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Scognito - Spelunker [Taiko]

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Total Posts
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Topic Starter
ghm12
This beatmap was submitted using in-game submission on sexta-feira, 26 de junho de 2015 at 13:55:18

Artist: Scognito
Title: Spelunker
Source: Syobon Action
Tags: cat mario
BPM: 151
Filesize: 630kb
Play Time: 00:37
Difficulties Available:
  1. Futsuu (1,89 stars, 91 notes)
  2. Kantan (1,53 stars, 58 notes)
  3. Muzukashii (2,54 stars, 132 notes)
  4. Oni (3,33 stars, 184 notes)
Download: Scognito - Spelunker
Information: Scores/Beatmap Listing
---------------
Original Standard Mapset | OzzyOzrock's Troll Taiko
First Taikoset for rank.

People that deserve a special hug
Kurai, for allowing me to use his files and star
Beautiful, for mod and star
-TheHateD-, for mod
Surono, for mod
Neil Leo, for mod
Lolllllllla, for mod
Akyuu, for mod and star
OzzyOzrock, for mod
Charlotte, for mod
R, for mod (brackets why)
_Gezo_, for mod, BN star and bubble
Yuii-, for mod, star and Heart Icon


Finished in April 05, 2015
Beautiful
[Kantan]
  1. 00:04:106 (8,10) - ctrl g
  2. 00:05:497 (11) - k
  3. 00:23:974 (44) - d
  4. 00:29:536 (54,55,56) - k d d
  5. 00:31:523 (58) - D
  6. 00:35:894 (64,65,66,67,68) - k k d d k
[Futsuu]
  1. 00:00:530 (2) - d
  2. 00:10:066 (30,31) - ctrl g
  3. 00:12:252 (36,37) - D D then 00:12:848 (38) - k then 00:16:424 - add k then 00:16:821 (46) - d
  4. 00:22:384 (63) - d
  5. 00:23:378 (66,67) - ctrl g
  6. 00:24:967 (71,72) - D D
  7. 00:25:563 (73,74) - ctrl g
  8. 00:27:152 (78) - k
  9. 00:27:550 (79,80) - ctrl g
  10. 00:28:146 (81) - move to 00:27:947 - change to d, remove finish
  11. 00:29:536 (85) - k
  12. 00:30:729 - add k
  13. 00:30:927 (89) - d
  14. 00:31:325 (91,92) - D D
  15. 00:31:921 (94) - k
  16. 00:33:907 (98) - delete
  17. 00:34:106 (98) - d
  18. 00:35:695 (102) - delete
  19. 00:36:689 (105) - d
[Muzukashii]
  1. 00:03:609 (14) - d
  2. 00:07:483 (30) - k
  3. 00:16:325 - add d here, it feels empty
  4. 00:19:205 (78) - k
  5. 00:19:603 (79) - move to 00:19:503 -
  6. 00:21:788 (88,89) - D D
  7. 00:24:371 (98) - move to 00:24:272 - change to d
  8. 00:24:570 (99) - k
  9. 00:25:960 (104) - move to 00:25:861 - change to d
  10. 00:31:325 (127,128) - D D
  11. 00:33:311 (137) - move to 00:33:510 -
  12. 00:36:093 (150) - move to 00:35:894 -
  13. 00:36:291 (151,152,153,154,155,156,157) - k k d k d k k
[Oni]
  1. 00:36:490 (188,189) - ctrl g
About the kantan and futsuu: I know you tried to not make the map repetitive by changing some parts, but it is good to have a little more consistency on these diffs.
My suggestions were a result of a well thought and analyzed test play.

I love the song and the map.
Your Oni is perfection.
Topic Starter
ghm12

Beautiful wrote:

[Kantan]
  1. 00:04:106 (8,10) - ctrl g oki
  2. 00:05:497 (11) - k fixed
  3. 00:23:974 (44) - d fixed
  4. 00:29:536 (54,55,56) - k d d fixed
  5. 00:31:523 (58) - D fixed
  6. 00:35:894 (64,65,66,67,68) - k k d d k I thought this once, so, why not
[Futsuu]
  1. 00:00:530 (2) - d ok
  2. 00:10:066 (30,31) - ctrl g oki
  3. 00:12:252 (36,37) - D D then 00:12:848 (38) - k then 00:16:424 - add k then 00:16:821 (46) - d that changes chain tho, fixed everything
  4. 00:22:384 (63) - d oki
  5. 00:23:378 (66,67) - ctrl g oki
  6. 00:24:967 (71,72) - D D ok
  7. 00:25:563 (73,74) - ctrl g fixed
  8. 00:27:152 (78) - k I leave this as d? I hate myself, fixed
  9. 00:27:550 (79,80) - ctrl g hai
  10. 00:28:146 (81) - move to 00:27:947 - change to d, remove finish looks better
  11. 00:29:536 (85) - k ok
  12. 00:30:729 - add k ok
  13. 00:30:927 (89) - d hai
  14. 00:31:325 (91,92) - D D ok
  15. 00:31:921 (94) - k ok
  16. 00:33:907 (98) - delete ok
  17. 00:34:106 (98) - d ok
  18. 00:35:695 (102) - delete ok
  19. 00:36:689 (105) - d ok
[Muzukashii]
  1. 00:03:609 (14) - d ok
  2. 00:07:483 (30) - k ok
  3. 00:16:325 - add d here, it feels empty yeah, but breaks sometimes is a good thing!
  4. 00:19:205 (78) - k I don't like using ddk, kkd and similar pattens in muzukashii, but i'll consider
  5. 00:19:603 (79) - move to 00:19:503 - following the clap beat, not the same as the begining
  6. 00:21:788 (88,89) - D D ok
  7. 00:24:371 (98) - move to 00:24:272 - change to d same as 00:19:603 (79) -
  8. 00:24:570 (99) - k ^ due of this, nope
  9. 00:25:960 (104) - move to 00:25:861 - change to d ^
  10. 00:31:325 (127,128) - D D oki
  11. 00:33:311 (137) - move to 00:33:510 - hai
  12. 00:36:093 (150) - move to 00:35:894 - ok
  13. 00:36:291 (151,152,153,154,155,156,157) - k k d k d k k nope, and I told you why
[Oni]
  1. 00:36:490 (188,189) - ctrl g hai
About the kantan and futsuu: I know you tried to not make the map repetitive by changing some parts, but it is good to have a little more consistency on these diffs. at least you undestand why it's too shitty
My suggestions were a result of a well thought and analyzed test play.

I love the song and the map.
Your Oni is perfection. <3
Yaminoma
Mod request via pm LOL

[Muzukashii]
00:24:371 (99,100) - ctrl + g
00:29:735 (122) - k ?

[Oni]
00:13:444 (67,68) - ctrl g
00:13:742 (69,70) - ^
00:18:411 (92) - d
00:20:596 (104,105) - ctrl g
00:23:775 (118,119) - ^
00:30:132 (148,149) - ^
00:32:815 (164) - d
00:34:503 (176) - d
00:37:285 (192) - d ?
Topic Starter
ghm12

-TheHateD- wrote:

Mod request via pm LOL

[Muzukashii]
00:24:371 (99,100) - ctrl + g nope, katsu would be 99 because strong beat
00:29:735 (122) - k ? ok

[Oni]
00:13:444 (67,68) - being honest, i'm not that sure, i'll consider
00:13:742 (69,70) - ^
00:18:411 (92) - d fixed
00:20:596 (104,105) - ctrl g ok, but don't punch me if I change idea
00:23:775 (118,119) - ^ ^
00:30:132 (148,149) - ^ ^
00:32:815 (164) - d It WAS something similar, but kk looks too way better
00:34:503 (176) - d ^
00:37:285 (192) - d ? last note have different sound, k to vary a bit ~
Thanks for mod! ~
Surono
from My Qwek Qwek <(``)

[Kantan]
nice~

[Futsuu]
nice~

[Muzukashii]
nice~

[Oni]
00:03:311 (15) - k
00:09:669 (46) - k
00:16:722 (84) - add d
00:17:517 (89) - add d
00:18:113 (91) - add d

Nice Map, sorry if not help~
Topic Starter
ghm12

Surono wrote:

from My Qwek Qwek <(``)

[Kantan]
nice~

[Futsuu]
nice~

[Muzukashii]
nice~

[Oni]
00:03:311 (15) - k fixed
00:09:669 (46) - k fixed
00:16:722 (84) - add d I'm avoiding overmapping on this oni, sorry but no D:
00:17:517 (89) - add d ^
00:18:113 (91) - add d ^

Nice Map, sorry if not help~
How my low diffs are good, i didnt like it ;_;
Thanks for the mod!
Factorial
From my modding queue, as you requested:Wild modding

Ordinary Modding

Kantan:
  1. 00:16:027 (29) - Finisher
  2. 00:17:616 (32) - Don seems better here.
  3. 00:27:152 (50) - ^
  4. 00:35:099 (63) - Don, because of the low note
  5. 00:36:291 (65) - Remove, to have some spacing
  6. 00:17:219 (31) - ^
Futsuu:
  1. 00:04:503 (14) - Kat because of the low note.
  2. 00:13:245 (39) - Remove, to have some recovery time.
Muzukashii:
  1. 00:15:033 (60) - Don, low note
  2. 00:28:742 (118,119) - ^
Oni:
  1. 00:02:715 - I think you should use SV changes only when no notes are overlapping. Other timing points also.
  2. Other than that, Oni seems fine.
That's all, good luck on your beatmap!
Topic Starter
ghm12

Neil Leo wrote:

From my modding queue, as you requested:

Ordinary Modding

Kantan:
  1. 00:16:027 (29) - Finisher looks nice, fixed
  2. 00:17:616 (32) - Don seems better here. yep
  3. 00:27:152 (50) - ^ oki, but I may change it
  4. 00:35:099 (63) - Don, because of the low note yup
  5. 00:36:291 (65) - Remove, to have some spacing fixed
  6. 00:17:219 (31) - ^ fixed
Futsuu:
  1. 00:04:503 (14) - Kat because of the low note. It's already a katsu
  2. 00:13:245 (39) - Remove, to have some recovery time. fixed
Muzukashii:
  1. 00:15:033 (60) - Don, low note fixed
  2. 00:28:742 (118,119) - ^ fixed
Oni:
  1. 00:02:715 - I think you should use SV changes only when no notes are overlapping. Other timing points also. I'm sure I'll change it, but I want to have that trolls speed changes since this track is from a troll game. Leaving this as the way it is for now, sorry ;_;
  2. Other than that, Oni seems fine.
That's all, good luck on your beatmap! ty <3
Ren-chon
Mod porque você me pediu, mas não vai sair coisa boa já que é a primeira vez :c

Kantan
Parece bom pra mim

Futsuu
Acho que você devia por uma nota em 00:10:662 - e remover 00:11:060 -, é a única parte que não seguiu o padrão sendo do mesmo som
De resto, tá tudo bem

Muzukashii
00:03:907 - Você devia imitar a pattern anterior, além do mais você fez isso no kantan, futsuu e oni
00:16:325 - Move esse pro próximo tick branco, ai fica estranho, e deixa uma break 1/1 certinho
00:28:742 - Que tal aqui ser katsu? pra imitar 00:22:384 -, sendo 1~3 começando com d e 2~4 começando com k
Esse kiai ficou meio estranho, mas não sei como arrumar D:

Oni
Pra mim ela tá ok, no máximo é estranho as notas ninja, mas dá pra lidar com alguns retries

Bom mapa, boa sorte!
Topic Starter
ghm12

Lolllllllla wrote:

Mod porque você me pediu, mas não vai sair coisa boa já que é a primeira vez :c

Kantan
Parece bom pra mim

Futsuu
Acho que você devia por uma nota em 00:10:662 - e remover 00:11:060 -, é a única parte que não seguiu o padrão sendo do mesmo som arrumei
De resto, tá tudo bem

