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LiSA - L.Miranic [OsuMania]

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Topic Starter
Verniy_Chan

[ A v a l o n ] wrote:

Yo Verniy_Chan nya~ avalon-kun :v
mod as requested

OK, hitsound is good, no delay =w=)b well, this HS from my previous map :v and still need sample HS
testplay testplay . . . before reject xD dozo~

|1|2|3|4|


nyaoo~
BEGINNER
00:00:389 (389|0) - i think LN end here 00:01:483 -
00:01:483 (1483|3) - make dis into LN ? end here 00:01:795 - ok
00:05:077 (5077|3,5389|1) - move to 2 and 4 ^
00:22:264 (22264|1) - to LN ? i hear long sound here ^
00:32:264 (32264|3,32577|2) - i hear a cymbal . . . well maybe need a cymbal HS too i think fix soon
00:59:764 - add note ? no
01:11:327 (71327|1,71639|0) - shift (geser) 1 column to right, after that . . . 01:11:952 (71952|1,71952|2) - move to 1 and 4 ok
01:14:139 (74139|3) - move to 2 and 01:14:452 (74452|2,74452|1) - shift 1 column to right fixed diffirent pattern
01:17:264 (77264|1) - move to 1 ? . . .more fun to plays no for me lol
01:18:514 (78514|1) - seems weird, delete it . . . and add note on 01:18:983 - for guitar and drum too fixed
01:39:764 (99764|2,100077|2) - move to 4 and 1 . .. try it fixed
01:57:577 (117577|2,117889|1) - ctrl G
ok, good yay

STANDARD
00:04:764 - add note for drum clap ok
00:09:764 - ^ ^
00:06:952 - and 00:07:264 - add note no
00:11:639 - and 00:12:264 - maybe add a single note too ? ^
00:15:545 (15545|0) - to 3 no, consistency part
00:20:545 (20545|0) - ^ fixed
00:22:264 - to LN (same as my suggestion on BEGINNER DIFF) ^
00:26:327 (26327|0) - to 4 for better balance keep
00:27:577 (27577|3) - to 1 ? ^
00:29:764 - add note ? no, still low
00:32:264 (32264|2,32577|3) - ctrl G . . . beware, swap the hitsound too :)
00:37:577 (37577|3) - to 1 fixed
00:40:077 (40077|2) - to 4 ^
00:54:608 (54608|2,54686|3,54764|1,54842|0,54920|2,54998|3) - ctrl G . .better flow xD
01:16:639 (76639|0) - to 3 no
01:17:577 - add note on 4 , for impact ^
01:19:139 (79139|3,79452|2,79764|1) - make this note to LN ?. . . maybe better i think no, conflict 01:19:764 (79764|1) stream long
ok, good . . maybe some part is a little difficult for Standard yup, already reduce difficult from previous mod

HYPER
00:01:483 (1483|3) - LN end here 00:02:577 - fixed
00:01:483 - try this, more fit i think http://puu.sh/gZLFJ/4c0881313d.jpg nice, fix with another pattern
00:04:452 (4452|1,4530|0,4608|1,4686|2) - hmm . . . what is meaning for ? . . . i didn't hear any 1/4 sound here :o guitar stream sound
00:06:952 - same reason ^ ^
00:09:452 (9452|1,9530|0,9608|1,9686|0) - nah this is clear . . . i hear 1/4 sound there. ..good -_-
00:11:170 (11170|2,11248|1) - if you follow the guitar, i think its better to make LN instead . . .cuz 1/4 is really weird xD ok
00:22:264 - to LN ? this time no, limited note place
00:43:905 (43905|0) - snap to 00:43:827 - make 2 notes instead, for drum fixed
01:05:077 (65077|1,65077|3,66327|3,66327|2) - why not LN ? ... or 01:05:702 (65702|1,65702|2,66952|1,66952|2) - change to SN
01:10:077 - lol this part is harder than this 01:42:577 - and yeah, the tempo is different , slow tempo is harder than high tempo ? lmao XD remap orz
01:10:077 - until 01:16:639 - hmm, maybe better to be remapped xD . . . come on . . . xD ^
01:42:889 - , 01:43:514 - , 01:44:139 - , 01:44:764 - suggest to add note . . . for make this more challenging, this is kiai time anyway added
01:58:202 - , 01:58:827 - add note like you do in this 01:57:889 - ^
02:06:248 - add note, i hear 1/4 sound here ^ ^
02:11:248 - same, 1/4 sound here ^
02:21:248 - add note too, 1/4 sound ^
02:22:342 (142342|1) - delete ok
02:22:889 - 02:23:202 - 02:23:514 - add note for evry SN like you did i here 02:24:139 - ^

OK maybe this mapset need more improvement :D roger >.<)7
good luck Verniy_Chan :) yup
Thankies...

[ A v a l o n ] wrote:

xD . . . i hope my mod still useful . . yup~ useful :3
cuz another mod is come before me =_= >.<)a gomen~
Waiting Muu-chan diff c(>.<c)
Muu-chan

- R e b a - wrote:

Hi~ came to mod from queue

Columns: 0 | 1 | 2 | 3

Muu's EXTRA
00:21:483 (21483|3) - delete same with v
00:21:639 (21639|0) - delete, placing two notes there does not really fit in there. actually they're for kick sound same with 00:18:983 -
01:15:897 ~ 01:16:170 - change them to beat notes, the place where the sound really matches with those notes are only here 01:16:170 ~ 01:16:327 sure thing ^^ because someone said that too, beside that i doubt this myself xD hihi
01:30:077 delete one note. owh sure you're right^^ deleted on 3
01:30:389 delete one note. i would keep this :3
01:33:514 add a note in column 3 i would keep this too, it has same sound with 01:32:889 and ^

Nice song ;) Excellent beatmap! Hope my mod helped :) Good luck on getting this to ranked :D
thank you so much reba san^^
update desu~ sorry for delay verniy chan :D hihi
http://puu.sh/h04sL/d328be9a31.osu

edit: woops kelupaan sedikit verniy chan, tolong add note di kolom 1 yh 00:11:327 - xD
makasih verniy chan :3
Aruel
Muu's EXTRA

00:04:608 (4608|1,4608|2) - remove one
00:09:998 - ,00:09:920 - ,00:09:842 - there's have sound
00:53:514 (53514|3) - remove
01:12:772 (72772|3,72811|2,72850|1,72889|0) - I don't understand it...
01:25:077 (85077|2) - move to 3 for balance
01:25:702 (85702|2) - move to 1 ^
01:15:858 (75858|0,75897|3,75936|2,75975|1,76014|0,76053|3,76092|2,76131|1,76170|0,76209|3,76248|2,76287|1,76327|0,76327|3) - ^

