39 <3 ~-Sapphire wrote:
Aishiteru <3
IRC Mod
Guy wrote:
Hi! from my queue :3
Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.
[General]
- i suggest that add silence slider slide. because 00:01:194 - 00:19:979 - this part is really quiet, so slider slide sound is noisy imo.↓try it.
http://puu.sh/4QPrK.wav
[AIshiteru]
- 00:05:399 (4) - add whislte? fit the song.
- 00:16:334 (4) - remove whistle of the slider start? a bit loud it and not found sound something.
- 00:28:109 (1) - add whistle of the slider start please. i can hear something high sound here.
- 00:30:352 (3) - add finish instead of whistle? like a follow the back cymbal.
- 00:32:595 (3) - same above 00:28:109 (1) -
- 00:37:222 (2,3,4,5,6,7) - rhythm is a bit weird. try it.
- 01:31:053 (3,4,5,6,7,8) - ^
- 01:42:128 (1) - add finish
- 01:51:100 (1) - add finish instead of whistle. exist loud sound here.
- 02:06:801 (7) - finish?
- 02:26:988 (1) - finish
[Hard]
- 00:09:605 (5) - add whistle of the slider end.
- 00:27:829 (4) - i think that it is weird rhythm here. like this?
- 00:30:352 (5) - add finish of the slider start. not fit here because not sound cymbal.
- 00:39:324 (1) - ^
- 00:43:810 (1) - add whistle instead of finish.
- 00:48:296 (2) - ^
- 00:57:268 (2) - add finish instead of whistle.
- 01:12:969 (5) - add finish of the slider start.
- 01:14:932 (2) - ^ of the slider end.
- 01:24:184 (3) - add finish instead of whistle.
- 01:24:184 (3,4,5) - like this placement? ((5)is copy of the (3).)
- 01:32:175 (3) - suddenly follow the vocal here the part. so hard to read imo. like this?
- 01:51:100 (4) - add finish of the slider start.
- 02:06:801 (3) - finish of the slider start?
- 02:14:932 (5) - move to x464 y168. more good flow.
- 02:17:736 (4) - add finish of the slider end.
- 03:04:838 (5) - ^
- 03:08:764 (2,3) - spacing is a little near?
- 03:14:091 (4) - add finish of the slider start.
- 03:51:941 (1,2) - like this? i like this pattern. hoho nice
nothing to say.[/list]
nice map nice song. i like it :3
Good luck!
thanks for the mod >w< everything is fixed if thr r no extra noteUnsfamiliar wrote:
Hey AI, that m4m :3
Aishiteru~
Let'su go:
AIshiteru
- 00:16:194 - How about add a note here? I think it fits pretty well and it feels a bit empty here without it something since there is some funny lyric here. kinda strange after adding it.. so nope lel
- 00:20:679 - I think there really needs to be a note here, to account for that drum sound. I know you're trying to follow the lyric here, but that drum is quite powerful and it would be more fun if you mapped it. If you do add a note, I suggest you rearrange your pattern a bit (up to you): Nice idea!
And make that reverse slider blanket something if it's like this (It's blanketing 4 in the picture).- 00:28:109 (1) - Ctrl+G and adjust it a bit, might be confusing since this is a 4 note kick slider and ends the opposite you started (obviously all even numbers will do this) . Opps my mistake :p
- 00:32:595 (3) - ^Same sort of thing.
- 00:46:053 (2) - It's a bit confusing because this one is suddenly a 5 note kick... i will keep this :3
- 00:56:988 (1) - Remove NC
- 00:57:268 (2) - Add NC for new measure
- 01:07:081 (4) - Move the tail point of this slider to maybe 384|240 to blanket it around 01:06:801 (3) better.
- 01:14:511 - Also add a note here if you decide to add one at 00:16:194
- 01:16:334 (3,4) - Blanket (4) around the (3) slider's end.
- 01:19:698 (6,1) - Ah, this is what I mean about the sliders. This one you have here works better, because it follows expectations when you're playing. Some of the other sliders you kind of have to guess how long to hold the slider. Or maybe it's just me because I suck...?
- 01:23:623 (3,4) - This time blanket (3) around the end of (4). Looks prettier
- 01:28:109 (2,3) - Please blanket. Looks a lot neater if you do.
- 02:22:222 (2) - Personal preference, but I'd avoid a straight line like this. I'd put (2) down a bit which creates a nicer flow and emphasises the (3) slider better. yea haha its lot better
- 03:53:063 (1) - I think you could utilise some sort of jump here to emphasise that heavenly high note :3 03:53:623 (2,3) - Like here you have jumps, but I think (1) should also be part of it. eh right!
- 03:54:184 (4) - I feel this note is too close to the previous, since it was a jump.
Hard
- 00:30:352 (5) - NC here for the new measure, so remove the NC at 00:31:194 (1) -
- 00:45:773 (4) - Hmm, not sure about this double repeat on a long slider... I think you could experiment with this rhythm a bit more to make it more fun i will keep this :3
- 01:30:633 (2) - The repeat of this slider doesn't seem to be on any strong beat and so it feels and sounds strange. Try something on the white ticks here. huhu yea ur right
- 03:53:343 - xth time hearing this part and at the start, and I still get goosebumps! <3
[/notice]
Overall, nice map set. Really loving this song, it makes me happy
Just some areas where placements could be a bit neater (i.e blankets where possible), this will improve the map both aesthetically and mechanically. Umm well, I would also shoot you a star but I think you have plenty
Good luck!
Thanks for supporting![Pikachu] wrote:
I love the changes you made in the map (:
And js. I really love the song, passed it on hidden and got an A (:
Thanks allot for the map, this should get ranked in my eyes!
Fixed all, thanks for the mod10crystalmask01 wrote:
Ello ^^ first mod![Rakuen's Normal]
00:50:549 (5) - NC?
00:57:278 (3) - Add finish on the head.
