forum

Shiron - candy*glass [OsuMania]

posted
Total Posts
101
show more
Harbyter

DarkSider2442 wrote:

Hi! From Kivi's random queue.
|1|2|3|4|5|6|7|

Harby's EXHAUST Lv.16
00:01:266 (1266|0) - move to 3, 00:01:352 (1352|2) - move to 1 ok
00:35:294 (35294|1) - move to 4ok
00:44:552 (44552|3) - move to 2 keep
01:41:980 (101980|1) - move to 3ok

Good luck! :)

Frim4503 wrote:


col :1,2,3,4,5,6,7

Lv.16
00:55:866 - untill 01:02:380 - . i'm not sure about the SVs change. reduce it or just remove it it will be good IMO
01:36:923 - till 01:43:523 - same reason sorry keep xD

it's just suggestion if you don't like it just ignore :D

ty for the mod :)
Ichigaki
Just little suggestion, why Lv.16? Lv.15 still suitable here

Opinion
As a player, that pattern is already good and SV is so catchy and so challenging. But, as mapper, that SV overused.
Harbyter

Ichigaki wrote:

Just little suggestion, why Lv.16? Lv.15 still suitable here

Opinion
As a player, that pattern is already good and SV is so catchy and so challenging. But, as mapper, that SV overused.

yea about the lv is better 15, but for the sv i think there aren't so many problem, all easy to read and suits good with the music , at least this is a MX not an easy song lol
Topic Starter
[ kenon ]
uhmmm okay changed diff level to Lv.15 >w<
Harbyter
well when time come with the ranking i will see what QAT says,if they told me to remove some sv then i'll remove lol :o
TTGL
Yo, here's my mod!

Column = \1\2\3\4\

NOVICE Lv.8
00:00:666 (666|0,751|1,837|2,923|3,1009|0,1094|1,1180|2,1266|3) - this pattern is the exact same in your ADV diff, for variety across diffs; I'd suggest you should do this.


00:18:152 (18152|3) - move to 2
00:18:837 (18837|0) - move to 3
These changes are for a bit of variety compared to ADV diff (since this pattern is there too), though this is optional imo.

and that's pretty much it for this difficulty; very fun to play and has nice and bouncy patterns, can't say much else about this diff.

ADVANCED Lv.12
00:27:066 (27066|1) - move to 1
00:27:409 (27409|2) - move to 2
This is for a bit of hand balance ( no notes in column 1 for a bit ) and I find this pattern a bit more fun.

01:06:666 (66666|1,66837|1) - move these 2 notes to 1 ( to fill in a couple notes in column 1 ) Optional.

Quite a short mod again, well to be honest these maps are very good with hand balance and variety altogether. So once again very well done on this difficulty!

Harby's EXHAUST Lv.15
Okay, let's see what I can do for this difficulty ( probably not much :o )
00:47:466 (47466|1) - move to 3
00:47:723 (47723|3) - ^
This is mostly optional but it makes the pattern a bit more varied imo.

00:59:294 (59294|0) - move to 2
01:00:323 (60323|0) - move to 3
Once again this change is optional if you wanna keep that pattern; I decided these for a bit of hand balance since the middle 2 column were empty.

Yep, like I said; not much at all. Once again a great difficulty, nicely hitsounded and the patterns very varied!

Welp, that's it for my mod; quite a short mod but that's mostly because this beatmap is already very good imo. Anyway, hope this helps you!
Topic Starter
[ kenon ]

Hawxx wrote:

Yo, here's my mod!

Column = \1\2\3\4\

NOVICE Lv.8
00:00:666 (666|0,751|1,837|2,923|3,1009|0,1094|1,1180|2,1266|3) - this pattern is the exact same in your ADV diff, for variety across diffs; I'd suggest you should do this. maybe i will reject this cuz i try to make this diff is more easier to play and enjoyable


00:18:152 (18152|3) - move to 2 okay no changes here cuz i try to avoid jack for this diff :P
00:18:837 (18837|0) - move to 3 same here
These changes are for a bit of variety compared to ADV diff (since this pattern is there too), though this is optional imo.

and that's pretty much it for this difficulty; very fun to play and has nice and bouncy patterns, can't say much else about this diff.

ADVANCED Lv.12
00:27:066 (27066|1) - move to 1
00:27:409 (27409|2) - move to 2
This is for a bit of hand balance ( no notes in column 1 for a bit ) and I find this pattern a bit more fun. hmmm youre right about this i changes but in different note , thanks for remindering me :)

01:06:666 (66666|1,66837|1) - move these 2 notes to 1 ( to fill in a couple notes in column 1 ) Optional. i dunno but i like that jack and that quite fit there :P

Quite a short mod again, well to be honest these maps are very good with hand balance and variety altogether. So once again very well done on this difficulty!


Welp, that's it for my mod; quite a short mod but that's mostly because this beatmap is already very good imo. Anyway, hope this helps you!
okay thanks for mod :)
Evening
wow i'm finally here to mod cause my mod reqs is piling up ( again )

[General]

no hard feelings
I guess you can leave Lunatic Racoon in the tags but idk, BN/QAT might ask you to remove it since he doesn't have a diff in the main mapset itself

Column 1234

[Harby's]

If i'm gonna be a bitch about pitch relevancy:
00:01:352 (1352|3,1523|3,1694|2,1866|2,2037|0,2209|3,2380|0,2552|1) - Move to 42321213 OR Move to 42331213 if you are emphasizing the claps here with a hammer
00:02:723 (2723|3,2894|3,3066|2,3237|2,3409|0,3580|3,3752|0,3923|1) - This applies to ^
and all the similar parts

00:05:466 (5466|3,5637|1,5809|2,5980|0,6152|3,6323|2,6494|1) - Move to 4234132

00:14:552 (14552|1,14637|2) - With consideration on how you used minijacks in this difficulty ( eg. using a minijack in the middle of a dense 1/4 pattern ), you can minijack like this, yes I ctrl+h the second part due to pitch relevancy of the synths there with respect to the LNs

00:15:923 (15923|2,15923|1,16094|3,16094|2,16266|1,16266|2) - Pitch relevancy : Ctrl+H and move this whole pattern to the right by 1
01:03:752 (63752|0,63752|3,63837|2,63923|0,63923|1,64009|2,64094|3) - I feel that a 1/4 alternating hand will suit this scratch sound better since it's sound is repeated in like a "trill" fashion

01:07:180 - Same as the first mods | Might want to keep how the claps are mapped the same also, it really brings out the clap hitsound, basically mapping all the claps the same like you did here on these 8 notes 01:07:523 (67523|2,67523|1,67694|2,67694|1,68894|1,68894|2,69066|1,69066|2) -

01:20:552 (80552|1,80723|2) - Might want to change this into a single note or a 1/4 LN so as to bring out the staccato feeling exhibited by this synth

01:21:580 (81580|1) - Move to 4 for pitch relevancy

01:25:009 (85009|3,85009|0,85266|2,85266|1,85523|0,85523|3) - This is feeling i get when i play this is kinda weird since there is not any actual shield compared to 01:23:637 (83637|1,83637|0,83894|2,83894|1,84152|2,84152|3) - , try to shield 3 of them
01:28:780 (88780|3,88952|1) - These LNs kinda dampen the effect of these finishes here 01:28:780 (88780|2,88780|0) - , imma suggest to remove the LNs entirely so as to have a break after the finisher so as to bring out the impact of the 3 note chord here more

01:48:752 (108752|3) - This single note in the middle of a 2-note chord spam here kinda breaks the flow when playing it, it kinda irks me when playing

Additional note :

01:01:694 - Kinda expected a slowdown of like 0.95 or 0.9 here considering how heavily this is SV-ed

[ADVANCED Lv.12]

Comparing claps, 00:01:694 (1694|2,1694|0,1866|3,1866|1) - which are both mapped to 2 notes, to 00:01:352 (1352|0,1352|2) - a hard kick + a finish which has 2 notes, it feels kinda imbalanced, I suggest to add another note here 00:01:352 (1352|2,1352|0) -
00:01:694 (1694|2,1866|3) - I suggest to pattern the claps differently here, by hammering both of these notes on column 4, it can bring out the claps in the music more
00:03:066 (3066|3,3237|2) - Same here
00:04:437 (4437|2,4609|3) - ^
00:05:809 (5809|1,5980|0) - ^
and so on

00:03:752 (3752|2,3923|3,4094|2) - I suggest to move this to 344 respectively since the kick is the one that's being repeated here
00:06:494 (6494|1,6666|0,6837|1) - ^ move to 211 instead

According to these LNs mapped to the synth ( probably ), you missed out on alot of 1/1 LNs around here that is mapped to the synth that i just mentioned

something like this | You can probably omit mapping the 2nd LN in the middle there since it's kinda confusing if you add too much LNs


00:22:952 (22952|0,22952|2) - I suggest to use single notes for these so that you can emphasize these notes more with a 3 note chord, a break here also makes the emphasis better

00:27:409 (27409|2,27752|0,28094|2,28437|1) - Kinda feels empty that you didn't map the 1/2s in the middle here, the notes just feel to spaced out you can probably utilize 1/2 LNs like you did here for that 00:28:609 (28609|2) -

00:37:694 (37694|2,37952|0,38209|3,38209|1) - It's kinda weird that you mapped this 1/4 here and you didn't over here 00:26:723 (26723|0,26723|3,27066|1,27066|2,27409|2) - , it just feels inconsistent on the tap rhythm

00:45:237 (45237|3,45409|1,45923|1,46094|0) - LNs make stuff kinda hard to get 300g on, which is why i suggest to not use them too much unless it's part of your motive/pattern here | tbh i don't really see a huge need to put LNs here, putting single notes instead of LNs will suffice with these patterns
00:46:609 (46609|3,46780|1) - ^
and so on for similar notes
00:52:094 (52094|1,52266|2,52437|0,52437|1,52780|1,52952|2,53123|1,53123|0) - I suggest to not repeat patterns like this unless it can't be avoided or something in the music repeats or is your intention of mapping like that | There's no repeated sound here so i suggest to just scramble this a bit
01:01:009 - Seems like you missed a note here when i refer to these other surrounding notes 01:00:666 (60666|3,60666|2,61352|0,61352|3) -

01:06:837 - You might wanna add a note or shift the note positioning here since the sound effects of this is not 100% similar to these notes prior to it 01:06:494 (66494|1,66494|3,66666|1,66666|3) -

01:07:180 - Might want to use a 3 note chord here since it's way louder than these claps 01:07:523 (67523|3,67523|0,68209|1,68209|3) - that are mapped to 2 note chords

01:11:637 (71637|1,71809|0) - Might want to hammer these like you did here 01:10:266 (70266|0,70437|0) -

01:16:780 (76780|1,76952|1) - Might wanna avoid this hammer here since it doesn't really represent anything, I suggest to move 01:16:609 (76609|3,76780|1) - to 34 respectively

01:32:552 (92552|2,92552|0,92894|1,92894|3,93237|2) - Same comment as previously ( if you can remember )
01:33:237 (93237|2,93580|3,93923|1,94266|3) - Same comment as prev.

01:38:037 (98037|0,98037|2,98209|1) - Due to pitch relevancy, I suggest to move this LN to 2 and move the bottom single note to 4 and the top single note to 3, just so that it's more comfortable to play and read at the same time

01:38:552 (98552|1,98552|3,98894|0,98894|2,98894|3,99237|0,99237|3) - these chords are kinda inconsistent, but i guess you can leave it as it is since you might have left the 2 chords there 2 notes due to note density

01:39:837 (99837|2) - You might wanna move this to column 1 of 01:39:752 - since the 1/4 ends here according to the vocal in the music


wow i'm lazy, not gonna mod the last one D: ( cause i lost the mood to mod )
Harbyter
ty for the modderino zenx \:3/
Topic Starter
[ kenon ]

Z3nx wrote:

wow i'm finally here to mod cause my mod reqs is piling up ( again )

[General]

no hard feelings
I guess you can leave Lunatic Racoon in the tags but idk, BN/QAT might ask you to remove it since he doesn't have a diff in the main mapset itself uhmm ok

Column 1234

ADVANCED Lv.12
Comparing claps, 00:01:694 (1694|2,1694|0,1866|3,1866|1) - which are both mapped to 2 notes, to 00:01:352 (1352|0,1352|2) - a hard kick + a finish which has 2 notes, it feels kinda imbalanced, I suggest to add another note here 00:01:352 (1352|2,1352|0) - uhmmm i try to avoid make a lot of hammer btw :p so i just changes the W with the F
00:01:694 (1694|2,1866|3) - I suggest to pattern the claps differently here, by hammering both of these notes on column 4, it can bring out the claps in the music more ok
00:03:066 (3066|3,3237|2) - Same here ok
00:04:437 (4437|2,4609|3) - ^ ok
00:05:809 (5809|1,5980|0) - ^ ok
and so on

00:03:752 (3752|2,3923|3,4094|2) - I suggest to move this to 344 respectively since the kick is the one that's being repeated here ok
00:06:494 (6494|1,6666|0,6837|1) - ^ move to 211 instead ok

According to these LNs mapped to the synth ( probably ), you missed out on alot of 1/1 LNs around here that is mapped to the synth that i just mentioned
uhmmm maybe i will not added LN there since i wont to make that too hard
something like this | You can probably omit mapping the 2nd LN in the middle there since it's kinda confusing if you add too much LNs


00:22:952 (22952|0,22952|2) - I suggest to use single notes for these so that you can emphasize these notes more with a 3 note chord, a break here also makes the emphasis better uhmm i dunno but its seems quite fit there xD

00:27:409 (27409|2,27752|0,28094|2,28437|1) - Kinda feels empty that you didn't map the 1/2s in the middle here, the notes just feel to spaced out you can probably utilize 1/2 LNs like you did here for that 00:28:609 (28609|2) - i agree! i feel so empty there :/

00:37:694 (37694|2,37952|0,38209|3,38209|1) - It's kinda weird that you mapped this 1/4 here and you didn't over here 00:26:723 oh i didnt hear that >w< thanks for remindering me(26723|0,26723|3,27066|1,27066|2,27409|2) - , it just feels inconsistent on the tap rhythm :?:

00:45:237 (45237|3,45409|1,45923|1,46094|0) - LNs make stuff kinda hard to get 300g on, which is why i suggest to not use them too much unless it's part of your motive/pattern here | tbh i don't really see a huge need to put LNs here, putting single notes instead of LNs will suffice with these patterns uhmm i dunno but stairs+LN will be hard to play D:
00:46:609 (46609|3,46780|1) - ^ same
and so on for similar notes
00:52:094 (52094|1,52266|2,52437|0,52437|1,52780|1,52952|2,53123|1,53123|0) - I suggest to not repeat patterns like this unless it can't be avoided or something in the music repeats or is your intention of mapping like that | There's no repeated sound here so i suggest to just scramble this a bit ok
01:01:009 - Seems like you missed a note here when i refer to these other surrounding notes 01:00:666 (60666|3,60666|2,61352|0,61352|3) - ok

01:06:837 - You might wanna add a note or shift the note positioning here since the sound effects of this is not 100% similar to these notes prior to it 01:06:494 (66494|1,66494|3,66666|1,66666|3) - ok

01:07:180 - Might want to use a 3 note chord here since it's way louder than these claps 01:07:523 (67523|3,67523|0,68209|1,68209|3) - that are mapped to 2 note chords ok

01:11:637 (71637|1,71809|0) - Might want to hammer these like you did here 01:10:266 (70266|0,70437|0) - ok

01:16:780 (76780|1,76952|1) - Might wanna avoid this hammer here since it doesn't really represent anything, I suggest to move 01:16:609 (76609|3,76780|1) - to 34 respectively ok

01:32:552 (92552|2,92552|0,92894|1,92894|3,93237|2) - Same comment as previously ( if you can remember ) yep i still remember it
01:33:237 (93237|2,93580|3,93923|1,94266|3) - Same comment as prev. ok

01:38:037 (98037|0,98037|2,98209|1) - Due to pitch relevancy, I suggest to move this LN to 2 and move the bottom single note to 4 and the top single note to 3, just so that it's more comfortable to play and read at the same time ok

01:38:552 (98552|1,98552|3,98894|0,98894|2,98894|3,99237|0,99237|3) - these chords are kinda inconsistent, but i guess you can leave it as it is since you might have left the 2 chords there 2 notes due to note density ok deleted 1 note

01:39:837 (99837|2) - You might wanna move this to column 1 of 01:39:752 - since the 1/4 ends here according to the vocal in the music ok
wow i'm lazy, not gonna mod the last one D: ( cause i lost the mood to mod )
okay thanks lazyzenx xD/
okay updated >w<)b
Harbyter
Bad Apple
Hey there :3

Mod from my queue!

Columns: | 1 | 2 | 3 | 4 |

- NOV -
00:22:780 (22780|3,22780|1) - move to 1 and 3 (ctrl+h)
00:50:723 - you could add a note on 1 or 4 here
01:28:609 - move to 1/3!
01:51:409 - you could add one note here aswell!

- ADV -
00:17:209 - no kick drum sound right here, remove
00:22:780 (22780|0,22780|2) - i would move these to 2 and 4 (ctrl+h)
00:24:666 - kick drum here, maybe add a note or two? (maybe on 3)
00:25:352 - add on 4 :)
00:27:409 - should be 2 notes (since its the bass drum kicking in), so add one
00:30:152 - would add a note here on 1 aswell!
00:30:837 - and one on 1 here
00:35:637 - add on 4
00:36:323 - add on 3 or 1
01:29:123 - move 3 to 4

Overall a really good mapset, couldn't find that many flaws at all.
I hope it was still helpful.
Good luck for your map! :)
Apple
Topic Starter
[ kenon ]

Harbyter wrote:

http://puu.sh/ghJF4/e9efeae489.rar
here the update
okay updated
Topic Starter
[ kenon ]

- Bad Apple - wrote:

Hey there :3

Mod from my queue!