HYPER

00:11:170 (11170|2) - change to NM like another pattern :) and 00:11:327 - add one
00:44:295 - add two
01:19:295 - ,01:19:608 - ,01:19:920 - add one

I'm sorry I can not be much help :(
really nice song!
Good luck :)
Aruel
Muu's EXTRA

00:04:608 (4608|1,4608|2) - remove one
00:09:998 - ,00:09:920 - ,00:09:842 - there's have sound
00:53:514 (53514|3) - remove
01:12:772 (72772|3,72811|2,72850|1,72889|0) - I don't understand it...
01:25:077 (85077|2) - move to 3 for balance
01:25:702 (85702|2) - move to 1 ^
01:15:858 (75858|0,75897|3,75936|2,75975|1,76014|0,76053|3,76092|2,76131|1,76170|0,76209|3,76248|2,76287|1,76327|0,76327|3) - ^

HYPER

00:11:170 (11170|2) - change to NM like another pattern :) and 00:11:327 - add one
00:44:295 - add two
01:19:295 - ,01:19:608 - ,01:19:920 - add one

I'm sorry I can not be much help :(
really nice song!
Good luck :)
Topic Starter
Verniy_Chan

Muu-chan wrote:

update desu~ sorry for delay verniy chan :D hihi
http://puu.sh/h04sL/d328be9a31.osu

edit: woops kelupaan sedikit verniy chan, tolong add note di kolom 1 yh 00:11:327 - xD
makasih verniy chan :3
done, next... aplly for _FrEsH_ChICkEn_ mod
Topic Starter
Verniy_Chan

_FrEsH_ChICkEn_ wrote:

HYPER

00:11:170 (11170|2) - change to NM like another pattern :) and 00:11:327 - add one keep
00:44:295 - add two added
01:19:295 - ,01:19:608 - ,01:19:920 - add one all added

I'm sorry I can not be much help :( no preoblem des~, good mod
really nice song! \(>w<)/
Good luck :)
Thanks Fresh-san
Muu-chan

_FrEsH_ChICkEn_ wrote:

Muu's EXTRA

00:04:608 (4608|1,4608|2) - remove one actually it is the same kick as 00:03:983 - and other kick sound :3 so i would keep this
00:09:998 - ,00:09:920 - ,00:09:842 - there's have sound uh yes :D you're right, but i think it would be too hard if i add them :<
00:53:514 (53514|3) - remove it is for kick sound :3 like you could see, i put 3 notes for kick in this section ^^
01:12:772 (72772|3,72811|2,72850|1,72889|0) - I don't understand it... ay, it is 1/8 desu :3 there're 1/8 there
01:25:077 (85077|2) - move to 3 for balance oh sure :D moved^^
01:25:702 (85702|2) - move to 1 ^ moved too :D
01:15:858 (75858|0,75897|3,75936|2,75975|1,76014|0,76053|3,76092|2,76131|1,76170|0,76209|3,76248|2,76287|1,76327|0,76327|3) - ^ same desu^^
thank you so much fresh san^^
update here verniy chan :D
http://puu.sh/h127s/31772534ce.osu
thank youu
Topic Starter
Verniy_Chan
ok, update (~>w<)~

ModernTiger
Hello, I'm here to M4M, by Moe Hunter Mania Queue!
Please note that all the list below are just suggestions. If the suggestion feels useless, feel free reject that. :)
If change is strongly suggested, I'll check that as a ★.


[General]
Seems OK in here!


[Patterns]
HYPER
00:04:452 (4452|1,4530|0,4608|1,4686|2) - Make a long note here.
00:16:327 - Make a long note here. Also 00:16:952
00:24:295 (24295|1) - Move note 2 to 1.
00:24:452 (24452|2,24452|0,24764|0,24764|2) - Move notes 1,3 to 2,4
00:25:077 (25077|1,25077|3) - Move notes 2,4 to 1,3
★00:39:452 (39452|0,39530|1,39608|2,39764|3,39842|2,39920|1) - Unnecessary notes. Or, it should be more faster. (1/16)
★00:55:077 (55077|0,56327|3,57577|1) - Electric guitar sound is during. Long notes should be more longer. (+1/8)
01:58:202 (118202|0) - Add a note at 2
01:58:514 (118514|2) - Move a note 3 to 4
01:58:827 (118827|3) - Move a note 4 to 1
02:01:327 (121327|0) - Add a note at 2

Muu's EXTRA
00:27:264 (27264|1,27264|2,27264|3) - There are vocals here. Add some notes.
★00:39:530 (39530|1,39608|2,39686|3) and 00:39:842 (39842|3,39920|2,39998|1) - Unnecessary notes. Or, it should be more faster. (1/16)
00:45:077 - Too monotonous. Follow electric guitar or vocal.
01:42:577 - Same as above.
Topic Starter
Verniy_Chan

ModernTiger wrote:

Hello, I'm here to M4M, by Moe Hunter Mania Queue!
Please note that all the list below are just suggestions. If the suggestion feels useless, feel free reject that. :)
If change is strongly suggested, I'll check that as a ★.


[General]
Seems OK in here!


[Patterns]
HYPER
00:04:452 (4452|1,4530|0,4608|1,4686|2) - Make a long note here. keep
00:16:327 - Make a long note here. Also 00:16:952 ^
00:24:295 (24295|1) - Move note 2 to 1. ^
00:24:452 (24452|2,24452|0,24764|0,24764|2) - Move notes 1,3 to 2,4 fixed
00:25:077 (25077|1,25077|3) - Move notes 2,4 to 1,3 ^
★00:39:452 (39452|0,39530|1,39608|2,39764|3,39842|2,39920|1) - Unnecessary notes. Or, it should be more faster. (1/16) hmm.. i will ask someone for this
★00:55:077 (55077|0,56327|3,57577|1) - Electric guitar sound is during. Long notes should be more longer. (+1/8) fixed
01:58:202 (118202|0) - Add a note at 2 no
01:58:514 (118514|2) - Move a note 3 to 4 fixed
01:58:827 (118827|3) - Move a note 4 to 1 ^
02:01:327 (121327|0) - Add a note at 2 no
Thanks~ >w<
Draftnell
Hello Verniy >w<