01:18:587 (4) - NC
01:25:316 (6) - ^
01:27:559 - 01:29:241 Try this rhythm instead?
First slider hits the'demo' and second slider hits the 'kimi'.
01:42:138 (3) - Add finish on the head.
01:51:110 (2) - ^
02:12:419 (4) - NC
02:16:905 (1,2,3,4) - How about replacing these notes with two 1/2 sliders instead? (Same reason as said for 01:27:559 - 01:29:241)
02:19:148 (6) - NC
02:23:634 (4) - ^ Instead of 02:21:391 (1) -
03:13:540 (1) - add finish on the reverse.
Looks nice Only the NC's are a bit inconsistent, and that's it for this diff!
Really cute song, so I'll definitely wanna re-check this map later :3
Hope this helps~! ^^
Fixed all, thanks for the modGuy wrote:
Hi! from my queue :3
Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.
[General][Rakuen's Normal]
- i suggest that add silence slider slide. because 00:01:194 - 00:19:979 - this part is really quiet, so slider slide sound is noisy imo.↓try it.
http://puu.sh/4QPrK.wavnice map nice song. i like it :3
- 00:57:268 (3) - add finish of the slider start.
- 01:42:128 (3) - ^
- 01:51:100 (2) - ^
- 03:13:530 (1) - add finish of the slider repeat.
nothing to say.
Good luck!
Fixed all, thanks for the modUnsfamiliar wrote:
Hey AI, that m4m :3
Aishiteru~
Let'su go:
Rakuen's Normal
- 00:43:250 (5,1) - I think you could blanket this better.
- 01:45:493 (1) - Drag the middle point of this slider down to about 160|288 to blanket it around the end of 01:44:371 (6).
- 03:54:184 - I think you should add a note here and maybe even at 03:53:063 as well. Feels a bit empty without it and the lyric is really nice~
Overall, nice map set. Really loving this song, it makes me happy
Just some areas where placements could be a bit neater (i.e blankets where possible), this will improve the map both aesthetically and mechanically. Umm well, I would also shoot you a star but I think you have plenty
Good luck!
Thanks! >w<P A N wrote:
hi AI.
[General]
I agreed with Guy, I see you still don't have soft-sliderslide in your song's folder yet so please add it. .-. i tot i already added it tho..
[AI]
00:29:651 - this beat is so loud, I think add note here would be great.
00:38:764 (7,8) - move both to 140|64, I think stack is better because the beat of (8) is low volume from (7) and make a little jump to next (1) for a new stanza.
00:46:053 (2) - the end of slider is go to the left but the next note is on the right, please try to avoid this if possible, its not a problem that much.
01:15:212 (5) - try to curve like this because next note is down of this slider.
01:54:465 (1,2,3,4,5) - move them to 348|140 , 316|108 , 272|96 , 228|104 , 196|132 for better blanket.
02:19:698 (6) - 358|275 for stack better.
02:58:390 (5) - ctrl+G is more flow and more playable for me. if you follow this, please ctrl+g of (6) too. and fix the note after these.
03:04:418 - add note here? I think its strong beat here. i will keep this :p~
[Hard]
00:20:679 - I think hard diff still need a bit triple note if necessary like here?
00:40:165 - please add note here too if you follow the vocal.
02:09:885 - add note?
that's all, good luck :3
Thankwie >w<!Ntasuto wrote:
Comming from #ModHelp Mushi Mushi :3
HardSPOILERAlso GJ here ,
General: It feels too easy for a hard, almost easy as normal, i suggest AR+1! I will keep it in ar7 :p
00:21:661 (1) - remove new combo
00:22:782 (1) - new combo
00:30:352 (1) - remove new combo (so random )
00:53:063 (1) - remove new combo
01:48:577 (1) - Turn it into a return slider instead, fits perfectly ! Yea you're right!
02:09:324 (1) - remove new combo
AIshiteru_SPOILERGeneral:Same as above map feels easier for its diff, AR+1 here is my suggestion(EDIT: forgot to say HP+1 also)
AR9 look too fast with the song :p so nope
00:10:165 (1) - remove new combo
00:24:184 (6) - i suggest replacing with 2 notes instead and creating a new combo at 00:24:465 Great idea
00:53:343 (1) - remove new combo
01:22:081 (1) - remove new combo + 01:22:782 (6) - add new combo + 01:23:063 (3) - remove combo
01:27:268 (5) - new combo + 01:27:549 (1) - remove combo
03:05:119 (1) - remove new combo
and again GJ
Thx for the mod :3 all applied if i got no extra notePreo wrote:
Okay, My mod in your map lol here you are my mod
and this mod by my queue :3[General]isn't it already 1260x768? o.o
Please you change this map image for 1366x768 or 1024x768 because now this map image size 1260x768, it's unrankable issue.[Hard]
00:03:436 (1,1,1) Why this three slider add new combo? In this part there is no reason to put a new combo.
00:10:446 (1,1,2,1,2) This is part same remove new combo, and 00:10:446 (1) this is slider blanket by 00:09:605 slider end
I think this slider end blanket is better shape imo.
00:40:165 (1) Remove new combo.
00:58:390 (2,3,4) Oh, I don't agree this pattern rhythm. because it is not a correct rhythm here so suggestion this
01:27:829 Why don't add this part, I hear this drum sound and lyrics here and don't add note this part I think really confuse imo
because it's a little small jump not big jump here.
01:32:595 (6) Don't overlap by (5) slider end, I think this (6) slider is blanket better imo.
02:04:278 add note.
02:08:764 (3,4) Hmm, I don't understand why this two note stack.. it's maybe confuse imo so I suggestion this note pattern flow this.
02:40:165 You already know this part hear drum sound. Please add note this part,
03:05:399 Why don't add note this part.... it's a not big jump and really confuse here!
03:16:053 ^
03:19:137 (3,4,5) Please consistent with this part by 00:35:679 (5,6,1,2) here
03:42:689 (1,2,3) Remove NC, In this part there is no reason to put a new combo.
03:50:259 (1,2,1,2,3) ^[AIshiteru]
00:23:063 (3,4) This is pattern shape a blanket? I think it's better imo.
00:38:764 (7) This is note a spacing wrong, Please constant distance.
00:39:605 (2,3,4) Hmm, you change this flow? I think it's bad flow imo so I suggestion flow this pattern.
00:50:539 (1) This is repeat slider remove and add stream here? because many repeat really confuse
01:33:156 (10) add new combo?
01:48:997 (1,2,3) A little awkward this pattern flow.. I suggestion flow this part. I removed (2)
02:24:745 (2,3,4,5,6) This rhythm is wrong, you must change this
03:23:063 (10) add new combo?
Fixed all, thanks for the modP A N wrote:
hi AI.
[General]
I agreed with Guy, I see you still don't have soft-sliderslide in your song's folder yet so please add it.
[Rakuen]
nothing say too much just I don't know if many stack note is ok for beginner like triple stack here 00:49:979 (3,4,1)
00:43:810 (1) - overlap, move a bit down.
that's all, good luck :3
Thanks for the modSkyDevil wrote:
Ohai >w< M4M
Normal
00:55:306 (2) - eh feels kinda weird, place another circle and put a shorter sldier behind it? (or remove the repeat and add two sliders) doing this wouldnt hurt since its a normal diff Fixed.
00:59:511 (5) - This doesnt fit either >< how about 1/1, 1/2, 1/1? Will consider about this.
01:05:119 (5) - ^
01:15:212 (1) - Finish please, just like you did at the begin of the other kiai This wold be strange, I put finish on end of spinner
01:53:904 (4,5,6,1,2,3) - Dont rely too much on triplestacking please, they kill the flow Fixed.
01:58:951 (5) - same as the other ones i mentioned
02:27:549 (2,3,4,2,3,4) - ^^ Fixed.
Thanks for the mod!Preo wrote:
Okay, My mod in your map lol here you are my mod
and this mod by my queue :3[General]
Please you change this map image for 1366x768 or 1024x768 because now this map image size 1260x768, it's unrankable issue.[Rakuen's Normal]
00:01:194 This is part two timing points at the same time. Fixed.
00:05:679 (1,2) well, This is pattern a little hard, Because The overlap it can be confusing for beginners.
00:07:922 (3) This is note remove and add 1/4 slider? and 00:07:642 hear lyrics rhythm so this is part add note ?
00:20:820 (1,2) Uhh.. This is patter same for 00:05:679 (1,2) it's a really confuse pattern imo.
00:30:072 This is part add note? because I hear drum sound and lyrics rhythm sound
00:42:969 (4,1) Oh, a little touch (4) repeat slider and (1) repeat slider, I think (1) slider a little move down is better imo. Fixed.
01:00:633 (5) Why used this slider rhythm, it's a not sure rhythm please change this rhythm. Fixed.
01:23:063 (1,2,3) I just suggestion this rhythm
well, a little biggner players is read so nice and 01:28:390 consistent with this part
01:33:156 (6) add new combo? Fixed.
01:58:951 (5) This is slider 01:10:633 (5) same here, this slider rhythm a little read is hard Will consider.
02:16:894 (1,2,3) This is pattern too same for 01:23:063
03:10:165 (1,2,3) Uhh.. This is pattern flow so hard, I don't agree this flow so if you agree change this pattern flow Fixed.
thx:3~toloveruu wrote:
[General]
BG is currently 1260x768. Needs to be 1024x768 or 1366x768.
1024x768: http://puu.sh/4UQq8.jpg ahhh nvm <.< thx btw i will take this then
1366x768: http://puu.sh/4UQrh.jpg
[Rakuen's Normal]
Nicely done~
Didn't find anything ^^
[Hard]
00:09:605 (5, 1, 2, 3, 4, 5) - Follow this rhythm instead?
00:29:231 (1) - Stack with 00:27:268 (2)
01:05:119 (5) - Blanket better by moving the middle point down 1 grid.
02:51:567 (3) - This stack caught me off guard. CTRL + G? isn't here break time?...
03:41:848 (1, 2, 3) - Try this rhythm instead? Nope :3 i will keep mine
Not much to fix here, good map :3
[AIshiteru]
Imo this diff is really nicely made. The only thing I would change are some of the blankets like at 00:01:094 (2) . This could easy be made into a better blanket. Ok >.o/ i will triple check those bracket
Fun map~ Take a star too :3
>w<! thx for giving such a deep modNatsu wrote:
HI~ _AI M4M from my queueGeneral:
- Missing SB Elements: aishiteru sb\lyric10.png
- This need a soft slider slide plz add without it sound really bad imo
- Your bg dont have a cool size use a 1024x768
AIshiteru:
- 00:01:194 (2) - remove whistle from body and tail just keep it on the head
- 00:05:399 (4,1) - the flow to 4 to 1 is really bad and dont play natural maybe you can rearrange the pattern to make a cool cursor movement there
- 00:11:848 (3,1) - same flow issue like above this dont play well imo
- 00:16:894 add a circle with whistle then start the spinner in 00:17:035 in this way you will follow the song better alsso will give to players a better fedback when they play this
- 00:20:259 (1) - you forget to add a whistle here
- 00:25:866 following your combo pattern this have to be a NC
- 00:21:380 add finish also swap NC with 00:21:380 (6,1) - the reason is really weird start the kiai without NC also the finish sound really sound cool
- 00:25:866 remove whistle and add finish empathize alot better with the song
- 00:27:549 (7,8) - this jump is really unexpected what about to keep the distance in 7 and 8 and make a jump fromm 8 to 1 make more sense imo
- 00:28:109 (1,2) - kinda nazi but turn off grid snap and stack this perfect
- 00:31:474 (1,2) - same as above
- 00:38:764 (7,8) - mmm 8 sound is almost inaudible what about to convert 7 and 8 in a slider you can clearly hear how the vocals empathize alot better with a slider
- 00:41:567 (1,2) - same as 00:28:109
- 00:52:222 (1,2) - same as above Im being really nazi with this but look kinda bad in game
- 01:02:175 this slider dont fit well the music also is not consistent with other symilar parts in your diff like 00:59:932 (2,3) - 01:02:315 the sound there is kinda important thats why I suggest you to try this rhythm:
- 01:07:642 (5,6) - als here a flow problem why you dont try ctrl G this 01:07:922 (6) - making a cool flow with 5 and a really nice jump with 1
- 01:15:212 this need to be NC kiai start here
- 01:19:698 (6,1) - stack this perfect
- 01:32:595 (8,9) - same as 00:38:764
- 01:46:053 (1,2) - stack this perdect too
- 01:47:175 (1,2) - ^
- 02:06:801 NC here you can hear the music need it also is better to make more readable the sv change on it
- 02:16:614 for consistency this need to be NC and remove it from 02:16:894
- 02:36:941 (3,4) - stack this perfect too
- 02:56:147 (5) - add NC since you reduce the spacing here so is better just for people to read it
- 03:05:119 (1,2) - x_x stack this perfect alot of stack are not stacked properly be sure to fix them owo
- 03:17:175 (6) - same as 02:16:614
- 03:56:708 add a circle with whistle and start the spinner in 03:56:848 (1) - same explain as the other one
Hard:
- 00:01:194 (1) - remove whistle from slider body sound really bad D:
- 00:16:894 yeah this need a circle here with a whistle and start the spinner in 00:17:035 same explain as your other diff
- 00:21:380 starting kiai in the tail of a slider dont make so much sense I really suggest you to start the kiai with a circle or the head of the slider to make more empathize with the chorus of the song
- 00:45:773 add NC here just for play more confortable this slider with 2 repeats owo
- 00:56:427 ctrl G make a cool pattern here imo and make the diff more interesting to play
- 01:15:212 same as 00:21:380 in my opinion is really wrong :l
- 01:21:661 (3) - move this 1 grid down so you dont overlap with previous slider really nazi xd
- 01:33:156 you forget a finish sound here
- 01:42:128 same as above
- 02:09:044 same as 00:21:380 I will not agree with your way :c
- 02:29:231 add whistle to empathize the vocals sound really cool
- 02:31:474 same as above
- 02:33:717 (4,5,6) - try to improve this blankets maybe like:
- 02:38:203 (5,7) - I dont like how 7 touch 5 maybe you can try to make this a little clean imo
- 03:05:119 same issue as th others kiai starts
- 03:18:577 (3,4) - turn off gridsnap and stack this perfect
- 03:56:708 same suggestion as Insane
GL _AI if you have question about my mod ask me in game owo
[Minakami Yuki] wrote:
From my queue of M4M
[General]
- Unused Image Files
aishiteru sb\lyric21.png
aishiteru sb\lyric23.png
aishiteru sb\lyric26.png
check it please- sb lyric's colors are too similar to the BG that can't be seen clearly.
i love pink \:D/- This map may needs epilepsy warning for it contains frequently toggled storyboards.
[AIshiteru]
- 00:01:194 - 45%
- 00:10:165 - add volume to 60%
- 00:10:726 (4) - Add a clap.
- 00:11:007 (1) - Remove the whistle on the end.
- 00:11:848 (3) - Add a clap and remove the whistle.
- 00:12:969 (3) - Add a clap.
- 00:13:810 (2) - Add a clap on the end.
- 00:15:212 (2) - Add a clap.
- 00:16:894 (5) - Add a finish and remove the whistle.
- 00:20:820 (4) - Add a clap.
- 00:20:259 - add volume to 75% (other kiai also 75%)
- 00:58:810 (3) - add note and clap
- 01:02:876 (4,5) - I suggest to use the same rhythm as 01:01:754 (2,3) - , if you don't change the rhythm, then 01:03:436 (5) - add clap
- Good map~
[Hard]
- Too many whistle at the beginning, same as AIshiteru
- 03:20:539 (6) - blanket
Nice map and song.
Good Luck~
k thx >w< u help me make the map cleaneryurunneram wrote:
Haru, gomen for late mod
GENERAL
Uhm... Who made the SB? o.o Uhm the words aren't noticeable as they blend in with the background. You should create a border around em.. Like er I use GIMP2 so it'll be: Select by colour, Make a layer underneath, grow selection by 2 to 5 pixels and colour that bit white. Then save... It might be a lot of work for all the lyrics unless they all so happen to be in the same edit file~ kkk nobody love pink ;w; i will fix this ASAP
Suggestion only. Whee
HARD
00:09:324 (4,5,1) - ever thought of putting NC on 4 instead of 1? Works better
00:29:231 (1) - Ya think you can put it perfectly under 00:27:268 (2) ?
00:29:932 - There's a note in the drums here so... If ya ever wana add a note somewhere.... this WOULD be a nice place to put it...
03:05:679 (1) - You have to shift a BIT right if ya want it to make a PERFECT parallelogram with the previous 3 notes
Beautiful diff
AIshiteru
^ Saw what you did there
00:07:081 (4) - The jump here ain't very pleasing to the eye but if ya want to then go ahead i have no idea why and when i made this jump lol
00:27:549 (3) - Lift up a bit so the distance between the head of (1) and the tail of (2) is the same
01:10:025 (6) - This is very pointless but move it a BIT up so that the stream will curve nicer
WONDERFUL :3 Would like it to be ranked quicky~ hope so :p but the map need more mod, its still too nub
You have been modded out by Yurun Ceroia Neram~
Thanks for the mod!Yumih wrote:
Hello! Modding from #modreqs
I read BRIGHT and I was like: "OMG, I need to support this"General
- This song could really use a mute soft-sliderslide2.wav. The sound of the sliderball just doesn't fit the beginning of the music, which is very soft. Adding soft-sliderslide2.wav would improve the enjoyment of the gameplay, imo.
Rakuen's NormalThis diff looks fine~
- 00:34:278 (1) - Maybe remove this NC and add it on 00:34:838 instead? It's on a downbeat and also follows the music better. Fixed.
- 01:33:156 (6) - Maybe add a NC here to introduce the break? There's also a downbeat here. Fixed.
- 00:57:268 (3,4) - Symmetry is a bit off here Fixed.
I wish you good luck! Oh, and I'll give this for you~
Thanks for the mod!ts8zs wrote:
[R's Normal]
Well done~!
03:21:661 (2,3) - http://osu.ppy.sh/ss/1046015 Fixed with other pattern.
03:54:465 (1,2,3) - spinner Keep.
Fixed all other issues and some stacks (will try to fix all)Natsu wrote:
HI~ _AI M4M from my queueGeneral:
- Missing SB Elements: aishiteru sb\lyric10.png
- This need a soft slider slide plz add without it sound really bad imo
- Your bg dont have a cool size use a 1024x768
Normal:
- 00:09:324 really nazi but move this to x: 178 y:228 to imporve the spacing here
- 00:21:380 add NC kiai start here
- 00:34:278 (1,2) - this stacks are not readables for new players unstack this plz x_x
- 00:38:764 (6,1) - same as above newbies cant play them
- 00:51:661 (2,3) - stacks in the easy diff of the map are not cool i really hope you try another way on these
- 00:55:586 (3,4,5,1) - this play kinda hard for a normal under 3 star rating maybe remove 00:56:988 (5) - If you do be sure to fix the distance
- 01:53:904 (4,5) - as I told you before this stack are not new friendly in my opinion is always to use the correct spacing and dont do stacks in these diffs owo
- 03:05:679 (1,2) - same as above
- this diff look cool my only issue are the stacks
GL _AI if you have question about my mod ask me in game owo
Thanks for the mod![Minakami Yuki] wrote:
From my queue of M4M
[General]
- Unused Image Files
aishiteru sb\lyric21.png
aishiteru sb\lyric23.png
aishiteru sb\lyric26.png
check it please- sb lyric's colors are too similar to the BG that can't be seen clearly.
- This map may needs epilepsy warning for it contains frequently toggled storyboards.
[Rakuen's Normal]
- 00:16:894 (3) - Add a finish and remove the whistle. Fixed.
- 00:09:324 (1) - 00:10:165 (3) - 00:11:287 (4) - Add a clap on the end Keep the claps.
- 00:12:408 (5) - clap on the reverse.
- 00:14:091 (1) - 00:15:212 (2) - clap on the hear.
- 00:36:521 (4) - NC Keep.
- 00:50:539 (1) - remove NC and 00:52:222 (3) - NC Fixed.
Nice map and song.
Good Luck~
Thanks for the mod!yurunneram wrote:
Haru, gomen for late mod
GENERAL
Uhm... Who made the SB? o.o Uhm the words aren't noticeable as they blend in with the background. You should create a border around em.. Like er I use GIMP2 so it'll be: Select by colour, Make a layer underneath, grow selection by 2 to 5 pixels and colour that bit white. Then save... It might be a lot of work for all the lyrics unless they all so happen to be in the same edit file~
Suggestion only. Whee
Rakuen's NORMAL
00:32:035 (2,3,1) - I suggest hit circle followed by the two sliders. Sounds nicer
02:28:109 (3,1,2) - Just saying, this could be misleading since this is the easiest diff... but if you want it then whatever
03:20:820 (3) - Um... Not EXACTLY in the perfect spot... Down abit? X3 Fixed.
WONDERFUL :3 Would like it to be ranked quicky~
You have been modded out by Yurun Ceroia Neram~
! thx DPandiar wrote:
hi from my queue
[General]
i think you should add soft-sliderside2 link:http://puu.sh/4YX5n.wav
it is silence slider slide
[AIshiteru]
00:04:838 (2) - add whistle?
00:05:399 (4) - ^
00:11:848 (3) - add clap. maybe you forget
00:33:717 (1) - why entire whistle?i think start point whistle only is better
00:34:278 (2) - ^
00:43:250 (4) - add clap. maybe you forget
00:46:614 (3) - add clap start point
00:55:025 (3) - add clap end point
01:14:651 (3) - add clap?
01:16:894 (5) - same as 00:33:717 (1)
01:18:577 (3) - ^ add whistle start point
01:23:063 (3) - ^
01:23:623 (5) - ^
01:27:549 (3) - ^
01:28:109 (4) - ^
01:44:932 (2) - add clap
01:48:857 (2) - add clap end point
02:10:726 (5) - add clap start point
02:18:016 (1) - NC?
02:22:502 (3) - add finish or whistle start point
03:00:072 (8) - ^
03:11:287 (3) - ^
03:12:969 (1) - NC?
03:16:894 (9) - add clap
03:18:577 (3) - add finish or whistle
03:21:380 (3) - add clap start point
03:49:137 (1) - remove entire whistle
03:55:306 (3,4) - ^
[Hard]
00:20:259 - i think it needs note here because the beginning of the vocal
00:21:380 (1) - add finish
00:56:427 (6) - add clap end point
01:05:119 (4) - add whistle start point
01:12:128 (4) - add clap middle point
01:14:651 (2) - add clap start point
01:15:493 (2) - add clap end point
02:08:483 (2) - add clap start point
02:09:324 (4) - add clap end point
02:35:399 (7) - add clap
02:39:885 (8) - ^
02:43:810 (5) - add clap middle point and add finish end point
nice diff !
good luck~!
Kenterz9 wrote:
Hello, M4M from my queue
[Hard]
( 00:09:885 (3,4,6,8) - I like the whistle sliderslide =3 ) :DD haha ikr fixed
01:15:212 (1,2) - Too long jump keep this
01:48:577 (5,1) - With HD : Hello, I'm the circle that anyone will not find me Mouahahaha xD LOL
02:42:689 (4) - Maybe you can make something like that : Nice kkk
[AIshiteru]
Perfect too =D
[Colours]
Combo1 : 89,198,230
Combo2 : 255,255,255
Combo3 : 252,154,244
thanks alot \o/Oyatsu wrote:
HI there!!~More information
- Color combo is really so unsensible with me. Why don't you change this?
Combo Color[Colours]
Combo1 : 89,198,230
Combo2 : 255,255,255
Combo3 : 252,154,244- Remove Display epliepsy waining on all diffs. It is not really need
- Tittle Correct is " BRIGHT - Kirai... Demo Suki ~ Aishiteru ~ " . And support for Tittle Unicode with " キライ…でも好き~アイシテル~"
- Remove Tsundere plzzz, I don't understand why you add it? And add Real in tags. This song is in "Real" album
IRC mod13:01 Oyatsu: open Aishiteru
13:01 Oyatsu: sorry but I really must say, it is too many stuff
13:01 Oyatsu: only small stuff but many
13:02 _AI: hmm sure juz split it out
13:02 Oyatsu: some general I will post after, only mod
13:02 _AI: k
13:03 Oyatsu: 00:22:502 (4) - you really want to use sliderslide of whistle?
13:04 Oyatsu: 00:23:623 (6) - 124/324 is middle point to blanket
13:04 Oyatsu: 00:24:745 (3,4) - like 00:22:502 (4) -
13:04 Oyatsu: 00:30:352 (5,6,7) -
13:06 Oyatsu: ^ try this: http://puu.sh/58lkt.jpg
13:06 Oyatsu: moshi moshi?
13:06 _AI: yes im doing it
13:06 Oyatsu: ^^
13:07 Oyatsu: 00:31:474 (1) - remove whistle at tail
13:07 _AI: k
13:07 Oyatsu: 00:43:810 (1,2) - they are really nazi, you can move (1) to other place
13:08 Oyatsu: 00:48:296 (1) - can u add finish at head, sound great! <#
13:08 _AI: k~
13:08 Oyatsu: 01:01:474 (1,2) - NC at (2) not at (1)
13:09 Oyatsu: 01:06:240 (1) - finish at head
13:09 Oyatsu: 01:10:726 (1) - 380/228 to blanket with 01:10:165 (7) - . After you let fix DS after it
13:09 Oyatsu: 01:12:969 (5) - NC because you changed speed
13:10 Oyatsu: 01:18:296 (1,3) - NC should be at (3)
13:11 _AI: k
13:11 Oyatsu: 01:48:577 (1,2) - NC should be (2)
13:11 Oyatsu: 01:53:343 (4,1) - ^
13:11 Oyatsu: 02:00:072 (8,1) - ^
13:12 _AI: k
13:13 Oyatsu: 02:58:390 (5) - NC
13:13 Oyatsu: 03:00:633 (9) - ^
13:14 Oyatsu: 03:16:334 (5) - ^
13:14 Oyatsu: 03:47:455 (5) - ^
13:15 _AI: k
13:15 Oyatsu: sorry but I really (my opinion), you need re-diff if want rank
13:16 Oyatsu: it is really ><
13:16 _AI: rediff ? D:
13:16 Oyatsu: too many wrong hitsound, NC you made outpoint
13:16 Oyatsu: nazi stack
13:16 _AI: wrong hitsound :p kk
13:16 _AI: hmm stack
13:17 *Oyatsu is editing [http://osu.ppy.sh/b/313005 BRIGHT - Kirai Demo Suki ~Aishiteru~ [Hard]]
13:18 Oyatsu: 00:16:894 (5) - NC and at 308/200 to blanket with 00:16:334 (4) -
13:19 _AI: k
13:19 Oyatsu: 00:31:474 (2,3) - what is this?
13:19 _AI: stack LOL
13:19 Oyatsu: 00:31:194 (1,2) - DS
13:20 Oyatsu: 00:40:165 (2,3) - I really don't like this
13:20 Oyatsu: try: http://osu.ppy.sh/ss/1079263
13:21 _AI: kk nice
13:21 Oyatsu: 00:47:736 (1,2) - nc at (2)
13:21 Oyatsu: 00:49:137 (3) - tail at 176/144 to blanket
13:22 Oyatsu: 00:56:988 (1,2) - nc at (2)
13:22 _AI: k
13:23 Oyatsu: 00:58:390 (3) - [http://osu.ppy.sh/ss/1079265 try this] middle point at 144/84 and tail at 80/72
13:23 _AI: k a better bracket
13:23 Oyatsu: 00:59:511 (1,2) - you need blanket this plz
13:23 Oyatsu: 01:01:474 (1,2) - nc at (2)
13:24 _AI: k
13:24 Oyatsu: 01:12:969 (5) - nc
13:24 Oyatsu: 01:24:184 (3) - nc
13:25 _AI: k
13:26 Oyatsu: 01:48:577 (5) - wrong rhythm. http://osu.ppy.sh/ss/1079269
13:26 Oyatsu: 01:51:100 (4) - nc
13:27 Oyatsu: 02:00:072 (5,1) - nc at 5
13:27 Oyatsu: 02:05:679 (1) - middle point at 216/84 to blanket
13:27 Oyatsu: 02:09:044 (3) - kiai time and not nc?
