yes
20:08 Harbyter: xd
20:08 Harbyter: ok
20:08 Harbyter: who qualified it before
20:09 Rido: zan
20:09 Harbyter: bubbled
20:09 Rido: now zan take the 2nd bubble
20:09 Rido: ikr
20:09 Rido: can you qualify it?
20:09 Harbyter: sure
20:09 Rido: if you kinda busy it's ok
20:09 Rido: next time
20:09 Rido: oh lol ok
20:09 Rido: xd
20:10 *Rido is listening to [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman-]20:11 Harbyter: lemme dl
20:11 Rido: okie
20:18 *Harbyter is editing [http://osu.ppy.sh/b/445926 ETIA. - Nihonshiki Koukaku-OukaRanman- [NM]]
20:19 *Rido is editing [http://osu.ppy.sh/b/445926 ETIA. - Nihonshiki Koukaku-OukaRanman- [NM]]
20:21 Harbyter: sorry for the wait
20:21 Harbyter: i'm eating
20:21 Harbyter: xD
20:21 Harbyter: something to change anyway
20:21 Harbyter: here
20:21 Rido: finish your meal
20:21 Rido: i'll wait
20:21 Rido: oh
20:21 Rido: ok xD
20:25 Harbyter: ok
20:28 Harbyter: 00:59:200 (59200|1) -
20:28 Harbyter: sugges tto move in 4
20:28 Harbyter: 00:59:543 (59543|2,59714|0) - switch column
20:28 Harbyter: 00:59:886 (59886|1) - 1
20:29 Harbyter: this pattern feel more good for those heavy kick
20:29 Rido: hmm
20:29 Rido: accepted
20:29 Harbyter: 01:05:200 (65200|0,65200|3) -
20:29 Harbyter: 23
20:29 Harbyter: move
20:29 Harbyter: is different from the previous one
20:30 Rido: moved
20:30 Harbyter: 01:12:914 (72914|2,73086|2,73257|0,73429|3,73600|1,73686|2,73771|3) - ctrlh
20:31 Harbyter: then
20:31 Harbyter: 01:13:600 (73600|2,73686|1,73771|0) - move one col at right
20:31 Rido: nope, pitch relevancy thing
20:31 Harbyter: oky
20:32 Rido: one col left do you mean?
20:33 Harbyter: after the ctrlh
20:33 Harbyter: http://puu.sh/j1B9X/f654a01e13.jpg
20:33 Harbyter: that was if you have do the ctrlh
20:33 Harbyter: but ignore it
20:33 Harbyter: xd
20:33 Rido: oh xd
20:33 Rido: okie
20:35 Harbyter: 01:46:343 (106343|3) - the synth of the LN
20:35 Harbyter: start here 01:45:657 -
20:35 Harbyter: rearrange?
20:35 Rido: it has different pitch
20:35 Rido: i leave it
20:36 Harbyter: no
20:36 Harbyter: same pitch
20:36 Rido: same goes with this part 01:51:143 -
20:36 Harbyter: 01:46:343 - what you hear here are the bell
20:36 Rido: what bell o_o
20:36 Rido: it's string imo
20:37 Harbyter: that bell sound like
20:37 Rido: lol whatever the sound is
20:37 Rido: i only follow that sound
20:37 Harbyter: xd
20:37 Harbyter: oky
20:37 Rido: xd
20:37 Harbyter: 01:55:514 (115514|2) -
20:38 Harbyter: what is this
20:38 Harbyter: quite funny that the dq post didn't mentioned this
20:38 Rido: could NM has 1/4 pattern?
20:38 Rido: or it doesn't allowed?
20:38 Harbyter: not allowed
20:39 Harbyter: this snap is wrong
20:39 Harbyter: unrankable issue
20:39 Rido: OH LOL
20:39 Rido: i just realized
20:39 Rido: :(
20:39 Rido: will use LN instead of 1/4 note
20:39 Harbyter: it's like for those too
20:39 Harbyter: 01:35:543 (95543|3) -
20:39 Harbyter: you could use a 1/4 instead of the ln
20:39 Harbyter: but no
20:40 Harbyter: is wrong
20:40 Harbyter: xD
20:40 Rido: http://puu.sh/j1BEe/e0bba46716.jpg
20:40 Rido: is this okay?
20:40 Rido: huh
20:41 Harbyter: mmm
20:41 Rido: starry recommended it xD
20:41 Harbyter: better hand balance
20:41 Harbyter: move the ln in 4?
20:41 Harbyter: and the note in 3
20:42 Rido: 01:55:257 (115257|3) -
20:42 Harbyter: np
20:42 Harbyter: you can test it
20:42 Harbyter: feels good
20:42 Harbyter: due to the heavy kick
20:42 Rido: hmm okay
20:42 Rido: xD
20:42 *Harbyter is editing [http://osu.ppy.sh/b/453826 ETIA. - Nihonshiki Koukaku-OukaRanman- [Usagi's EZ]]
20:42 Harbyter: can i check it with you
20:43 Harbyter: or usagi
20:43 Rido: usagi gave his full permission to me
20:44 Harbyter: 00:43:943 - add a note 2
20:44 Harbyter: and shift the hitsounds
20:44 Rido: fixed
20:45 Harbyter: 00:46:686 -
20:45 Harbyter: 00:47:371 -
20:45 Harbyter: always note 2
20:45 Harbyter: then shift the hitsound in the first
20:45 Harbyter: and add the finish in the second
20:45 Harbyter: 00:48:057 - add 4
20:46 Rido: is it supposed to [12] chords?
20:46 Rido: or i should use another column?
20:46 Harbyter: 12 12 chord
20:46 Rido: okie
20:46 Rido: 00:48:057 - i add to 3
20:46 Harbyter: ok
20:47 Harbyter: 00:47:029 (47029|3,47714|3,48057|2) - change hitsound in W
20:47 Rido: changed
20:48 Harbyter: 01:05:543 (65543|3) - move 1
20:48 Rido: moved
20:49 Harbyter: 01:11:029 (71029|3) - suggest to turn in simple note
20:49 Rido: i would keep
20:49 Rido: owait
20:49 Harbyter: p,p
20:49 Rido: accepted
20:49 Rido: since the other part has no LN
20:49 Rido: xd
20:50 Harbyter: 01:27:829 -
20:50 Harbyter: this section is more harden then the nm
20:50 Rido: lmao
20:50 Rido: i just realized
20:50 Rido: Dx
20:50 Harbyter: change in the nm?
20:50 Harbyter: i think is better
20:51 Rido: should i make harder chart in NM?
20:51 Harbyter: no
20:51 Harbyter: make the same as the ez
20:52 Rido: or we could switch it xD
20:52 Harbyter: up to you
20:52 Harbyter: xD
20:52 Harbyter: 01:52:514 -
20:52 Harbyter: add 1
20:52 Harbyter: and shift the hitsound
20:52 Harbyter: 01:54:571 - add 4 and shift the hitsound
20:52 Harbyter: ok
20:52 Harbyter: ez done
20:53 Rido: accepted all
20:53 Rido: wait
20:53 Rido: i should switch the pattern around that part that you showed to me
20:53 Harbyter: oky
20:53 Harbyter: i check the hd memanwhile
20:53 Harbyter: meanwhile"|
20:53 Rido: okie
20:57 *Rido is editing [http://osu.ppy.sh/b/445446 ETIA. - Nihonshiki Koukaku-OukaRanman- [HD]]
20:57 Harbyter: 00:48:229 (48229|1,48400|2,48571|1,48743|2,48914|2,49086|3,49086|0) -
20:57 Harbyter: mmmmm
20:58 Harbyter: heavy sound with 1 LN and then lowest sound with a double at the end
20:58 Harbyter: is a little weird
20:58 Rido: you're right
20:58 Rido: ==a
20:58 Rido: hmm
20:58 Harbyter: in the MX too
20:58 Harbyter: suggest to change this section
20:58 Harbyter: make double here
20:59 Harbyter: and then a single note at the end
20:59 Harbyter: then in the mx
20:59 Harbyter: a triple chord with a double
20:59 Harbyter: is good too
20:59 Harbyter: mmm
20:59 Rido: http://puu.sh/j1CWI/2af0159ac9.jpg
20:59 Harbyter: better keep always a double
20:59 Harbyter: maybe
20:59 Rido: 00:48:229 -
20:59 Harbyter: last note
20:59 Harbyter: add another one
21:00 Rido: okay
21:00 Rido: same goes with MX?
21:00 Harbyter: let's do later in the mx
21:01 Rido: xp
21:01 Harbyter: 00:51:486 (51486|0,51657|1,51829|3,52000|2) - change in 1 3 2 4?
21:02 Rido: ok
21:02 Harbyter: 00:59:371 (59371|3) - suggest to make a trill on the right hand
21:03 Harbyter: http://puu.sh/j1Dbn/b47ca4cea7.jpg
21:03 Rido: hmm
21:03 Rido: the snap is wrong
21:04 Harbyter: wut wrong
21:04 Harbyter: this is a 1/12
21:04 Harbyter: not a 1/6
21:05 Harbyter: xD
21:05 Rido: and then could we use 1/4 instead of 1/12?
21:05 Rido: xD
21:05 Harbyter: of course
21:05 Harbyter: check you're mx
21:05 Harbyter: there is a note in the 1/4 too
21:06 Rido: hmm
21:06 Harbyter: well let's explain
21:06 Harbyter: in a 1/2 spacing
21:06 Harbyter: like this http://puu.sh/j1DpW/25268ac6ee.png
21:06 Harbyter: in the 1/6 divisor
21:06 Harbyter: there are 4 sounds
21:07 Harbyter: meanwhile in the 1/12 divisor there are 7 sounds
21:07 Harbyter: if you snap in 1/4 in a 1/6 sound
21:07 Rido: yea ikr
21:07 Harbyter: then
21:07 Harbyter: is oky
21:07 Harbyter: xD
21:07 Rido: i was worried if its passed the qualify section or not
21:07 Harbyter: don't worry
21:07 Rido: bcz of 1.4 LOL
21:08 *Rido runs
21:08 Harbyter: orz
21:08 Harbyter: i don't suggest unrankable issue
21:08 Harbyter: be safe
21:08 Harbyter: ahhaha
21:08 Rido: but but but
21:08 Rido: xD
21:08 Rido: omg i'm so confused
21:12 Rido: let it LN
21:12 Rido: :(
21:12 Harbyter: P,P
21:12 Harbyter: oky
21:12 Harbyter: hd done
21:12 *Harbyter is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
21:13 *Rido is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
21:15 Harbyter: 00:22:857 (22857|0,22900|1,22943|2,22986|3) -
21:15 Harbyter: what
21:15 Harbyter: mmmm
21:15 Rido: is that 1/12
21:15 Rido: ?
21:15 Harbyter: yes
21:16 Harbyter: there aren't any 1/8 rollsnare or rolldrum in this song
21:16 Harbyter: the only 1/8 is that string synth
21:16 Harbyter: 00:25:300 (25300|0,25343|1,25386|2,25429|3) -
21:16 Harbyter: this
21:16 Harbyter: let me check the other ouranman
21:16 Harbyter: uh
21:16 Harbyter: empy
21:16 Harbyter: empty
21:16 Harbyter: xD
21:17 Rido: xD
21:17 Rido: i have checked it before
21:17 Rido: xD
21:17 Harbyter: that is a 1/12 anyway