Izin nge MOD :3

BEGINNER
hee ? gak ada masalah for this diff >w<

STANDARD
00:16:952 (16952|2) - move to 4
00:43:983 (43983|0) - ^
00:44:139 (44139|3) - ^ to 1
01:57:420 - missing note ?
02:02:264 - umm kasih note 2 deh >w<

good pattern

HYPER
00:02:420 (2420|1) - delete
00:39:530 (39530|1) - delete
00:39:842 (39842|2) - ^
02:02:108 - add note 1
02:02:186 (122186|2) - delete
02:02:264 - add note 1

ok that's all
and this song its arghh >w< very very cool
take my STARS

GOOD LUCK
Gravey-
Pls update first^^ then forum PM or in-game PM me if all updated. I'll MOD it right away >w<)b
Topic Starter
Verniy_Chan

Draftnell wrote:

Hello Verniy >w<

Izin nge MOD :3

BEGINNER
hee ? gak ada masalah for this diff >w<hore~ \(>w<)/

STANDARD
00:16:952 (16952|2) - move to 4 no, consistency part
00:43:983 (43983|0) - ^ fixed
00:44:139 (44139|3) - ^ to 1 ^
01:57:420 - missing note ? added
02:02:264 - umm kasih note 2 deh >w< ^

good pattern hyype

HYPER
00:02:420 (2420|1) - delete fixed
00:39:530 (39530|1) - delete ^
00:39:842 (39842|2) - ^ ^
02:02:108 - add note 1 no, 1 note cukup
02:02:186 (122186|2) - delete no, stair sound dr note diatas
02:02:264 - add note 1 no

ok that's all
and this song its arghh >w< very very cool
take my STARS WARS.. ok hore again~ :3

GOOD LUCK
Thanks Nell-chan modnya, baik sekali pdhal blum req mod sma km :3

Muu-chan

ModernTiger wrote:

Hello, I'm here to M4M, by Moe Hunter Mania Queue!
Please note that all the list below are just suggestions. If the suggestion feels useless, feel free reject that. :)
If change is strongly suggested, I'll check that as a ★.


Muu's EXTRA
00:27:264 (27264|1,27264|2,27264|3) - There are vocals here. Add some notes.
★00:39:530 (39530|1,39608|2,39686|3) and 00:39:842 (39842|3,39920|2,39998|1) - Unnecessary notes. Or, it should be more faster. (1/16) desu yo xD i also doubt about this :3 so i decided to delete note on 00:39:530 and 00:39:842 - also add a note on 00:39:373 - i think it is much better :3
00:45:077 - Too monotonous. Follow electric guitar or vocal.
01:42:577 - Same as above.
i would keep the rest^^ hihi
thank you so much :D
update here verniy chan^^ thank you for reminding me :D also sorry for delay :<
http://puu.sh/h3xTl/d83a297e82.osu desu
Muu-chan

[GraveChaos] wrote:

Pls update first^^ then forum PM or in-game PM me if all updated. I'll MOD it right away >w<)b
yay gravy senpai is back^^ desu
Topic Starter
Verniy_Chan
Gravey-
[Normal MOD]

As for my opinion the difficulty names are better to be normal font what i mean is just like this..
BEGINNER = Beginner
STANDARD = Standard
HYPER = Hyper
Muu's EXTRA = Muu's Extra
Just like the other ranked mapsets and to be formal XD
|1|2|3|4|
[BEGINNER]
Notice this first 02:18:827 (138827|1,138827|3,139295|1,139295|3) - this is not necessary to be stacked because of their rhythm/beats so... 02:18:045 (138045|0,138045|2,138827|1,138827|3) - Ctrl + H to make a consistent and continuous pattern.

[STANDARD]
00:11:639 Add note to |2| for snare

[HYPER]
00:04:530 (4530|0,4686|2) - Remove not necessary because this is a ghost notes then 00:04:608 (4608|1) - Move to |3| for pattern

00:09:530 (9530|0,9686|0) - Remove not necessary same reason as above then 00:09:608 (9608|1) - Move to |1| for pattern

00:15:233 (15233|1) - Move to |4| instead for pattern and hand balance/Comfortable hand coordination

00:21:952 (21952|2,22264|1,22264|2,22577|1) - I highly suggest to make this long notes instead for guitar pitch Visualization of my suggestion

00:57:733 (57733|3) - Move to |3| for pattern and hand balance/Comfortable hand coordination

02:02:186 (122186|2) - Remove not necessary because this is a ghost note

[Muu's EXTRA]
01:16:209 (76209|3,76287|1) - Remove not necessary this makes it unbalance and dis is a ghost notes

More LiSA!!! Nice map!! >w<)b
This is my first time to give star since i've become BN here take this go for rank! >w<)/
I support this Good luck!~ =w=)b

Muu-chan

[GraveChaos] wrote:

[Normal MOD]

[Muu's EXTRA]
01:16:209 (76209|3,76287|1) - Remove not necessary this makes it unbalance and dis is a ghost notes
desu yo :D deleted ^^
here's update verniy chan~
gomen dlm bentuk text ;w; kalau verniy chan kerepotan, nnti aku ganti bentuk rar deh :3
desu
Topic Starter
Verniy_Chan

[GraveChaos] wrote:

[Normal MOD]

As for my opinion the difficulty names are better to be normal font what i mean is just like this..
BEGINNER = Beginner
STANDARD = Standard
HYPER = Hyper
Muu's EXTRA = Muu's Extra
Just like the other ranked mapsets and to be formal XD hmmm~ ok
|1|2|3|4|
[BEGINNER]
Notice this first 02:18:827 (138827|1,138827|3,139295|1,139295|3) - this is not necessary to be stacked because of their rhythm/beats so... 02:18:045 (138045|0,138045|2,138827|1,138827|3) - Ctrl + H to make a consistent and continuous pattern. fixed

[STANDARD]
00:11:639 Add note to |2| for snare added

[HYPER]
00:04:530 (4530|0,4686|2) - Remove not necessary because this is a ghost notes then 00:04:608 (4608|1) - Move to |3| for pattern fixed

00:09:530 (9530|0,9686|0) - Remove not necessary same reason as above then 00:09:608 (9608|1) - Move to |1| for pattern keep, i think this pattern sound still like 00:07:030 (7030|3,7186|3)

00:15:233 (15233|1) - Move to |4| instead for pattern and hand balance/Comfortable hand coordination keep for a while :P

00:21:952 (21952|2,22264|1,22264|2,22577|1) - I highly suggest to make this long notes instead for guitar pitch Visualization of my suggestion fixed

00:57:733 (57733|3) - Move to |3| for pattern and hand balance/Comfortable hand coordination keep

02:02:186 (122186|2) - Remove not necessary because this is a ghost note ok

More LiSA!!! Nice map!! >w<)b hyype~
This is my first time to give star since i've become BN here take this go for rank! >w<)/ hyype~ Lv.2 \(>.<)7
I support this Good luck!~ =w=)b hyype~ Lv.max \(>w<)/

Wow, thanks Grave-san

Muu-chan wrote:

gomen dlm bentuk text ;w; kalau verniy chan kerepotan, nnti aku ganti bentuk rar deh :3
desu
no problem desu~ lebih mudah klu text, tinggal Ctrl + C lalu paste :v
Please Redownload, diff name has been changed
and now i'am busy with injecting Hitsound lol

Starry-
Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
Audio:
BG:
Metadata:
Preview Point:
  1. Don't really see why you wouldn't want to put it here 00:45:077 - or 00:44:920 -
AiMod:

[]

Hmm.. Why is the diff names Beginner -> Standard -> Hyper -> Extra? Seems really weird.
Go for something like, Easy Normal Hard Insane, or Beginner Standard Hyper Another (only really used for songs from rhythm games though).

Consider increasing the drain rate on Extra to something from 8.1~8.5. The map is pretty basic, contains mainly chords which brings drain up easily, so higher drain fits better with the spread.

[]

 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[Extra]

The intro hitsounds sound a bit too loud.

As a general start, a lot of the patterns (especially in the start) have a lot of unnecessary jacks which don't play particularly well.

For example, something like this:
00:02:577 (2577|1,2577|0,2577|2) - ...
could easily be turned into something like this:
Which makes it a lot more balanced and feels nicer to play. The 3 note jacks just seem unnecessary.

00:21:327 (21327|1) - ... A pattern like this could be cleaner:

00:22:733 (22733|3,23045|0,23202|3,23358|0,23670|3,23827|0,23983|3,24139|0) - CTRL+H this. Trust me. Balance becomes a lot better. :P

00:31:717 (31717|1) - Ghost

01:12:733 (72733|0,72772|3,72811|2,72850|1,72889|0) - This doesn't play well, and the noise is too quiet imo. You can also hear the small jittery drum noise later on too, so there's no point mapping to this in 1/8.

01:17:420 (77420|2) - Add a note at 1, kick

01:34:373 (94373|1,94452|2,94608|2,94686|1,94764|2,94842|1,94920|2,94998|1,95077|2) - The trill inbetween both hands doesn't play too well here ;_;.

01:42:108 (102108|3,102186|2,102264|1,102342|0,102420|1,102498|2,102577|3,102577|1,102577|0) - This is a big drum roll, it can be emphasised more.
Try something like this: (The handswapping emphasises the drum well.)
Or, if you want to go for something more smoother, try this.

[Hyper]

00:11:170 (11170|2) - This should be a normal note, since the other guitar sounds 00:10:077 (10077|0,10233|1,10545|0,10702|2,10858|1) - aren't LNs.

00:13:514 (13514|2) - Remove, not strong enough for 2 notes and you use 2 notes later.

00:21:327 (21327|1,21405|3,21483|1,21561|3,21639|1,21717|3,21795|1,21873|3) - Aa this doesn't play too well, best to make it a trill on right hand only, or to spread it out in 3 cols.

00:42:577 (42577|2) - You can end this LN in earlier red tick.

01:13:514 (73514|0) - Move to 3

01:16:014 (76014|3) - Move to 0 (these two suggestions prevent 1/2 trill on either hand)

02:11:170 (131170|3) - Move to 2
02:11:248 (131248|2) - Move to 3
02:11:327 (131327|3) - Move to 2
02:11:483 (131483|2) - Move to 3 - imo plays better like this.

[]

Seems like Extra needs the most attention right now.
Rest of the diffs look pretty solid too.

Goodluck!
Muu-chan

Starry- wrote:

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
Audio:
BG:
Metadata:
Preview Point:
  1. Don't really see why you wouldn't want to put it here 00:45:077 - or 00:44:920 -
AiMod:

[]

Hmm.. Why is the diff names Beginner -> Standard -> Hyper -> Extra? Seems really weird.
Go for something like, Easy Normal Hard Insane, or Beginner Standard Hyper Another (only really used for songs from rhythm games though).

Consider increasing the drain rate on Extra to something from 8.1~8.5. The map is pretty basic, contains mainly chords which brings drain up easily, so higher drain fits better with the spread.

[]

 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[Extra]

The intro hitsounds sound a bit too loud.

As a general start, a lot of the patterns (especially in the start) have a lot of unnecessary jacks which don't play particularly well.

For example, something like this:
00:02:577 (2577|1,2577|0,2577|2) - ...
could easily be turned into something like this:
Which makes it a lot more balanced and feels nicer to play. The 3 note jacks just seem unnecessary.

00:21:327 (21327|1) - ... A pattern like this could be cleaner:

00:22:733 (22733|3,23045|0,23202|3,23358|0,23670|3,23827|0,23983|3,24139|0) - CTRL+H this. Trust me. Balance becomes a lot better. :P

00:31:717 (31717|1) - Ghost

01:12:733 (72733|0,72772|3,72811|2,72850|1,72889|0) - This doesn't play well, and the noise is too quiet imo. You can also hear the small jittery drum noise later on too, so there's no point mapping to this in 1/8.

01:17:420 (77420|2) - Add a note at 1, kick

01:34:373 (94373|1,94452|2,94608|2,94686|1,94764|2,94842|1,94920|2,94998|1,95077|2) - The trill inbetween both hands doesn't play too well here ;_;.

01:42:108 (102108|3,102186|2,102264|1,102342|0,102420|1,102498|2,102577|3,102577|1,102577|0) - This is a big drum roll, it can be emphasised more.
Try something like this: (The handswapping emphasises the drum well.)
Or, if you want to go for something more smoother, try this.

[Hyper]

00:11:170 (11170|2) - This should be a normal note, since the other guitar sounds 00:10:077 (10077|0,10233|1,10545|0,10702|2,10858|1) - aren't LNs.

00:13:514 (13514|2) - Remove, not strong enough for 2 notes and you use 2 notes later.