Columns: | 1 | 2 | 3 | 4 |

- NOV -
00:22:780 (22780|3,22780|1) - move to 1 and 3 (ctrl+h) no i keep this
00:50:723 - you could add a note on 1 or 4 here ok
01:28:609 - move to 1/3! same with first
01:51:409 - you could add one note here aswell! ok


- ADV -
00:17:209 - no kick drum sound right here, remove nah i confused here some people say to remove but some people says to add >~<
00:22:780 (22780|0,22780|2) - i would move these to 2 and 4 (ctrl+h) keep
00:24:666 - kick drum here, maybe add a note or two? (maybe on 3) ok
00:25:352 - add on 4 :) ok
00:27:409 - should be 2 notes (since its the bass drum kicking in), so add one ok
00:30:152 - would add a note here on 1 aswell! ok
00:30:837 - and one on 1 here ok
00:35:637 - add on 4 ok
00:36:323 - add on 3 or 1 ok
01:29:123 - move 3 to 4 keepkeepkeep

Overall a really good mapset, couldn't find that many flaws at all.
I hope it was still helpful.
Good luck for your map! :)
Apple
okay updated =w=)b
Harbyter
°w°/
Topic Starter
[ kenon ]
woaah thanks harby >w<
okay me too >w</
Topic Starter
[ kenon ]
woah harby youre a nominator now :O
congrats <3
Harbyter

[ kenon ] wrote:

woah harby youre a nominator now :O
congrats <3
y u post here xD
Akasha-
why removed Raku's diff :(
Topic Starter
[ kenon ]
okay aim back >w<
errr sorry KK but actually her diffs is not complete and it seems he very busy so... yep
but maybe if he back online i will ask to finished the GD cuz now i have much time >w<
lenpai
Poof!
Here come a super late mod. Sorry :/
columns 1-4
exhaust
00:47:294 column 2 waaaaa ;_; might want to disperse the 1/2 repeats
00:59:980 ^ for column 4
01:18:152 - section under mapped. ignore if you're going for difficulty curving / rest period
gr8 stuff m8
advanced
00:04:094 (4094|3) - move to 3
00:08:209 (8209|0) - move to 3 or 4
01:15:409 (75409|2) - move to 4
01:17:980 (77980|1) - move to 1
01:20:380 (80380|3,80380|1,81580|0,81580|2) - convert to single
novice
00:10:094 (10094|0) - what is this?
I guess that's it
sorry for late mod ;;
Topic Starter
[ kenon ]

Lenfried- wrote:

Poof!
Here come a super late mod. Sorry :/ uhmmm >~< np
columns 1-4
advanced
00:04:094 (4094|3) - move to 3 err rejected that is for kick voice
00:08:209 (8209|0) - move to 3 or 4 okay move to 3
01:15:409 (75409|2) - move to 4 mmm nope i keep this , i think it has same sound D:
01:17:980 (77980|1) - move to 1 mm ok
01:20:380 (80380|3,80380|1,81580|0,81580|2) - convert to single mmm ok
novice
00:10:094 (10094|0) - what is this? that is a LN xD (lol) that is for stream voice D: i guess
I guess that's it
sorry for late mod ;;
okay thanks o/
Harbyter

Lenfried- wrote:

Poof!
Here come a super late mod. Sorry :/
columns 1-4
exhaust
00:47:294 column 2 waaaaa ;_; might want to disperse the 1/2 repeats
00:59:980 ^ for column 4 intended xD
01:18:152 - section under mapped. ignore if you're going for difficulty curving / rest period yea calm part
gr8 stuff m8 thank you :)


kenon poke me if someone mod T.T


i was just passing by and noticed lol
Topic Starter
[ kenon ]

Harbyter wrote:

kenon poke me if someone mod T.T
i was just passing by and noticed lol
eh i forget to poke u XD
sorry harby :'3
Starry-
Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
Audio:
  1. mp3 quality isn't the best, but it can do I suppose.
  2. soft-hitfinish.wav has more than 5ms impact delay, which is unrankable. Best to cut the delay off using an audio editing program like Audacity.
BG:
  1. Weird resolution. Needs to be an aspect ratio of 4:3 or 16:9, preferably 1366x768 or 1024x768 (max resolutions)
Metadata:
  1. From a few sources, it seems as if the title should be 'candy*glass' without capitals.
Preview Point:
AiMod:
 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[NOV]

00:02:723 (2723|0) - Why is this on col 0 when it's high pitched?
A pattern like this for the first part will actually be a lot better imo.

00:05:466 (5466|0) - Same as above, maybe could rearrange to have this note on 3.

00:08:209 (8209|0) - ^

00:09:580 (9580|0) - ^ aa

00:11:980 (11980|3) - Remove, you barely ever use 3 note chord in this diff, and this note is kinda awkward anyways.

00:25:694 (25694|3,26037|2) - Make these both LN, since you map to the melody in other places with LN too.

00:46:266 (46266|0,46609|1,46952|0,47294|1,47637|0,47980|1,48323|0) - Rearrange to prevent this:
Best to make it more spread out.
00:51:066 (51066|0) - Etc. same here.

01:08:552 (68552|0) - Why always on 0 :<

Best to rearrange these melodies to be more pitch relevant (lower notes on left side, higher pitch notes on right side.)

01:16:094 (76094|2) - Move to 0, for balance.

01:21:237 (81237|1) - Move to 3 for pitch.

01:32:894 (92894|2,93237|3) - CTRL+G, for balance, to prevent repeating notes.

01:41:123 (101123|2) - Move to 1 for balance.

[ADV]

00:01:352 (1352|2,1523|1) - CTRL+H feels a lot better.

00:02:894 (2894|1,3066|0,3237|1,3409|0,3580|1,3752|0,3923|1,4094|0,4266|1,4437|0) - Best to rearrange, its just 10101010

00:10:094 (10094|1,10094|2,10180|0,10180|3,10266|2,10266|1,10352|0,10352|3,10437|1,10437|2,10523|3,10523|0,10609|2,10609|1) - Quite hard to hit for ADV diff. For this, I recommend maybe making it [01][23] patterns, or reducing some notes.

00:17:123 (17123|2,17123|1,17209|3,17209|0,17294|2,17294|1,17380|0,17380|3,17466|1,17466|2) - Same here, just seems like unnecessary difficulty spike

00:25:694 (25694|1) - Move to 0

01:04:094 (64094|2) - Suggest to turn into a 1/2 LN

01:31:523 (91523|3) - Move to 0 feels a lot better.

[]

Sorry quite a short mod, a lot of it is general issues. Some patterns can be improved better for pitch relevancy.
Goodluck!
Topic Starter
[ kenon ]

Starry- wrote:

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
Audio:
  1. mp3 quality isn't the best, but it can do I suppose.
  2. soft-hitfinish.wav has more than 5ms impact delay, which is unrankable. Best to cut the delay off using an audio editing program like Audacity.
errr okay i will try to fix that D:
BG:
  1. Weird resolution. Needs to be an aspect ratio of 4:3 or 16:9, preferably 1366x768 or 1024x768 (max resolutions)
done changed to 1024x768
Metadata:
  1. From a few sources, it seems as if the title should be 'candy*glass' without capitals.
okay fixed
Preview Point:
AiMod:
 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[NOV]

00:02:723 (2723|0) - Why is this on col 0 when it's high pitched? err i dunno D: i think because it seem fit there D: /me slapped
A pattern like this for the first part will actually be a lot better imo.

00:05:466 (5466|0) - Same as above, maybe could rearrange to have this note on 3. mm okay done

00:08:209 (8209|0) - ^ same here

00:09:580 (9580|0) - ^ aa same here

00:11:980 (11980|3) - Remove, you barely ever use 3 note chord in this diff, and this note is kinda awkward anyways. mmm okay D:

00:25:694 (25694|3,26037|2) - Make these both LN, since you map to the melody in other places with LN too. done

00:46:266 (46266|0,46609|1,46952|0,47294|1,47637|0,47980|1,48323|0) - Rearrange to prevent this:
Best to make it more spread out. okay
00:51:066 (51066|0) - Etc. same here. okay

01:08:552 (68552|0) - Why always on 0 :< D:

Best to rearrange these melodies to be more pitch relevant (lower notes on left side, higher pitch notes on right side.) :'3 done rearrange for better pitch i hope

01:16:094 (76094|2) - Move to 0, for balance. done

01:21:237 (81237|1) - Move to 3 for pitch. done

01:32:894 (92894|2,93237|3) - CTRL+G, for balance, to prevent repeating notes. done

01:41:123 (101123|2) - Move to 1 for balance. done

[ADV]

00:01:352 (1352|2,1523|1) - CTRL+H feels a lot better. done

00:02:894 (2894|1,3066|0,3237|1,3409|0,3580|1,3752|0,3923|1,4094|0,4266|1,4437|0) - Best to rearrange, its just 10101010 done D:

00:10:094 (10094|1,10094|2,10180|0,10180|3,10266|2,10266|1,10352|0,10352|3,10437|1,10437|2,10523|3,10523|0,10609|2,10609|1) - Quite hard to hit for ADV diff. For this, I recommend maybe making it [01][23] patterns, or reducing some notes. errr actually i confuse how to map this stream so maybe can u give me some suggestion ? :>

00:17:123 (17123|2,17123|1,17209|3,17209|0,17294|2,17294|1,17380|0,17380|3,17466|1,17466|2) - Same here, just seems like unnecessary difficulty spike same here :>

00:25:694 (25694|1) - Move to 0 done

01:04:094 (64094|2) - Suggest to turn into a 1/2 LN done

01:31:523 (91523|3) - Move to 0 feels a lot better. done

[]

Sorry quite a short mod, a lot of it is general issues. Some patterns can be improved better for pitch relevancy.
Goodluck!
okay thanks starry
will fix all major issue asap
Rido


Hi Kenon >w<)/ Called from Moddar Huehue Team Mania! (click banner if you want to know further about us!).
And sorry for delay ;w;