Muzukashii
00:03:907 - Você devia imitar a pattern anterior, além do mais você fez isso no kantan, futsuu e oni ok
00:16:325 - Move esse pro próximo tick branco, ai fica estranho, e deixa uma break 1/1 certinho mudei
00:28:742 - Que tal aqui ser katsu? pra imitar 00:22:384 -, sendo 1~3 começando com d e 2~4 começando com k ficou melhor, fix ~
Esse kiai ficou meio estranho, mas não sei como arrumar D: o meio que eu achar eu mudo, por agora deixo assim

Oni
Pra mim ela tá ok, no máximo é estranho as notas ninja, mas dá pra lidar com alguns retries vou perguntar pra um bn haueha

Bom mapa, boa sorte!
ty pelo mod
Akyuu
log
2015-05-23 12:34 Akyuu: aheuae esse kyai
2015-05-23 12:34 Akyuu: ta lgl mas ao mesmo tempo nao
2015-05-23 12:35 ghm12: s
2015-05-23 12:35 ghm12: ta ruim
2015-05-23 12:35 ghm12: eu pensei em mover a triplet pra 00:32:715 - e ser kkk
2015-05-23 12:35 ghm12: 00:34:503 (144,145) - e ser k d
2015-05-23 12:35 Akyuu: isso
2015-05-23 12:36 Akyuu: fica
2015-05-23 12:36 ghm12: os 2?
2015-05-23 12:36 Akyuu: pera
2015-05-23 12:36 Akyuu: acho que n pera
2015-05-23 12:36 Akyuu: como vc quer deixar
2015-05-23 12:36 ghm12: é que
2015-05-23 12:36 Akyuu: d k d d kkk k
2015-05-23 12:36 ghm12: vo manda print
2015-05-23 12:36 Akyuu: ok
2015-05-23 12:36 ghm12: 130 é 00:31:921 -
2015-05-23 12:36 ghm12: http://prntscr.com/78gzvm
2015-05-23 12:37 Akyuu: 144 e 145 eu n gosto
2015-05-23 12:37 Akyuu: eu gosto d k
2015-05-23 12:37 ghm12: s
2015-05-23 12:37 ghm12: ficou bom e ruim
2015-05-23 12:37 ghm12: vou deixar d k
2015-05-23 12:37 Akyuu: s
2015-05-23 12:37 Akyuu: fjhsfs
2015-05-23 12:38 ghm12: algo mais?
2015-05-23 12:38 Akyuu: nessa diff acho que n pera
2015-05-23 12:39 Akyuu: acho que nessa diff ta td lgl
2015-05-23 12:39 ghm12: bele
2015-05-23 12:39 ghm12: o oni deve ta legal tbm
2015-05-23 12:40 Akyuu: s pq oni vc e pro
2015-05-23 12:40 ghm12: hauseha
2015-05-23 12:40 ghm12: oni precisa ver em test
2015-05-23 12:40 ghm12: pq tem sv
2015-05-23 12:41 Akyuu: 00:37:483 (193) - katsu mesmo
Boa sorte, espero que consiga!!
Topic Starter
ghm12

Akyuu wrote:

log
2015-05-23 12:34 Akyuu: aheuae esse kyai
2015-05-23 12:34 Akyuu: ta lgl mas ao mesmo tempo nao
2015-05-23 12:35 ghm12: s
2015-05-23 12:35 ghm12: ta ruim
2015-05-23 12:35 ghm12: eu pensei em mover a triplet pra 00:32:715 - e ser kkk
2015-05-23 12:35 ghm12: 00:34:503 (144,145) - e ser k d
2015-05-23 12:35 Akyuu: isso
2015-05-23 12:36 Akyuu: fica
2015-05-23 12:36 ghm12: os 2?
2015-05-23 12:36 Akyuu: pera
2015-05-23 12:36 Akyuu: acho que n pera
2015-05-23 12:36 Akyuu: como vc quer deixar
2015-05-23 12:36 ghm12: é que
2015-05-23 12:36 Akyuu: d k d d kkk k
2015-05-23 12:36 ghm12: vo manda print
2015-05-23 12:36 Akyuu: ok
2015-05-23 12:36 ghm12: 130 é 00:31:921 -
2015-05-23 12:36 ghm12: http://prntscr.com/78gzvm
2015-05-23 12:37 Akyuu: 144 e 145 eu n gosto
2015-05-23 12:37 Akyuu: eu gosto d k
2015-05-23 12:37 ghm12: s
2015-05-23 12:37 ghm12: ficou bom e ruim
2015-05-23 12:37 ghm12: vou deixar d k
2015-05-23 12:37 Akyuu: s
2015-05-23 12:37 Akyuu: fjhsfs
2015-05-23 12:38 ghm12: algo mais?
2015-05-23 12:38 Akyuu: nessa diff acho que n pera
2015-05-23 12:39 Akyuu: acho que nessa diff ta td lgl
2015-05-23 12:39 ghm12: bele
2015-05-23 12:39 ghm12: o oni deve ta legal tbm
2015-05-23 12:40 Akyuu: s pq oni vc e pro
2015-05-23 12:40 ghm12: hauseha
2015-05-23 12:40 ghm12: oni precisa ver em test
2015-05-23 12:40 ghm12: pq tem sv
2015-05-23 12:41 Akyuu: 00:37:483 (193) - katsu mesmo
Boa sorte, espero que consiga!!
Log longo pra pouca mudança lmao
Ty pelo mod c:
Yuzeyun
how many BR combo do i break?

00:19:205 - snap the preview point here.
Add a kiai from 00:12:848 - to 00:19:205 - ?
You might need to resnap all notes as some 1ms unsnaps may occur.

[Kantan]
>tfw few breaks
>tfw ono will no at that
00:02:914 (6,12,18,24) - These are 4 of the 8 notes that need to be taken out for breaks. The 4 others will follow the same scheme.
00:20:000 (35,36,37) - 00:23:179 (41,42,43) - 00:26:358 (47,48,49) - Invert the colors of these ? (CTRL+G) - That will flow better to your current color scheme.
00:27:947 (50) - This might as well be a kat if you applied the above suggestion.
If you want to, you may add more notes in the kiai as it's more intense. That will even out a bit the spread.

[Futsuu]
00:02:715 (8,9) - and others: Big notes aren't much suitable for the song at all; you might want to take them out.
00:09:272 (28) - Delete this note, so you have a 2/1 break.
The second half is harder, so you will need to add more breaks to counterbalance and have a balanced difficulty, or keep the same structure as before.
If you want to keep the harder part, you will have to delete 00:19:603 (54,64,74,84) - to balance.
00:32:318 (94) - That note isn't necessary, looks like you added it afterhand.

[Muzukashii]
A nerf is necessary on that diff, the difficulty gap is large compared to Futsuu. Same big note comments as on Futsuu.
00:01:523 (7) - 00:04:702 (19) - 00:11:060 (46) - 00:16:623 (66) - 00:17:815 (72) - .
00:20:596 (85) - 00:23:974 (97) - 00:26:556 (108) - 00:30:132 (124) - 00:36:887 (155) - .
00:09:073 (38) - 00:28:146 (116) - You can keep these ones for Oni.
00:22:683 (92) - Press K to nudge this 1/4 forward (assuming beat snap divisor is on 1/4)

[Oni]
2x is a lot if you ask me. That's still 302 speed on these guys and for that I think it's not a real good idea. 1.5x perhaps ?

00:06:291 (29,30,31) - Bad idea. The transition from KK to these notes is too quick, players will mess that one up easily.
00:25:364 (125) - ^
00:13:046 (65) - Delete this one for a break. The intensity is different from the end.
00:16:225 (81) - ^
Topic Starter
ghm12

_Gezo_ wrote:

how many BR combo do i break?

00:19:205 - snap the preview point here. oki
Add a kiai from 00:12:848 - to 00:19:205 - ? I wouldn't put kiai in the whole map, but actually why not? It's not going to hurt.
You might need to resnap all notes as some 1ms unsnaps may occur. if the "resnap all notes" did that correctly, yep fixed

[Kantan]
>tfw few breaks
>tfw ono will no at that
00:02:914 (6,12,18,24) - These are 4 of the 8 notes that need to be taken out for breaks. The 4 others will follow the same scheme. removed, it sounds more like a kantan now
00:20:000 (35,36,37) - 00:23:179 (41,42,43) - 00:26:358 (47,48,49) - Invert the colors of these ? (CTRL+G) - That will flow better to your current color scheme. I just don't agree with the last one, I mean, it's a different sound than the rest, shouldn't I use another pattern? And also ctrl + g 00:29:536 -, because same sound and etc
00:27:947 (50) - This might as well be a kat if you applied the above suggestion. I didn't, leave the same as 00:07:285 - (probably a bit boring :c)
If you want to, you may add more notes in the kiai as it's more intense. That will even out a bit the spread. I want to, but it doesn't sounds good for me

[Futsuu]
00:02:715 (8,9) - and others: Big notes aren't much suitable for the song at all; you might want to take them out. removed
00:09:272 (28) - Delete this note, so you have a 2/1 break. ok
The second half is harder, so you will need to add more breaks to counterbalance and have a balanced difficulty, or keep the same structure as before.
If you want to keep the harder part, you will have to delete 00:19:603 (54,64,74,84) - to balance. hard part hype, so deleted these notes you have mentioned
00:32:318 (94) - That note isn't necessary, looks like you added it afterhand. deleted

[Muzukashii]
A nerf is necessary on that diff, the difficulty gap is large compared to Futsuu. Same big note comments as on Futsuu. fixed
00:01:523 (7) - 00:04:702 (19) - 00:11:060 (46) - 00:16:623 (66) - 00:17:815 (72) - .
00:20:596 (85) - 00:23:974 (97) - 00:26:556 (108) - 00:30:132 (124) - 00:36:887 (155) - . removed then all
00:09:073 (38) - 00:28:146 (116) - You can keep these ones for Oni. ty <3
00:22:683 (92) - Press K to nudge this 1/4 forward (assuming beat snap divisor is on 1/4) fixed

[Oni]
2x is a lot if you ask me. That's still 302 speed on these guys and for that I think it's not a real good idea. 1.5x perhaps ? 1,5 then, I really want to have the sv, even if it's minimum.

00:06:291 (29,30,31) - Bad idea. The transition from KK to these notes is too quick, players will mess that one up easily. removed the 2 dons
00:25:364 (125) - ^ removed the middle note
00:13:046 (65) - Delete this one for a break. The intensity is different from the end. fixed
00:16:225 (81) - ^ fixed
Thanks for your mod and also the bn star :3
Buttercup
hi gezo
you're the best
bye
OzzyOzrock
can i put this here to look at?

http://puu.sh/hYnTk/d7c0c2b6aa.osu

just-just look at it man

just mmmm mama mia that's a good diff
Topic Starter
ghm12

OzzyOzrock wrote:

can i put this here to look at?

http://puu.sh/hYnTk/d7c0c2b6aa.osu

just-just look at it man

just mmmm mama mia that's a good diff
Haha, you definitely get my idea to map this song and did it better
If you want to, I can put it as a external download c:
Yuzeyun
You should get more mods. c:
Tarrasky
tomara q o bancho crashe e apague esse mapa
ta muito ruim jesus desiste de mapear tambor plz
OzzyOzrock
[Oni]
Even though the doubles in the main parts are pitched wrong (imo, it's reverse of what you made them) it plays well!

00:08:080 (36,37,38) - kkd? fine either way
00:36:490 (183,184,185,186,187,188) - d k k d k d?

I LIKE IT
[Muzukashii]
00:14:735 (56) - k?
00:23:974 - is something missing here or what
00:27:550 (105,106,107) - k d d?

yesyesyesyes
[Futsuu]
come on man... you gotta make these futsuu players die at the end...

kanpeki
[Kantan]
00:11:854 (20) - put this on the next tick, the players will be used to the rhythm, and it changing here will RUIN THEIR LIVES
plus you do it in the second verse enough!


RANK THIS FLASHLIGHT MAP
Topic Starter
ghm12

OzzyOzrock wrote:

[Oni]
Even though the doubles in the main parts are pitched wrong (imo, it's reverse of what you made them) it plays well! good music powers

00:08:080 (36,37,38) - kkd? fine either way I preffer kdk, because I hear 36 the same sound as 38
00:36:490 (183,184,185,186,187,188) - d k k d k d? oki, fixed

I LIKE IT ty <3
[Muzukashii]
00:14:735 (56) - k? oki
00:23:974 - is something missing here or what I removed because Gezo said to make more breaks, gonna add, I hope he don't kill me
00:27:550 (105,106,107) - k d d? fixed

yesyesyesyes rankrankrankrank
[Futsuu]
come on man... you gotta make these futsuu players die at the end... brb using 1/8 here (tbh I want to fuck their lifes here, but since this part is doubles and doubles, I don't know how to do it ;_;)

kanpeki >w<
[Kantan]
00:11:854 (20) - put this on the next tick, the players will be used to the rhythm, and it changing here will RUIN THEIR LIVES THAT'S WHAT I WANTED TO (changed in both parts, probably going to reverse it but it's fine \:D/)
plus you do it in the second verse enough!


RANK THIS FLASHLIGHT MAP I WANT TO RANK INCOMING BZZZZZZZ
Thanks for the mod <3
mfw I upload your diff without nociting it
Charlotte
hi~ from PM req

[ about]
  1. d is don note
  2. k is kat note
  3. D is big don note
  4. K is big kat note
[ Kantan]


  • 00:12:048 - move to 00:11:847 - & 00:12:462 - add notes. (Option)

    00:31:133 - move to 00:30:930 - & 00:31:528 - add notes. (Option)

    more fit suggestion.but,little hard.so yourself~
[ Futsuu]


  • 00:15:026 - 00:18:406 - & 00:34:113 - 00:37:493 - probably same pattern is good imo. 1/2-dkddk is lillte hard?
[ Muzukashii]


  • 00:22:790 - move to 00:22:673 - more fit suggestion.

    00:24:371 - move to 00:24:271 - ^

    00:25:961 - move to 00:25:870 - ^

    00:26:553 - add k.because,follow the sound.

    00:31:928 - 00:35:496 - my suggestion → http://puu.sh/i3GTn.jpg (follow the sound) If kk dk is hard,change to kk dd
[ Oni]


  • 00:34:907 - add d.probably good flow.but,little hard.so yourself.

    00:16:024 - 00:18:405 - & 00:35:115 - 00:37:489 - same part.so simlar pattern is good imo.
quick check.Good luck :)
Topic Starter
ghm12

Charlotte wrote:

hi~ from PM req

[ about]
  1. d is don note
  2. k is kat note
  3. D is big don note
  4. K is big kat note
[ Kantan]


  • 00:12:048 - move to 00:11:847 - & 00:12:462 - add notes. (Option) More breaks, so nope D:
    00:31:133 - move to 00:30:930 - & 00:31:528 - add notes. (Option) ^

    more fit suggestion.but,little hard.so yourself~
[ Futsuu]


  • 00:15:026 - 00:18:406 - & 00:34:113 - 00:37:493 - probably same pattern is good imo. 1/2-dkddk is lillte hard? I turned the first like the second one, and did some other change to have a break
[ Muzukashii]


  • 00:22:790 - move to 00:22:673 - more fit suggestion. break issue :(

    00:24:371 - move to 00:24:271 - ^ ^

    00:25:961 - move to 00:25:870 - ^ ^

    00:26:553 - add k.because,follow the sound. oki, but removed 00:26:159 - for break

    00:31:928 - 00:35:496 - my suggestion → http://puu.sh/i3GTn.jpg (follow the sound) If kk dk is hard,change to kk dd not completely sure, but ok
[ Oni]


  • 00:34:907 - add d.probably good flow.but,little hard.so yourself. Hard isn't the problem, but in that place doesn't have the current beat i'm following, so nope

    00:16:024 - 00:18:405 - & 00:35:115 - 00:37:489 - same part.so simlar pattern is good imo. the last part have extra beats, then I mapped it a bit different
quick check.Good luck :)
Thanks for the mod c:
[R]
from #modreq
this is funny beatmap :)

[Kantan]
ok
[Futsuu]
ok
[Muzukashi]
00:13:444 - delete ?
00:17:815 - add d
[Oni]
00:12:152 - d
00:19:106 - delete
not much but hope usefull
Topic Starter
ghm12

[R] wrote:

from #modreq
this is funny beatmap :)

[Kantan]
ok
[Futsuu]
ok
[Muzukashi]
00:13:444 - delete ? oki
00:17:815 - add d prob going to remove, but ok ~
[Oni]
00:12:152 - d this sound is for katsu, so no
00:19:106 - delete b-but it have a sound :(
not much but hope usefull
Thanks for the mod!
Yuzeyun
[Futsuu]
00:02:715 (8) - 00:05:894 (17) - 00:12:252 (35) - Delete them so you have good breaks.
00:21:788 (56) - 00:24:967 (65) - 00:31:325 (82) - ^

[Muzukashii]
00:06:291 (23) - Appears to be a bit too much, delete.
00:09:073 (36) - Maybe delete that one to make up for a break?
00:15:431 (57,58,59,60) - I think it would be better to make it kd k. 4 notes on a place where nothing was in Futsuu is a bit too much.
00:16:821 (61,62,63,64,65,66,67,68,69) - Needs some cutting. Same reasoning as above. I recommend kkk k dkd.
00:19:603 (74) - onwards, please double check about difficulty jumps. All the suggestions below are related to the sudden jump.
00:19:801 (75) - Delete it to cut the note complex into 2 parts (1+3)
00:22:782 (85,86,87,88,89,90,91) - Needs a cut, preferrably on 90. 86 is an option too.
00:24:371 (85) - Move it 1/4 backwards.
00:25:364 (96) - Same as 23 at the very top
00:28:146 (108) - Same as 36.
00:31:921 (121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140) - The difficulty jump is extreme from futsuu. You'll probably need to change that to something similar to this rhythm, simpler but still a bit hard enough. -> http://i.chiyozel.com/IFYC0sMy

[Oni]
00:13:444 (64,65,66,67) - That could need a slight rhythm change. How about kkd k ?
00:16:623 (79) - If you have taken my Muzukashii suggestion properly, I recommend a deletion on that point.
00:31:821 (153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182) - Same as muzukashii but in a less extreme level, the difficulty rises quite a lot here. A small finetuning about it would be great (some deletions) but as it's your map, I think I'll leave you with the ideas.
Topic Starter
ghm12

_Gezo_ wrote:

[Futsuu]
00:02:715 (8) - 00:05:894 (17) - 00:12:252 (35) - Delete them so you have good breaks. fixed
00:21:788 (56) - 00:24:967 (65) - 00:31:325 (82) - ^ fixed

[Muzukashii]
00:06:291 (23) - Appears to be a bit too much, delete. I also deleted that on Oni before, so yes
00:09:073 (36) - Maybe delete that one to make up for a break? oki
00:15:431 (57,58,59,60) - I think it would be better to make it kd k. 4 notes on a place where nothing was in Futsuu is a bit too much. fixed
00:16:821 (61,62,63,64,65,66,67,68,69) - Needs some cutting. Same reasoning as above. I recommend kkk k dkd. Your suggestion looks great, added it
00:19:603 (74) - onwards, please double check about difficulty jumps. All the suggestions below are related to the sudden jump.
00:19:801 (75) - Delete it to cut the note complex into 2 parts (1+3) fixed
00:22:782 (85,86,87,88,89,90,91) - Needs a cut, preferrably on 90. 86 is an option too. removed 86, looks better imo
00:24:371 (85) - Move it 1/4 backwards. fixed
00:25:364 (96) - Same as 23 at the very top fixed
00:28:146 (108) - Same as 36. fixed
00:31:921 (121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140) - The difficulty jump is extreme from futsuu. You'll probably need to change that to something similar to this rhythm, simpler but still a bit hard enough. -> http://i.chiyozel.com/IFYC0sMy I used the rhythm you suggested, but also added a k on 00:32:119 -

[Oni]
00:13:444 (64,65,66,67) - That could need a slight rhythm change. How about kkd k ?looks nice, fixed
00:16:623 (79) - If you have taken my Muzukashii suggestion properly, I recommend a deletion on that point. deleted 79
00:31:821 (153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182) - Same as muzukashii but in a less extreme level, the difficulty rises quite a lot here. A small finetuning about it would be great (some deletions) but as it's your map, I think I'll leave you with the ideas. Not sure if it's good now, but deleted 00:33:311 -, 00:35:894 - and 00:33:212 -
Yuzeyun
looks good.
sorry for super late reckeck
Topic Starter
ghm12
No problem, and thanks for the bub <3
Yuii-
IRC MOD!

log
2015-06-21 04:57 Yuii-: 00:31:921 (50) -
2015-06-21 04:57 ghm12: well, clap and whistle is the same thing in taco
2015-06-21 04:57 Yuii-: I don't know which diff is this one
2015-06-21 04:58 Yuii-: EASY
2015-06-21 04:58 ghm12: kantan
2015-06-21 04:58 ghm12: yep, ez
2015-06-21 04:58 Yuii-: What do you think of Whistle + Additions "Drum"
2015-06-21 04:58 ghm12: well
2015-06-21 04:58 ghm12: change the hitsound to drum in song setup
2015-06-21 04:58 ghm12: save the map
2015-06-21 04:58 ghm12: take a look in test mode
2015-06-21 04:58 Yuii-: Now hmm
2015-06-21 04:58 Yuii-: Applied that to all diffs
2015-06-21 04:59 Yuii-: And let me check the map
2015-06-21 04:59 ghm12: wait
2015-06-21 04:59 Yuii-: Cause that was hitsounding
2015-06-21 04:59 ghm12: just do it
2015-06-21 04:59 ghm12: unless they changed it
2015-06-21 04:59 ghm12: nah they didnt
2015-06-21 05:00 ghm12: we only have soft and normal in taco
2015-06-21 05:00 ghm12: and soft is annoying
2015-06-21 05:00 Yuii-: 00:31:125 (49) - considering the fact that there's no beat right here, I don't get the point in why you would add a clap. Isn't the case of 00:24:570 (39) - in which there's a beat so you can actually mantain a blue-blue combo (how are "blues" called?)
2015-06-21 05:01 ghm12: katsu
2015-06-21 05:01 Yuii-: Ok, d please
2015-06-21 05:02 ghm12: The shortest explanation is: 00:27:152 (43,44) - Have a suddently rhythm change, so I did the same in the next pattern to make newbies hit correctly
2015-06-21 05:02 ghm12: 2 in red tick, 2 in white tick
2015-06-21 05:02 ghm12: I saw as a problem, but I need to agree it would help newbies
2015-06-21 05:05 Yuii-: Actually I will explain you the problem of 27:152... There are audible beats and (43) sounds stronger from (44). You hitsoundede perfectly, so up to that point we are okay. You may say "but... this is a k d k pattern" and I will have to agree with you... but why you wouldn't do a "k d k" pattern there as well? It's all about the patterning and the beats in the song
2015-06-21 05:05 ghm12: yeah, it's a good point
2015-06-21 05:05 ghm12: but I don't want to pop the bub now asdfasdh
2015-06-21 05:06 ghm12: but yeah, I'm gonna turn as a d
2015-06-21 05:06 Yuii-: I will tell you something
2015-06-21 05:06 ghm12: the sad part is
2015-06-21 05:06 Yuii-: self-bubble pop do NOT count as "bubble pops"
2015-06-21 05:06 ghm12: THERES NO SOUND THERE
2015-06-21 05:06 ghm12: I'm too shy to ask for a rebub for gezo.
2015-06-21 05:06 Yuii-: So if someone wants to rank it...
2015-06-21 05:06 Yuii-: but he won't have to rebub!
2015-06-21 05:07 ghm12: to*
2015-06-21 05:07 Yuii-: self-bubbles are count as "bubble pops"
2015-06-21 05:07 ghm12: nah, but it's fancier ;w;
2015-06-21 05:07 Yuii-: what?
2015-06-21 05:07 ghm12: well
2015-06-21 05:07 ghm12: i'm gonna wait anyway
2015-06-21 05:08 ghm12: probably just going to put the note 1/2 backwards
2015-06-21 05:09 Yuii-: 00:08:477 (23,24,25) - yo on Normal (Normal? da faq) this is bad mapped.
2015-06-21 05:09 ghm12: futsuu
2015-06-21 05:09 Yuii-: 00:07:285 (19,20,21) - there are the SAME beats right here and on (23,24,25) appear all the way back so it should be d k k
2015-06-21 05:10 ghm12: ITS NOT MY FAULT IT SOUND AS IT
2015-06-21 05:10 ghm12: the second one is fine imo
2015-06-21 05:10 Yuii-: Then you are selfgaying :/
2015-06-21 05:10 ghm12: 00:08:477 - k then?
2015-06-21 05:11 Yuii-: 00:08:874 (25) -
2015-06-21 05:11 Yuii-: blue
2015-06-21 05:11 ghm12: it also sounds well, but i hear 24 different than 25
2015-06-21 05:11 ghm12: wtf ears
2015-06-21 05:12 ghm12: yeah, agree with that
2015-06-21 05:12 ghm12: ah, lola asked if you are going to play lol with her someday
2015-06-21 05:12 Yuii-: Of course I will
2015-06-21 05:12 Yuii-: 24 sounds different from 25 actually
2015-06-21 05:13 ghm12: 00:27:550 - same here because similar sadfa
2015-06-21 05:13 Yuii-: But as I told you before
2015-06-21 05:13 ghm12: i hear as the same
2015-06-21 05:13 ghm12: my ear is weird
2015-06-21 05:13 ghm12: i try some pattern and it's ok
2015-06-21 05:13 Yuii-: ya good catch
2015-06-21 05:13 ghm12: i try something completely different and it's ok too
2015-06-21 05:13 Yuii-: 00:27:947 (69) - blue
2015-06-21 05:13 ghm12: yep
2015-06-21 05:13 ghm12: I didn't want to turn this map in a pseudo copy paste one
2015-06-21 05:13 ghm12: but I don't have many routes to follow
2015-06-21 05:15 Yuii-: Rhythm!
2015-06-21 05:15 ghm12: same rhythm all long
2015-06-21 05:15 Yuii-: so on Hard
2015-06-21 05:15 Yuii-: THIS IS HARD
2015-06-21 05:15 ghm12: muzu is shit
2015-06-21 05:16 Yuii-: 00:00:431 (2) - Okay THIS sounds super awkward
2015-06-21 05:16 ghm12: the beat is originally there
2015-06-21 05:16 ghm12: blame spelunker's creator
2015-06-21 05:17 Yuii-: I know, but it's...
2015-06-21 05:17 Yuii-: w/e
2015-06-21 05:17 ghm12: also helps to the thing I did on oni
2015-06-21 05:17 ghm12: btw
2015-06-21 05:17 ghm12: the last kiai is shit
2015-06-21 05:17 ghm12: but there's not something we can do about
2015-06-21 05:19 Yuii-: 00:21:093 (74) - yo
2015-06-21 05:19 Yuii-: this is bad snapped
2015-06-21 05:20 Yuii-: beat is in 00:21:192 -
2015-06-21 05:20 ghm12: the strong one, yes
2015-06-21 05:20 ghm12: the low one, nope
2015-06-21 05:20 ghm12: that's why it's a d
2015-06-21 05:20 ghm12: 00:24:272 (85) - nvm
2015-06-21 05:21 ghm12: i still preffer as a d, because oni and stuff
2015-06-21 05:21 Yuii-: HAHA the same
2015-06-21 05:21 Yuii-: Well, oki
2015-06-21 05:21 Yuii-: Other than that is ok
2015-06-21 05:21 Yuii-: hey Oni's great
2015-06-21 05:22 ghm12: if you find some problem in oni
2015-06-21 05:22 ghm12: i'll give you a cookie
2015-06-21 05:22 ghm12: check in test btw
2015-06-21 05:22 Yuii-: 00:13:543 (65) - overmapped
2015-06-21 05:22 ghm12: we are talking about oni
2015-06-21 05:22 ghm12: it's not an argument
2015-06-21 05:22 ghm12: just overmapped because last kiai
2015-06-21 05:22 ghm12: you'll check why
2015-06-21 05:22 Yuii-: 00:14:834 - consider that you are mapping all the beats... ADD SOMETHING
2015-06-21 05:22 Yuii-: well oki
2015-06-21 05:23 ghm12: SLOW PART MAN
2015-06-21 05:23 ghm12: ASFSFGASFDASH
2015-06-21 05:23 Yuii-: AND 00:16:623 - THERE!?
2015-06-21 05:23 ghm12: BREAKS
2015-06-21 05:23 Yuii-: WHAT
2015-06-21 05:24 ghm12: I NEED TO MAINTAN DIFFICULT GAP
2015-06-21 05:24 ghm12: MAINTAIN
2015-06-21 05:24 ghm12: well, open oni
2015-06-21 05:24 Yuii-: Well other than that is ok
2015-06-21 05:24 ghm12: i want to show you how was my kiai before gezo's mod
2015-06-21 05:24 Yuii-: 00:35:894 - this is important too
2015-06-21 05:24 ghm12: breaks too
2015-06-21 05:25 ghm12: to have my old kiai it's very single
2015-06-21 05:25 ghm12: simple
2015-06-21 05:25 ghm12: 00:33:212 - k, 00:33:311 - d, 00:35:894 - d
2015-06-21 05:25 ghm12: deteled these 3 for breaks
2015-06-21 05:26 ghm12: because difficult jump in muzu to oni
2015-06-21 05:26 Yuii-: To be honest the last beat is a must-have
2015-06-21 05:26 ghm12: gonna see with the next bat, because taiko-spacing is weird as hell
2015-06-21 05:26 Yuii-: I also want to point out ONE thing more
2015-06-21 05:26 ghm12: bat
2015-06-21 05:26 ghm12: bn
2015-06-21 05:26 ghm12: it's not 2014 anymore
2015-06-21 05:26 Yuii-: the last note from EVERY diff
2015-06-21 05:26 Yuii-: Inconsistency, Gabi! aaa
2015-06-21 05:27 ghm12: well, it's a low sound imo
2015-06-21 05:27 ghm12: but since kantan and futsuu is noobish hrdtfl diffies, leave it as a k
2015-06-21 05:27 ghm12: noobish = fuck the rhythm
2015-06-21 05:28 Yuii-: so no change on that?
2015-06-21 05:28 ghm12: ACTION is editing [http://osu.ppy.sh/b/674646 Scognito - Spelunker [Kantan]]
2015-06-21 05:28 ghm12: 00:36:689 (56,57,58) - k k d then?
2015-06-21 05:29 Yuii-: let me see that
2015-06-21 05:29 Yuii-: ya! perfect
2015-06-21 05:30 ghm12: ACTION pro modder
2015-06-21 05:30 ghm12: wait
2015-06-21 05:30 ghm12: ACTION pro mod applier
2015-06-21 05:31 Yuii-: HAHA
2015-06-21 05:31 ghm12: want to learn how to map taiko
2015-06-21 05:31 ghm12: ACTION is watching [http://osu.ppy.sh/b/667989 Excision - Live Wire [Taiko UltraPls]] <Taiko> |Autoplay|
2015-06-21 05:32 Yuii-: WTF is that!
2015-06-21 05:32 Yuii-: Well, anyway, posting IRC on your map
2015-06-21 05:32 Yuii-: no kudos
2015-06-21 05:32 Yuii-: because useless
2015-06-21 05:32 Yuii-: Tell any BN to rank your map
2015-06-21 05:32 Yuii-: (I will tell you something)
2015-06-21 05:32 ghm12: "tell any bn"
2015-06-21 05:32 ghm12: please
2015-06-21 05:32 Yuii-: Tell Dake to give a quick revision
2015-06-21 05:33 ghm12: I was planning to ask dake as a bn to do a bub
2015-06-21 05:33 ghm12: because he said in his user that he was accepting ready maps
2015-06-21 05:33 ghm12: but then he turned into qat
2015-06-21 05:34 Yuii-: Maybe he has a minute to checkit
2015-06-21 05:34 Yuii-: check it*
2015-06-21 05:35 ghm12: im just unsure about that clap in the wrong place on kantan asdfasdg
2015-06-21 05:35 Yuii-: which one?
2015-06-21 05:35 ghm12: 00:12:053 -
2015-06-21 05:37 Yuii-: Ok crashed
2015-06-21 05:37 ghm12: rip 00:12:053 -
2015-06-21 05:37 Yuii-: gimme a sec
2015-06-21 05:37 ghm12: oki
2015-06-21 05:43 Yuii-: diff?
2015-06-21 05:43 ghm12: kantan
2015-06-21 05:44 Yuii-: Well, it's that or just leave it as red

YO GOOD LUCK!
Yuzeyun
@Yuii : Some feedback on my end for your mod would help you a bit:
4 points of ay
  1. Samplesets do not work the same way in Taiko than it does in other modes - we always recommend using Normal samplesets as they are naturally much louder than Soft and probably Drum (which I haven't tested though).
  2. Try to get into the mappers' mind and find a reasoning - sometimes even slight rhythm changes over similar parts can have a reason, especially in taiko. I am certain standard's hitsounding would stay still.
  3. Overmapping is different in Taiko, in Oni there are a lot of triplets, quintuplets, septuplets and dessertuplets for 1/2 sounds - considering it's a "zero-dimensional" game (as opposed to CTB which is 1 and standard which is 2" - which offer a different challenge.
  4. As ghm said, breaks must be around the map, due to the above point. Having a serious lot of patterns without leaving rest moments can have a negative impact to the "new" players of that level.
@ghm : drum samplesets do work, you'll have to include them in your skin.
and pls don't be afraid toplel
Topic Starter
ghm12
I don't know you well, obviously I would be too shy to ask for a rebub ;w;
And about drum sampleset, since it's not in the default skin, I said it doesn't work.

tl;dr about yuii's mod
In kantan, changed 00:12:053 - 00:31:126 - to d since there's not a high sound (Moving 1/2 backwards would work too, but like Ozzy said, a rhythm change can be a problem to new players. Also, changed 00:36:689 - to k k d instead of d d k
In futsuu, changed 00:08:477 - 00:27:550 - to d k k (since it's 00:26:358 - in backwards). Also changed 00:36:689 - to k d d
And about the change in the end of the map, it's because yuii asked me to have consistency

@_Gezo_, can you rebub? If you don't agree with something, just tell me
Yuii-
@Gezo: I was trying to mod Taiko as I am learning all the game modes. Apparently I am really bad modding this as it's completely new to me... I will give up FOR NOW, maybe I give this mode another opportunity in a near future.
I've read your suggestions and this will definitely help me improving after all.

@ghm12: Noob, here you have your stars. Now rank it.
Yuzeyun
first (re)bubble it
Topic Starter
ghm12
Thanks again you both!
Yuii-
I am still wondering if I will learn Taiko properly someday zzz
Topic Starter
ghm12
Eu te amo Yuii
I also love you a lot gezo
<3

@QAT: If you ask about the "random changes" in oni, I feel like the music asks for it, and since this track comes from a ~troll game~, I wanted to try to do a "If you don't read properly, you are going to miss" in a rankable way
Bastionior
PARABÉNS GHM XD ,QUE VENHA MUITOS E PRÓXIMOS MAPS SEUS :D Congrats pelo seu first ranked <3
OzzyOzrock
YES! WE HERE BOYSSSSSSSSSSS
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