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LiSA - L.Miranic [OsuMania]

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Topic Starter
Verniy_Chan
This beatmap was submitted using in-game submission on 01 Mei 2015 at 14:09:47

Artist: LiSA
Title: L.Miranic
Tags: Risa Oribe 6th Single Album BRiGHT FLiGHT MAH Cut Version Muu-chan
BPM: 192
Filesize: 5032kb
Play Time: 02:27
Difficulties Available:
  1. Beginner - 4Key (1,39 stars, 388 notes)
  2. Hyper - 4Key (2,82 stars, 1011 notes)
  3. Muu's Another - 4Key (3,78 stars, 1598 notes)
  4. Standard - 4Key (1,92 stars, 696 notes)
Download: LiSA - L.Miranic
Information: Scores/Beatmap Listing
---------------

4K Mapset

2nd Ranked Map
by Rumia-
by ExUsagi
Hitsound from BRiGHT FLiGHT Beatmap
Info : Legit Pattern, Let's Rock...! ლ(╹◡╹ლ) ♫♪
Beginner : by me
Standard : by me
Hyper : by me
Another : by Muu-chan
osu! Standard mode by HabiHolic
Modder List
Reyzra
-[ AmiShici ]-
[ C r a c k ]
Muu-chan
MEGAtive
schwarzvgrune
xLoupGarou
- R e b a -
[ A v a l o n ]
_FrEsH_ChICkEn_
ModernTiger
Draftnell
[GraveChaos]
Starry-
arviejhay
Gomuryuu
Rivals_7
Candiize
RuberusuScarlet
Meiko Senpai
Crono
rhalp10
Rumia-
ExUsagi

Minna-san... Sangkyu~ >w<)/
Reyzra
Here verniy BPM req from you via PM
Timing
BPM = 192
Offset = 93

nice song btw
Good luck ya ver :v
Topic Starter
Verniy_Chan
Update~
Adinata28
engga dilanjutin lagi ? :v
Topic Starter
Verniy_Chan

Adinata28 wrote:

engga dilanjutin lagi ? :v
lel, kpan2 diurus..
ntar lanjutin lg, msih fokus map laen
-[ AmiShici ]-
Hiii Ve ^^

Just Simple Mod

4k = |1|2|3|4|

Beginner
Udah bagus menurutku
Standard
00:00:405 (405|2) - LN berhenti disini 00:01:499 -
00:01:655 - Add note
Hyper
00:54:546 (54546|1) - delete. ghost note
01:52:046 (112046|1) - delete. ghost note
02:02:593 (122593|1,122593|2) - move ke 3 dan 4
02:25:405 (145405|1) - move to 3?

Well, overall mapnya udah bagus.
Good Luck >w<)b
Topic Starter
Verniy_Chan

-[ AmiShici ]- wrote:

Hiii Ve ^^

Just Simple Mod

4k = |1|2|3|4|

Beginner
Udah bagus menurutku
Standard
00:00:405 (405|2) - LN berhenti disini 00:01:499 -
00:01:655 - Add note
Hyper
00:54:546 (54546|1) - delete. ghost note
01:52:046 (112046|1) - delete. ghost note
02:02:593 (122593|1,122593|2) - move ke 3 dan 4
02:25:405 (145405|1) - move to 3?

Well, overall mapnya udah bagus.
Good Luck >w<)b
ok, All applied
thanks Amis-san :v
Frim4503
tanggung lagunya
ga full sekalian ?
[ C r a c k ]
Hi Verniy_Chan :)
Here as your request in PM

General:
Click Me!
BPM: 192
Offset: 00:02:578 - (you have put offset at 00:00:093 - x )
I think this is the right offset because here starts the drum.
\o/ Prays LiSa everytime! \o/

Good luck with your map~
Topic Starter
Verniy_Chan

Frim4503 wrote:

tanggung lagunya
ga full sekalian ?
Iya sih, apa boleh buat :v

[ C r a c k ] wrote:

Hi Verniy_Chan :)
Here as your request in PM

General:
Click Me!
BPM: 192
Offset: 00:02:578 - (you have put offset at 00:00:093 - x )
I think this is the right offset because here starts the drum.
\o/ Prays LiSa everytime! \o/

Good luck with your map~
Thanks Crack-san
Muu-chan
Hi verniy chan :D M4M here via your queue. Hihi
All of them are just a suggestion, you could ignore it if unnecessary for you.
Since my english are bad, i would use Bahasa to make it more simple :3
|1|2|3|4|
BEGINNER
* 00:01:499 (1499|2) - aku saranin pindah ke 2 karena aku denger pitchnya beda dr 00:01:968 (1968|2) -
* 00:31:030 - gimana kalau kaya gini verniy chan? ^^ buat nghindari pattern kaya gini 00:30:561 (30561|2,31030|2)- (double with a note on 1 line :3) di beginner diff. Sama yg atasnya juga xD
* 00:41:811 (41811|2) - aku saranin pindah ke 1^^
* 00:42:280 - verniy chan bisa tambah note disini atau pindah 00:42:124 (42124|1) - ke 00:42:280 - :3 2 note itu utk drum sm kick atau 1 note utk drumnya aja.
* 00:44:780 - verniy chan bisa tambah note disini utk drum. Selain itu ngikutin patternnya verniy chan di atas, 3 note~
* 00:55:093 - mnurut aku disini cukup utk 1 note. karena beatnya ngga terlalu keras, sama kaya di 00:56:343 :3 trus ngikut patternya verniy chan juga~
* 01:10:093 - verniy chan bisa double disini utk simbal.
* 01:17:593 - aku saranin kaya gini verniy chan~ menurut aku itu lebih fit ke BG musiknya ^^
* 01:28:843 - aku juga saranin kaya gini verniy chan, itu ngikut suara drum sm cymbalnya~
* 01:37:593 ~ 01:41:030 - aku saranin doublenya di letakin di kolom yg beda2 verniy chan, soalnya beatnya menurut aku jg ngga sama :3
* 01:52:593 - same as before, i suggest to single this :3
* 02:12:280 - aku saranin yg didobel sebelah sini 02:12:593 - verniy chan, utk tambahan simbal. Soalnya menurut aku, 02:12:280 cmn ada drum
* 02:14:311 (134311|3) - aku saranin pindah ke 3 :3
* 02:16:343 (136343|3,137280|3) - aku saranin pindah mereka ke 2 dan 3 ^^
STANDARD
* 00:07:593 - verniy chan bisa kasih note di 4 karena ada simbal. sama kaya 00:02:593 -
* 00:22:593 - verniy chan bisa kasih note utk tambahan simbal
* 00:29:780 - ^
* 00:32:593 - ^ sama kaya 00:42:593 -
* 00:39:155 - ^
* 00:55:014 - ^ utk drum, coba di playback 50% :3
* 00:57:593 - ^ utk simbal
* 01:00:093 - ^
* 01:11:655 - ^
* 01:12:124 - ^ utk drum sama kaya 01:10:249 -
* 01:17:436 - ^ utk drum sama kaya 01:17:124 - aku saranin kaya gini
* 01:17:593 (77593|2,77593|1) - aku saranin ini dibuat sama kaya 01:18:530 (78530|0,78530|2,78686|1) - karena aku denger suara gitar + drumnya sama.
* 01:21:186 - aku saranin ditamabh note utk drum, selain itu ngikutin patternya verniy chan
* 01:21:655 - ^
* 01:23:686 - ^
* 01:24:155 - ^
dst yang kaya gini :3
* 01:28:999 - verniy chan bisa kasih note utk simbal disini
* 01:39:155 (99155|3) - menurut aku note ini dihapus aja verniy chan, lebih enjoyable :3
* 01:41:186 - verniy chan bisa kasih note disini
* 01:42:046 (102046|2) - ini dipindah ke 01:42:202 - terus 01:42:514 - dikasih note :3 playback desu^^
* 01:52:514 - note for drum desu :3
* 01:55:093 - ^ for cymbal
* 02:02:280 - ^ for drum
* 02:12:436 - ^
* 02:25:093 - ^ for cymbal
* 02:26:343 - i suggest to single this :3
in progress last difficulty *boom a star* ^^
kagiii
boleh kah ku bantu mods? =w=
Topic Starter
Verniy_Chan