00:21:327 (21327|1,21405|3,21483|1,21561|3,21639|1,21717|3,21795|1,21873|3) - Aa this doesn't play too well, best to make it a trill on right hand only, or to spread it out in 3 cols.

00:42:577 (42577|2) - You can end this LN in earlier red tick.

01:13:514 (73514|0) - Move to 3

01:16:014 (76014|3) - Move to 0 (these two suggestions prevent 1/2 trill on either hand)

02:11:170 (131170|3) - Move to 2
02:11:248 (131248|2) - Move to 3
02:11:327 (131327|3) - Move to 2
02:11:483 (131483|2) - Move to 3 - imo plays better like this.

[]

Seems like Extra needs the most attention right now.
Rest of the diffs look pretty solid too.

Goodluck!
everything above are applied ><" thank you so much starry senpai, also sorry for those problem :<
desu update
http://puu.sh/h6QYI/3bac2a139f.osu

edit: kelupaan sedikit verniy chan ><"
tolong dihapusin note ini dong 01:12:655 (72655|1) & 01:57:264 (117264|3) - terus note 01:12:733 (72733|3) - tolong dipindahin ke kolom 2 yh verniy chan :D makasih ><"
Topic Starter
Verniy_Chan

Starry- wrote:

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
Audio:
BG:
Metadata:
Preview Point:
  1. Don't really see why you wouldn't want to put it here 00:45:077 - or 00:44:920 -
AiMod:

[]

Hmm.. Why is the diff names Beginner -> Standard -> Hyper -> Extra? Seems really weird.
Go for something like, Easy Normal Hard Insane, or Beginner Standard Hyper Another (only really used for songs from rhythm games though). i will ask for GD owner for name diff (Extra)

Consider increasing the drain rate on Extra to something from 8.1~8.5. The map is pretty basic, contains mainly chords which brings drain up easily, so higher drain fits better with the spread. hmm... (think long~ lol)

[]

 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[Hyper]

00:11:170 (11170|2) - This should be a normal note, since the other guitar sounds 00:10:077 (10077|0,10233|1,10545|0,10702|2,10858|1) - aren't LNs. fixed

00:13:514 (13514|2) - Remove, not strong enough for 2 notes and you use 2 notes later. hmm, ok

00:21:327 (21327|1,21405|3,21483|1,21561|3,21639|1,21717|3,21795|1,21873|3) - Aa this doesn't play too well, best to make it a trill on right hand only, or to spread it out in 3 cols. fixed

00:42:577 (42577|2) - You can end this LN in earlier red tick. ^

01:13:514 (73514|0) - Move to 3 moved

01:16:014 (76014|3) - Move to 0 (these two suggestions prevent 1/2 trill on either hand) ^

02:11:170 (131170|3) - Move to 2 ^
02:11:248 (131248|2) - Move to 3 ^
02:11:327 (131327|3) - Move to 2 ^
02:11:483 (131483|2) - Move to 3 - imo plays better like this. ^

[]

Seems like Extra needs the most attention right now.
Rest of the diffs look pretty solid too. hype \(>w<)/

Goodluck!
Thanks Starry-san

Muu-chan wrote:

edit: kelupaan sedikit verniy chan ><"
tolong dihapusin note ini dong 01:12:655 (72655|1) & 01:57:264 (117264|3) - terus note 01:12:733 (72733|3) - tolong dipindahin ke kolom 2 yh verniy chan :D makasih ><"
Done~
bdw muu-chan, sesuai dgn saran dr Starry..! apakah diffmu mau diganti jd Muu's Another??

Muu-chan
iya desu ganti aja :D hihi
Topic Starter
Verniy_Chan
Ok, Changed Muu's Extra :arrow: Muu's Another
and HS 100% Complete for diff : Beginner , Standard , and Hyper
HS for Muu's Another still in Progress maybe 25% complete

Frim4503
marked.
will mod this soon. maybe
arviejhay
hello u req via pm

1,2,3,4

[Beginner]
00:02:889 (2889|1,3514|2) - ctrl + J?
00:11:639 (11639|3,12264|1) - ctrl + J
00:36:952 (36952|2,37264|2) - move 1 column to the left if possible. If you apply it, 00:38:827 (38827|1) - move this to 3
00:40:545 (40545|3,40545|2,41014|0,41014|1,41327|2) - ctrl +H
00:44:764 (44764|1,45389|2) - ctrl + J
00:55:077 (55077|1,55702|0) - ctrl + J 00:56:327 (56327|2) - then move to 4, then 00:56:952 (56952|3) - move to 3 then 00:57:577 (57577|1,58202|0) - ctrl + J
01:05:077 (65077|2,65702|1) - ctrl + J
01:20:077 (80077|3,80545|1) - move to 1 and 4
01:38:514 (98514|3,98514|1,98983|2,98983|0) - ctrl + J, its boring if the patterns are repeated
01:52:577 - same as 00:55:077 (55077|1,55702|0) - mod
02:16:014 (136014|0,136014|2,136327|1,136327|3) - ctrl + J then 02:16:795 (136795|0) - move to 2

[Standard]
00:32:577 (32577|0) - move to 2 then
00:32:889 (32889|1) - move to 3 (apply it even you didn't apply the first one.)
01:24:764 (84764|1) - move to 1

The rest seems ok to me

That's all i can find
good luck! :)
Topic Starter
Verniy_Chan

arviejhay wrote:

hello u req via pm

1,2,3,4

[Beginner]
00:02:889 (2889|1,3514|2) - ctrl + J? keep
00:11:639 (11639|3,12264|1) - ctrl + J ok
00:36:952 (36952|2,37264|2) - move 1 column to the left if possible. If you apply it, 00:38:827 (38827|1) - move this to 3 fixed
00:40:545 (40545|3,40545|2,41014|0,41014|1,41327|2) - ctrl +H ok
00:44:764 (44764|1,45389|2) - ctrl + J no, consistency part
00:55:077 (55077|1,55702|0) - ctrl + J 00:56:327 (56327|2) - then move to 4, then 00:56:952 (56952|3) - move to 3 then 00:57:577 (57577|1,58202|0) - ctrl + J fixed
01:05:077 (65077|2,65702|1) - ctrl + J keep
01:20:077 (80077|3,80545|1) - move to 1 and 4 fixed
01:38:514 (98514|3,98514|1,98983|2,98983|0) - ctrl + J, its boring if the patterns are repeated ok
01:52:577 - same as 00:55:077 (55077|1,55702|0) - mod yup for consistency
02:16:014 (136014|0,136014|2,136327|1,136327|3) - ctrl + J then 02:16:795 (136795|0) - move to 2 ok

[Standard]
00:32:577 (32577|0) - move to 2 then moved
00:32:889 (32889|1) - move to 3 (apply it even you didn't apply the first one.) ^
01:24:764 (84764|1) - move to 1 no

The rest seems ok to me

That's all i can find
good luck! :)
thanks arvie-san for accept my request mod
Gomuryuu
Hi~

From Our Queue yours too

Here's my mod as requested

Column 1|2|3|4

Beginner
This diff is fine as it is, so consider this just as a suggestion from a minijack enthusiast

00:33:827 (33827|3,34452|0,34764|0,35077|2) - suggestion v for balance, column 4 gapernah dapet minijack

02:22:577 - why not add something challenging at the end minijack is the best solution

lol my main point is add note 02:22:889 - here 02:23:514 - here 02:24:139 - here 02:24:764 - and here
oh and also add note 02:25:389 - here
Standard
00:01:483 (1483|1,1639|2) - Ctrl+H for pitch relevancy
00:02:264 (2264|1) - change to LN?
01:41:170 (101170|2,101327|1) - Ctrl+H for balance and continuing the pattern
01:51:952 (111952|0,112108|1,112264|3,112420|2,112577|0,112577|1,112733|2,113045|1,113202|0,113202|3) - why not ctrl+H for variation, you used the exact same pattern with 00:54:452
Hyper
00:01:483 (1483|1,1639|2) - ctrl+h for pitch relevancy

no more issues on patern found, nice!

I tried playing these parts 00:24:452 - 00:26:952 - 00:29:452 - 00:34:452 - 00:36:952 - with SV, and it feels great (especially the "Yappari" part) here's the SV i used v

or

both work just fine, just some suggestion

Lihat, Bintang Jatuh!

GO RANK!~
Rivals_7
Hi~
From my queue
Here's my mod

Click me :3
Hyper

02:23:202 - add on 4?

Muu's Another

00:05:545 (5545|1) - Change to LN? (following the guitar) and end here - 00:06:014 - Dan hapus semua SN's yg menghalangi XD ( 00:05:858 (5858|1,6014|1) - )
00:06:170 (6170|2) - ^ end - 00:06:639
00:08:045 (8045|2) - ^ end - 00:08:514
00:08:670 (8670|1) - ^ end - 00:09:139
00:10:545 (10545|1) - ^ end - 00:11:014
00:11:170 (11170|2) - ^ But end here - 00:11:327 -
^^^ Just some suggestion to make it more harder :3

00:39:295 (39295|1,39373|2) - Ghost notes or what? Unless you use Hitsounds
00:39:608 (39608|2,39686|1,39920|1,39998|2) - ^
01:31:952 (91952|3) - Move to 1 or 2
01:34:139 (94139|0) - One note is enough. Besides you already use drum hitsound on column 3
01:34:764 (94764|0) - Delete? or consider to change this somehow.

No issues on the other diff's (I think)

Furthermore, Gomuryuu has been explained more better than me.
LiSA and rock song? Not expected that one coming. :3
Damn, It's hard to find issues on your diff. Anyways, GL~ With your Beatmap :) :)
Muu-chan
update April 14th 2015 1:32 PM GMT +7 desu :3 Sorry but i am try to avoiding LN as well as i could^^
thank you for the mod~

btw awesome hitsound verniy chan :D yay
Topic Starter
Verniy_Chan

Gomuryuu wrote:

Hi~

From Our Queue yours too

Here's my mod as requested

Column 1|2|3|4

Beginner
This diff is fine as it is, so consider this just as a suggestion from a minijack enthusiast

00:33:827 (33827|3,34452|0,34764|0,35077|2) - suggestion v for balance, column 4 gapernah dapet minijack nice catch

02:22:577 - why not add something challenging at the end minijack is the best solution keep, sy minimalisir minijack utk diff ini

lol my main point is add note 02:22:889 - here 02:23:514 - here 02:24:139 - here 02:24:764 - and here
oh and also add note 02:25:389 - here
Standard
00:01:483 (1483|1,1639|2) - Ctrl+H for pitch relevancy keep for hand balanced
00:02:264 (2264|1) - change to LN? keep
01:41:170 (101170|2,101327|1) - Ctrl+H for balance and continuing the pattern changed another pattern
01:51:952 (111952|0,112108|1,112264|3,112420|2,112577|0,112577|1,112733|2,113045|1,113202|0,113202|3) - why not ctrl+H for variation, you used the exact same pattern with 00:54:452
Hyper
00:01:483 (1483|1,1639|2) - ctrl+h for pitch relevancy keep, that part is consistency pattern follow same pitch keep, same reason for standard diff

no more issues on patern found, nice!

I tried playing these parts 00:24:452 - 00:26:952 - 00:29:452 - 00:34:452 - 00:36:952 - with SV, and it feels great (especially the "Yappari" part) here's the SV i used v ok, added and make it smooth from you suggest

or

both work just fine, just some suggestion

Lihat, Bintang Jatuh! hypper \(>w<)/

GO RANK!~
Sangkyu~ Gomu-san

Rivals_7 wrote:

Hi~
From my queue
Here's my mod

Click me :3
Hyper

02:23:202 - add on 4? no, consistency patter

No issues on the other diff's (I think) hore~

Furthermore, Gomuryuu has been explained more better than me.
LiSA and rock song? Not expected that one coming. :3
Damn, It's hard to find issues on your diff. Anyways, GL~ With your Beatmap :) :)
Thanks Rival-san

Muu-chan wrote:

btw awesome hitsound verniy chan :D yay
hehe~ thankies..
bdw muu-chan bisa edit lagi mapmu, soalnya data .osu yg kmu ksih sy, bnyak pattern gak keisi utk Kick dan Hit snare sound, yg ada cuma finish dan snare soft, coba redl dan cek ulang folder map. Bakalan mulai dr awal sy ngisi HS -_-

Update for diff : Beginner, Standard, and Hyper
Muu-chan
desu, re-DLed.
coba yg ini verniy chan
http://puu.sh/hdKwH/26f921b60e.rar
Topic Starter
Verniy_Chan

Muu-chan wrote:

desu, re-DLed.
coba yg ini verniy chan
http://puu.sh/hdKwH/26f921b60e.rar
Candiize
mod from queue, can i call an M4M?
my maps ->https://osu.ppy.sh/s/277067

column:0~3

mod
NM

  • 00:11:483 add more
    00:56:327 (56327|2) - move to 3
    01:16:327 (76327|1) - move to 0 (make some change with 01:13:827 (73827|2) - and 01:11:327 (71327|1) - )
    01:18:983 miss note
    01:28:827 - ^
    02:06:014 - miss note
HD

  • 01:11:795 (71795|1) - remove
    01:35:077 (95077|2) - remove
    01:36:014 (96014|3) - end in 01:37:264 or 01:37:577
    01:43:202 add
    01:44:452 ^
    01:45:702 ^
    01:46:952 ^
    01:48:202 ^
    01:49:452 ^
    02:06:014 add in 2
    02:23:202 add
MX

  • 00:17:420 (17420|2) - remove or 00:17:108 add
    00:50:077 add
    01:47:577 add
    01:57:498 (117498|1) - move to 01:57:577
    02:13:905 (133905|2,134061|1,134217|3,134530|1,139061|2,139530|2,140311|1) - ghost note change
good luck
Muu-chan

Candiize wrote:

MX

  • 00:17:420 (17420|2) - remove or 00:17:108 add ah yes, added there for kick :D i just noticed this~
    00:50:077 add i would keep this~
    01:47:577 add same here^^
    01:57:498 (117498|1) - move to 01:57:577 i would keep this :3
    02:13:905 (133905|2,134061|1,134217|3,134530|1,139061|2,139530|2,140311|1) - ghost note change sure^^
update desu^^ April, 15th 2015 10:40 PM GMT+7

thank you so much for the mod <3
Topic Starter
Verniy_Chan

Candiize wrote:

mod from queue, can i call an M4M? hmm.. ok -_-
my maps -> https://osu.ppy.sh/s/277067

column:0~3

mod
NM you mean standard?

  • 00:11:483 add more more note? ok :v
    00:56:327 (56327|2) - move to 3 no, i don't like mini jack here
    01:16:327 (76327|1) - move to 0 (make some change with 01:13:827 (73827|2) - and 01:11:327 (71327|1) - ) ^
    01:18:983 miss note hmm, this part not focus stair guitar sound
    01:28:827 - ^ no, i cut pattern here
    02:06:014 - miss note ^
HD you mean Hyper?

  • 01:11:795 (71795|1) - remove remap
    01:35:077 (95077|2) - remove no, still drum here
    01:36:014 (96014|3) - end in 01:37:264 or 01:37:577 fixed
    01:43:202 add no, variation pattern part
    01:44:452 ^ ^
    01:45:702 ^ ^
    01:46:952 ^ ^
    01:48:202 ^ ^
    01:49:452 ^ ^
    02:06:014 add in 2 no sound here
    02:23:202 add no, variation part
good luck
thanks

RuberusuScarlet
ruberusu's Normal modding


from my queue

sorry, I've been busy … ><

view :arrow: show sample name

  • [Muu's Another]


    00:29:764 (29764|1) - add LN_Drum Finish (40%)
    00:39:139 (39139|2) - ^

    00:45:702 (45702|3) - delete

    00:54:608 (54608|2,54686|1,54764|3,54842|2,54920|1,54998|0) - volume 40 :arrow: 80

    00:54:764 (54764|0) - change LR_Hit Snare Soft :arrow: LN_Kick Hard Fast (60%)

    01:14:452 - to 01:15:077 - 1/8 sound

    01:17:577 (77577|0) - add Drum Finish 60%
    01:18:514 (78514|3) - ^ 40 %

    01:20:077 (80077|2) - change Drum hit drop high :arrow: drum finish 60%

    01:30:389 (90389|3) - move to 01:30:545 -
    01:32:889 (92889|2) - ^01:33:045 -

    01:32:577 - add 2

    01:35:389 (95389|3) - move to 01:35:545 -

    01:41:952 (101952|1,102264|3) - add Kick hard fast 60%
    01:41:952 (101952|3,102108|2,102186|1,102264|2,102342|0,102420|2,102498|1) - volume 40 :arrow: 80

    01:52:264 (112264|0) - change LR_Hit Snare Soft :arrow: LN_Kick Hard Fast (60%)

    01:52:108 (112108|2,112186|1,112264|3,112342|2,112420|1,112498|0) - volume 40 :arrow: 80

    01:57:420 (117420|1,117498|2) - add Drum hit drop high 40% ?

    02:25:467 (145467|3,145545|2,145623|1,145702|2,145780|1,145858|2,145936|3,146014|2,146092|3,146170|2,146248|1) - add hit scare soft 40%

    02:26:405 (146405|1,146483|2,146561|3,146639|1,146717|3,146795|2,146873|1) - volume 40 :arrow: 60
    02:27:030 (147030|1,147108|2,147186|3,147264|2,147342|3,147420|2,147498|1) - ^40 :arrow: 80


    [Hyper]

    00:02:264 (2264|1) - end to 00:02:420 -

    00:02:577 - add 2

    00:21:561 (21561|3) - move to 2

    00:39:920 (39920|1) - delete ?

    00:44:452 - to 00:45:077 - unsnap SV


    00:54:608 (54608|1,54686|0,54764|1,54842|2,54920|3,54998|2) - volume 40 :arrow: 80

    01:05:077 - to 01:08:827 - SV delete . SV does not match the music. I think …a lot of players to confusion.

    01:17:108 (77108|1,77420|2) - change Drum hit drop high :arrow: Kick hard fast

    01:42:030 (102030|2) - delete. ghost note
    01:41:952 - add 1

    01:41:952 (101952|3,102108|1,102186|0,102264|1,102342|2,102420|3,102498|2) - volume 40 :arrow: 80
    01:52:108 (112108|1,112186|0,112264|1,112342|2,112420|3,112498|2) - ^

    02:02:264 (122264|1) - add Drum hit drop high 30%. Same as Another

    02:02:577 - to 02:06:170 - SV delete . SV does not match the music. I think …a lot of players to confusion.
    02:07:577 - to 02:11:170 - ^

    02:26:327 (146327|3,146405|2,146483|1,146561|0,146639|1,146717|2,146795|3,146873|2) - volume 40 :arrow: 60
    02:26:952 (146952|1,147030|0,147108|1,147186|2,147264|3,147342|2,147420|1,147498|0) - ^40 :arrow: 80
good luck
Muu-chan

RuberusuScarlet wrote:

ruberusu's Normal modding


from my queue

sorry, I've been busy … ><

view :arrow: show sample name

  • [Muu's Another]


    00:29:764 (29764|1) - add LN_Drum Finish (40%)
    00:39:139 (39139|2) - ^

    00:45:702 (45702|3) - delete it is for the backing vocal ^^

    00:54:608 (54608|2,54686|1,54764|3,54842|2,54920|1,54998|0) - volume 40 :arrow: 80

    00:54:764 (54764|0) - change LR_Hit Snare Soft :arrow: LN_Kick Hard Fast (60%)

    01:14:452 - to 01:15:077 - 1/8 sound ayy, i added 3 note on 1/4. im not sure if it is 1/8 ;w;

    01:17:577 (77577|0) - add Drum Finish 60%
    01:18:514 (78514|3) - ^ 40 %

    01:20:077 (80077|2) - change Drum hit drop high :arrow: drum finish 60%

    01:30:389 (90389|3) - move to 01:30:545 - it is for snare :3 and the kick sound i put 1 note :D
    01:32:889 (92889|2) - ^01:33:045 - same here^

    01:32:577 - add 2 same reason with ^ :3

    01:35:389 (95389|3) - move to 01:35:545 - here too :D

    01:41:952 (101952|1,102264|3) - add Kick hard fast 60%
    01:41:952 (101952|3,102108|2,102186|1,102264|2,102342|0,102420|2,102498|1) - volume 40 :arrow: 80

    01:52:264 (112264|0) - change LR_Hit Snare Soft :arrow: LN_Kick Hard Fast (60%)

    01:52:108 (112108|2,112186|1,112264|3,112342|2,112420|1,112498|0) - volume 40 :arrow: 80

    01:57:420 (117420|1,117498|2) - add Drum hit drop high 40% ?

    02:25:467 (145467|3,145545|2,145623|1,145702|2,145780|1,145858|2,145936|3,146014|2,146092|3,146170|2,146248|1) - add hit scare soft 40%

    02:26:405 (146405|1,146483|2,146561|3,146639|1,146717|3,146795|2,146873|1) - volume 40 :arrow: 60
    02:27:030 (147030|1,147108|2,147186|3,147264|2,147342|3,147420|2,147498|1) - ^40 :arrow: 80
good luck
arigatou rube san :D
yg masalah HS, tolong verniy chan yg update yah xD hihi
arigatou <3
Update April, 18th 2015 at 9:10 AM GMT+7
Topic Starter
Verniy_Chan

RuberusuScarlet wrote:

ruberusu's Normal modding


from my queue

sorry, I've been busy … ><

view :arrow: show sample name

  • [Muu's Another]


    00:29:764 (29764|1) - add LN_Drum Finish (40%) fixed
    00:39:139 (39139|2) - ^ ^

    00:45:702 (45702|3) - delete

    00:54:608 (54608|2,54686|1,54764|3,54842|2,54920|1,54998|0) - volume 40 :arrow: 80 ^

    00:54:764 (54764|0) - change LR_Hit Snare Soft :arrow: LN_Kick Hard Fast (60%) ^

    01:14:452 - to 01:15:077 - 1/8 sound

    01:17:577 (77577|0) - add Drum Finish 60% ^
    01:18:514 (78514|3) - ^ 40 % ^

    01:20:077 (80077|2) - change Drum hit drop high :arrow: drum finish 60% ^

    01:30:389 (90389|3) - move to 01:30:545 -
    01:32:889 (92889|2) - ^01:33:045 -

    01:32:577 - add 2

    01:35:389 (95389|3) - move to 01:35:545 -

    01:41:952 (101952|1,102264|3) - add Kick hard fast 60% ^
    01:41:952 (101952|3,102108|2,102186|1,102264|2,102342|0,102420|2,102498|1) - volume 40 :arrow: 80 ^

    01:52:264 (112264|0) - change LR_Hit Snare Soft :arrow: LN_Kick Hard Fast (60%) ^

    01:52:108 (112108|2,112186|1,112264|3,112342|2,112420|1,112498|0) - volume 40 :arrow: 80 ^

    01:57:420 (117420|1,117498|2) - add Drum hit drop high 40% ? ^

    02:25:467 (145467|3,145545|2,145623|1,145702|2,145780|1,145858|2,145936|3,146014|2,146092|3,146170|2,146248|1) - add hit scare soft 40% ^

    02:26:405 (146405|1,146483|2,146561|3,146639|1,146717|3,146795|2,146873|1) - volume 40 :arrow: 60 ^
    02:27:030 (147030|1,147108|2,147186|3,147264|2,147342|3,147420|2,147498|1) - ^40 :arrow: 80 ^


    [Hyper]

    00:02:264 (2264|1) - end to 00:02:420 - ok

    00:02:577 - add 2 remap

    00:21:561 (21561|3) - move to 2 ^

    00:39:920 (39920|1) - delete ? maybe, no

    00:44:452 - to 00:45:077 - unsnap SV fixed


    00:54:608 (54608|1,54686|0,54764|1,54842|2,54920|3,54998|2) - volume 40 :arrow: 80 ^

    01:05:077 - to 01:08:827 - SV delete . SV does not match the music. I think …a lot of players to confusion. hm.. i will ask someone for this problem

    01:17:108 (77108|1,77420|2) - change Drum hit drop high :arrow: Kick hard fast fixed

    01:42:030 (102030|2) - delete. ghost note wut? ok
    01:41:952 - add 1 added

    01:41:952 (101952|3,102108|1,102186|0,102264|1,102342|2,102420|3,102498|2) - volume 40 :arrow: 80 fixed
    01:52:108 (112108|1,112186|0,112264|1,112342|2,112420|3,112498|2) - ^ ^

    02:02:264 (122264|1) - add Drum hit drop high 30%. Same as Another ^

    02:02:577 - to 02:06:170 - SV delete . SV does not match the music. I think …a lot of players to confusion.
    02:07:577 - to 02:11:170 - ^

    02:26:327 (146327|3,146405|2,146483|1,146561|0,146639|1,146717|2,146795|3,146873|2) - volume 40 :arrow: 60 fixed
    02:26:952 (146952|1,147030|0,147108|1,147186|2,147264|3,147342|2,147420|1,147498|0) - ^40 :arrow: 80 ^
good luck
Arigato des~ Reberu-san

RuberusuScarlet
sorry, i forgot write
preview point : i suggest to put this on the 00:44:452 - or 01:41:952 -
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