I honestly don't see why not, mapping accurately to a low bpm music will definitely bring in the higher snaps,
a case being a huge gap when you're dealing with a snap very close to a white line, in which 1/8 1/12 1/16 will not suffice ( due to low bpm )This
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It may case too much lag as well
Nah i'm fine
unless you decide to put 123912712484 notes, then it will definitely lag ( similar to someone spamming 1/16s everywhere but only special people do that )
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937.5 BPM, the gap in between lines of 1/64s are 1ms, and 2ms at 400 + | With consideration on how much songs are in this range, the maps that are ranking will be checked thoroughly to ensure the accuracy | Hence, Aimod wouldn't have any problems with this for most songs
Adding a feature to enable/disable the checking of 1/16 + snaps to AiMod can be handy
why would anyone even have 1/64 snapping accuracy in 400 +bpm maps anyways
@ Doubling the bpm, you don't just simply double the bpm of a song, there is a set bpm for a song ( most of the time ) and doubling/halving it is unrankable
@ Notes that make sense, basically low bpm songs, you will need to use higher snaps for 80bpm stuff if you're going for accurate mapping, looking at higher bpm charts may not use this feature much as it is hard to distinguish with the mania editor playback 25% and the distortion of the music
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I suppose you time it correctly, acknowledge that, quintuplets and septuplets aside, it contains no beat divisors higher than 1/12 and recognize that with the system the editor currently runs on, charting performances with a lot of tempo changes is a pretty tedious and thankless task.
I'm all for giving mappers easier ways to chart unconventional time signatures, beat divisors and freely performed pieces like this, but I think just adding even higher divisors like 1/32 and 1/64 so you can approximate it a little more and open the gates for spam and misuse of the feature is not the way to go.
You're basically limiting the accuracy of the map and the capability that the mapper can bring into this platform. Some other editor platforms do support higher snaps, and when importing, Aimod will decide to have some fun and say everything is an error, and i honestly don't get how spam and misuse will do any harm to mappers or players ? _ ?
Personally i think 1/5 1/7 1/9 etc. prime number snaps
can be added but most music doesn't really use them, wouldn't be surprised if it can be added alongside with the 1/32 1/24 1/64 ( if that's ever happening ) with an option in the options to trigger them on or off as "Alternate Snaps" so as to not disrupt the toggling/switching of beat snap divisors for the more common ones
High snaps are mostly used for the accuracy of notes and personally, i think it can also help in SV changes, I would want to have higher snaps than that of 1/16 just to have a more accurate effect ( you can snap it manually but i prefer if there's an easier way )