ExKagii- wrote:

boleh kah ku bantu mods? =w=
Boleh..
Apapun dan Siapapun moddernya, ku akan slalu menerimanya dngan tulus dan lapang dada (kata2 mutiara.. lol)
Topic Starter
Verniy_Chan

Muu-chan wrote:

Hi verniy chan :D M4M here via your queue. Hihi
All of them are just a suggestion, you could ignore it if unnecessary for you.
Since my english are bad, i would use Bahasa to make it more simple :3
|1|2|3|4|
BEGINNER
* 00:01:499 (1499|2) - aku saranin pindah ke 2 karena aku denger pitchnya beda dr 00:01:968 (1968|2) - ok
* 00:31:030 - gimana kalau kaya gini verniy chan? ^^ buat nghindari pattern kaya gini 00:30:561 (30561|2,31030|2)- (double with a note on 1 line :3) di beginner diff. Sama yg atasnya juga xD lol SS error, tpi kubuat lebih balance patternya
* 00:41:811 (41811|2) - aku saranin pindah ke 1^^ ok
* 00:42:280 - verniy chan bisa tambah note disini atau pindah 00:42:124 (42124|1) - ke 00:42:280 - :3 2 note itu utk drum sm kick atau 1 note utk drumnya aja. fixed
* 00:44:780 - verniy chan bisa tambah note disini utk drum. Selain itu ngikutin patternnya verniy chan di atas, 3 note~ nice
* 00:55:093 - mnurut aku disini cukup utk 1 note. karena beatnya ngga terlalu keras, sama kaya di 00:56:343 :3 trus ngikut patternya verniy chan juga~ ok and changed pattern
* 01:10:093 - verniy chan bisa double disini utk simbal. ah my bad
* 01:17:593 - aku saranin kaya gini verniy chan~ menurut aku itu lebih fit ke BG musiknya ^^ SS error, change with another pattern
* 01:28:843 - aku juga saranin kaya gini verniy chan, itu ngikut suara drum sm cymbalnya~ ^
* 01:37:593 ~ 01:41:030 - aku saranin doublenya di letakin di kolom yg beda2 verniy chan, soalnya beatnya menurut aku jg ngga sama :3 fixed
* 01:52:593 - same as before, i suggest to single this :3 fixed
* 02:12:280 - aku saranin yg didobel sebelah sini 02:12:593 - verniy chan, utk tambahan simbal. Soalnya menurut aku, 02:12:280 cmn ada drum ^
* 02:14:311 (134311|3) - aku saranin pindah ke 3 :3 ^
* 02:16:343 (136343|3,137280|3) - aku saranin pindah mereka ke 2 dan 3 ^^ ^
STANDARD
* 00:07:593 - verniy chan bisa kasih note di 4 karena ada simbal. sama kaya 00:02:593 - added
* 00:22:593 - verniy chan bisa kasih note utk tambahan simbal ^
* 00:29:780 - ^ keep, well that cymbal sound, but low sound
* 00:32:593 - ^ sama kaya 00:42:593 - ok
* 00:39:155 - ^ keep
* 00:55:014 - ^ utk drum, coba di playback 50% :3 i know, but it will be hard for this diff if make over stair
* 00:57:593 - ^ utk simbal ok
* 01:00:093 - ^ ^
* 01:11:655 - ^ keep, still low
* 01:12:124 - ^ utk drum sama kaya 01:10:249 - ^
* 01:17:436 - ^ utk drum sama kaya 01:17:124 - aku saranin kaya gini ^
* 01:17:593 (77593|2,77593|1) - aku saranin ini dibuat sama kaya 01:18:530 (78530|0,78530|2,78686|1) - karena aku denger suara gitar + drumnya sama. fixed
* 01:21:186 - aku saranin ditamabh note utk drum, selain itu ngikutin patternya verniy chan no, muzukasi for this diff
* 01:21:655 - ^
* 01:23:686 - ^
* 01:24:155 - ^
dst yang kaya gini :3 no, :v
* 01:28:999 - verniy chan bisa kasih note utk simbal disini keep
* 01:39:155 (99155|3) - menurut aku note ini dihapus aja verniy chan, lebih enjoyable :3 ok
* 01:41:186 - verniy chan bisa kasih note disini hmm, ok deh
* 01:42:046 (102046|2) - ini dipindah ke 01:42:202 - terus 01:42:514 - dikasih note :3 playback desu^^ keep
* 01:52:514 - note for drum desu :3 ^
* 01:55:093 - ^ for cymbal ok
* 02:02:280 - ^ for drum keep, still low
* 02:12:436 - ^ ^
* 02:25:093 - ^ for cymbal added
* 02:26:343 - i suggest to single this :3 nice
in progress last difficulty *boom a star* ^^
Thanks Muu-chan
Topic Starter
Verniy_Chan
orz forget to fix offset timing :v
ok, update with changed offset and resnap all timing (Kiai, Preview, Volume, SV)
Muu-chan

