All accepted!Simple_Star wrote:
Hello.Mod by request
Red:Warning or unrankable issue
Green:Should Fixed
[General]
Offest:1421 After Fixed Offest you need resnap your notes
Suggest rename your Diffs:
EZ-->NM
NM-->HD
HD-->MX
It is more suitable
[EZ]
OD7 or HP7
00:24:037 - The long sound continue here.Add a Hold at 3.End at 00:24:723 -
00:25:409 - The same likes ^ But at 2
00:42:551 (42551|3) - Here needn't Double Notes But i suggest you move to 00:42:380 -
01:20:951 - Here has sound what you catched.So Add a Note at 2
01:21:123 (81123|1) - Then Move it to 4
01:45:637 - Your pattern is good.But i thnik here you catch Beat is better.The long sounds are using in HD and MX are better
[NM]
00:30:049 (30049|1,30049|2) - Can't understand why Double Notes
00:41:878 - My suggestion: http://osu.ppy.sh/ss/1785164
00:42:551 - ~ 00:43:580 - Here you place sound half-baked.You should place likes HD or Delete All Notes
00:44:780 - ~00:44:951 - Unluckily here is 1/6
00:47:351 - Jackhammer are better than Stairs
01:00:380 - ~01:02:266 - Here you Double Notes 01:01:751 - So you need Double Notes others
01:05:351 (65351|1,65437|2,65523|3) - Ctrl+J or Ctrl+H both OK
01:11:180 - Miss sound.Add a Note
01:22:323 - Here has sound what you catched but Masked by beat
01:31:923 - Double Notes should be start at here
[MX]
00:18:294 (18294|2,18809|2) - These are 1/6
01:19:923 - Should Add a Note at 2.Likes 01:20:266 -
Haven't big problems Good Luck!
Thanks! My mod correction on the right sideDE-CADE wrote:
~ Hi From My Queue ~
~ Below are my suggestion feel free to ignore it ~Click Me Senpai ~hmm NICE song <3
[EZ]
00:09:637 - Make it same pattern as 00:04:151 (consistency)
00:12:380 - Make it same pattern as 00:06:894 (consistency)
00:18:209 (18209|1,18551|2) - Ctrl + H
00:19:580 (19580|2,19923|1) - ^
00:30:037 (30037|1) - Delete ? we dont need that There is some sound exist
00:30:209 (30209|2) - Move to 2 No
00:31:580 (31580|0) - Move to 4
00:42:380 - Missing Beat add to 2 and 00:42:551 (42551|1) - move this to 3
00:46:666 - It's okay to add Note on 1 here
00:49:409 - Strong Beat add to 4
00:51:466 - Try using LN instead Normal Notes http://osu.ppy.sh/ss/1785329 I'll make same pattern with mod below me VVV
00:56:951 - Same but different https://osu.ppy.sh/ss/1785341
00:59:009 - Better Pattern http://osu.ppy.sh/ss/1785349
01:00:380 (60380|1) - Move to 4
01:05:523 (65523|3,65523|0) - Make it to 2 n 3
01:05:866 (65866|1,65866|2) - Make it to 1 n 4
01:11:009 (71009|2) - Move to 4
01:13:580 (73580|0) - ^
01:15:809 (75809|2) - using 1/4 BSD Move it to blu line below on col 2
01:21:294 (81294|2) - ^ col 4
Nice One ~ and I see S.S mod this diff
[NM]
00:17:694 (17694|2) - This LN doesn't represent any instrument sound, change it to Normal Note seems fine
00:20:266 (20266|2,20437|1) - we dont need this
00:29:866 (29866|2,30037|2) - One note is enough, Delete
00:32:094 (32094|0) - Wrong place, Move to 3
00:35:180 (35180|0,35351|3,35523|0) - One note is enough, Delete Nooo there is some sound exiiist
00:38:266 (38266|2,38266|3,38437|0,38437|1) - Ctrl + H
00:38:609 (38609|3) - Move to 2
00:47:351 - Stair seems doesn't fit here https://osu.ppy.sh/ss/1785394
01:02:609 - I think it's okay ,Add Note to 3
01:05:694 (65694|3) - Move to 3
01:05:866 (65866|1) - Move to 4
01:08:266 - Move to 1
And You Should Remap this Diff, cz I never see ranked "NM" diff with 2+ Star especially 4K
[HD]
I never see ranked 4K "HD" diff with 2.5+ Star
00:08:694 (8694|1) - Delete Soorrryy u,u there's some exist beat, hear at 25% audio rate
00:11:351 (11351|3,11351|2) - We dont need this Reject, the reason is same with above ^^^
00:13:751 (13751|3) - ^
00:19:580 (19580|0,19751|3) - Double Note everywhere, delete
00:23:266 - Make it Stair Reject this, because if you play on the real piano, the note pitch is like that
00:34:409 (34409|1,34751|1) - Delete
00:38:266 (38266|3) - Move to 2, same pitch
00:40:666 (40666|0,40837|3) - Not a strong beat, delete
01:00:037 (60037|0) - ^
well not much i can do since there is another Mod, sorry x(
I think My Mod won't much Help, But you can help me if You tell me what have you change on my Mod, it could be very usefull for me to be better at modding
Well Good Luck ~
Thanks :3 I'll check it later~ Busybusybusy u,uR e x 1 0 0 wrote:
From PM request ♥
[4K EZ]
This would be a NM
[4K NM]
00:06:723 - Add note 3 Reject this, there's no beat exist, 1 hit object for one pitch
01:02:780 - Add note 3 Reject too, the reason is same
01:02:951 - Add note 2 Reject too, the reason is same
01:22:409 - From here to 01:27:809 - Try to put something different if you want No. In my opinion, that notechart is suitable with diff name
This would be a HD
[4K HD]
00:51:466 - Add note 2
00:51:637 - Add note 4 Reject
00:51:980 - Add note 1 Reject
01:02:780 - Add note 2 Reject
01:02:951 - Add note 3 Reject
This would be a MX
The rhythm is soooo goood--
I'll rename all diff name, and looking someone who can make EZ diff (GD actually)Simple_Star wrote:
If you rename to NM HD MX.You needn't add a EZ.
If you keep your diff name.You should remap EZ and NM to E icon and N icon
osu file format v13rename your EZ to NM, and make it lil bit heavier
[General]
AudioFilename: OukaRanman.mp3
AudioLeadIn: 0
PreviewTime: 94679
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5
[Metadata]
Title:Nippon Shiki Kata Kaku -OukaRanman-
TitleUnicode:日本式硬核 -OukaRanman-
Artist:ETIA.
ArtistUnicode:ETIA.
Creator:bakabakemono
Version:ajee's 4k EZ
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1
[Events]
//Background and Video events
0,0,"background.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
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64,192,92951,1,0,0:0:0:0:
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192,192,116609,1,0,0:0:0:0:
Thanks broajeemaniz wrote:
EZ here~
star diff < 1.5, so it's counted as EZ
Thanks, I'll check this laterhutunohito wrote:
Hi~from queue
Here's my mod
column 1234mod[NM]
00:27:466 - to 00:45:294 -
current pattern is 21212121+some chord.IMO,12121212+some is better(bass-snare+bass-bass-snare+bass...)...A
00:59:866 (59866|1) - move to 1
01:00:380 (60380|3,60894|1,61237|1) - move to 3?
01:15:809 - add
01:21:294 - add 3 or 4
01:34:666 - to 01:45:637 - same as A
[HD]
00:23:373 (23373|3) - mistake?
00:25:301 (25301|0,25344|1,25387|2,25430|3) - too
1/6,1/8,1/12,1/16 notes are always wrong when you reset offset.
Please check
01:07:923 - and 01:08:266 - add 1
[MX]
same things as HD(1/6,1/8)
00:18:037 (18037|3) - on 00:18:094 - ?(1/3)
Good Luck.
^LOLajeemaniz wrote:
;-; no mods for my diff..
*cri
hue, got noticed by hinagi mod.. <3 thanks a lotHinagikuKatsura wrote:
Hi there~! Here's my mod as requested!
Col: 1|2|3|4
[ajee's EZ]^LOLajeemaniz wrote:
;-; no mods for my diff..
*cri
OD +1
00:05:866 (5866|2,6209|1,6551|0) - ctrl+j // keep for fancy pattern.. #PRbreak2014
00:11:351 (11351|2,11694|1,12037|0) - ^ // k den.. .-.
to lazy to use puush, so, do this~
00:25:409 (25409|2,26094|0) - ctrl+h, then hold ctrl and move them 1 space to the left // ok
00:38:437 (38437|1) - move to 1 // considered.. >w< but k den
00:48:380 - add a note on 3. this part feels empty and anti-climatic~ // D: you right.. added..
00:58:494 (58494|1,58666|0) - move 1 space to the right // keep
01:24:380 (84380|1) - move to 01:24:209 if you're following the synth. it also gives a nice rhythm space between the notes 01:23:351 (83351|3,83351|2) and 01:24:723 (84723|3,84723|2) // lel, ok
01:31:237 (91237|0,91923|2) - remove. too much density for an ez diff. move 01:32:266 (92266|2) to 2 after that
do this~ // no change... =w= at least it doesn't reach 1.5 star diff *me slapped*
01:32:780 (92780|1) - move to 1
01:32:951 (92951|0) - move to 4 // 2
01:33:123 (93123|2) - move to 2 // 4 lol
do this again~
01:36:380 (96380|1) - move to 4 // 3
01:36:723 (96723|2) - move to 2 // 1
01:37:066 (97066|3) - move to 3 // yosh
^same with 01:41:866 (101866|1,102209|2,102551|3) // lil bit arranged with same pattern..
01:46:323 (106323|1) - move to 3, then move 01:46:666 (106666|2) to 2. better flow and hand balance~ // no change.. ending part, emphasized diff
01:47:694 (107694|1) - move to 4
01:48:037 (108037|2) - move to 2. same reason as above~ // no change, same huehuehue
01:48:209 (108209|3) - move to 01:48:380. better fo follow bass than synth, esp in ez diffs // ez.. =w= added instead move
01:48:551 (108551|3) - remove. better not to follow the synth part here~ // 01:48:380 (108380|0) - added here
01:49:923 (109923|0) - move to 4, then move 01:50:094 (110094|3) to 3 // done
01:50:266 (110266|0) - remove. same reasoning as the above cases // no change
01:50:780 (110780|1) - move to 1 //
01:50:951 (110951|0) - move to //
01:51:294 (111294|0) - move to 01:51:123. anti climatic if you followed the synth, same reasoning as the above cases. this will also complement as a trill on the previous 2 notes. // added instead moved, and make trill tho
01:51:809 (111809|3) - move to 1 // hue, 3
01:52:323 (112323|3) - you dont need to map even the tiniest synth here. bass with 2-3 synths would suffice. better to move this to 01:52:494 at col 1 // inb4 i don't follow synth.. i follow instrument thing instead' // no change
01:54:037 (114037|3) - move to 01:53:866 at col 2. orz // added on 1 :v
[MX]
// o_o masocist
Good luck~!
Thank youu Shana[Shana Lesus] wrote:
nice mapset![]()
wwwww
Ok updated pris :pajeemaniz wrote:
hue, got noticed by hinagi mod.. <3 thanks a lot
\o/ added hitsound.. http://puu.sh/axrEE.osu
Accept all hehe thanks HinagiHinagikuKatsura wrote:
Hi there~! Here's my mod as requested!
Good luck~!
448,192,71351,1,0,0:0:0:33:2.wav
448,192,72037,1,0,0:0:0:0:
448,192,72380,1,0,0:0:0:0:
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64,192,81809,1,0,0:0:0:33:
448,192,81980,1,0,0:0:0:33:
done.. \o/ thanks raikaReikosaka wrote:
Nice map, mostly note pressed to the beat.
[General]
where's guest mapper tags ?
your background has 1364 x 767 that it should be 1366 x 768
[ajee's EZ]
your kiai is different with other diff. make it consistent // will do
00:50:951 (50951|3,51294|3) - this note should be right there http://puu.sh/aE4nd/7ad9422686.jpg, so it would consistent with 00:49:409 (49409|3,49751|3) - for me to avoid beginner player confuse with note beat. and easy to notice (1/1 are main beat) well actually it's placed to right beat // owo nice, moved
00:53:694 (53694|3,54037|3) - // done
00:56:437 (56437|2,56780|3) - same like before. // no change
01:07:409 (67409|0,67751|3) - // hue no change
01:11:351 - Paste this code below ( 192,192,71009,128,0,71352:0:0:0:26:15.wav ) and above this -> ( 64,192,82323,1,0,0:0:0:0: ) , ctrl f would help448,192,71351,1,0,0:0:0:33:2.wav// done <3
448,192,72037,1,0,0:0:0:0:
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01:22:323 - http://puu.sh/aE56E/7f0c343b9a.jpg see the bold white line ? it's the on-beat section. the things are you must do are add note to the proper position that i already provide with screenshot. also place a different column line in every 4/4. that's should be done 01:27:466 - // who the hell mapped this part? *me slapped* remap.. =w=)b
01:44:609 (104609|1) - move to 01:44:951 - // owo ok
if there's that you didn't understand, call me back // sure thing.. xD
also you can request nice SV from me if you want.
osu file format v13
[General]
AudioFilename: OukaRanman.mp3
AudioLeadIn: 0
PreviewTime: 94679
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1.5
[Metadata]
Title:Nippon Shiki Kata Kaku -OukaRanman-
TitleUnicode:日本式硬核 -OukaRanman-
Artist:ETIA.
ArtistUnicode:ETIA.
Creator:bakabakemono
Version:ajee's EZ
Source:
Tags:
BeatmapID:453826
BeatmapSetID:185362
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1
[Events]
//Background and Video events
0,0,"background.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
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yo~ thanks maniz :3ajeemaniz wrote:
\o/ your map listed for 4K MWC! congrats.. umm.. baka? :v
Thanks Reiko-senseiReikosaka wrote:
Nice map, mostly note pressed to the beat.
[General]
where's guest mapper tags ? fixed
your background has 1364 x 767 that it should be 1366 x 768 should i change my bg? :/
[MX]
00:11:020 (11020|0) - i'd move this to 2nd column and move 00:11:191 (11191|1) - to 1st column. done
00:48:905 (48905|2) - move to 2nd column, avoiding shield note 00:48:734 (48734|2) - done
01:27:134 (87134|2,87220|3) - make them into same column. done
[HD]
01:25:077 (85077|0,86448|2) - this things aren't followed pad sound or other beat. remove done hehe, my mistake u,u
if you really feel it's a pad sound you should add long note 01:22:334 - 01:23:705 - ( long note that same like 01:25:077 (85077|0) - )
[NM]
00:38:105 (38105|3,38277|2) - i think moving them to same column are good idea because it's kicked sound anyway. done
00:47:362 - add note to 3rd column and 00:48:048 - to 2nd column i'm gonna swap your note position hehe (2nd to 3rd, 3rd to 2nd) done
01:22:334 (82334|0) - this has same issue with above.i believe this part has snare sound that you did before, but you leave them as single note. this is should be double notedoneon keysound/hitsound setting. this produced 3 sound at once and this produced 1 to 2 sound at once
01:45:991 - 01:46:677 - 01:47:362 - 01:48:048 - 01:48:734 - 01:49:420 - 01:50:105 - 01:50:791 - 01:51:477 - 01:52:162 - 01:52:848 - 01:53:534 - 01:54:220 - 01:54:905 -
[ajee's EZ]
your kiai is different with other diff. make it consistent
00:50:951 (50951|3,51294|3) - this note should be right there http://puu.sh/aE4nd/7ad9422686.jpg, so it would consistent with 00:49:409 (49409|3,49751|3) - for me to avoid beginner player confuse with note beat. and easy to notice (1/1 are main beat) well actually it's placed to right beat
00:53:694 (53694|3,54037|3) - 00:56:437 (56437|2,56780|3) - same like before.
01:07:409 (67409|0,67751|3) -
01:11:351 - Paste this code below ( 192,192,71009,128,0,71352:0:0:0:26:15.wav ) and above this -> ( 64,192,82323,1,0,0:0:0:0: ) , ctrl f would help448,192,71351,1,0,0:0:0:33:2.wav
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448,192,81980,1,0,0:0:0:33:
01:22:323 - http://puu.sh/aE56E/7f0c343b9a.jpg see the bold white line ? it's the on-beat section. the things are you must do are add note to the proper position that i already provide with screenshot. also place a different column line in every 4/4. that's should be done 01:27:466 -
01:44:609 (104609|1) - move to 01:44:951 -
if there's that you didn't understand, call me back
also you can request nice SV from me if you want.
whoa thank you puxtu-senpaipuxtu wrote:
really nice map
skrg gw ngerti kenapa shira milih map ini
thanks, I'll check this later :3Xleonq wrote:
hi
mod by pass by lol :v
[MX]
00:18:048 - remove(2nd)
00:19:077 - ^
00:30:648 - add 1 note
00:33:134 - ^
00:33:477 - ^
00:33:820 - ^
can i GD this tsk tsk
1420,342.857142857143,4,2,1,35,1,0
26105,-133.333333333333,4,2,1,35,0,0
27134,-57.1428571428571,4,2,1,35,0,0
27305,-200,4,2,1,35,0,0
27477,-100,4,2,1,35,0,1
38448,-100,4,2,1,35,0,1
49077,-100,4,2,1,35,0,0
71362,-125,4,2,1,35,0,0
82334,-111.111111111111,4,2,1,35,0,0
87820,-100,4,2,1,35,0,0
93305,-133.333333333333,4,2,1,35,0,0
94334,-66.6666666666667,4,2,1,35,0,0
94505,-133.333333333333,4,2,1,35,0,0
94677,-100,4,2,1,35,0,1
105648,-100,4,2,1,35,0,1
116620,-100,4,2,1,35,0,0
-Troke- wrote:
Hello
randommod
|1|2|3|4|
[General]
btw ini snapnya 1/8 sama 1/12 ya? bingung ane kwkwk iya emg gitu wk
cuma saran aja nih, boleh gk di hapus SV pas disini 01:11:362 ?? ._. ane gk suka slow note pfft nah, it's fit to its theme
kiai toggle : http://i.imgur.com/8DqMfPQ.png
cara biar ilang seperti ini http://prntscr.com/6cxifl
coba pake timing yang ane kasi1420,342.857142857143,4,2,1,35,1,0kayanya kiai kurang dari 15 secs gpp deh, jadi... no changes
26105,-133.333333333333,4,2,1,35,0,0
27134,-57.1428571428571,4,2,1,35,0,0
27305,-200,4,2,1,35,0,0
27477,-100,4,2,1,35,0,1
38448,-100,4,2,1,35,0,1
49077,-100,4,2,1,35,0,0
71362,-125,4,2,1,35,0,0
82334,-111.111111111111,4,2,1,35,0,0
87820,-100,4,2,1,35,0,0
93305,-133.333333333333,4,2,1,35,0,0
94334,-66.6666666666667,4,2,1,35,0,0
94505,-133.333333333333,4,2,1,35,0,0
94677,-100,4,2,1,35,0,1
105648,-100,4,2,1,35,0,1
116620,-100,4,2,1,35,0,0
[MX]
00:17:762 (17762|2,17820|1) - ctrl+g fixed
00:22:848 (22848|0,22891|1,22934|2,22977|3) - like this? http://prntscr.com/6cxglv no
00:23:020 (23020|0) - delete no, it has a sound
00:24:734 (24734|3) - move to 1 since the pitch is same, so it's fit to use jack there :p no change
00:26:791 (26791|2,26877|1,26962|3) - ctrl+g ok
00:28:448 (28448|2) - move to 3 no, nanti bakal sama kaya HD
00:28:505 (28505|3) - move to 4 ^
00:33:820 (33820|1) - move to 1 ^
00:33:877 (33877|2) - move to 2 ^
00:33:934 (33934|1) - move to 3 ^
00:39:420 (39420|3) - move to 2 ^
00:54:562 (54562|2) - move to 2 no, bakal jadi triple jacks dong
segitu aja, maaf kalo mod ane berntakan ane baru belajar modding ;w;
thx for your mods and star :*MEGAtive wrote:
Mod here per requested~
[General]
Hitsound: Bagus.
Timing: Pas.
Graphic: 1024x768 => 4:3 Good
Metadate: Mungkin klo mau Tags d tambah Cyberaser Records (Nama Net Lablenya ETIA.) err maybe we should waiting for BN's notice
[Usagi's EZ]Mods00:48:048 - Saran ane sih begini aja.
01:09:991 - LN gk mulai dri sini? Kykny suara anginnya (?) itu mulai dri sini deh.
01:39:477 - Kosong? Apa mending d isi aja?
[NM]Mods00:14:448 ke 00:15:134 - Ini ngikutin apa ya? Kykny d sebelumny pada make LN jdi asumsi ane ngikutin suara yg mirip vocal choir begitu.... ngikutin bunyi 'tik tik tik' hujan di atas genting
01:12:734 - Gk d tambah not? added
[HD]Mods01:34:848 (94848|2,94934|1) - Ctrl+H. Kerasa gk enak aj klo mencetny Jack begitu. fixed
01:37:934 (97934|1,98020|0) - Geser k kanan sekali. gesered lol
01:55:420 (115420|1,115477|2,115534|1) - Ctrl+H. Mendingan mana, ini apa sebelunya? mending gini, fixed
[MX]Mods00:08:705 - Ane doang, atau emg d situ gk sound? ada pret :V
00:48:905 - Triple? Kykny gk pas deh. Mirip sm 00:48:220 dan yg lain. Mungkin klo d taro d 00:49:077 pas deh. Soalny d situ sm kyk 00:48:220 d tambah instrumen lain. Atau apus aj terserah ente. alright rearranged
01:24:048 - Kok double sendiri ya? silly me D: removed one
01:26:020 - D sini bsa d tambah not lg. bah my bad.... fixed
01:56:105 - Ini gk Triple notes? triple notes dibagian akhir buat cymbal, di situ gak ada cymbal
Just.... In awe on this mapset owo
Catch my star here~ (#/^.^)/
+Qualified version :vbakabakemono wrote:
And what do you think about this? It has same song and bg hahaha https://osu.ppy.sh/s/264127
Lol xDMEGAtive wrote:
+Qualified version :vbakabakemono wrote:
And what do you think about this? It has same song and bg hahaha https://osu.ppy.sh/s/264127
updated, thanksExUsagi wrote:
http://puu.sh/gDZk1.rar
sorry long respond
lol, makasih qisssbilqiscutee wrote:
lememoddisfirst
metada : clear
overall : udh ok
hitsound : no delay
seems good for me ok, here we go
lololol jk bak, lu nyuruh gw mod tp petternnya udh siap bubble keknya lol wkwk nvm~
how about (/^_^)/
good luck bak
Eternalie wrote:
Hi there nyan~ mod request via pm
hope it will help :3
Short mod inc~Ma mi mu me modCollumn 4K = 1/2/3/4
[MX]
00:18:562 (18562|0) - add LN according to : 00:17:534 (17534|3) - and 00:19:248 (19248|3) - actually I'm just follow the piano, but fixed
00:17:877 (17877|1) - Should have a LN here aswell ^ same reason fixed
00:51:477 (51477|0,51648|1,51820|3,51991|2) - nice interpretation *w* thanks *w*
01:12:220 (72220|2,72305|1,72391|2,72391|0) - Ctrl+H them move one collumn to the left (pitch relevancy) fixed
01:44:448 (104448|1,104505|0,104562|2,104620|3) - Ctrl+H (pitch relevancy) fixed
this diff looks cool to play ( can't test it , i'm not good enough :'( ) no need to test it B) I'm quite sure this diff is comfortable to play /me slapped
[HD]
00:14:620 (14620|0) - add one more note , (00:13:420 (13420|3,13420|1) - same sound ) fixed and rearrange some
00:14:105 (14105|2) - add one more ^ same reason fixed
Seems fine overall~
[NM]
01:44:105 (104105|1) - move to 4 (pitch relevancy , it's instru sound imo) nah, imo those are same kicks, so put jack there is fine
01:44:277 (104277|2,104277|3) - ^ if you applied change this pattern~ , I would suggest 1,3
Nice flow :3 only the part with (mini-jack , 01:11:534 (71534|2,71705|2) - here ) is maybe a bit tricky but it's fine imo :3
Good Luck people , Have a nice day ^^/ , Get my Star desu~
___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)
Starry- wrote:
Hiya bbm!
Wow this map actually looks pretty polished already, it flows nicely and fits extremely well with the main parts of the music. Good job! thanks!
From m4m~[General]
Timing: ☑
Audio: ☑BG: ☑
- Eh, probably best to use this for your normal-hitfinish.wav instead (got rid of some unnecessary delay) changed later
Metadata: ☑
Preview Point: ☒AiMod: ☑
- Look as if it's slightly unsnapped. Best to fix it. fixed
[]
No need for the extra kiai section in MX, best to make it consistent with rest of the diffs (I understand your effect, but there's no reason to have it different to rest of the difficulties).
Also perhaps better to make NM ODHP7.5___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)
[NM]
00:10:334 (10334|1,10505|0) - Probably best to move right by 1, it plays a bit better.
00:15:477 (15477|0,15820|1) - CTRL+G is a lot better here for balance.
00:17:877 (17877|0,18562|3) - Feels a lot more natural if this was CTRL+H, but it's optional.
00:21:305 (21305|1,21820|0) - Again probably best if CTRL+G. A chord on a snare like 0-3 instead of 1-3 will feel a lot better to play in these parts.
00:22:677 (22677|2) - Same applies here - move to 3
00:22:848 (22848|3) - Move to 2
00:23:362 (23362|2) - Move to 3.
00:40:677 (40677|3,40848|1) - CTRL+G. Hitting [01][23] is a lot more natural to hit than [03][12] on a diff like this, especially if [03] is the next chord too.
00:47:362 (47362|2) - Move to 1, easier to hit. (balance)
00:48:220 (48220|0,48391|1,48562|2,48734|3,48905|0,49077|3) - More emphasis can be put on these noises I think (in terms of patterning). It's directly before a big part of the song, so it's important you nail these patterns nice.
I'm thinking more like this? (Or any sort of pattern which can switch up the hands more, probably not the best idea to use 0123 patterning.
Now the next patterns I'm not too quite fond of. They limit the amount of keys used (trying to follow pitch relevancy) but I think it can be executed a bit better. Something like this catches pitch well:
(00:49:420 (49420|3) - starting at)
00:56:105 (56105|1) - Move to 2 (anchors like 010 don't really work too well here for the sake of the melody)
00:58:162 (58162|0) - Move to 1, no need for such a big jump.
