I wish i can make Light Another ;w;
thx for modding!Asphyxia wrote:
Hey Hollow Wings,
After internal discussion, need to disqualify this set for the following:
[General]
The spread from ZZH's Advanced to Yuki's Another is way too wide in its current state. ZZH's Advanced acts like a slightly harder hard, whereas Yuki's Another acts more like an Extra due to the massive amounts of 1/4 sliders. The difficulties themselves are well made, so it'd be the best if you would add a difficulty between them. alright, will add new diff.
[EX EX]
There are a few instances where the flow could be much better and not hurt the playability as much as it does now. My personal advice for these patterns would be to either stack the two notes, or continue the zig-zag movement to avoid such counter-intuitive flow that the pattern have currently. Please ensure patterns have comfortable flow to them! Examples:no change here for the pattern's designed like this. further more it can emphasis different tracks in stack-bigjump way better than just give simple zig-zag jumps without any changes.The slow SV makes several spots almost impossible to read properly; while the slider appears on the playfield (not yet being clicked), the next objects are appearing as well, and so it gets unreadable. The sliders should be distinguishable from the abundance of circles. Examples: i didn't overlap any slider's track, you can clearly read the slider without any trouble because it appears completely. but well i can give compromise to this point because the sliders' really too short. expend sliders like this, checked the whole diff and fixed the rest as well.
- 00:26:403 (1,2) -
- 00:26:575 (2,1) -
- 00:26:918 (2,1) -
- 00:27:260 (2,1) -
----
- 00:59:660 (1,2) -
- 01:04:631 (2,1) -
Please keep in mind that the above listed examples are just examples for the mentioned issues so that this generally applies to more than just these mentioned ones. In addition to all that, we highly recommend you to make the final spinner consistent in fanzhen's EX. Feels weird that it's the only difficulty that has a spinner spinner length among the other difficulties. agree with those example talking thou, idk if i've fixed everything inappropriate.
fixed fanzhen's EX's length differences.
fixed hs file issue thou i don't think that's an issue because hs is made for tapping feedback, which that hs won't do that anyway. also converted format into .wav because i don't wanna get into trouble with so called doubts of reason from nowhere.
Good luck with the re-qualification!
background is fine.gokugohan12468 wrote:
BG is unrankable ;w;
Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen) or upscaling (resized image to fill the whole screen).
It's not possible to unrank specific diffs, that's why everything has to be pulled out of the qualified section.Orinoshi wrote:
But... What's wrong with spectator's map sad that it goes unranked too
I've sent the diff to HW ingame.Asphyxia wrote:
Hey Hollow Wings + Irreversible + EvilElvis,
[Irrelvis' EX]
Generally, this difficulty has several patterns which could benefit from further revision, to improve their flow and fittingness.
The notes are sorted in groups of 3 in the music, while they are sorted in groups of 4 in the map.
- 00:27:431 (1,2,1,2,3,4,1,2,3,4,1,2,3,4,1,2) -
Many patterns' movements don't fit rest of the map, making it feel unnecessarily forced or unfitting. Examples:- 00:40:117 (2,3,4,5) -
- 01:11:488 (3,4,5,6,7,8,9,1,2) - Adjusted the spacing. Elvis, that's my part baka xD
- 02:10:288 (6,7) -
- 02:11:660 (1,2,3,4,5,6,7,8) - Yeah, agreeing that this wasn't optimal. I replaced those with fast sliders, since it seems like a good finish-off to the kiai to me.
Crystal wrote:
[Hyper]
00:32:060 (1,2) - Swap NC? better indeed, changed.
01:03:088 (1) - 这边节奏好像没什么不一样 为什么不像其他的一样弄成1/2啊 因为感觉,无它。
01:21:431 (4,5,6,7) - 打哭了OVQ 考虑4 5不要stack? 嗯好,分出来了。
好像没了 no kd if it is not worth that
liangv587 wrote:
[Hyper]
00:10:631 (4) - 怎么不叠尾巴 叠尾巴不好。
00:25:374 (1,2,3,4) - 感觉这组可以分开,00:26:746 (1,2,3,4) - 这组也是 这边还是简单一些都stack好了。
00:30:174 (1,2,3,4) - 这个梗略难,由于太神,也不知道怎么弄简单些,大概不要完全遮住吧 这真心不想改。
01:21:431 (4,5,6,7) - 容易造成误读,01:18:688 (4,5,6) - 就模仿这里吧? 改掉了已经。
02:12:688 (4,1,2) - 这样试试http://puu.sh/hAZdA.jpg 那个note和slider的跳没必要那么大柑橘。
简直不要太水
- E n j u - wrote:
[Hyper]
01:05:831 (1) - 這條綠線我覺得不需要 这边还是小小的调整一下hs比较好。
01:18:688 (4) - 尾clap,01:19:203 (6) - 頭clap 这边的clap我就加了3拍的部分。
01:21:431 (4) - ^ ,01:21:946 (7) - ^
01:24:174 (4) - ^ ,01:24:688 (6) - ^
01:27:088 (5) - 頭clap
01:27:431 (6) - ^
00:24:688 (1,3) - 00:25:374 (1,3) - 1的clap去掉 3+上去 聽起來比較均勻.. 这里的clap加了是为了合主旋律的。
00:33:946 (3) - 00:36:689 (3) - 00:39:432 (3) - 加clap,fixed.
01:03:088 (1) - 滑條中間和尾加個clap 就加了尾的。
02:10:974 (1) - 這裡加個slidertick什麼的吧 算了啦。
有些空拍聽起來好奇怪唉 噗。
抄罰抄嘍:o
Streliteela wrote:
papapapapapapapa
[Hyper]
00:14:574 (2,1) - blanket,强迫症看着这地方有点难受 这里不blanket。
00:40:460 (1,2,3,4) - 总感觉1->4->3->2顺手一些 行。
00:48:688 (1,2) - 看着和打着都觉得不太舒服,试试这样?其实一样的,就这样吧。
00:51:431 (1,2,1) - 这里也是,感觉挺别手,这样试试? 要的就是大跳+anti-flow。
00:55:546 (1,2,3) - 打起来有点别扭,但为了pattern的话你就留着这个吧。但不得不说,这个pattern打起来的效果真的不是很舒服 学反震,摆形状,裱flow。
01:40:803 (3) - blanket,我知道你故意的 罪恶感油然而生。
嗯后面挺好,加油吧~
超级大水摸orz
thx for modding!smallboat wrote:
[Hyper]
01:04:631 (2,3,4,5,6) - Compare with Yuki's Another rhythm,seems a bit hard here (5 notes),also can change here (3 notes + 1 1/2 slider? ) yeah already changed.
01:21:860 (6) - Compare with the same part also can remove this note here. nope for wanna follow that special track.
01:36:688 (1) - Same as first suggestion,also can use this rhythm : actually current version's easier than yours, thou still good suggestion.咦 ZZH這邊怎會是1/6 是1/4啊zzb也是笨蛋噗。
02:00:003 (5) - Feel this combo so long by QAT viewpoint,add NC? ok.
02:02:575 (8,1) - Feel this flow so bad imo anti-flow's fine here imo.
thx for modding!P A N wrote:
[Hyper]yea, the rest is good. that's all for me, good luck with re-qualified :3 P A N, i wanna say these to you here: after so long time i still think you are a really great modder to me.
- 00:08:231 (1,3) - considering the spacing you use before on 00:02:745 (1,2,3,4,1,2,3,4) or whatever, I feel like change SV on both slider to 0.75x is more fit. I tried playing it and yea, I feel like slider is a bit too fast compared to my cursor's movement on the beginning. ok, changed sv into 0.75x.
- 00:14:403 (1,1 and go on) - I tried to think but tbh, I can't think the reason to NC such here, it would ruin the drain imo. but if you really consider to do it this way, what about NC on 00:29:488 (5) fixed nc issue at later part.
- 01:03:088 - I know what you are following here but here is another option, http://puu.sh/hBdvK/a5192b91d6.jpg
because compared this one long reverse slider to the rest, it's weird, it's like... too easy. but up to you tho, it fit well but just too easy to me. for others also mentioned this, changed. and totally agree with your idea about rhythm, really awesome job :3
<3Hollow Wings wrote:
yea, the rest is good. that's all for me, good luck with re-qualified :3 P A N, i wanna say these to you here: after so long time i still think you are a really great modder to me.
Kawaiwkyik wrote:
[yuki, oracle,]
00:10:974 (1) - 1/6 chenked and fixed.
看看是不是1/6
difficult maps means can't be ranked ?QBXC wrote:
worst shit map na. how is this even ranked
So you can't read it and you say it's unreadable for everyone? Have you asked pro players instead of other QATs about this diff?Fycho wrote:
Unreadable patterns
- 01:15:603 (3)
what is this? Pictures don't speak 1000 words if you can't read them.Shurelia wrote:
Found another Bug from "EX EX" diff.
Try to convert it to CtB and you'll find this.
Try to play it on CtB mode and you'll find that one is not normal.ziin wrote:
what is this? Pictures don't speak 1000 words if you can't read them.Shurelia wrote:
Found another Bug from "EX EX" diff.
Try to convert it to CtB and you'll find this.
Reported since months even used the same exampleShurelia wrote:
Found another Bug from "EX EX" diff.
Try to convert it to CtB and you'll find this.
Yea, about that...Mazzerin wrote:
and how didnt these 'issues' get noticed in the first dq?