Verniy_Chan wrote:

orz forget to fix offset timing :v
ok, update with changed offset and resnap all timing (Kiai, Preview, Volume, SV)
i would fix mine too then xD hihi please wait
update ^^
http://puu.sh/gUD4o/7ead64d3b0.rar
MEGAtive
Verneeeh~ o/
Mod dri queue. Lagunya keren. Lebih Energetic dri Penerbangan Terang :v Dan penuh tempat buat perangkap SV lololol

[General]
Mapset: Love It :D
Graphic: 1366x768 Good
Hitsound: Kykny udh gk ad masalah
Timing: Kykny sempet ad masalah offset tuh tempo hari.... But noprob.
Metadate: Kykny sih udh bagus....

[Muu's EXTRA]
Mods
00:39:452 - Jack? Kykny gk pas deh sm suaranya. COba gini. http://puu.sh/gWBAj/b0a6ec5c61.png
00:41:327 (41327|0,41327|3,41327|1,41483|2,41483|0,41483|3) - D sebelumny kykny Kick cuman 2 not deh. Coba d pikir lg.
01:15:858 - Gk denger ad 1/8.

[HYPER]
Mods
00:11:483 - Ad Drum. Gk d tambah?
01:05:077 ke 01:08:202 - Mungkin satu not bsa d rubah jdi LN 4/4
01:42:498 - Kedengeran ad drum. Gk d tambah?
01:52:498 - ^
01:57:420 - ^
02:02:577 ke 02:05:702 - Mungkin satu not bsa d jadiin LN 4/4 ngikutin Gitarnya....
02:07:577 ke 02:10:702 - ^
02:07:420 - Ad Drum. Coba d tambah not.

[STANDARD]
Mods
00:54:998 - Msih ad drum. Gk d tambah?
01:42:030 (102030|2) - Gk ad drum. Pindah k 01:42:286 aj
01:42:498 - Ad drum.
01:52:498 - ^

Ambil Starku~ :D
Muu-chan

MEGAtive wrote:

[Muu's EXTRA]
Mods
00:39:452 - Jack? Kykny gk pas deh sm suaranya. COba gini. http://puu.sh/gWBAj/b0a6ec5c61.png sure ><b applied hihi
00:41:327 (41327|0,41327|3,41327|1,41483|2,41483|0,41483|3) - D sebelumny kykny Kick cuman 2 not deh. Coba d pikir lg. owh iya .w. delete yg dibawah nya jd 2 note :D
01:15:858 - Gk denger ad 1/8. ada ko xD
makasih bnyk MEGA san :D
update
http://puu.sh/gXmCC/5bff47a6b9.rar
Topic Starter
Verniy_Chan

MEGAtive wrote:

Verneeeh~ o/ Muueeegooa~ :v
Mod dri queue. Lagunya keren. Lebih Energetic dri Penerbangan Terang :v Dan penuh tempat buat perangkap SV lololol pff..