21:17 Harbyter: if it was a 1/8 in this 175 bpm
21:17 Harbyter: the sound should be pretty audible
21:18 Harbyter: and trust me now
21:18 Harbyter: :>
21:18 Rido: http://puu.sh/j1Eb2/77421076a8.png
21:18 Harbyter: you can do a 1/6 snap too
21:18 Harbyter: uh
21:18 Harbyter: lemme test it
21:18 Harbyter: wait
21:18 Rido: sure
21:19 Harbyter: ok
21:19 Harbyter: good
21:19 Rido: 00:25:300 (25300|0,25343|1,25386|2,25429|3) - what about this
21:19 Rido: is this correct
21:19 Harbyter: yes
21:20 Harbyter: that's the only 1/8
21:20 Rido: okie
21:20 Rido: i'm happy now
21:20 *Rido runs
21:20 Harbyter: 00:48:229 (48229|1,48229|0,48400|3,48400|2,48571|1,48571|0,48743|1,48743|2,48914|2,48914|1,49086|3,49086|1,49086|0) -
21:20 Harbyter: ok now
21:20 Harbyter: rearrange here?
21:20 Harbyter: triples and then the last one a double
21:21 Rido: should i remove all those LNs?
21:21 Rido: for comfortabilities
21:21 Harbyter: it's the same to me
21:21 Harbyter: but if you remove here
21:22 Harbyter: you should remove in the hd too
21:22 Rido: ok
21:22 Rido: removed all LNs in HD and MX
21:24 Rido: 00:48:057 - http://puu.sh/j1EzF/77d6a686fa.png
21:24 Harbyter: oky
21:24 Harbyter: 01:55:943 (115943|1,116114|0) -
21:24 Harbyter: switch column
21:25 Harbyter: more funny
21:25 Harbyter: xd
21:25 Rido: switched
21:25 Harbyter: ok now
21:25 Harbyter: lemme test the sv
21:25 Rido: are you already checked out the SVs?
21:25 Rido: LOL
21:26 Harbyter: when?o,o
21:27 Rido: no no. i was asking
21:27 Harbyter: ah
21:27 Harbyter: checking now
21:27 Harbyter: 00:40:943 -
21:27 Harbyter: bad one
21:28 Rido: xd
21:30 Harbyter: 00:40:857 - change in 1/3
21:30 Harbyter: 1.3
21:30 Harbyter: 00:40:943 - remove
21:30 Harbyter: 00:41:029 - add 0.8
21:31 Rido: w8
21:32 Rido: hmm it doesn't have any "surprise attack"
21:32 *Rido runs
21:32 *Rido RUNSS
21:32 Harbyter: the surprise attack that you putted before only cause the rage of the player
21:32 Harbyter: :d
21:33 Rido: is it? D:
21:33 Harbyter: yup
21:33 Harbyter: i map tons of sv
21:33 Harbyter: trust me
21:34 Harbyter: 00:49:257 - change in 1.00
21:34 Harbyter: 00:49:429 - remove
21:36 Rido: same goes with this? 00:49:086 -
21:36 Harbyter: yup
21:36 Rido: 00:27:143 - and this?
21:36 Rido: 01:34:343 - and this?
21:37 Harbyter: gonna change
21:37 Harbyter: i think you wanted to mention this 01:00:057 -
21:37 Harbyter: before
21:37 Harbyter: 00:27:143 - this too
21:37 Harbyter: better to change
21:37 Harbyter: for this 1/1 spacing the 1.5 x 0.50 isn't good
21:37 Harbyter: better make a 3.00 x 0.75
21:39 Harbyter: 00:27:143 - turn in 3.00
21:39 Harbyter: 00:27:314 - remove
21:39 Harbyter: 00:27:186 - add 0.75
21:39 Harbyter: same here 01:34:343 -
21:39 Harbyter: 3.00
21:39 Harbyter: 01:34:386 - add 0.75
21:39 Harbyter: 01:34:514 - remove
21:39 Harbyter: 01:34:686 - resnap the preview point
21:40 Rido: w8
21:43 Harbyter: uh
21:43 Harbyter: resnap the preview point in all diff
21:43 Harbyter: xD
21:43 Rido: resnapped
21:43 Harbyter: did you change the sv?
21:43 Rido: oh w8 afk
21:43 Harbyter: gonna fix in the hd too
21:43 Harbyter: oh
21:43 Harbyter: ok
21:43 Harbyter: i go afk a moment too
21:44 Harbyter: going to buy sigarettas
21:44 Harbyter: xD
22:04 Harbyter: back
22:05 Rido: wb
22:05 Rido: decided to not change SV
22:05 Rido: sorry xd
22:05 Harbyter: eww
22:05 Harbyter: i don't want a dq for those sv
22:05 Harbyter: p,p
22:08 Harbyter: you can ask to someone else for a feedback of those sv
22:08 Harbyter: if they tell you that those are oky
22:08 Harbyter: then np
22:08 Harbyter: imo those should be changed
22:09 Rido: hmm
22:09 Rido: some of my friends told me that the SV are nice
22:09 Harbyter: who said
22:10 Rido: Kyousuke Zan - Starry Ichigaki
22:10 Rido: xp
22:10 Harbyter: eww
22:10 Harbyter: well
22:11 Harbyter: whatever
22:11 Harbyter: update it
22:12 Rido: w8
22:12 Harbyter: k
22:13 Rido: updated
22:16 Harbyter: remove the inused hitsound
22:16 Harbyter: the normal type
22:16 Rido: i used it
22:16 Harbyter: oh
22:18 Harbyter: ok
22:18 Harbyter: found them
22:18 Harbyter: lol
22:18 Rido: lol
22:20 Harbyter: i'll post the IRC
22:20 Harbyter: can't qualify it now
22:20 Harbyter: cap limit
22:20 Harbyter: :V