13:28 Oyatsu: 02:26:988 (3,1) - nc at 3
13:28 _AI: k
13:28 Oyatsu: 02:38:203 (5) - nc
13:29 Oyatsu: 02:43:810 (5) - ^
13:29 Oyatsu: 03:05:119 (3) - nc
13:29 _AI: k
13:31 Oyatsu: 03:49:137 (1) - wrong rhythm- try: http://osu.ppy.sh/ss/1079271
13:31 Oyatsu: yea tag
13:32 Oyatsu: 03:56:708 (7) - nc
What we've fixed:
Many NC stuffsSome place for blanketingFix some wrong patternFix some wrong rhythm
ThxSetsurei wrote:
sorry for the delay and sorry for the short mod.
I was not in the mood on modding anymore, got silenced for 25 days that discourage me to mod lol
so here's the mod from M4M
[Hard]
01:59:792 (4,1) - x 316 y 72
02:00:072 (1) - tail x 384 y 12803:05:679 (1) - x 236 y 256
03:06:521 (2) - x 428 y 120
03:07:081 (3) - x 264 y 76
03:07:642 (4) - x 260 y 252
[AIshiteru]
01:53:343 (1,2) - ugly overlap, re-arrange them
that's all, good luck for ranked
;w; ikrrrrrrrrrrrrrrrrrrrrrrrrryurunneram wrote:
*fist bang on table*
WHY ISN'T THIS RANKED YET?! ÒAÓ
Yu chan ish waiting still .3.
planing for 1more mod, if it was "positive" then i find bat o.oyurunneram wrote:
you need more mods or finding BAT alr?
thx for the mod DEl SolarBeam wrote:
here's your M4M mod, hope this help
[General]Ok I found tsundere songnice song <3
And it's nicely hitsounded, so I wouldn't check the hitsound anymore in detail~
[Hard]Needs some work on the rhythm consistency, but the map itself in overall is good enough
- 00:12:689 (5) Maybe curve it downward so it can be similar with (1)
- 00:32:315 (3) Well, I can understand for (2) following the two bass sound, but what with this 3/2 slider's purpose? It's possible for it to follow the long vocal, but it creates inconsistency with the other notes around it
- 01:01:754 (1) The rhythm sounds pairing with 01:03:997 (1) so why one using reverse slider and another using normal slider?
- 01:12:969 (1) I think the slider's tail should be on lower volume since it has quite disturbing sound right now, same goes with 02:06:801 (3)
- 01:21:661 (3) Seems there's a rhythm inconsistency with 00:27:829 (4,5) Any reason why?
- 01:25:306 (3) Same goes with here 00:31:474
- 01:28:109 (5) Sounds awkward for me, since you just mapped half of "konna ni", why not follow 00:33:997 (2,3,4,5) as reference?
- 01:32:595 (6) Why not change this into normal slider instead? I'm sure there's nothing to emphasis on the red tick
- 01:44:932 (5) I'm quite confused with this, why you use a proper reverse slider here while the slider on 01:42:689 and 01:44:091 are not. Well you see, they have bass sound on their red tick, so it's highly recommended that you use reverse slider instead.
- 01:55:586 (2) This as well be changed into reverse slider because the red tick fits the clap sound
- 01:53:343 (1) Ok, after a bit of observation, the slider is end on blue tick, and you're using reverse slider instead since this is a hard diff, so I think that's the right choice. But when I look at 01:51:100 (1) it's using a normal slider, which makes an inconsistency. I highly recommend to change this one into reverse slider instead
- 02:33:717 (4) I'm sure I heard a clap here on the red tick, please change to reverse slider
- 02:56:147 (5) Any reason why you put reverse slider here instead of normal slider? :OOO im2subjective
- 03:19:418 (4) Heard a clap on the white tick, so reverse slider please
[AIshiteru]
Well.. I'm not sure with the spread because of the diff's name (I'll consider it as insane, hope I'm right) and it's lack of jump. But sure, I'll try to point out which part that can be highly recommended to create a jump later. yup its an insane :OOO and i rename itThose are just suggestions, but really, it's highly recommended, especially the jump. I also think the flow is really good and this diff is fun to play
- 00:12:969 (3,1) This part needs a little jump since there's a transition of vocal into a high pitch
- 00:32:035 (2,3) Make it a bit further
- 00:48:857 (2,3,4,5) Maybe you want to create a better pattern from these circle?
- 01:10:726 (1,2,3,4,1,2,3,4) Since the vocal is gradually rise, I thought of an interesting idea, how about making the space further here a little by little from one circle to another, for example starting from 1.1x then 1.2x then 1.3x etc. Ah, I forgot to say, you should rise the volume here gradually on every circle with a timing point, it would make a nice ladder of hitsound
- 01:30:352 (6,1) I think this part is also a nice place to create a jump
- 02:20:259 (4,1) Another nice place to make jump (a little trivial, I heard the vocal "tooi" which means "far" so it's interesting for it to be a jump lol)
good luck with your map~
Fixed, thanksPandiar wrote:
hi from my queue
[General]
i think you should add soft-sliderside2 link:http://puu.sh/4YX5n.wav
it is silence slider slide
[Rakuen's Normal]
00:55:586 (3) - add clap start point
01:49:418 (5) - ^
nice diff !
good luck~!
Followed all the positions you modded, it's really helpfulSetsurei wrote:
sorry for the delay and sorry for the short mod.
I was not in the mood on modding anymore, got silenced for 25 days that discourage me to mod lol
so here's the mod from M4M
[Rakuen's Normal]
flow
01:18:577 (1,2,3) - bad flow, 01:19:698 (3) - rotate anti clockwise 45 degree (selection centre)
02:12:409 (1,2,3) - same as ^ , 02:13:530 (3) - rotate clockwise 45 degree (selection centre)
positions
00:02:315 (2) - x 96 y 232
00:03:436 (3) - x 228 y 336
00:04:558 (4) - x 400 y 316
00:15:212 (2) - x 244 y 141
00:16:894 (3) - x 208 y 240 - stack to 00:14:091 (1) - tail
00:39:324 (1) - x 135 y 167
03:42:128 (2) - x 184 y 188
03:43:250 (3) - x 252 y 108
03:44:371 (4) - x 360 y 100
03:45:493 (1) - x 436 y 168
03:47:175 (2) - x 360 y 100 - stack to 03:44:371 (4) - head
03:47:736 (3) - x 268 y 48
03:56:708 (3) - add finish?
that's all, good luck for ranked
_AI wrote:
>w<! thx for giving such a deep modNatsu wrote:
HI~ _AI M4M from my queueGeneral:
- Missing SB Elements: aishiteru sb\lyric10.png
- This need a soft slider slide plz add without it sound really bad imo
- Your bg dont have a cool size use a 1024x768
AIshiteru:
- 00:01:194 (2) - remove whistle from body and tail just keep it on the head
- 00:05:399 (4,1) - the flow to 4 to 1 is really bad and dont play natural maybe you can rearrange the pattern to make a cool cursor movement there
- 00:11:848 (3,1) - same flow issue like above this dont play well imo
- 00:16:894 add a circle with whistle then start the spinner in 00:17:035 in this way you will follow the song better alsso will give to players a better fedback when they play this
- 00:20:259 (1) - you forget to add a whistle here
- 00:25:866 following your combo pattern this have to be a NC
- 00:21:380 add finish also swap NC with 00:21:380 (6,1) - the reason is really weird start the kiai without NC also the finish sound really sound cool
- 00:25:866 remove whistle and add finish empathize alot better with the song
- 00:27:549 (7,8) - this jump is really unexpected what about to keep the distance in 7 and 8 and make a jump fromm 8 to 1 make more sense imo
- 00:28:109 (1,2) - kinda nazi but turn off grid snap and stack this perfect
- 00:31:474 (1,2) - same as above
- 00:38:764 (7,8) - mmm 8 sound is almost inaudible what about to convert 7 and 8 in a slider you can clearly hear how the vocals empathize alot better with a slider
- 00:41:567 (1,2) - same as 00:28:109
- 00:52:222 (1,2) - same as above Im being really nazi with this but look kinda bad in game
- 01:02:175 this slider dont fit well the music also is not consistent with other symilar parts in your diff like 00:59:932 (2,3) - 01:02:315 the sound there is kinda important thats why I suggest you to try this rhythm:
- 01:07:642 (5,6) - als here a flow problem why you dont try ctrl G this 01:07:922 (6) - making a cool flow with 5 and a really nice jump with 1
- 01:15:212 this need to be NC kiai start here
- 01:19:698 (6,1) - stack this perfect
- 01:32:595 (8,9) - same as 00:38:764
- 01:46:053 (1,2) - stack this perdect too
- 01:47:175 (1,2) - ^
- 02:06:801 NC here you can hear the music need it also is better to make more readable the sv change on it
- 02:16:614 for consistency this need to be NC and remove it from 02:16:894
- 02:36:941 (3,4) - stack this perfect too
- 02:56:147 (5) - add NC since you reduce the spacing here so is better just for people to read it
- 03:05:119 (1,2) - x_x stack this perfect alot of stack are not stacked properly be sure to fix them owo
- 03:17:175 (6) - same as 02:16:614
- 03:56:708 add a circle with whistle and start the spinner in 03:56:848 (1) - same explain as the other one
Hard:
- 00:01:194 (1) - remove whistle from slider body sound really bad D:
- 00:16:894 yeah this need a circle here with a whistle and start the spinner in 00:17:035 same explain as your other diff
- 00:21:380 starting kiai in the tail of a slider dont make so much sense I really suggest you to start the kiai with a circle or the head of the slider to make more empathize with the chorus of the song
- 00:45:773 add NC here just for play more confortable this slider with 2 repeats owo
- 00:56:427 ctrl G make a cool pattern here imo and make the diff more interesting to play
- 01:15:212 same as 00:21:380 in my opinion is really wrong :l
- 01:21:661 (3) - move this 1 grid down so you dont overlap with previous slider really nazi xd
- 01:33:156 you forget a finish sound here
- 01:42:128 same as above
- 02:09:044 same as 00:21:380 I will not agree with your way :c
- 02:29:231 add whistle to empathize the vocals sound really cool
- 02:31:474 same as above
- 02:33:717 (4,5,6) - try to improve this blankets maybe like:
- 02:38:203 (5,7) - I dont like how 7 touch 5 maybe you can try to make this a little clean imo
- 03:05:119 same issue as th others kiai starts
- 03:18:577 (3,4) - turn off gridsnap and stack this perfect
- 03:56:708 same suggestion as Insane
GL _AI if you have question about my mod ask me in game owo
_AI wrote:
This beatmap was submitted using in-game submission on Wednesday, December 18, 2013 at 4:24:43 PM
Artist: BRIGHT
Title: Kirai... Demo Suki ~Aishiteru~
Tags: rakuen real i love you
BPM: 107
Filesize: 7027kb
Play Time: 03:58
Difficulties Available:Download: BRIGHT - Kirai... Demo Suki ~Aishiteru~
- Hard (4.32 stars, 349 notes)
- Insane (4.83 stars, 495 notes)
- Rakuen's Normal (2.02 stars, 194 notes)
Information: Scores/Beatmap Listing
---------------
~アイシテル~
The beatmap you are looking for was not found!!poombmw wrote:
_AI wrote:
This beatmap was submitted using in-game submission on Wednesday, December 18, 2013 at 4:24:43 PM
Artist: BRIGHT
Title: Kirai... Demo Suki ~Aishiteru~
Tags: rakuen real i love you
BPM: 107
Filesize: 7027kb
Play Time: 03:58
Difficulties Available:Download: BRIGHT - Kirai... Demo Suki ~Aishiteru~
- Hard (4.32 stars, 349 notes)
- Insane (4.83 stars, 495 notes)
- Rakuen's Normal (2.02 stars, 194 notes)
Information: Scores/Beatmap Listing
---------------
~アイシテル~