[General]
Mapset: Love It :D
Graphic: 1366x768 Good
Hitsound: Kykny udh gk ad masalah
Timing: Kykny sempet ad masalah offset tuh tempo hari.... But noprob.
Metadate: Kykny sih udh bagus....

[HYPER]
Mods
00:11:483 - Ad Drum. Gk d tambah? added
01:05:077 ke 01:08:202 - Mungkin satu not bsa d rubah jdi LN 4/4 keep, krena ada SV jadi sulit ntar mainnya
01:42:498 - Kedengeran ad drum. Gk d tambah? added
01:52:498 - ^ ^
01:57:420 - ^ ^
02:02:577 ke 02:05:702 - Mungkin satu not bsa d jadiin LN 4/4 ngikutin Gitarnya.... keep, krena ada SV jadi sulit ntar mainnya
02:07:577 ke 02:10:702 - ^ ^
02:07:420 - Ad Drum. Coba d tambah not added

[STANDARD]
Mods
00:54:998 - Msih ad drum. Gk d tambah? fixed
01:42:030 (102030|2) - Gk ad drum. Pindah k 01:42:286 aj fixed
01:42:498 - Ad drum. ^
01:52:498 - ^ ^

Ambil Starku~ :D huehue~ ~(>.<~)
@muu-chan redownload diffmu, soalnya km lupa ganti offset ke 77, jadi sy yg fix

Muu-chan
eh .w. kirain offsetnya yg bener itu 93 gomeen. ya nanti aku benerin lg timing nya :D kan ada tambahan2 timing pointnya juga itu :3 hihi

re-dled also updated :3
Topic Starter
Verniy_Chan
ok, update for diff : Muu's EXTRA

schwarzvgrune
Hi verny~タン ~\(≧▽≦)/~
M4M o(≧v≦)o~~好棒
Feel free to implement or reject if you think this is useless ~~o(>_<)o ~~

Icon Bibliography
No emoticon in [b]Black = normal suggestions based on rationale of modding given below~
o(≧v≦)o~~ = everything is good~
Σ( ° △ °|||)︴ = error / mistake / extremely recommended to be modified~
(⊙o⊙)? = unclear / questionable parts, thus cannot give a decisive recommendations~
O(∩_∩)O~ = other comments~

General : o(≧v≦)o~~
Mapset : o(≧v≦)o~~
Metadata : o(≧v≦)o~~
Timing : o(≧v≦)o~~
Audio : o(≧v≦)o~~
Background : o(≧v≦)o~~
Hitsounding : (⊙o⊙)? no hitsound?


[centre]

|1|2|3|4|5|6|7|8|9|10|


In general, I will mod based on these considerations ♪(^∇^*)
( X ) I will not take this into consideration when modding
( ) I will take this into consideration when modding
( ? ) I might unconsciously take this into consideration when modding
Pitch Agreement / Relevancy : ( )
Hand Balancing : ( )
(Consistent) Patterning : ( )
Possibility of Long Notes Abuse : ( )
Ghost Note : ( )
Suggestions / Opinion only : ( )


mod is not complete yet, i'll continue in a bit
EDIT: mod done, there is one section that is unclear thus i cannot mod
BASIC
00:00:389 (389|0) - snap 00:01:483 - ? just for the sake of difficulty
00:11:639 (11639|3,11952|2) - same pitch, pressed twice, you use 2 different LN to express, on higher diffs you did not do this... so the LN seems to be very random for me at least. (i.e. being consistent would be good. if same pitch pressed multiple times is expressed as 1 LN then do so across the whole diffs? vice versa. it could be both ways.)
01:30:545 (90545|1,91014|2,91639|1) - ctrl H same reason as STD.