These mods are only suggestion, so feel free to reject them!
Column: 1 2 3 4


[General]
  1. Seems fine
[Harby's EXHAUST Lv.15]
  1. 00:05:809 (5809|2,5980|3) - how to make them one column like you do before?
  2. 00:11:809 (11809|0) - move to 2?
  3. 00:16:352 - I heard kick there, best to rearrange these 00:16:266 (16266|2,16266|3,16437|1,16437|0) - and add one note here 00:16:352 -
  4. 00:20:380 - add double notes here at column 14 is better imo
  5. 00:25:866 (25866|3) - move to 2 for balance?
  6. 00:26:209 (26209|0) - ^ to 3?
  7. 00:26:894 (26894|0,26980|2) - make them at column 32? for comfortability
  8. 00:30:494 (30494|1) - move to 4?
  9. 00:33:666 (33666|2,33752|1) - ctrl + h, for pitch relevancy
  10. 00:34:694 (34694|1) - remove, ghost
  11. 00:35:723 (35723|2) - ^
  12. 00:37:094 (37094|0,37437|2) - ^
  13. 00:39:066 - add one more note? since the kick is loud
  14. 00:40:952 (40952|2,40952|3,41037|1,41037|0,41123|2,41123|3) - ctrl + h?
  15. 00:43:609 (43609|2,43780|2,43866|1,43952|0,44123|0,44209|1,44294|2) - imo the snap is wrong... I'm not sure, its kinda like 1/6 but...
  16. 00:46:266 (46266|3) - remove, ghost
  17. 00:47:123 (47123|3) - ^ and then 00:47:037 (47037|2,47209|2) - these should be 1/3
  18. 00:47:637 (47637|1) - remove, ghost
  19. 00:48:237 (48237|2,48409|2) - ^
  20. 00:49:609 (49609|1) - ^
  21. 00:51:752 (51752|0) - ^
  22. 00:52:609 (52609|0) - ^ and then 00:52:523 (52523|2,52694|3) - these should be 1/3
  23. 00:53:123 (53123|0) - remove, ghost
  24. 00:53:723 (53723|0,53894|1) - ^
  25. 00:55:009 (55009|0,55094|1,55180|0,55180|2) - ctrl + h for balance
  26. 01:02:380 (62380|3) - change to 1/4 LN?
  27. 01:02:723 (62723|0,62809|1,62894|2,62980|3,63066|0,63152|1,63237|2) - these LNs has same noise with previous noise imo, change to same pattern with this? 01:01:694 (61694|0,61866|3,62037|2) -
  28. 01:05:380 (65380|2) - remove?
  29. 01:18:152 (78152|0,78494|0) - remove, since you use only one LN for next melody for each pitch
  30. 01:26:637 (86637|1) - remove, I didn't hear any kick sound
  31. 01:28:609 (88609|1) - remove, not too strong noise
  32. 01:31:094 - add one note? I heard snare there
  33. 01:35:209 - ^ and then rearrange pattern around this part to avoid minijack
  34. 01:36:494 (96494|1) - move here 01:36:580 -
  35. 01:44:209 (104209|1,104294|2) - ctrl + h for balance
  36. 01:45:494 - I hear snare here, add note and then rearrange around this part
  37. 01:48:237 - imo no problem if add one note here
  38. 01:49:437 - wow you missed this kick sound, suggestion -> http://puu.sh/hf3rk/c25502a793.jpg
[ADVANCED Lv.12]
  1. 00:10:609 - you missed the kick sound... add two notes here
  2. 00:14:209 - why double notes here? you did different pattern on previous part 00:12:837 - suggest to rearrange one of them to make same pattern
  3. 00:17:123 - suggestion -> http://puu.sh/hf4Dx/3d4b558613.jpg
  4. 00:26:723 - make same pattern with around this part? 00:37:694 - for consistency of course
  5. 00:32:380 (32380|3) - remove?
  6. 00:38:723 - add note at 2
  7. 00:42:152 - add note at 4?
  8. 01:03:237 (63237|3,63580|1) - remove, not too strong sound
  9. 01:03:752 (63752|0,63923|3) - change to normal note?
  10. 01:24:323 (84323|3) - remove, no kick here
  11. 01:27:752 (87752|0,87752|1) - should end here 01:28:437 -
  12. 01:43:352 - add note, I heard melody there
[NOVICE Lv.8]
niceee difff <3 can't find major problems
  1. 00:03:752 (3752|3,3923|0,4094|3) - ctrl + h for comfortabilty
  2. 00:12:323 - add one note, strong enough sound
  3. 00:21:237 - add LN here? end here 00:21:923 -
  4. 00:23:294 - add one note, strong enough sound
  5. 01:07:180 - ^
  6. 01:15:066 (75066|2,75237|1,75409|2) - ctrl + h for comfortability?
  7. 01:16:437 - add note, strong sound
  8. 01:28:609 (88609|3,88609|1,88780|3,88780|1) - move to left by one column to avoid this 01:28:437 (88437|1,88609|1,88780|1) -
  9. 01:29:123 - add note, strong sound
  10. 01:45:580 - add note at 2, strong sound
  11. 01:49:523 - 01:49:866 - add note for make the ending little bit hard :^)
Thanks for asking us to mod your map~ Nice map Kenon >w<)/ Good luck~~~
Topic Starter
[ kenon ]

bakabakemono wrote:



Hi Kenon >w<)/ Called from Moddar Huehue Team Mania! (click banner if you want to know further about us!).
And sorry for delay ;w;

These mods are only suggestion, so feel free to reject them!
Column: 1 2 3 4


[General]
  1. Seems fine
[ADVANCED Lv.12]
  1. 00:10:609 - you missed the kick sound... add two notes here errr i dunno but some people syas it too hard for adv D:
  2. 00:14:209 - why double notes here? you did different pattern on previous part 00:12:837 - suggest to rearrange one of them to make same pattern ohh i see
  3. 00:17:123 - suggestion -> http://puu.sh/hf4Dx/3d4b558613.jpg ohh thanks >w<
  4. 00:26:723 - make same pattern with around this part? 00:37:694 - for consistency of course errr i dunno, i wont to make that diff s too much LN D:
  5. 00:32:380 (32380|3) - remove? okay
  6. 00:38:723 - add note at 2 okay
  7. 00:42:152 - add note at 4? nope
  8. 01:03:237 (63237|3,63580|1) - remove, not too strong sound okay
  9. 01:03:752 (63752|0,63923|3) - change to normal note? nope
  10. 01:24:323 (84323|3) - remove, no kick here oh i missed this , thanks
  11. 01:27:752 (87752|0,87752|1) - should end here 01:28:437 - err i dunno if 4 notes in same line still okay in adv ? D:
  12. 01:43:352 - add note, I heard melody there uhmm okay
[NOVICE Lv.8]
niceee difff <3 can't find major problems
  1. 00:03:752 (3752|3,3923|0,4094|3) - ctrl + h for comfortabilty err that for better pitch D:
  2. 00:12:323 - add one note, strong enough sound okay added on 3
  3. 00:21:237 - add LN here? end here 00:21:923 - err nope
  4. 00:23:294 - add one note, strong enough sound err itu udah ada di 1 D:
  5. 01:07:180 - ^ hmmm well i forget this one , added on 4
  6. 01:15:066 (75066|2,75237|1,75409|2) - ctrl + h for comfortability? hmm okay aku rearrange dikit
  7. 01:16:437 - add note, strong sound rejected soal nya hindarin untuk buat jack di diff nov D:
  8. 01:28:609 (88609|3,88609|1,88780|3,88780|1) - move to left by one column to avoid this 01:28:437 (88437|1,88609|1,88780|1) - hmmm okay cuman pindahin double yang terakhir satu kolom ke kiri
  9. 01:29:123 - add note, strong sound hmmm okay
  10. 01:45:580 - add note at 2, strong sound err nope , soal suara nya sama kayak yang di dpan nya
  11. 01:49:523 - 01:49:866 - add note for make the ending little bit hard :^) hmm okay , itu juga suara nya lumayan keras
Thanks for asking us to mod your map~ Nice map Kenon >w<)/ Good luck~~~
thanks bbm >w<)/
and sorry kalo balesan nya pake indo lagi males soal nya :p
Harbyter

bakabakemono wrote:



Hi Kenon >w<)/ Called from Moddar Huehue Team Mania! (click banner if you want to know further about us!).
And sorry for delay ;w;

[box=These mods are only suggestion, so feel free to reject them!][notice]
Column: 1 2 3 4


[General]
  1. Seems fine
[Harby's EXHAUST Lv.15]
  1. 00:05:809 (5809|2,5980|3) - how to make them one column like you do before? different pitch, keep
  2. 00:11:809 (11809|0) - move to 2? for a better balance keep in 1 and avoiding in this section the 4 series of notes in col 4
  3. 00:16:352 - I heard kick there, best to rearrange these 00:16:266 (16266|2,16266|3,16437|1,16437|0) - and add one note here 00:16:352 - hue not adding,ignoring some sound is good
  4. 00:20:380 - add double notes here at column 14 is better imo ^
  5. 00:25:866 (25866|3) - move to 2 for balance? no change
  6. 00:26:209 (26209|0) - ^ to 3? no change
  7. 00:26:894 (26894|0,26980|2) - make them at column 32? for comfortability oky
  8. 00:30:494 (30494|1) - move to 4? no change
  9. 00:33:666 (33666|2,33752|1) - ctrl + h, for pitch relevancy oky
  10. 00:34:694 (34694|1) - remove, ghost
  11. 00:35:723 (35723|2) - ^
  12. 00:37:094 (37094|0,37437|2) - ^ oky
  13. 00:39:066 - add one more note? since the kick is loud no add
  14. 00:40:952 (40952|2,40952|3,41037|1,41037|0,41123|2,41123|3) - ctrl + h? keep
  15. 00:43:609 (43609|2,43780|2,43866|1,43952|0,44123|0,44209|1,44294|2) - imo the snap is wrong... I'm not sure, its kinda like 1/6 but... this isn't a 1/6 , but hue i know those sound are weird but the 1/4 here is the more correct orz
  16. 00:46:266 (46266|3) - remove, ghost snare
  17. 00:47:123 (47123|3) - ^ and then 00:47:037 (47037|2,47209|2) - these should be 1/3 ^
  18. 00:47:637 (47637|1) - remove, ghost ^
  19. 00:48:237 (48237|2,48409|2) - ^ vocal
  20. 00:49:609 (49609|1) - ^ ok
  21. 00:51:752 (51752|0) - ^ snare
  22. 00:52:609 (52609|0) - ^ and then 00:52:523 (52523|2,52694|3) - these should be 1/3 ^
  23. 00:53:123 (53123|0) - remove, ghost ^
  24. 00:53:723 (53723|0,53894|1) - ^ ^
  25. 00:55:009 (55009|0,55094|1,55180|0,55180|2) - ctrl + h for balance keep
  26. 01:02:380 (62380|3) - change to 1/4 LN? oky
  27. 01:02:723 (62723|0,62809|1,62894|2,62980|3,63066|0,63152|1,63237|2) - these LNs has same noise with previous noise imo, change to same pattern with this? 01:01:694 (61694|0,61866|3,62037|2) - rearranged
  28. 01:05:380 (65380|2) - remove? intended :P
  29. 01:18:152 (78152|0,78494|0) - remove, since you use only one LN for next melody for each pitch ok
  30. 01:26:637 (86637|1) - remove, I didn't hear any kick sound rearranged
  31. 01:28:609 (88609|1) - remove, not too strong noise additional cymbal
  32. 01:31:094 - add one note? I heard snare there
  33. 01:35:209 - ^ and then rearrange pattern around this part to avoid minijack
  34. 01:36:494 (96494|1) - move here 01:36:580 -
  35. 01:44:209 (104209|1,104294|2) - ctrl + h for balance
  36. 01:45:494 - I hear snare here, add note and then rearrange around this part ^rearranged in other ways
  37. 01:48:237 - imo no problem if add one note here rearranged and remove some ghost
  38. 01:49:437 - wow you missed this kick sound, suggestion -> http://puu.sh/hf3rk/c25502a793.jpg oky

ty for mod :)


http://puu.sh/hfUSO/f807b9fadd.rar
Topic Starter
[ kenon ]
okay updated '-')b
Harbyter
http://puu.sh/hh0sy/c2a77d9ead.rar

fixed some 1/12 snap and removed lot of sv and rearranged lot of pattern :P
Raediaufar
come for req from here

I like this song so much btw :)

Column:
l1l2l3l4l

[NOVICE Lv. 8]
00:00:666 (666|0) - sama 00:01:009 (1009|0) – dua stairs ini bukannya terlalu susah buat diff Novice?

