ya iya dong _(:3」∠)_
thanks for your mod <3_FrEsH_ChICkEn_ wrote:
MX00:58:162 (58162|1,58162|0) - move to 3,4 it has same pitch with previous and next note
01:45:134 (105134|2) - remove there is no sound it has sound
HD00:25:206 (25206|0,25249|1,25292|2,25335|3) - move to 00:25:291 (25291|0,25334|1,25377|2,25420|3) - omfg silly me ;_; fixed, thanks for pointing on this
01:55:420 (115420|2) - move to 1 no, for hand balance
Really nice quality map...
I'm sorry I can not be much helpthat's okay :3
Good lock!
- R e b a - wrote:
Hello came from modding queue
Columns: 0 | 1 | 2 | 3
No issues found in Usagi's EZ, NMHD01:43:248 delete, since in the previous ones you put one note where the beat was check it again, I put double notes on that beat
01:44:448 (104448|2) - place a LN in column 2 and end it here 01:44:791 for what? no
01:44:791 (104791|1) - place a short note in column 1 noMX01:33:305 ~01:34:334 it's weird that the HD has notes on this and the MX does not, i am not sure if it was your intention but if it was not add the corresponding notesumm okay, I removed notes in HD
01:36:048 there is a beat and i can see only one note, add a note. low pitch, no
01:55:420 add a note in column 2
01:55:591 add a note in column 1
i saw that you did it like this previously somewhere sure, fixed
Too hard to mod since the map is in high quality ready to be qualified, good luck
you're the best nominator<3Starry- wrote:
Recheck!
Count 0-1-2-3[General]
Buff EZ to HPOD6.5
Buff HD to HPOD7.5 roger that
[MX]
00:08:705 (8705|1) - Remove. It's a slow section, so little noises in 1/4 like this shouldn't be mapped imo. (Eg. you left out noise 00:08:877 - here, and in other places like it) fixed
00:21:305 (21305|0) - A lot more balanced if you move it to 3. fixed
Quick notice about the SV:
00:25:762 (25762|2) - On this LN is probably the best place to transition the slowdown.
Currently, 00:26:105 - This feels very abrupt, and might confuse players.
On the LN, maybe you can do a transition on each 1/4 tick.
Like this. sure, why not. let's try this one ( ͡° ͜ʖ ͡°)
00:28:334 (28334|1) - Maybe something a bit more balanced might be better here. fixed
^ This example is good, since it emphasises the higher pitch at 00:28:677 (28677|1,28677|3) - uh-huh
OR, if you still wanna keep the sorta 101 trill thing, 00:28:334 (28334|1,28391|0,28448|1,28505|2,28505|3) - just CTRL+H the whole thing, so it works a bit better with pitch. But I recommend the first suggestion.
00:33:134 (33134|2,33134|0,33305|2,33305|0,33477|3,33477|1,33648|0,33648|2) - CTRL+H, so it fits a lot better with pitch. okay
00:33:820 (33820|1,33877|0,33934|1,33991|3,33991|2) - You can make this like the previous example or CTRL+H it. rearranged
00:39:305 (39305|1,39362|2,39420|1,39477|0,39477|3) - This is actually a lot better xD xD
00:41:620 (41620|2) - Remove, you don't map to this sound (you denied my previous suggestion last mod, when I said to 'add' a note in a stream - this is the same sound, it seems.) blame zan, fixed
00:44:791 (44791|2,44848|1,44905|2,44962|0,44962|3) - Better for balance if CTRL+H sure
01:03:134 (63134|1) - More balanced if moved to 2 okay
01:08:877 (68877|0) - More balanced if moved to 2, but it's optional. moved
01:11:191 - Add a 0.9x SV here, to help transition into the 0.8x section. I just deleted slow jam part
01:23:877 (83877|1,84048|0) - Move one of these notes to col 2, seems this part is very left hand biased. ok
01:42:820 (102820|2) - Sounds like a ghost note, there's a small change in pitch but it's inaudible. Remove. it has "tick" sound
I'll come back for other diffs after this is applied.
Also if you want to IRC this with me, catch me when I'm online.
no reply means fixed~~~ thanksss starryStarry- wrote:
/o/
As always, counting 0-1-2-3[HD]
It still seems like you aren't mapping the intro consistently enough. Sometimes you catch the string noise, sometimes you don't.
Take a look at your MX diff, it maps them correctly and consistently.
In HD, these points are missing:
00:04:162 (4162|3) -
00:04:848 (4848|2) -
00:06:905 (6905|0) -
00:07:591 (7591|3) -
00:09:648 (9648|3) -
00:10:334 (10334|3) -
00:12:391 (12391|0) -
00:13:077 (13077|0) -
00:14:448 (14448|2) -
00:14:791 (14791|2) -
I suppose it won't be hard to add a 1/2 LN on these points instead, hm? :3
00:25:762 - Maybe add a 1/1 LN here for the buildup? To make it consistent with MX diff. (at 2.)
00:28:848 (28848|0,28848|2,29020|1,29191|3,29191|2,29362|1,29534|2,29534|0) - Not too fond of this pattern, seems a bit repetitive and can be improved in my opinion. (Also you can apply to MX diff!) lolol didn't realize my patterns are same within those diff -_-
Try something like this?
Some more pattern improvement:
00:32:105 (32105|2,32277|3) - CTRL+G
00:32:448 (32448|2) - Move to 0
00:32:620 (32620|0,32620|1) - Move to 23
00:32:791 (32791|3) - Move to 1 moved to 3
Simply for better consistency and balance here.
00:36:220 (36220|2,36391|3,36562|2,36734|3) - Maybe you can rearrange this pattern to get rid of the 2323 going on here. rearranged
00:59:877 (59877|1,59877|3) - This noise and 00:59:705 (59705|2) - this noise are essentially the same, so maybe it's best to remove a note there. added note here 00:59:705 -
01:03:648 (63648|0) - Move to 1 for balance?
OR you can move it to 2, and 01:03:820 (63820|2) - Move to 0 or 1
01:04:334 (64334|1) - Move to 2 for balance.
01:15:991 - Pattern here could be adjusted to be more balanced. no changes, pitch relevancy is higher priority around this part
01:35:362 (95362|0) - Move to 3 fixed this in other way
01:35:534 (95534|3,95591|2,95648|1,95705|0) - CTRL+H, better pitch
01:39:820 (99820|1) - Moving to 0 gives slight more balance here. fixed around this part in other way
My only problem now with the rest of this diff is this.
01:46:334 (106334|3,107020|2,107705|0,108391|1) - etc.
These LNs at the end.
For MX it's alright, you can layer in the main instruments, and still have those LN.
But introducing those LN into HD makes it so you need to nerf down the main instruments, which is probably a bad idea.
The player can hear the main melody a lot more than the sounds the LN presents, so maybe it's best if you can remove the LN and make it consistent with the rest of the map, using the 1/6 parts etc.
Because the 1/2 really simple patterns integrated into LNs is a really big change. nah, in HD, pitch relevancy get high priority and I want to make different pattern within two kiais. reject this one
[NM]
00:06:220 (6220|0,6562|3) - Again inconsistent use of LNs here, but it's a lot more acceptable than HD, because there's nothing else to map to (you map to melody only here)
I'll discuss this with zan. will wait :3
00:16:848 (16848|3,17191|2) - CTRL+G
00:17:877 (17877|3) - Move to 1 - balance.
00:30:562 (30562|2,30562|3,31248|2,31248|3) - Maybe rearrange so it isn't using the same chord twice? rearranged
00:33:305 (33305|0,33305|2,33648|1,33991|2,33991|3,34334|1,34677|2,34677|0) - I think we've seen this pattern before! (Remember 4K HD? Ex.1 hehe).
Maybe you can rearrange it to something else, and 00:35:020 (35020|3,35191|2,35362|1,35362|0,35534|2,35705|3) - this one too.
I'm not a big fan of horizontally symmetrical patterns. why so many similar patterns orz btw rearranged both
01:05:877 (65877|0,66220|0,66220|1) - Not sure why you mapped to drums here, when before you mapped to melody.
But eh, another thing I'll mention to Zan, although it's probably fine. I want to give a little break for next part
01:27:820 (87820|2,87820|1) - IDK, I'd prefer this at 23 to be consistent with the other chord (same noises)
01:37:077 (97077|2,97420|2) - Best to rearrange to get rid of this 1/1 jack onto LN. (I think I said this before in a previous mod, but I'm not sure... o.o)
01:42:562 (102562|2,102905|2) - Same ^
Also, mapping the LN here at the end section is fine, since the main patterns to the melody aren't different from the rest of the map.
In HD, when the LNs are introduced, the main melody patterns go from some 1/6 and a few 1/4, to simple 1/2.
Anyways, 4:30am, damn, you should really IRC this with me /o/
I'll probably go through EZ with Usagi in IRC too.
00:58 Starry-: owo
00:58 bakabakemono: sorry for the wait :(
00:59 Starry-: np :P isn't it late in indo? D:
00:59 bakabakemono: yea its 1 am
00:59 bakabakemono: xD
00:59 Starry-: D:
00:59 Starry-: u sure you wanna irc
00:59 bakabakemono: sure
00:59 bakabakemono: i'm not sleepy yet
00:59 bakabakemono: bcs i'm nocturnal B|
00:59 Starry-: ;w; aw ok
01:00 Starry-: B|
01:00 Starry-: rip
01:00 bakabakemono: a B|
01:01 bakabakemono: which diff first?
01:01 Starry-: okkkkkkkkkkkkkkkkkkk
01:01 Starry-: NM /o/
01:01 Starry-: lets do small checks
01:01 Starry-: im sure most pattern fine now
01:01 *bakabakemono is editing [http://osu.ppy.sh/b/445926 ETIA. - Nihonshiki Koukaku-OukaRanman- [NM]]
01:01 bakabakemono: sure
01:03 Starry-: 000:38:448 (38448|1,38791|2,38791|1,39134|2) - maybe rearrange this pattern
01:03 Starry-: don't really see the need for the 1/1 jacks
01:04 bakabakemono: [http://puu.sh/hlWhT/e881761737.png like this?]
01:05 Starry-: hm maybe, im just thiking, maybe best if the first chord is [01], since the 1/2 jack before it makes it difficult to hit the note at 2
01:05 Starry-: sec
01:05 Starry-: http://puu.sh/hlWo2/24a0e5e8e9.png maybe this?
01:06 bakabakemono: o yea you're right
01:06 bakabakemono: sec
01:07 bakabakemono: applied all except 00:39:134 - and 00:39:477 -
01:07 bakabakemono: use 0 and 23
01:08 Starry-: sure
01:08 Starry-: 00:37:077 (37077|2,37762|1) - CTRL+H maybe? :p
01:08 Starry-: becomes a bit more balanced
01:08 bakabakemono: fixed
01:09 Starry-: 00:46:677 (46677|0) - maybe move to 2? easier to hit after jack
01:09 bakabakemono: sure
01:10 Starry-: 01:09:648 (69648|3) - move to 2?
01:10 bakabakemono: okay
01:10 Starry-: just very picky balance thing xD
01:10 bakabakemono: sure thats good xD
01:11 Starry-: 01:07:248 (67248|2,67591|1) - CTRL+H? another picky
01:11 bakabakemono: fixed
01:12 Starry-: 01:34:334 (94334|2) -
01:12 Starry-: http://puu.sh/hlWNf/a13360d7c9.png something like this?
01:12 Starry-: to prevent the repeated chords
01:12 Starry-: but to be honest what you have now is fine
01:12 Starry-: rest of map is fine
01:13 bakabakemono: 01:35:020 (95020|2) - moved to 3
01:13 bakabakemono: waiiit
01:13 bakabakemono: 01:12:734 (72734|0) - should I remove this? since it's low pitch
01:14 Starry-: thats fine as it is o.o
01:14 Starry-: still same instrument regardless of pitch, best to keep it
01:14 Starry-: 01:35:020 (95020|2) - did you just say you moved this to 3? D:
01:14 Starry-: http://puu.sh/hlWXg/06dedea526.jpg that means some weird repeated chord thing going on here :x
01:14 bakabakemono: uh huh
01:15 bakabakemono: damn
01:15 bakabakemono: unfocus
01:15 bakabakemono: sorry
01:15 Starry-: xD np
01:15 Starry-: look at the screenshot i sent before, maybe a bit more help :3
01:15 Starry-: other than that, NM is fine
01:15 bakabakemono: sure
01:15 bakabakemono: fixed
01:16 *Starry- is editing [http://osu.ppy.sh/b/445446 ETIA. - Nihonshiki Koukaku-OukaRanman- [HD]]
01:16 Starry-: meow
01:16 bakabakemono: nyan
01:17 Starry-: 00:10:334 (10334|3) - missing LN?
01:17 bakabakemono: nice catch
01:17 bakabakemono: silly me
01:21 Starry-: dam cant find much error
01:21 Starry-: ay nice
01:21 bakabakemono: xD
01:21 Starry-: 01:37:248 (97248|2) - move to 1 since tiny bit more balanced
01:21 bakabakemono: ok
01:22 bakabakemono: err starry
01:22 bakabakemono: maybe I changed my mind about LNs at intro :/
01:23 Starry-: hmm if you want to remove them its possible
01:24 Starry-: make the 1/1 LN keep
01:24 Starry-: but make the 1/2 shorter LN just normal note
01:24 Starry-: then you can say you are mapping to the 'sustained string noise' which is fine :3
01:24 Starry-: because before, it was a little inconsistent, you had some short, some long
01:25 bakabakemono: because around this part 00:04:162 - 00:05:877 - i only focused on synth
01:25 bakabakemono: and when the synth is gone, i focused on strings
01:26 Starry-: oh
01:26 Starry-: i guess that will be fine then
01:26 Starry-: you should have told me that ;_;
01:27 bakabakemono: its easier to tell irc :3
01:27 bakabakemono: okay removed all LNs at intro~
01:27 Starry-: ok , well you can make it like that again then xD
01:28 Starry-: 00:49:762 (49762|1) - move to 0 00:49:934 (49934|0) - move to 1 00:50:105 (50105|1) - move to 0
01:28 Starry-: bit more balanced, plays nicely
01:28 bakabakemono: 00:49:420 (49420|0,49591|1,49762|0,49934|1,50105|0) - ayy 0101 here
01:29 Starry-: imo still plays better than the repeated chord off triple ;_;
01:29 Starry-: 00:49:677 (49677|2,49762|3,49762|1,50105|3,50105|1) -
01:30 bakabakemono: hmmm
01:30 bakabakemono: http://puu.sh/hlXVa/2b88f4c7cf.jpg something like this?
01:31 Starry-: i thought that at first, but actually 00:49:934 (49934|2) - this note here wont play that well then, since it just came off of triple
01:31 Starry-: maybe you can do that in the screenshot
01:31 Starry-: or the 01010 i think best option imo ; - ;
01:32 bakabakemono: brb
01:32 Starry-: ok
01:33 bakabakemono: hiya
01:34 bakabakemono: err can you send your suggestion? ;w;
01:34 Starry-: http://puu.sh/hlYgO/28d516430a.png
01:35 bakabakemono: 00:50:448 (50448|0,50448|1,50791|0,50791|1) - same chord btw
01:36 Starry-: wasn't that always there from before? x3 i guess you can rearrange it two ways
01:37 Starry-: http://puu.sh/hlYrj/92db661e62.jpg
01:37 bakabakemono: lmao
01:37 bakabakemono: I'm a forgetful person
01:37 bakabakemono: -_-
01:37 Starry-: http://puu.sh/hlYu0/bec13292ed.jpg or like
01:38 Starry-: first probably better :D
01:38 bakabakemono: okay take first suggestion
01:38 Starry-: alright
01:38 Starry-: 01:53:534 (113534|2,113705|2,113877|2) - last issue
01:39 bakabakemono: its emphasise triple kick there .-.
01:40 Starry-: 01:53:705 (113705|0,113877|0) - these two sound like kick
01:40 Starry-: 01:53:534 (113534|1) - this sounds like more snare
01:40 Starry-: even you have clap sound here x3
01:41 bakabakemono: o.o
01:41 bakabakemono: silly meee
01:41 bakabakemono: 01:53:705 (113705|2) - moved to 1
01:42 Starry-: okay thats fine
01:42 Starry-: yep HD is fine
01:43 bakabakemono: yay /o/
01:44 Starry-: LAST THING oops
01:44 bakabakemono: !faq caps
01:44 Starry-: 01:46:162 (106162|1) - move to 2 :Dddd ok we done
01:44 bakabakemono: o shit :V
01:44 Starry-: xD
01:45 bakabakemono: MOVED
01:45 bakabakemono: OOPS
01:45 bakabakemono: xD
01:47 *Starry- is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
01:47 *bakabakemono is editing [http://osu.ppy.sh/b/443215 ETIA. - Nihonshiki Koukaku-OukaRanman- [MX]]
01:47 Starry-: it's been so long, since i go through a mapset, and be like 'woah 1min all is fine
01:48 Starry-: usually i pick out suggestion every 2 seconds
01:48 bakabakemono: o-okay B|
01:48 Starry-: you should map more things pls so i can rank them *Runs*
01:49 Starry-: 01:35:877 (95877|1,96048|0) - switch these around
01:49 Starry-: move first to 0 other to 1
01:49 bakabakemono: in progress B| *runs*
01:49 Starry-: xD
01:49 bakabakemono: switched
01:50 Starry-: 01:46:505 (106505|1,106562|2,106620|1,106677|0,106677|2) - man these look ugly but they play fine xD
01:50 Starry-: keepkeep
01:50 bakabakemono: ugly o.o
01:51 Starry-: i mean like, something like this looks more appealing http://puu.sh/hlZmN/61f50dd08a.jpg xD
01:51 Starry-: but it plays worse, somehow
01:51 Starry-: so keep those stream
01:51 bakabakemono: its really same with my previous patterns xD
01:51 Starry-: 0k im sure rest is fine
01:51 Starry-: yeah no worries its fine haha
01:51 Starry-: ok so
01:51 bakabakemono: btw
01:51 bakabakemono: 01:48:220 (108220|2) - moved to 0
01:52 Starry-: :o why?
01:52 Starry-: its slighlty higher pitch i guess so jack isn't necessary
01:52 Starry-: NVM
01:52 Starry-: im talking
01:52 Starry-: bs
01:52 Starry-: ok better moved to 0
01:53 bakabakemono: 01:48:048 (108048|2,108220|2,108391|2) - avoiding this
01:53 bakabakemono: xD
01:53 Starry-: yeahh i rearranged the ugly pattern before it, to see what its like
01:53 Starry-: like 5 minsa go
01:53 Starry-: so balance was different
01:53 Starry-: so now i just redl the map lolol
01:53 Starry-: yeah move to 0 is fine
01:53 bakabakemono: wait
01:55 bakabakemono: updated
01:56 Starry-: alright its fine :3
01:56 Starry-: ok so
01:56 bakabakemono: just wait for usagi's updates
01:56 Starry-: i need to go for few hours now
01:56 Starry-: ill come back, write a forum mod
01:57 Starry-: for usagi diff, and some hitsound fixingf
01:57 Starry-: then i can bub asap
01:57 bakabakemono: aww yeah hitsounding :(
01:57 Starry-: xD shouldn't be too long, this map uses more simple compared to starlight
01:57 bakabakemono: I used two WCF there xD
12:22 Rido: starru o/
12:22 Rido: we should take irc tonight
12:22 Rido: could you?
12:22 Starry-: sure!
12:23 Rido: yay
12:56 Rido: hey
12:56 Rido: could we tak irc now?
12:56 Rido: changed my mind
12:56 Rido: ==a
12:59 Starry-: hm ok
12:59 Rido: w8
12:59 Rido: sec
13:09 Rido: let's go >3<
13:09 Starry-: ok :3
13:09 Starry-: im not quite sure where we left off last month orz
13:09 Starry-: i think it was just
13:09 Starry-: usagi hitsounds
13:09 *Rido is editing [http://osu.ppy.sh/b/453826 ETIA. - Nihonshiki Koukaku-OukaRanman- [Usagi's EZ]]
13:09 Rido: yep
13:10 Rido: ez hs
13:10 Starry-: ok hang on :p re/dling
13:10 Rido: :p
13:10 Starry-: oh
13:10 Starry-: I told usagi to change ODHP to 6.5
13:11 Starry-: he agree'd but i think he forgot to change it
13:11 Rido: changed by me ahuehue
13:13 Starry-: ok :3
13:13 *Starry- is editing [http://osu.ppy.sh/b/453826 ETIA. - Nihonshiki Koukaku-OukaRanman- [Usagi's EZ]]
13:14 Starry-: open for reference NM diff
13:14 Starry-: and view -> show sample name
13:15 Starry-: 00:23:362 (23362|1) - this should be W
13:15 Rido: okkie
13:15 Starry-: 00:27:134 (27134|3,27134|2) - C W instead of CC
13:16 Starry-: 00:38:448 (38448|0) - W|F
13:16 Rido: w auto, c normal ?
13:17 Rido: fixed all
13:17 Starry-: both auto i think
13:17 Starry-: other diffs have both auto
13:17 Rido: ok
13:18 Starry-: 00:49:077 (49077|1,49077|2) - should be W F instead of C F
13:19 Rido: done
13:20 Starry-: 00:51:477 (51477|0,51820|1) - both should be Normal Sampleset F
13:20 Starry-: 00:54:220 (54220|1,54562|0) - both should be auto W
13:20 Rido: fixed all
13:21 Starry-: 00:56:962 (56962|0,57305|3) - whistle -> clap
13:21 Starry-: 01:00:048 (60048|2) - maybe put F or W here, its too quiet for easy diff to put W|F
13:21 Starry-: but clap is inconsistent
13:22 Starry-: 01:00:391 (60391|1) - replace this with auto F
13:22 Rido: fixed all
13:23 Starry-: 01:00:905 (60905|0,61248|0,61762|2,62277|3,62620|3,63134|1,63648|0,63991|0,64505|2,65020|3,65191|0,65534|3) - these should all be changed to auto sampleset
13:23 Starry-: just click that ^ then put as auto sampleset, should do all of them
13:23 Rido: thanksss
13:23 Rido: fixed
13:24 Rido: 01:08:620 (68620|3) - should be W right?
13:24 Starry-: yep
13:24 Starry-: 01:05:877 (65877|1) - change to auto
13:25 Starry-: 01:07:934 (67934|0,68277|1) - change to W -> C
13:25 Starry-: like NM
13:25 Rido: fixed
13:25 Starry-: 01:09:991 (69991|1) - change to finish. i know its not like NM, but usagi use Finish for same sound like this
13:25 Starry-: auto finish
13:26 Rido: changed
13:27 Starry-: 01:34:334 (94334|3) - change to auto w
13:28 Starry-: 01:40:162 (100162|0) - move to 1 01:41:191 (101191|3) - move to 2, its still symmetrical pattern, just small change to make it more balanced
13:28 Starry-: 0123
13:28 Starry-: 01:44:962 (104962|3) - same here, move to 2, for small balance change
13:29 Rido: moved all
13:29 Starry-: 01:46:848 (106848|3) - this note feels kinda random
13:29 Starry-: 01:48:220 (108220|0,109591|1) - same with these
13:29 Starry-: 01:50:962 (110962|3) - this is fine since its kick noise
13:29 Starry-: add W to that 01:50:962 (110962|3) -
13:29 Starry-: 01:52:334 (112334|3) - random ..
13:30 Starry-: 01:53:705 (113705|2) - add w
13:30 Rido: 01:49:591 - delete this
13:30 Rido: *deleted
13:30 Rido: :3
13:30 Rido: w8 m8
13:30 Starry-: ok
13:30 Starry-: delete those notes which i say seems random :p and rearrange
13:30 Starry-: seems kinda long, but after that i think the map is fine xd
13:31 Rido: deleted some notes that i think its not random xd
13:31 Starry-: which ones u keep?
13:32 Starry-: :p
13:33 Rido: all but this 01:49:591 -
13:34 Starry-: well usagi is mapping to drums
13:34 Starry-: when i say its random often the noise is not to those drums
13:34 Starry-: 01:48:220 (108220|0) - this not to drums ;_; 01:46:848 (106848|3) - neither is this, and so on
13:35 Rido: imo usagi picked up the loudest main synth
13:35 Rido: i know its lil bit inconsistent
13:35 Rido: but imo its fine ;_;
13:35 Starry-: eg. this 01:47:020 (107020|0) - is not to synth at all
13:37 Rido: its low pitch synth
13:37 Rido: imo ;_;
13:37 Starry-: but it isn't main synth :<
13:37 Rido: and where's whistle for that last kiai? imo usagi mapped synth there
13:38 Starry-: whistle?/
13:38 Starry-: 01:55:420 (115420|3,115591|2,115762|1,115934|2,116105|1,116277|0,116448|3) - also, add these hitsound :3
13:38 Starry-: http://puu.sh/idiDu/1f4cbb45fa.jpg
13:40 Rido: i mean here 01:46:334 (106334|3,107020|0,107705|2,108391|2) - etc etc
13:40 Starry-: i think its mistake
13:40 Starry-: :p
13:40 Starry-: should add w
13:41 Rido: lmao xD
13:41 Starry-: if he add clap why not add w too xd
13:41 Starry-: meow
13:41 Starry-: also be sure to fix that screenshot ^^^
13:42 Rido: okkieee on the way deleting some random notes
13:42 Rido: and some patterns
13:42 Starry-: ok:p
13:42 Starry-: after that, update it, then i do final checks
13:49 Rido: updateddd
13:56 Starry-: oups ok, sec :3
14:10 *Starry- is editing [http://osu.ppy.sh/b/453826 ETIA. - Nihonshiki Koukaku-OukaRanman- [Usagi's EZ]]
14:10 Starry-: 01:55:420 (115420|3) - this should be W
14:10 Starry-: 01:55:591 (115591|2) - and this should be W|F
14:11 Rido: fixed, didn't see that coming :V
14:12 Starry-: im checking now for general unrankable things :p
14:15 Rido: okkie
14:16 Starry-: !!!
14:16 *Starry- is editing [http://osu.ppy.sh/b/445926 ETIA. - Nihonshiki Koukaku-OukaRanman- [NM]]
14:16 Starry-: 00:56:535 (56535|1) -
14:16 Starry-: unsnap
14:16 Starry-: aimod
14:16 Rido: fixed
14:16 Rido: wow that was close
14:21 Starry-: seems a file has 5~ms delay
14:21 Starry-: sec
14:22 Starry-: here http://puu.sh/idkB4/93eed224a7.rar drag+drop into song folder and replace
14:23 Rido: backkk
14:24 Starry-: use them hitsounds :P
14:24 Rido: replaced :3
14:25 Starry-: seems offset sounds too early hm
14:26 Starry-: is this mp3 the same as NAK's map?
14:26 Rido: which one? ;_;
14:26 Rido: hmm maybe
14:26 Rido: he deleted his old map
14:26 Rido: and made a new one
14:26 Rido: not sure if he used same mp3
14:26 Starry-: i think he did
14:26 Starry-: his offset is 1429
14:26 Starry-: i suggest use that, seems better >w<
14:26 Starry-: or use 1427~
14:27 Starry-: 1426~1430 seems better
14:27 Rido: w8 afk
14:27 Rido: sorry
14:27 Rido: --a
14:27 Starry-: o
14:27 Starry-: ok
14:36 Rido: back
14:36 Rido: w8
14:41 Rido: updated
14:52 Starry-: checking snap :p
14:52 Rido: fixed all
14:52 Rido: i'm sure B)
14:52 Rido: k sry
14:52 Rido: ;_;
14:55 Starry-: ah i found issue
14:55 *Starry- is editing [http://osu.ppy.sh/b/445926 ETIA. - Nihonshiki Koukaku-OukaRanman- [NM]]
14:55 Starry-: 01:43:171 (103171|1) -
14:56 Starry-: this should be 1/6, but this note on blue tick, so it makes no sense
14:56 Starry-: just delete 01:43:171 (103171|1) -
14:56 Starry-: small issue x)
14:57 Starry-: or you can make 01:43:086 (103086|0) - LN
14:57 Rido: okkie x)
14:57 Rido: deleted
14:57 Rido: yessss nice idea
14:58 Starry-: just like http://puu.sh/idmkA/bff3963abe.jpg is fine :3
14:58 Rido: normal note on 1
14:58 Rido: :p
14:59 Starry-: hm?
14:59 Starry-: screenshot plz ;-;
14:59 Rido: wait
15:00 Rido: lmao forgot to install puush after reinstall OS
15:00 Rido: lololol
15:00 Rido: seccc
15:00 Starry-: orz baka :3
15:00 Starry-: sorry xD
15:00 Rido: lol i supposed to say sorry xD not you
15:01 Rido: http://puu.sh/idmuR/5bca8ac425.jpg
15:02 Starry-: oh ok thats fine :3
15:02 Starry-: update~~ i think i can bub now
15:02 Starry-: did you replace the hitsounds ? P:
15:03 Rido: updating
15:03 Rido: yesss replaced both
15:03 Starry-: ok :3
lel wut akwkwRido wrote:
njir si alex... gw bacok lu, udh dua kali dia =_=
lebih realistis? :VZan - wrote:
tablo, sebut nama lengkap wakwakwkawkakwkakw
OMFGHarbyter wrote:
fixed unrankable stuff, but not the other. i think my SVs are fine, if players memorize the song, they won't get 200 easily. and thanks for DQ this map right 2 hours before ranked lolSpy wrote:
Hello - after checking, we came across a few issues, so therefore we must disqualify it for the following:Reason for Disqualification
___________________________________________________________________________________________________________________
- Double inherited timing point at 00:26:114 - in the HD difficulty. Please remove this, or make it so there is only one.
Additional Modding
[HD]
00:25:857 - The SV changes here are a bit inappropriate for a HD difficulty, as you didn't give much time for the player to react, so they will likely get a 200 or less at 00:26:114 -. Either remove, or make it into something more appropriate for this difficulty.
01:22:514 (82514|1,82857|1,83200|1,83543|1,83886|2,84229|2,84571|2,84914|2,85257|3,85600|3,85943|3,86286|3,86629|0,86971|0,87314|0,87657|0) - About this, I don't recommend you follow these sounds as it's extremely boring and repetitive. You're best off following something similar to what you followed 01:11:371 - here. I made
[MX]
00:25:857 - Much like the HD diff, it's very easy to get 200s on 00:26:114 - , so consider revising this SV or removing it altogether.
###A
I know how you feelRido wrote:
fixed unrankable stuff, but not the other. i think my SVs are fine, if players memorize the song, they won't get 200 easily. and thanks for DQ this map right 2 hours before ranked lol
gl for requalify!Rido wrote:
UPDATED! FIXED SOME SLIDER VELOCITIES, IT'S ZAN'S SUGGESTION #RIDOAMAT
tanyakan pada boruto yg bergoyangDE-CADE wrote:
Katanya berhenti
Tapi masih ttp cek map org lain
Hmm sudah kuduga
Kyousuke- wrote:
Regrats do!
/moga" dihari terakhirdqranked :v
Shinzo- wrote:
Re-Grats Rido
-[ AmiShici ]- wrote:
Grats
thanks guys~ now this map is ranked forever :3DE-CADE wrote:
Gratz~Rido
Katanya berhenti
Tapi masih ttp cek map org lain
Hmm sudah kuduga
sorry ;_; you didn't online when i was on fire x'dKuo Kyoka wrote:
b-b-baka / ; A ; / why not call me for checks your map
anyway, Congratulations
yah kok ga dq :vRido wrote:
thanks guys~ now this map is ranked forever :3
hmm.. :^)DE-CADE wrote:
Gratz~Rido
Katanya berhenti
Tapi masih ttp cek map org lain
Hmm sudah kuduga