01:43:934 (103934|1,104277|2) - Less awkward if CTRL+H
applied all
[HD]
00:05:534 (5534|1,6220|2) - I don't recommend catching these LNs since you don't do it 00:04:162 (4162|3,4848|2) - here with the same noise.
Same with other LNs similar to this. keep
00:13:762 (13762|3) - Again another weird LN to catch, I know why you'd use it (the kinda string noise in the background) but most players wont hear it.
00:17:705 (17705|1) - Move to 0 for balance.
00:26:277 (26277|2,26448|2) - Move to 3
00:26:791 (26791|3) - Move to 2
00:26:962 (26962|2) - Move to 3
00:27:134 (27134|3) - Move to 2, makes it more pitch relevant and balanced.
00:42:220 (42220|0) - Move to 1 for balance.
01:28:162 (88162|3) - Move to 1
01:28:334 (88334|3) - Move to 2, no need to anchor this part.
01:29:362 (89362|0,89448|1,89534|0) - Same here.
applied all
[MX]
00:30:648 - Feels like you should add here at 2
Actually looking at it these streams seem kinda inconsistent. I know what sound you're mapping but sometimes there's a few notes that are mapped without that sound.
Hard to explain really, it's best to check over it yourself. no sound .-.
00:55:762 (55762|0,55762|1) - Should probably be [13] instead.
01:02:791 (62791|1,62877|0,62962|1) - Not quite sure about this, feels really awkward to play imo. Best to rearrange into something even more fitting or don't bother mapping that sound entirely. keep
01:31:591 (91591|2,91648|1,91705|0,91762|3) - Kinda hard to tell that this is 1/6 since it blends in with the 1/4 stream.
01:31:591 (91591|2,91648|1,91705|0) - Move right by 1
01:31:762 (91762|3) - Move to 0
01:31:848 (91848|2) - Move to 1
01:31:934 (91934|1) - Move to 2.
Something like this would work a bit better since it separates the 1/4 from 1/6.
applied all
No other real issues~ Goodluck! no reply means ok. what an amazing mod ;w; thank you soooooooooooooooooooooooooooooooooooooooooooooooooooo much :'3
20:43 Shinzo-: ie bisa irc kgk ?
20:43 bakabakemono: bentar sob
20:44 Shinzo-: okeh
20:45 *bakabakemono is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
20:45 bakabakemono: yok
20:45 Shinzo-: okeh MX ny mau lagi ?
20:45 Shinzo-: oke deh
20:45 bakabakemono: eh MX udah ya
20:45 bakabakemono: :v
20:45 *bakabakemono is editing [http://osu.ppy.sh/b/445446 ETIA. - Nihonshiki Koukaku-OukaRanman- [HD]]
20:47 Shinzo-: gpp ulang
20:47 bakabakemono: zzz ok
20:47 *bakabakemono is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
20:47 Shinzo-: hehe
20:49 Shinzo-: 00:51:477 - padahal LN bagian ini bisa dibikin membingungkan kyk 17va yah tpi gpp xD
20:50 bakabakemono: udah di bagian berikutnya
20:50 bakabakemono: 00:56:962 -
20:50 Shinzo-: oh iya kyk gitu setidakny (y)
20:51 Shinzo-: 01:02:620 (62620|3) - ubah ke note Circle... dan kalau perlu tambah note lagi di 3
20:52 Shinzo-: 01:08:277 (68277|2) - kyk ini.. kan cmn circle
20:52 bakabakemono: ok
20:52 bakabakemono: ada saran LN design gak?
20:52 bakabakemono: biar kayak 17VA :v
20:53 Shinzo-: 01:00:562 (60562|1) - ini delete ... gk ada bass ? sedangkan ini 01:03:991 (63991|0) - dua note karna ngikutin bass
20:53 Shinzo-: 01:04:162 (64162|3) - ini juga
20:53 Shinzo-: boleh :v
20:54 bakabakemono: double notes ngikutin bass, sama perkusi
20:54 bakabakemono: coba dengerin lagi
20:54 bakabakemono: ada perkusi "tuk"
20:54 bakabakemono: pekusi -> 01:02:791 (62791|1,62877|0,62962|1) -
20:54 bakabakemono: sama kayak itu suaranya
20:55 Shinzo-: ohhh hmmm okeh okeh
20:55 Shinzo-: yah kalo mau kyk 17va itu yahh dy bisa mendengar suara yg tidak bisa didengar manusia biasa... ..
20:55 Shinzo-: kalo mau aku bisanya yg manusia normal ._.
20:55 bakabakemono: 01:00:562 - 01:01:591 - 01:01:934 -
20:55 bakabakemono: lol berarti 17va alien :v
20:55 bakabakemono: aku juga manusia normal wkwk
20:55 Shinzo-: wkwkwk aku heran aja dy ngikutin nada yg mana *_*
20:56 Shinzo-: suggestion : 01:01:591 (61591|1,61591|2,61762|3,61762|0) - ctrl+J ?
20:56 bakabakemono: nah, di kolom 1 sama 4, itu khusus bass drum
20:56 bakabakemono: jadi tiap notes di kolom 1 -4 ada bass drum
20:57 Shinzo-: okehhh~
20:57 Shinzo-: 01:33:305 - ini knp gk di add note ? hehe aku ngerti sih tapi terserah :v selama QAT fine fine ajah
20:57 bakabakemono: imo suaranya terlalu pelan .-.
20:58 Shinzo-: yah oke deh -.-
20:58 *Shinzo- is editing [http://osu.ppy.sh/b/445446 ETIA. - Nihonshiki Koukaku-OukaRanman- [HD]]
20:59 bakabakemono: wkwk maap .-.
20:59 *bakabakemono is editing [http://osu.ppy.sh/b/445446 ETIA. - Nihonshiki Koukaku-OukaRanman- [HD]]
21:00 Shinzo-: 00:47:362 - 00:48:048 - patternny gk enak... *buat HD*
21:00 bakabakemono: hmm
21:01 bakabakemono: bentar
21:01 bakabakemono: rearrange
21:01 Shinzo-: suggestion : 00:47:534 (47534|2,47620|1) - 1 kolom ke kanan 00:47:877 (47877|2,47962|1) - 1 kolom ke kanan 00:47:791 (47791|0) - pindah ke 2 dan 00:47:705 (47705|3) - pindah ke 1
21:02 Shinzo-: 00:48:048 (48048|2,48048|3) - 2 kolom ke kiri
21:03 bakabakemono: wih mantab =w=)b
21:03 bakabakemono: rearranged~
21:03 Shinzo-: 00:48:220 (48220|0,48391|3,48562|2,48734|1,48905|2) - lol :v kykny gk deh buat hd ._. tpi terserah kalo itu style kamu ^^
21:03 bakabakemono: keep ^^
21:03 Shinzo-: 01:05:877 (65877|0,66048|0,66220|0) - oops x_x
21:04 bakabakemono: kayanya ente belum update map ini :|
21:04 Shinzo-: -_-
21:04 bakabakemono: sebelumnya modded by starry
21:05 Shinzo-: okeh anda benar aku baru update yg mx x_x
21:05 Shinzo-: sorry
21:05 Shinzo-: oh udah xD
21:06 Shinzo-: 01:30:562 - aku ragu org HD bisa :v
21:06 Shinzo-: eh brarti udah di check BN ? -___________-
21:06 Shinzo-: 01:33:305 - kenapa di HD ada T_T
21:07 bakabakemono: BN belum check
21:07 bakabakemono: starry m4m sama saya
21:07 bakabakemono: org HD pasti bisa kok =w=
21:07 Shinzo-: 01:34:505 (94505|1) - bisa dipindah ke 1 yah nadany gk sama jadi gk cocok buat jack
21:07 Shinzo-: ohhh oke oke
21:07 bakabakemono: soalnya di MX saya kasih SV
21:07 bakabakemono: biar menantang
21:07 Shinzo-: oh begitu :3
21:07 Shinzo-: yudh
21:07 bakabakemono: moved ke 1
21:08 bakabakemono: ok next :P
21:09 Shinzo-: 01:45:648 - wah bagus nih ..............................01:46:334 - 01:49:762 - VICTORICA's STYLE ^0^ ^0^
21:09 Shinzo-: i hate it -_-
21:09 Shinzo-: tpi terserah :p
21:09 bakabakemono: waduh saya gak curi style orang wkwk
21:10 bakabakemono: tadi bilang bagus terus bilang "I hate it" :V
21:10 bakabakemono: lol :v
21:11 Shinzo-: maxudny kayaknya bagus itu tai kemudian bagian victorica itu aku gk suka
21:11 Shinzo-: suka sih... tapi terlalu bisassa T^T
21:11 Shinzo-: 2 1 2 1 2 1 2 1 2 1 2 1
21:11 Shinzo-: tambah LN ^_^
21:11 Shinzo-: kelar deh mapny
21:12 bakabakemono: ohh ok xD
21:12 Shinzo-: 00:22:848 (22848|2) - pake short LN ? 00:22:848 (22848|2) - taruh di sini juga kalo gitu berhubung kmu ikutin piano-ny
21:13 bakabakemono: wat
21:13 bakabakemono: same link
21:13 bakabakemono: xD
21:13 Shinzo-: kalo gk mau 00:22:848 (22848|2) - panjangin sampe 00:23:362 -
21:13 Shinzo-: apanya ?
21:13 bakabakemono: short LN itu ngambil suara snare 1/8 beat itu loh
21:13 bakabakemono: yg ada di MX
21:13 Shinzo-: hhh~ ywdh T_T
21:14 bakabakemono: maaf ;_;
21:15 Shinzo-: 01:46:334 - kurang tempe kalo part ini bisa untuk NM tapi terserha :v
21:16 Shinzo-: *tahu
21:16 Shinzo-: yahh NM udah bagus (y)
Verniy_Chan wrote:
Hi Baka-san no baka >.<)/ sorry late..
Mod from ☆ Moe Hunter Mania Queue ☆General : ( √ )
Mapset : ( √ )
Metadata : ( √ ) tambah lgi tag mungkin? :3
Timing : ( √ ) 01:56:620 yakin, berhenti disini~
Audio : ( √ )
Background : ( √ ) bicara soal BG, gimana klu yg hitam dipinggirnya dicrop aja soal gak enak sy ngelihatnya lol.. (just kidding~ abaikan aja)
Nice Map~4K = |1|2|3|4|
Usagi's EZ00:04:162 (4162|3) pindah ke 3, balance hand?
00:16:848 (16848|0) suara apa ya disini, hmm... kecuali yg ini 00:19:591 (19591|3) baru kedengaran ada suaranya
00:22:334 (22334|0) ini jg :v
00:44:277 (44277|3,44962|3) pindah ke 3, balance hand?
sorry klu cuma segitu, soalnya sdh greget diff iniNM00:11:191 tmbah note disini, cek 00:08:448 nice catch. added
01:45:477 (105477|1) alangkah baiknya ini pindah ke 1 dan 01:45:648 (105648|0) ke 4, biar ikuti ekstetika patter sperti 01:43:934 (103934|2,104105|3,104277|1,104277|0) fixed
wah ini jg, sdh bgus~ cuma segitu sebisaku :vHD00:19:762 (19762|0) pindah ke 2? atau 00:19:591 (19591|0) yg pindah ke 2 biar balance itu suara kicknya dua kali, di HD hand balance segitu udah cukup ah ( ͡° ͜ʖ ͡°)
00:51:820 tmbah note disini, cek 00:57:305 di situ gak ada kick .-.
00:56:962 (56962|0) hapus no sound, krena sdh dipake utk LN :v cek 00:51:477 di situ ada kick .-.
01:07:934 (67934|0) ini jg.. ^
01:16:505 (76505|1) pindah ke 4, krena beda suaranya dr 01:16:334 (76334|1) sama kok
01:42:905 coba sperti ini, krena lebih varokah patternya http://osu.ppy.sh/ss/2913702 no thanks
01:44:362 - 01:44:877 hilang kemana patternya disini, hmm dibegal ? :v emg sengaja kosong, cuman ngikutin kick
Nice~MX00:19:762 hapus salah satu? krena cuma 1 suara sy dnger om.. aduh tante, di situ ada dua suara
00:58:162 ^ ^
>.<)b
Good Luck -nya~ (づ。◕‿‿◕。)づ
Kruzon wrote:
Hi, I'll be modding your 4K HD and MX, and as usual my modding column format is as following: 1 l 2 l 3 l 4
HD
SPOILER*00:09:134 (9134|2,9134|1) - Move to 1 and 4 respectively
00:08:962 (8962|3) - You may move this long note to 3, preserve long notes repetition due to
same sound 00:08:277 (8277|2,8962|2) - fixed
*00:09:305 (9305|0) - This long note better off at 2
00:09:477 (9477|2,9562|1) - shift them 1 time to the right, and
00:09:648 (9648|2) - Move to 1 for stair flow 00:09:477 (9477|3,9562|2,9648|0) - fixed
Pick only 1 or none of them
* Optional: How about making this 00:26:962 (26962|3) - a long note instead? It ends at 00:27:134 (27134|3) - no thanks
* Optional 2: Moving 00:27:134 (27134|2) - to 4, to Allow jack before and after momentum ends, 00:26:962 (26962|3,27134|1,27134|3,27477|1,27477|3) - Also, preserve jack consistency as well 00:26:962 (26962|3,27134|3,27648|2,27820|2) - ^
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
* 00:44:791 (44791|3,44848|2,44905|1,44962|0) - I think the sound here is ascending/getting strong, therefore
press ctrl + H for proper presentation fixed
* clone notes with MX, not recommended 00:45:134 (45134|1,45134|2,45305|2,45305|0,45305|3,45477|1,45648|2,45648|0,45820|1,45991|3,45991|0,46077|1,46162|2) -
Here's some easy solution:
Press ctrl + H on this 00:45:305 (45305|2,45477|1,45648|2,45820|1) - and 00:45:648 (45648|1) - Move to 4 fixed with little mod
* 01:34:505 (94505|0) - Delete this, allow gap due to pause in sound reject
* 01:34:334 (94334|1) - Move to 1, Suggest to implement jack note, flow is even better moved
-
MXSPOILER*00:06:562 (6562|0) - Move to 3 instead, i think it's more suitable moved
* It'd be nice if you mirror this stair notes 00:14:277 (14277|1,14362|2,14448|3) - in between these
00:14:620 (14620|2,14791|3) - , if you listen closely there are similar sound on the area. I don't think so
My suggestion:
00:14:620 (14620|2) - Move to 2,
00:14:705 (14705|2) - Add a note on the blue line, at 3,
00:14:962 (14962|3) - I think this should be a long note, not this 00:15:134 (15134|3) - , I suggest delete
00:15:134 (15134|3) - it's misplaced. After that, you may move 00:14:962 (14962|0) - to 4, then change it into long note that ends on 00:15:134 (15134|3) - No worry, 2 notes 00:15:134 (15134|0,15134|2) - already
enough to emphasize the loud impact
* 00:15:477 (15477|1,15648|2) - Press ctrl + H, preserve pattern consistency 00:15:134 (15134|2,15134|0,15305|1,15477|2,15477|0,15648|1) - fixed
* 00:54:734 (54734|0) - Suggest to delete, it's not even that loud in the first place- Though I'm aware
your plotting 2-noters here for pattern 00:54:562 (54562|2,54562|3,54734|1,54734|0,54905|2,54905|3) - hmm ok removed
- Mod Ends-
Good luck with your map c:
okZan - wrote:
marked.
mod sementara,terlanjur gua mod orzorzorzorz
| 1 | 2 | 3 | 4 |ye[NM]
00:23:191 - add note di 2 || emphasise untuk roll yg 1/4 itu
01:55:248 (115248|1) - just remove || double cukup la tuk NM ni
applied all
[HD]
00:11:362 (11362|2) - move to 1
00:33:648 (33648|3) - move to 3
00:42:220 (42220|2,42220|1) - ke kiri 1 kolom
00:43:505 (43505|3) - move ke 00:43:591 - || yg sekarang kurang readable, tiba2 di blue line gitu ngambil suara "tak" yg paling keras
00:59:705 (59705|0) - move ke 3 || kurang enak aja sudden trill
01:02:277 - http://puu.sh/gQ4Rw/15fb827be1.jpg
01:07:934 - http://puu.sh/gQ4Tr/9a7093a894.jpg
01:16:505 (76505|1) - move ke 4 same pitch with previous note
no replies means ok
[MX]
00:36:648 (36648|2) - remove || 00:36:562 (36562|3) - move ke 3
00:37:334 - add di 2
00:37:505 - bisa add lagi di 2
00:41:620 - add note || 00:41:791 (41791|2) - remove
00:42:477 (42477|2) - remove
00:42:391 (42391|0) - move ke 4
01:01:077 (61077|1) - move ke 3
01:04:162 (64162|3) - remove nggak
01:05:705 (65705|1) - remove
01:42:734 - http://puu.sh/gQ5X9/3ebdb61587.png
01:50:277 - http://puu.sh/gQ5Yx/4698cba9fc.jpg nggak
no replies means ok
call mezan-samaafter you ready again
makasih owo)bExKagii- wrote:
nih mods nya =w= req from osu! chat
*simple mods >o<
Column :
4K : 1|2|3|4Mods[MX]
00:07:591 (7591|3) - move to 3? moved
00:25:291 (25291|0,25334|1,25377|2,25420|3) - move 1 column ke bawah pake Snap : 1/8 di situ udah bener tempatnya
00:25:420 - add note di 3 no
00:25:762 (25762|1) - gak di jadiin LN aja? sampe 00:26:105 changed
00:42:820 - add note? no sound
00:46:505 (46505|2,46505|0) - move 1 column ke kanan? soal nya sama sound sama kyak 00:46:334 buat hand balance =w=
00:55:420 (55420|3) - move to 3? pitchnya sama kayak sebelumnya
00:55:591 (55591|3) - move to 2? no
00:58:505 - add note di 1? di situ gak ada bass drum sama kyak di 01:03:991 di sini ada, makanya aku kasih double notes =w=
01:09:477 - maybe this one? ^ ^
[HD]
00:08:277 (8277|2) - delete? sama kayak ini soal nya 00:13:591 nice catch ^^ nggak delete, tapi ditambah LN di sini biar sama 00:13:762 - xD
00:17:020 - add note at 2? no sound .-.