Ato stairsnya bisa dibikin gini http://puu.sh/hhdI2/544e57e56e.jpg sedikit lebih mudah dibandingkan yang tadi

01:21:580 (81580|0) - 01:21:752 (81752|1) - 01:21:923 (81923|2) – kalo pake LN kayaknya lebih pas deh sama lagu. Tinggal digeser – geser aja notnya biar balance

01:23:637 (83637|0) – nggak double? Suara keras lo itu imo
01:23:894 (83894|2) - ^
01:24:152 (84152|3) - ^
01:25:266 (85266|2) - ^
01:25:523 (85523|1) - ^

[Advanced]
tambah LN di 2 dari 00:11:637 – sampe 00:11:980

00:26:723 – 01:32:552 - kenapa bagian ini gak sama patternnya sama disini - 00:37:694 perasaan suaranya sama – sama aja deh oh yu reject modnya bbm yg itu. Tapi kalo menurutku sih bagusnya kayak gitu soalnya pas sama musik imo

01:28:780 – tambah not di 4



itu aja yang bisa saya mod, sisanya bagus (gak tega ngerubah pattern kamu hehe)

For Harbyter Exhaust, I haven't check the new version yet. Maybe I'll try mod it later
you must remove those 1.80x 0.20x SV, it's so confusing
Topic Starter
[ kenon ]

Harbyter wrote:

http://puu.sh/hh0sy/c2a77d9ead.rar

fixed some 1/12 snap and removed lot of sv and rearranged lot of pattern :P
uhmmm okay updated

Raediaufar wrote:

come for req from here

I like this song so much btw :) thanks >w<

Column:
l1l2l3l4l

[NOVICE Lv. 8]
00:00:666 (666|0) - sama 00:01:009 (1009|0) – dua stairs ini bukannya terlalu susah buat diff Novice?

Ato stairsnya bisa dibikin gini http://puu.sh/hhdI2/544e57e56e.jpg sedikit lebih mudah dibandingkan yang tadi err rejected, kalo menurut ku ini gampang sih soal nya aku bisa ss :p

01:21:580 (81580|0) - 01:21:752 (81752|1) - 01:21:923 (81923|2) – kalo pake LN kayaknya lebih pas deh sama lagu. Tinggal digeser – geser aja notnya biar balance nah kalo ini aku hindarin mini LN soal nya kan novice D:

01:23:637 (83637|0) – nggak double? Suara keras lo itu imo iya sih cuman ntar jadi jack itu D:
01:23:894 (83894|2) - ^
01:24:152 (84152|3) - ^
01:25:266 (85266|2) - ^
01:25:523 (85523|1) - ^

[Advanced]
tambah LN di 2 dari 00:11:637 – sampe 00:11:980 itu ngikutin suara apa ? D:

00:26:723 – 01:32:552 - kenapa bagian ini gak sama patternnya sama disini - 00:37:694 perasaan suaranya sama – sama aja deh oh yu reject modnya bbm yg itu. Tapi kalo menurutku sih bagusnya kayak gitu soalnya pas sama musik imo lel sbener nya biar ada variasi aja sih lagi pula kalo di buat sama pattern nya jadi kabanyakan LN D:

01:28:780 – tambah not di 4 mmm okay
itu aja yang bisa saya mod, sisanya bagus (gak tega ngerubah pattern kamu hehe)

For Harbyter Exhaust, I haven't check the new version yet. Maybe I'll try mod it later
you must remove those 1.80x 0.20x SV, it's so confusing
okay thanks >w<
Topic Starter
[ kenon ]
hitsound fixed \m/ (i think)
Kawawa
Hii o/ from QueEE
GOGO~

Timing :
about the "Audio Preview timimg" (all diffi)
here is start of the main song,
so, I think that it is better to change here.
00:23:123 - → 00:23:294 -

Kiai :
seems to your mistake(NOVICE LV.8) ▽
Kiai-Start here 00:23:237 - → 00:23:294 -

AImod : -
BG / Sound File : -
Etc : -
Column
4K |1|2|3|4|

▽NOVICE LV.8

Click
00:23:980 (23980|1) - move to 1
01:11:980 (71980|1,72152|0) - col change 1<->2
^for smooth note progress

01:46:609 - add at 2 and 01:46:780 (106780|1) - move to 4

▽ADVANCED LV.12

Click
00:07:866 (7866|0) - move to 4
when i viewed a around, for balance

00:10:094 - ~ 00:10:609 - end of base is here 00:10:609 - add at 2,3

00:14:723 - add at 1 and 00:14:894 (14894|0,15066|1) - col change(1<->2)
^u had to use two-chord in the same flow.

01:17:294 - ~ 01:18:152 - something wrong..
^ 01:17:723 (77723|2) - there is no bass, if u just follow the bass and kick, and just this string 01:17:980 -
u can be more better expression. for example ▽
http://puu.sh/ibVtA/c7a487b8cf.jpg

01:26:552 - add at 2 and 01:26:723 - add at 4

that's all xD
Topic Starter
[ kenon ]

KawaEE wrote:

Hii o/ from QueEE
GOGO~

Timing :
about the "Audio Preview timimg" (all diffi)
here is start of the main song,
so, I think that it is better to change here.
00:23:123 - → 00:23:294 - mmm okay preview points fixed

Kiai :
seems to your mistake(NOVICE LV.8) ▽
Kiai-Start here 00:23:237 - → 00:23:294 - oh yes thats my mistake >w<

AImod : -
BG / Sound File : -
Etc : -
Column
4K |1|2|3|4|

▽NOVICE LV.8

Click
00:23:980 (23980|1) - move to 1
01:11:980 (71980|1,72152|0) - col change 1<->2
^for smooth note progress

01:46:609 - add at 2 and 01:46:780 (106780|1) - move to 4 nope i dont follow scream voice D:

▽ADVANCED LV.12

Click
00:07:866 (7866|0) - move to 4
when i viewed a around, for balance

00:10:094 - ~ 00:10:609 - end of base is here 00:10:609 - add at 2,3

00:14:723 - add at 1 and 00:14:894 (14894|0,15066|1) - col change(1<->2)
^u had to use two-chord in the same flow.

01:17:294 - ~ 01:18:152 - something wrong..
^ 01:17:723 (77723|2) - there is no bass, if u just follow the bass and kick, and just this string 01:17:980 -
u can be more better expression. for example ▽
http://puu.sh/ibVtA/c7a487b8cf.jpg

01:26:552 - add at 2 and 01:26:723 - add at 4

that's all xD
okay thanks >w<
no reply=accepted
CHAIKAfangirl
okay rip
see you in graveyard ; _ ;
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply