Hello -Kanzaki! :3 As requested from my #BleedingQueue (before I became a Blonde Necromancer, huehuehue). Sorry it took so long but it was very Easter in Poland (yeah, Poland is really a Catholic country. When I'm writing 'really', I mean like REAAAAAAAAALLYYYYYYYY).
Manul's Normal
Manul's Normal
- I don't think you need to use 100% volume, please, reduce it to 40%-50% like in the rest of the mapset.
- 00:47:781 (1,2,3,4) - This moment has really big spacing and I don't agree on it. If I can see it's OK to use irregular spacing in previous and next sections, this is a bit too much and spacing should be reduced so it's more comfortable.
- 00:49:874 (6) - Please, this is Normal, not Advanced where 1/4 sliders should be fine. A little bit too comples, just use 1/2 slider instead.
- 00:53:363 (1) - That's the only moment with 3/4 and 1/2 slider when you use such a close spacing. For example 01:37:316 (4,1) - there's more spacing. Make it more consistent, please.
- 00:54:933 (4,5) - I remind you this is Normal which is meant to be the easiest difficulty in this mapset. In this case I doubt that complex rhythm is rankable, just delete (4) circle and use a proper distance for (5), please.
- 00:55:456 (6) - And please, make it a 1/2 slider or use two circles, but don't use such comples constructions in this diff. <_<
- 01:05:746 (2) - A crash at the very end, maybe?
- 01:26:851 (1,1) - Objects start too early after the spinner. This is the easiest difficulty so shorten the spinner so it ends at 01:26:851 - and the break between notes is longer.
- 01:39:060 (3) - This difficulty is not as easy so please, could you remove this note from here? There's still plenty of objects to click in this difficulty which need so much attention from the player. :C
- 01:40:107 (6) - Again, so complex structures... Please, 1/2 things etc...
- 01:44:293 (2,3) - Can you make it 1/2 and then that circle instead of reversed 1/4 which is hard to follow for Normal players? Remember, that's the easiest difficulty in the mapset!
- 01:45:165 (1,1) - There is not enough rest time after the spinner! This time I think shortening the spinner is not the best solution since it's really short now... Can you just remove 01:47:084 (1) - this slider and put a circle at 01:47:607 - so it still emphasizes the music and it's cool to play?
- 01:58:246 (1) - And maybe a finish instead of a whistle? :^
- In my opinion this seems to be an easier Hard in this mapset, but sometimes it includes moments which might break the balance between difficulties and sometimes it has harder patterns than in harder Hard. I suggest to reduce/remake some of the parts which are listed down below.
- 00:49:874 (7,8,9,10,1) - This circle-pattern has really large spacing. Personally I see two ways to make it easier:
- Solution A) How about using the same spacing like 00:41:502 (1,2,3,4) - here;
Solution B) Maybe you could use two 1/4 sliders and then a circle at the end, however you could use a current spacing so it's easier to click but it should be hard enough.
- Solution A) How about using the same spacing like 00:41:502 (1,2,3,4) - here;
- 01:34:526 (7,8,9,10) - This is a big no-no from my side. Next Hard which is harder than this doesn't even include such streams, there are only 1/8 sliders but they are simpler than this construction. So please, use 1/8 slider with reversing and then use (10) the slider.
- 01:45:165 (3,4,5,6,1) - This pattern is also harder than those used in another Hard. Just simplify it with two 1/8 sliders and a circle or one 1/8 slider and a circle or only two or one 1/8 slider. Anything but something simpler than now, please. We still want to keep well-balanced mapset even if there are different mappers on it. :<
- 01:34:526 (3) - There is a sound at 01:35:136 - so I think you'd like to extend the slider for another 1/8. Additionally that'd make an easier transition between notes.
- 01:37:316 (7,1) - This really would be a blanket, just make it more like that so it looks more *2015*. www
- 01:45:165 (2) - Again, one more reversing, please?
- Hi Shiro, it's your fav Pole to kill! :3
- #PureSuggestionFromMeThePeriodicStone -> How about using CS4 here since it's not the easiest diff in this mapset. *Krfawy runs
- 00:05:049 - Because you're using so much silenced endings of the sliders and stuff you could make this moment less audible because it sounds awkward in this silence even if it makes sense if we are talking about playability and joy of playing. And you could make the very ending less audible too. : /
- Oh come HP6, really? This isn't that hard so even HP8 would fit here especially when Shiro's difficulty has smaller CS than this one. Can you raise it (at least) to 7, please?
- 01:36:793 (4,5,6,1,2) - This moment seems quite silent comparing to the rest of this diff. Maybe hitsound it more so it sounds less empty, please. D: