Good idea.Oinari-sama wrote:
Rename the 1st Sync to "Get Map Lists"

Well, I'm already working on something like this but currently it is too inefficient. Expect to have this soon.Oinari-sama wrote:
Preload Sync Result from Last Session
I'm not quite sure which dialog you mean but this seems to be a good suggestion.Oinari-sama wrote:
Remember Path to osu Directory
1) Uhm, I'm surprised that it takes even longer than the actual "Get Beatmap"-Progress. I'll look what I can optimize.Oinari-sama wrote:
Improve "Select More Maps to Export"
2) Yeah, I know that it's currently too time-consuming if you want to be really specific with your selection. At first I planned to use DataGrids (they're like tables but you can even sort every column after its values (like sort by Artist)). But I'm not very familliar with them. However, I'll replace the current export selector as soon as I know how to use those tables.
3) I already planned to implement a "Preselect by Collection"-function (ut I couldn't find an open-source project for osu! here on the forums (well, the link at osu!db doesn't work) so I need to write it on my own. However, I'll try to implement this one day but it's currently low priority 'cause it will take much more work than other things on my list.
4) "Select all maps from Artist x" (for example) sounds good, hope to add this soon.
Mhhh, sounds quite interesting but will be hard to do. Well, I'll look how this would work (I think that osu! uses md5-Hashes) but it will take quite long so I can't promise to add this but I will try. (Maybe I can wirk with other osu! players which already wrote such a tool).Oinari-sama wrote:
Update All Maps
Something I'd like to mention:
I'm planning to make osu!Sync open-source so that other interested people can 1) Optimize osu!Sync (I'm not that familiar with Visual Basic so there are lots of places which can be optimized)
2) Use some parts of the code to develop their own apps faster (but please don't just copy everything, modify a few lines and publish it as a new programm).