00:25:291 (25291|0,25334|1,25377|2,25420|3) - move 1 column ke bawah pake Snap : 1/8 xD lol xD
00:43:420 - add note ada suara tu *_* added and rearranged =w=)b
00:51:477 - sama 00:51:648 - di sini gak ada bass drum add note ngikut yg ini 00:56:962 di sini ada
01:14:105 - add note di 1? added
01:19:591 - ^ ^
01:44:277 (104277|1,104277|0,104277|3) - delete? lah? ada suara itu =_=
01:53:705 (113705|1) - move to 1 moved
01:53:877 (113877|0) - hapus buat cymbal
[NM]
00:46:162 - add note di 2? nggak
00:51:648 - sama 00:51:991 add note emg dibuat simple, soalnya ini kan NM
00:57:134 - 00:57:477 - ^ ^
01:08:105 - 01:08:448 - ^ ^
good luck Baka xD , Bakemono = monster =w=
wkkwk banyak di reject xD kwkw yg fenting mods ea =w=bakabakemono wrote:
makasih owo)bExKagii- wrote:
nih mods nya =w= req from osu! chat
*simple mods >o<
Column :
4K : 1|2|3|4Mods[MX]
00:07:591 (7591|3) - move to 3? moved
00:25:291 (25291|0,25334|1,25377|2,25420|3) - move 1 column ke bawah pake Snap : 1/8 di situ udah bener tempatnya
00:25:420 - add note di 3 no
00:25:762 (25762|1) - gak di jadiin LN aja? sampe 00:26:105 changed
00:42:820 - add note? no sound
00:46:505 (46505|2,46505|0) - move 1 column ke kanan? soal nya sama sound sama kyak 00:46:334 buat hand balance =w=
00:55:420 (55420|3) - move to 3? pitchnya sama kayak sebelumnya
00:55:591 (55591|3) - move to 2? no
00:58:505 - add note di 1? di situ gak ada bass drum sama kyak di 01:03:991 di sini ada, makanya aku kasih double notes =w=
01:09:477 - maybe this one? ^ ^
[HD]
00:08:277 (8277|2) - delete? sama kayak ini soal nya 00:13:591 nice catch ^^ nggak delete, tapi ditambah LN di sini biar sama 00:13:762 - xD
00:17:020 - add note at 2? no sound .-.
00:25:291 (25291|0,25334|1,25377|2,25420|3) - move 1 column ke bawah pake Snap : 1/8 xD lol xD
00:43:420 - add note ada suara tu *_* added and rearranged =w=)b
00:51:477 - sama 00:51:648 - di sini gak ada bass drum add note ngikut yg ini 00:56:962 di sini ada
01:14:105 - add note di 1? added
01:19:591 - ^ ^
01:44:277 (104277|1,104277|0,104277|3) - delete? lah? ada suara itu =_=
01:53:705 (113705|1) - move to 1 moved
01:53:877 (113877|0) - hapus buat cymbal
[NM]
00:46:162 - add note di 2? nggak
00:51:648 - sama 00:51:991 add note emg dibuat simple, soalnya ini kan NM
00:57:134 - 00:57:477 - ^ ^
01:08:105 - 01:08:448 - ^ ^
good luck Baka xD , Bakemono = monster =w=
Kyousuke- wrote:
Mod Request
hi baka owo/ here's the mod~ | 1 | 2 | 3 | 4 | MX
focusing on pitch and pattern~00:05:191 (5191|3) - move to 3, 00:05:362 (5362|2) - move to 4. for pitch~ moved
00:06:905 - 00:08:448 - suggestion for pitch, http://puu.sh/gU5V7/1cb173f5af.jpg 00:07:420 - this sound is the higher pitch, so must placed at the 4th column. 00:08:105 - and this pitch is the lowest, so must placed at the 1st column. also match with this pitch 00:08:448 - rearranged but little bit different
00:14:448 (14448|3) - move to 2, 00:14:362 (14362|2) - move to 1. this 00:14:277 - and 00:14:448 - same sound moved all
00:19:248 - 00:19:934 - suggestion~ for pitch http://puu.sh/gU6Cj/bb20190ed0.jpg umm keep
00:26:105 - 00:27:134 - hmm reconsider for the right pitch~ http://puu.sh/gU6XN/827a436cfc.jpg rearranged but little different
00:32:362 (32362|1,32448|2) - ctrl + h, for pitch~ ok
00:55:591 (55591|3) - move to 3, 00:55:934 - same with this it's same with the previous pitch, so... no change
00:55:934 - add note at 3 there is one note exist in there D:
01:14:962 (74962|1,75305|2) - ctrl + h for pitch~ I don't think so
01:22:848 (82848|3,83020|0) - ctrl + h for pitch~ same like this 01:24:220 - 01:24:391 - fixed
01:25:934 (85934|0,86277|3) - ctrl + h for better pattern and pitch owo fixed and thanks owo
01:27:134 (87134|0,87220|0,87305|1) - switch col for pitch~ which col? D: anyway rearranged
01:35:877 (95877|2) - move to 4 for pitch and pattern moved
01:34:677 (94677|2,94848|1,94934|1) - ctrl + h
^ coz 01:36:220 (96220|2,96305|2,96391|1) - ctrl + h (this pitch part is more lower, and better pattern :^)) no, for hand balance
01:38:277 (98277|2,98362|2) - move to col 1, since the pitch is the lowest no, for hand balance
01:46:334 - 01:49:762 - found a better pattern for pitch =w= http://puu.sh/gU9Qa/2338f35dd8.jpg continuation ss :v -> http://puu.sh/gU9Sv/5e38961fc9.jpg umm reject this one ;w;
01:50:277 (110277|1) - move to 4 for pitch? and same with this tho 01:50:620 - moved and also rearranged a bit
oh wow 01:51:820 (111820|0,111820|3,111991|2,112048|3,112105|2,112162|3,112162|1,112334|2,112505|3,112505|1,112677|2,112762|1,112848|2,112848|0,113020|1,113191|0,113191|2,113362|2,113420|1,113477|2,113534|1,113534|3,113705|3,113705|1,113877|1,113877|3,113877|2,114048|3,114134|3,114220|0,114220|1,114391|1,114477|1,114562|0,114562|3,114734|0,114820|0,114905|3,114905|1,115077|1,115248|0,115248|3,115248|1) - copas detected :v
^ solution for copas pattern :^) 01:51:820 - 01:55:248 - following pitch~ http://puu.sh/gUahU/a92860bd69.jpg lol emg sengaja copas :U biarin deh wawkaw[/spoilerbox]
mapnya uda bagus kog =w=
go go ranked! xD
goodluck baka~!
I always waiting for your mod _(:3」∠)_Zan - wrote:
idk this when.
but you are on my list.
thanks for your mod <3_FrEsH_ChICkEn_ wrote:
MX00:58:162 (58162|1,58162|0) - move to 3,4 it has same pitch with previous and next note
01:45:134 (105134|2) - remove there is no sound it has sound
HD00:25:206 (25206|0,25249|1,25292|2,25335|3) - move to 00:25:291 (25291|0,25334|1,25377|2,25420|3) - omfg silly me ;_; fixed, thanks for pointing on this
01:55:420 (115420|2) - move to 1 no, for hand balance
Really nice quality map...
I'm sorry I can not be much helpthat's okay :3
Good lock!
- R e b a - wrote:
Hello came from modding queue
Columns: 0 | 1 | 2 | 3
No issues found in Usagi's EZ, NMHD01:43:248 delete, since in the previous ones you put one note where the beat was check it again, I put double notes on that beat
01:44:448 (104448|2) - place a LN in column 2 and end it here 01:44:791 for what? no
01:44:791 (104791|1) - place a short note in column 1 noMX01:33:305 ~01:34:334 it's weird that the HD has notes on this and the MX does not, i am not sure if it was your intention but if it was not add the corresponding notesumm okay, I removed notes in HD
01:36:048 there is a beat and i can see only one note, add a note. low pitch, no
01:55:420 add a note in column 2
01:55:591 add a note in column 1
i saw that you did it like this previously somewhere sure, fixed
Too hard to mod since the map is in high quality ready to be qualified, good luck
you're the best nominator<3Starry- wrote:
Recheck!
Count 0-1-2-3[General]
Buff EZ to HPOD6.5
Buff HD to HPOD7.5 roger that
[MX]
00:08:705 (8705|1) - Remove. It's a slow section, so little noises in 1/4 like this shouldn't be mapped imo. (Eg. you left out noise 00:08:877 - here, and in other places like it) fixed
00:21:305 (21305|0) - A lot more balanced if you move it to 3. fixed
Quick notice about the SV:
00:25:762 (25762|2) - On this LN is probably the best place to transition the slowdown.
Currently, 00:26:105 - This feels very abrupt, and might confuse players.
On the LN, maybe you can do a transition on each 1/4 tick.
Like this. sure, why not. let's try this one ( ͡° ͜ʖ ͡°)
00:28:334 (28334|1) - Maybe something a bit more balanced might be better here. fixed
^ This example is good, since it emphasises the higher pitch at 00:28:677 (28677|1,28677|3) - uh-huh
OR, if you still wanna keep the sorta 101 trill thing, 00:28:334 (28334|1,28391|0,28448|1,28505|2,28505|3) - just CTRL+H the whole thing, so it works a bit better with pitch. But I recommend the first suggestion.
00:33:134 (33134|2,33134|0,33305|2,33305|0,33477|3,33477|1,33648|0,33648|2) - CTRL+H, so it fits a lot better with pitch. okay
00:33:820 (33820|1,33877|0,33934|1,33991|3,33991|2) - You can make this like the previous example or CTRL+H it. rearranged
00:39:305 (39305|1,39362|2,39420|1,39477|0,39477|3) - This is actually a lot better xD xD
00:41:620 (41620|2) - Remove, you don't map to this sound (you denied my previous suggestion last mod, when I said to 'add' a note in a stream - this is the same sound, it seems.) blame zan, fixed
00:44:791 (44791|2,44848|1,44905|2,44962|0,44962|3) - Better for balance if CTRL+H sure
01:03:134 (63134|1) - More balanced if moved to 2 okay
01:08:877 (68877|0) - More balanced if moved to 2, but it's optional. moved
01:11:191 - Add a 0.9x SV here, to help transition into the 0.8x section. I just deleted slow jam part
01:23:877 (83877|1,84048|0) - Move one of these notes to col 2, seems this part is very left hand biased. ok
01:42:820 (102820|2) - Sounds like a ghost note, there's a small change in pitch but it's inaudible. Remove. it has "tick" sound
I'll come back for other diffs after this is applied.
Also if you want to IRC this with me, catch me when I'm online.
no reply means fixed~~~ thanksss starryStarry- wrote:
/o/
As always, counting 0-1-2-3[HD]
It still seems like you aren't mapping the intro consistently enough. Sometimes you catch the string noise, sometimes you don't.
Take a look at your MX diff, it maps them correctly and consistently.
In HD, these points are missing:
00:04:162 (4162|3) -
00:04:848 (4848|2) -
00:06:905 (6905|0) -
00:07:591 (7591|3) -
00:09:648 (9648|3) -
00:10:334 (10334|3) -
00:12:391 (12391|0) -
00:13:077 (13077|0) -
00:14:448 (14448|2) -
00:14:791 (14791|2) -
I suppose it won't be hard to add a 1/2 LN on these points instead, hm? :3
00:25:762 - Maybe add a 1/1 LN here for the buildup? To make it consistent with MX diff. (at 2.)
00:28:848 (28848|0,28848|2,29020|1,29191|3,29191|2,29362|1,29534|2,29534|0) - Not too fond of this pattern, seems a bit repetitive and can be improved in my opinion. (Also you can apply to MX diff!) lolol didn't realize my patterns are same within those diff -_-
Try something like this?
Some more pattern improvement:
00:32:105 (32105|2,32277|3) - CTRL+G
00:32:448 (32448|2) - Move to 0
00:32:620 (32620|0,32620|1) - Move to 23
00:32:791 (32791|3) - Move to 1 moved to 3
Simply for better consistency and balance here.
00:36:220 (36220|2,36391|3,36562|2,36734|3) - Maybe you can rearrange this pattern to get rid of the 2323 going on here. rearranged
00:59:877 (59877|1,59877|3) - This noise and 00:59:705 (59705|2) - this noise are essentially the same, so maybe it's best to remove a note there. added note here 00:59:705 -
01:03:648 (63648|0) - Move to 1 for balance?
OR you can move it to 2, and 01:03:820 (63820|2) - Move to 0 or 1
01:04:334 (64334|1) - Move to 2 for balance.
01:15:991 - Pattern here could be adjusted to be more balanced. no changes, pitch relevancy is higher priority around this part
01:35:362 (95362|0) - Move to 3 fixed this in other way
01:35:534 (95534|3,95591|2,95648|1,95705|0) - CTRL+H, better pitch
01:39:820 (99820|1) - Moving to 0 gives slight more balance here. fixed around this part in other way
My only problem now with the rest of this diff is this.
01:46:334 (106334|3,107020|2,107705|0,108391|1) - etc.
These LNs at the end.
For MX it's alright, you can layer in the main instruments, and still have those LN.
But introducing those LN into HD makes it so you need to nerf down the main instruments, which is probably a bad idea.
The player can hear the main melody a lot more than the sounds the LN presents, so maybe it's best if you can remove the LN and make it consistent with the rest of the map, using the 1/6 parts etc.
Because the 1/2 really simple patterns integrated into LNs is a really big change. nah, in HD, pitch relevancy get high priority and I want to make different pattern within two kiais. reject this one
[NM]
00:06:220 (6220|0,6562|3) - Again inconsistent use of LNs here, but it's a lot more acceptable than HD, because there's nothing else to map to (you map to melody only here)
I'll discuss this with zan. will wait :3
00:16:848 (16848|3,17191|2) - CTRL+G
00:17:877 (17877|3) - Move to 1 - balance.
00:30:562 (30562|2,30562|3,31248|2,31248|3) - Maybe rearrange so it isn't using the same chord twice? rearranged
00:33:305 (33305|0,33305|2,33648|1,33991|2,33991|3,34334|1,34677|2,34677|0) - I think we've seen this pattern before! (Remember 4K HD? Ex.1 hehe).
Maybe you can rearrange it to something else, and 00:35:020 (35020|3,35191|2,35362|1,35362|0,35534|2,35705|3) - this one too.
I'm not a big fan of horizontally symmetrical patterns. why so many similar patterns orz btw rearranged both
01:05:877 (65877|0,66220|0,66220|1) - Not sure why you mapped to drums here, when before you mapped to melody.
But eh, another thing I'll mention to Zan, although it's probably fine. I want to give a little break for next part
01:27:820 (87820|2,87820|1) - IDK, I'd prefer this at 23 to be consistent with the other chord (same noises)
01:37:077 (97077|2,97420|2) - Best to rearrange to get rid of this 1/1 jack onto LN. (I think I said this before in a previous mod, but I'm not sure... o.o)
01:42:562 (102562|2,102905|2) - Same ^
Also, mapping the LN here at the end section is fine, since the main patterns to the melody aren't different from the rest of the map.
In HD, when the LNs are introduced, the main melody patterns go from some 1/6 and a few 1/4, to simple 1/2.
Anyways, 4:30am, damn, you should really IRC this with me /o/
I'll probably go through EZ with Usagi in IRC too.
00:58 Starry-: owo
00:58 bakabakemono: sorry for the wait :(
00:59 Starry-: np :P isn't it late in indo? D:
00:59 bakabakemono: yea its 1 am
00:59 bakabakemono: xD
00:59 Starry-: D:
00:59 Starry-: u sure you wanna irc
00:59 bakabakemono: sure
00:59 bakabakemono: i'm not sleepy yet
00:59 bakabakemono: bcs i'm nocturnal B|
00:59 Starry-: ;w; aw ok
01:00 Starry-: B|
01:00 Starry-: rip
01:00 bakabakemono: a B|
01:01 bakabakemono: which diff first?
01:01 Starry-: okkkkkkkkkkkkkkkkkkk
01:01 Starry-: NM /o/
01:01 Starry-: lets do small checks
01:01 Starry-: im sure most pattern fine now
01:01 *bakabakemono is editing [http://osu.ppy.sh/b/445926 ETIA. - Nihonshiki Koukaku-OukaRanman- [NM]]
01:01 bakabakemono: sure
01:03 Starry-: 000:38:448 (38448|1,38791|2,38791|1,39134|2) - maybe rearrange this pattern
01:03 Starry-: don't really see the need for the 1/1 jacks
01:04 bakabakemono: [http://puu.sh/hlWhT/e881761737.png like this?]
01:05 Starry-: hm maybe, im just thiking, maybe best if the first chord is [01], since the 1/2 jack before it makes it difficult to hit the note at 2
01:05 Starry-: sec
01:05 Starry-: http://puu.sh/hlWo2/24a0e5e8e9.png maybe this?
01:06 bakabakemono: o yea you're right
01:06 bakabakemono: sec
01:07 bakabakemono: applied all except 00:39:134 - and 00:39:477 -
01:07 bakabakemono: use 0 and 23
01:08 Starry-: sure
01:08 Starry-: 00:37:077 (37077|2,37762|1) - CTRL+H maybe? :p
01:08 Starry-: becomes a bit more balanced
01:08 bakabakemono: fixed
01:09 Starry-: 00:46:677 (46677|0) - maybe move to 2? easier to hit after jack
01:09 bakabakemono: sure
01:10 Starry-: 01:09:648 (69648|3) - move to 2?
01:10 bakabakemono: okay
01:10 Starry-: just very picky balance thing xD
01:10 bakabakemono: sure thats good xD
01:11 Starry-: 01:07:248 (67248|2,67591|1) - CTRL+H? another picky
01:11 bakabakemono: fixed
01:12 Starry-: 01:34:334 (94334|2) -
01:12 Starry-: http://puu.sh/hlWNf/a13360d7c9.png something like this?
01:12 Starry-: to prevent the repeated chords
01:12 Starry-: but to be honest what you have now is fine
01:12 Starry-: rest of map is fine
01:13 bakabakemono: 01:35:020 (95020|2) - moved to 3
01:13 bakabakemono: waiiit
01:13 bakabakemono: 01:12:734 (72734|0) - should I remove this? since it's low pitch
01:14 Starry-: thats fine as it is o.o
01:14 Starry-: still same instrument regardless of pitch, best to keep it
01:14 Starry-: 01:35:020 (95020|2) - did you just say you moved this to 3? D:
01:14 Starry-: http://puu.sh/hlWXg/06dedea526.jpg that means some weird repeated chord thing going on here :x
01:14 bakabakemono: uh huh
01:15 bakabakemono: damn
01:15 bakabakemono: unfocus
01:15 bakabakemono: sorry
01:15 Starry-: xD np
01:15 Starry-: look at the screenshot i sent before, maybe a bit more help :3
01:15 Starry-: other than that, NM is fine
01:15 bakabakemono: sure
01:15 bakabakemono: fixed
01:16 *Starry- is editing [http://osu.ppy.sh/b/445446 ETIA. - Nihonshiki Koukaku-OukaRanman- [HD]]
01:16 Starry-: meow
01:16 bakabakemono: nyan
01:17 Starry-: 00:10:334 (10334|3) - missing LN?
01:17 bakabakemono: nice catch
01:17 bakabakemono: silly me
01:21 Starry-: dam cant find much error
01:21 Starry-: ay nice
01:21 bakabakemono: xD
01:21 Starry-: 01:37:248 (97248|2) - move to 1 since tiny bit more balanced
01:21 bakabakemono: ok
01:22 bakabakemono: err starry
01:22 bakabakemono: maybe I changed my mind about LNs at intro :/
01:23 Starry-: hmm if you want to remove them its possible
01:24 Starry-: make the 1/1 LN keep
01:24 Starry-: but make the 1/2 shorter LN just normal note
01:24 Starry-: then you can say you are mapping to the 'sustained string noise' which is fine :3
01:24 Starry-: because before, it was a little inconsistent, you had some short, some long
01:25 bakabakemono: because around this part 00:04:162 - 00:05:877 - i only focused on synth
01:25 bakabakemono: and when the synth is gone, i focused on strings
01:26 Starry-: oh
01:26 Starry-: i guess that will be fine then
01:26 Starry-: you should have told me that ;_;
01:27 bakabakemono: its easier to tell irc :3
01:27 bakabakemono: okay removed all LNs at intro~
01:27 Starry-: ok , well you can make it like that again then xD
01:28 Starry-: 00:49:762 (49762|1) - move to 0 00:49:934 (49934|0) - move to 1 00:50:105 (50105|1) - move to 0
01:28 Starry-: bit more balanced, plays nicely
01:28 bakabakemono: 00:49:420 (49420|0,49591|1,49762|0,49934|1,50105|0) - ayy 0101 here
01:29 Starry-: imo still plays better than the repeated chord off triple ;_;
01:29 Starry-: 00:49:677 (49677|2,49762|3,49762|1,50105|3,50105|1) -
01:30 bakabakemono: hmmm
01:30 bakabakemono: http://puu.sh/hlXVa/2b88f4c7cf.jpg something like this?
01:31 Starry-: i thought that at first, but actually 00:49:934 (49934|2) - this note here wont play that well then, since it just came off of triple
01:31 Starry-: maybe you can do that in the screenshot
01:31 Starry-: or the 01010 i think best option imo ; - ;
01:32 bakabakemono: brb
01:32 Starry-: ok
01:33 bakabakemono: hiya
01:34 bakabakemono: err can you send your suggestion? ;w;
01:34 Starry-: http://puu.sh/hlYgO/28d516430a.png
01:35 bakabakemono: 00:50:448 (50448|0,50448|1,50791|0,50791|1) - same chord btw
01:36 Starry-: wasn't that always there from before? x3 i guess you can rearrange it two ways
01:37 Starry-: http://puu.sh/hlYrj/92db661e62.jpg
01:37 bakabakemono: lmao
01:37 bakabakemono: I'm a forgetful person
01:37 bakabakemono: -_-
01:37 Starry-: http://puu.sh/hlYu0/bec13292ed.jpg or like
01:38 Starry-: first probably better :D
01:38 bakabakemono: okay take first suggestion
01:38 Starry-: alright
01:38 Starry-: 01:53:534 (113534|2,113705|2,113877|2) - last issue
01:39 bakabakemono: its emphasise triple kick there .-.
01:40 Starry-: 01:53:705 (113705|0,113877|0) - these two sound like kick
01:40 Starry-: 01:53:534 (113534|1) - this sounds like more snare
01:40 Starry-: even you have clap sound here x3
01:41 bakabakemono: o.o
01:41 bakabakemono: silly meee
01:41 bakabakemono: 01:53:705 (113705|2) - moved to 1
01:42 Starry-: okay thats fine
01:42 Starry-: yep HD is fine
01:43 bakabakemono: yay /o/
01:44 Starry-: LAST THING oops
01:44 bakabakemono: !faq caps
01:44 Starry-: 01:46:162 (106162|1) - move to 2 :Dddd ok we done
01:44 bakabakemono: o shit :V
01:44 Starry-: xD
01:45 bakabakemono: MOVED
01:45 bakabakemono: OOPS
01:45 bakabakemono: xD
01:47 *Starry- is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
01:47 *bakabakemono is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
01:47 Starry-: it's been so long, since i go through a mapset, and be like 'woah 1min all is fine
01:48 Starry-: usually i pick out suggestion every 2 seconds
01:48 bakabakemono: o-okay B|
01:48 Starry-: you should map more things pls so i can rank them *Runs*
01:49 Starry-: 01:35:877 (95877|1,96048|0) - switch these around
01:49 Starry-: move first to 0 other to 1
01:49 bakabakemono: in progress B| *runs*
01:49 Starry-: xD
01:49 bakabakemono: switched
01:50 Starry-: 01:46:505 (106505|1,106562|2,106620|1,106677|0,106677|2) - man these look ugly but they play fine xD
01:50 Starry-: keepkeep
01:50 bakabakemono: ugly o.o
01:51 Starry-: i mean like, something like this looks more appealing http://puu.sh/hlZmN/61f50dd08a.jpg xD
01:51 Starry-: but it plays worse, somehow
01:51 Starry-: so keep those stream
01:51 bakabakemono: its really same with my previous patterns xD
01:51 Starry-: 0k im sure rest is fine
01:51 Starry-: yeah no worries its fine haha
01:51 Starry-: ok so
01:51 bakabakemono: btw
01:51 bakabakemono: 01:48:220 (108220|2) - moved to 0
01:52 Starry-: :o why?
01:52 Starry-: its slighlty higher pitch i guess so jack isn't necessary
01:52 Starry-: NVM
01:52 Starry-: im talking
01:52 Starry-: bs
01:52 Starry-: ok better moved to 0
01:53 bakabakemono: 01:48:048 (108048|2,108220|2,108391|2) - avoiding this
01:53 bakabakemono: xD
01:53 Starry-: yeahh i rearranged the ugly pattern before it, to see what its like
01:53 Starry-: like 5 minsa go
01:53 Starry-: so balance was different
01:53 Starry-: so now i just redl the map lolol
01:53 Starry-: yeah move to 0 is fine
01:53 bakabakemono: wait
01:55 bakabakemono: updated
01:56 Starry-: alright its fine :3
01:56 Starry-: ok so
01:56 bakabakemono: just wait for usagi's updates
01:56 Starry-: i need to go for few hours now
01:56 Starry-: ill come back, write a forum mod
01:57 Starry-: for usagi diff, and some hitsound fixingf
01:57 Starry-: then i can bub asap
01:57 bakabakemono: aww yeah hitsounding :(
01:57 Starry-: xD shouldn't be too long, this map uses more simple compared to starlight
01:57 bakabakemono: I used two WCF there xD