Good
Topic Starter
Rido
thanksss :3/
Kyousuke-
Regrats do!
/moga" dihari terakhir dq ranked :v
Topic Starter
Rido
AAMIIN
PatZar
tumben bener tuh DQnya
Shinzo-
Re-Grats Rido
-[ AmiShici ]-
Grats
Akasha-
b-b-baka / ; A ; / why not call me for checks your map

anyway, Congratulations
Lirai
Gratz~Rido



Katanya berhenti
Tapi masih ttp cek map org lain

Hmm sudah kuduga
Zan-

DE-CADE wrote:

Katanya berhenti
Tapi masih ttp cek map org lain

Hmm sudah kuduga
tanyakan pada boruto yg bergoyang
kagiii
SV = anjayy ~
Topic Starter
Rido

Kyousuke- wrote:

Regrats do!
/moga" dihari terakhir dq ranked :v

Shinzo- wrote:

Re-Grats Rido

-[ AmiShici ]- wrote:

Grats

DE-CADE wrote:

Gratz~Rido



Katanya berhenti
Tapi masih ttp cek map org lain

Hmm sudah kuduga
thanks guys~ now this map is ranked forever :3

Kuo Kyoka wrote:

b-b-baka / ; A ; / why not call me for checks your map

anyway, Congratulations
sorry ;_; you didn't online when i was on fire x'd
Kyousuke-

Rido wrote:

thanks guys~ now this map is ranked forever :3
yah kok ga dq :v

cie ranked awkwk
Arzenvald

DE-CADE wrote:

Gratz~Rido



Katanya berhenti
Tapi masih ttp cek map org lain

Hmm sudah kuduga
hmm.. :^)
Topic Starter
Rido
Wat
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