02:07:577 (127577|1,128202|2,128827|3,129452|0,130077|1,130702|2) - you expressed this part only alternately on higher diffs, while as here, you expressed them consistently... i don't see any reason as to why would you alternately map them on higher diffs, i personally prefer consistent representation on a phase (except if the phase has changed)
STD
its good already, the pattern could be better though... try to alternate between 12 and 34 (2 hands press alternately rather than stacked somewhere)
01:07:577 (67577|2,67577|3,68202|1,68202|0) -
01:05:702 (65702|0,65702|1,66327|2,66327|3) -

for example 01:00:077 (60077|3,60389|2,60702|0,61014|1,62577|3,62889|2,63202|0,63514|1) -
00:03:202 - up to you really... for example http://puu.sh/gXDaq/c89fec4d99.jpg

01:10:077 (70077|0,70077|2,70233|1,70545|2,70702|1,70702|3,71170|2,71327|1,71639|0,71952|2,71952|1,72577|3,72577|1,72733|2,73045|1,73202|0,73202|2,73670|1,73827|2) - something like this is more balanced on both hands..

01:17:577 (77577|2,78045|3,78670|0) - this seems random to me, how about using short note instead?
01:17:577 - 2 x 2/4 ((dont use LN)
01:18:045 (78045|3) - 3x 2/4 dont use LN
01:18:670 (78670|0) - this is correct

etc at the end you copy the pattern as well, a suggestions would be to overall make it balanced on both hands (2 hands pressed 2 notes if there are 2 notes)

HYPER
00:01:639 (1639|2,1952|1) - 2/4 length.
00:21:327 (21327|2,21483|2,21639|2,21795|2) - so fast>_< how about to 2
balanced press
00:19:452 - use 2 note? you express this beat with 2 note. repattern accordingly if you agree
00:24:452 (24452|1,24452|0,24764|1,24764|0) - repattern to enable 2 hands to press this note, you do that here 00:26:952 (26952|3,26952|0,27264|0,27264|3) - 00:29:452 (29452|0,29452|2,29764|2,29764|0) -
00:39:608 (39608|0) - 3 better balance
00:56:327 (56327|3) - this should be snapped, its different with 00:55:077 (55077|0,57577|1) -
that is the same with this 00:58:827 (58827|2) -
01:05:077 (65077|3,65077|1,66327|3,66327|2) - use LN as well? for consistency
01:07:577 (67577|1,67577|3) - ^
02:02:577 (122577|2,122577|3,123202|2,123202|1,123827|2,123827|3,124452|1,124452|2,125077|3,125077|2) - ^
02:07:577 - ^


\01:10:077 (70077|3,70702|2,71014|1,71795|0,72108|1,72577|3,73202|2,73514|1,74295|3,74608|2,75077|0,75702|1,76014|2,76795|1,77108|2) - (⊙o⊙)? very random to me, i cannot tell which one you're following, the background guitar melody, or the low-pitched guitar bass accompaniments? they're mixed somehow, and a lot of snapping mistake. please repattern, or tell me which one you're following and i'll point out some of the mistake

01:17:577 (77577|1) - 2/4 x 2 LN, same pitch, pressed 2x. but i can understand why you use this.
01:18:045 (78045|3) - this however, is incorrect, the pitch is not the same. 2/4 x 3, only the 2nd and 3rd are of the same pitch and pressed 2x, the 1st pitch is different

01:57:889 (117889|2,118514|1,119139|2,119764|0,120389|3,121014|1,121639|2) - use 2 notes? more emphasis, stronger beat


EXTRA
00:12:108 (12108|1,12108|2) - 1 note is enough, no strong beat.
00:01:952 (1952|3,2264|2) - - pitch ascends, not descends, adjust accordingly
00:30:077 (30077|2,30077|0,30077|3,30233|1,30233|2,30389|0,30389|1,30545|3,30545|2,30545|0,30702|1,30702|2,30858|0,30858|1,31014|3,31014|0,31014|2) -
heavy on the left, repattern a bit

00:33:202 (33202|1,34139|1,35702|2,36639|2) - consistently 2/4. slight difference in pitch its easy to confuse, try 25%
00:38:202 (38202|1,39139|1) - ^
01:18:514 (78514|3) - wrong LN, no guitar melody here
01:18:045 (78045|2) - should be 3 x 2/4 LN, the 2nd and 3rd are of the same pitch, but pressed twice, so you can either use 2 x 2/4 or use 1 x 4/4
01:19:139 (79139|2,79452|1) - like this, same pitch, but pressed twice, and you decided to use 2 different LN to express them accurately.
01:20:077 (80077|0,80545|3,81014|2) - also like this
01:23:514 (83514|2) - should also be 6/4 x 2, not 12/4 x 1, pitch here is the same, but pressed 4x
01:22:577 (82577|3,83045|0) - this is the 1st two
01:26:014 (86014|2) - ^
01:27:577 - LN until 01:28:827 - there is no change. consistently sustained.

02:25:389 (145389|3,145389|2,145702|2,145702|1) - use 3 notes, you've been using them 02:24:139 (144139|1,144139|3,144139|0,144452|3,144452|2,144452|0,144764|3,144764|0,144764|1) -

recheck your LNs, there are some mistakes still.


Excellent Beatmap!!! Nice Song!!! d(≧v≦)b~~
Good Luck for rank!! O(∩_∩)O
Muu-chan

schwarzvgrune wrote:

EXTRA
00:12:108 (12108|1,12108|2) - 1 note is enough, no strong beat. actually it same with 00:11:483 (11483|1,11483|2) - they had same instrument but only hit with a lower power.
00:01:952 (1952|3,2264|2) - - pitch ascends, not descends, adjust accordingly oh sure^^
00:30:077 (30077|2,30077|0,30077|3,30233|1,30233|2,30389|0,30389|1,30545|3,30545|2,30545|0,30702|1,30702|2,30858|0,30858|1,31014|3,31014|0,31014|2) -
heavy on the left, repattern a bit you're right :D re-patterned~

00:33:202 (33202|1,34139|1,35702|2,36639|2) - consistently 2/4. slight difference in pitch its easy to confuse, try 25% changed too :3
00:38:202 (38202|1,39139|1) - ^
01:18:514 (78514|3) - wrong LN, no guitar melody here oh right, my bad :D
01:18:045 (78045|2) - should be 3 x 2/4 LN, the 2nd and 3rd are of the same pitch, but pressed twice, so you can either use 2 x 2/4 or use 1 x 4/4 rip my english ;w; sorry i can't understand this well but i made them like this (split those LNs) if possible, might you could show me the picture to explain your mod :3
01:19:139 (79139|2,79452|1) - like this, same pitch, but pressed twice, and you decided to use 2 different LN to express them accurately. rip my english * i don't understand it well. sorry :< *
01:20:077 (80077|0,80545|3,81014|2) - also like this *
01:23:514 (83514|2) - should also be 6/4 x 2, not 12/4 x 1, pitch here is the same, but pressed 4x *
01:22:577 (82577|3,83045|0) - this is the 1st two
01:26:014 (86014|2) - ^
01:27:577 - LN until 01:28:827 - there is no change. consistently sustained. same here, rip my english :)

02:25:389 (145389|3,145389|2,145702|2,145702|1) - use 3 notes, you've been using them 02:24:139 (144139|1,144139|3,144139|0,144452|3,144452|2,144452|0,144764|3,144764|0,144764|1) - i would keep them :3 since that 3 noters are for additional soft cymbal sound

recheck your LNs, there are some mistakes still. might you could show me where are they :3
thank you so much grun san^^
update desu~
Topic Starter
Verniy_Chan

schwarzvgrune wrote:

Hi verny~タン ~\(≧▽≦)/~ hi grune-san
M4M o(≧v≦)o~~好棒
Feel free to implement or reject if you think this is useless ~~o(>_<)o ~~

Icon Bibliography
No emoticon in [b]Black = normal suggestions based on rationale of modding given below~
o(≧v≦)o~~ = everything is good~
Σ( ° △ °|||)︴ = error / mistake / extremely recommended to be modified~
(⊙o⊙)? = unclear / questionable parts, thus cannot give a decisive recommendations~
O(∩_∩)O~ = other comments~

General : o(≧v≦)o~~
Mapset : o(≧v≦)o~~
Metadata : o(≧v≦)o~~
Timing : o(≧v≦)o~~
Audio : o(≧v≦)o~~
Background : o(≧v≦)o~~
Hitsounding : (⊙o⊙)? no hitsound? sorry still WIP


[centre]

|1|2|3|4|5|6|7|8|9|10|


In general, I will mod based on these considerations ♪(^∇^*)
( X ) I will not take this into consideration when modding
( ) I will take this into consideration when modding
( ? ) I might unconsciously take this into consideration when modding
Pitch Agreement / Relevancy : ( )
Hand Balancing : ( )
(Consistent) Patterning : ( )
Possibility of Long Notes Abuse : ( )
Ghost Note : ( )
Suggestions / Opinion only : ( )


mod is not complete yet, i'll continue in a bit
EDIT: mod done, there is one section that is unclear thus i cannot mod
BASIC
00:00:389 (389|0) - snap 00:01:483 - ? just for the sake of difficulty yup
00:11:639 (11639|3,11952|2) - same pitch, pressed twice, you use 2 different LN to express, on higher diffs you did not do this... so the LN seems to be very random for me at least. (i.e. being consistent would be good. if same pitch pressed multiple times is expressed as 1 LN then do so across the whole diffs? vice versa. it could be both ways.) i know what do you mind, for easy diff it's no problem if not following pitch, because amature/newbie play it and i always play this diff lol, i've to keep it
01:30:545 (90545|1,91014|2,91639|1) - ctrl H same reason as STD. fixed

02:07:577 (127577|1,128202|2,128827|3,129452|0,130077|1,130702|2) - you expressed this part only alternately on higher diffs, while as here, you expressed them consistently... i don't see any reason as to why would you alternately map them on higher diffs, i personally prefer consistent representation on a phase (except if the phase has changed) same reason like first mod, well i know it's incosistency part, but if mapper always make pattern like this again again and again, it's so boring~ like BN say to me, ok keep it
STD
its good already, the pattern could be better though... try to alternate between 12 and 34 (2 hands press alternately rather than stacked somewhere)
01:07:577 (67577|2,67577|3,68202|1,68202|0) -
01:05:702 (65702|0,65702|1,66327|2,66327|3) -

for example 01:00:077 (60077|3,60389|2,60702|0,61014|1,62577|3,62889|2,63202|0,63514|1) -
00:03:202 - up to you really... for example http://puu.sh/gXDaq/c89fec4d99.jpg keep, i will think again

01:10:077 (70077|0,70077|2,70233|1,70545|2,70702|1,70702|3,71170|2,71327|1,71639|0,71952|2,71952|1,72577|3,72577|1,72733|2,73045|1,73202|0,73202|2,73670|1,73827|2) - something like this is more balanced on both hands..

01:17:577 (77577|2,78045|3,78670|0) - this seems random to me, how about using short note instead?
01:17:577 - 2 x 2/4 ((dont use LN)
01:18:045 (78045|3) - 3x 2/4 dont use LN fixed
01:18:670 (78670|0) - this is correct

etc at the end you copy the pattern as well, a suggestions would be to overall make it balanced on both hands (2 hands pressed 2 notes if there are 2 notes)
HYPER
00:01:639 (1639|2,1952|1) - 2/4 length. fixed
00:21:327 (21327|2,21483|2,21639|2,21795|2) - so fast>_< how about to 2 ok
balanced press
00:19:452 - use 2 note? you express this beat with 2 note. repattern accordingly if you agree no, it already sync with LN
00:24:452 (24452|1,24452|0,24764|1,24764|0) - repattern to enable 2 hands to press this note, you do that here 00:26:952 (26952|3,26952|0,27264|0,27264|3) - 00:29:452 (29452|0,29452|2,29764|2,29764|0) - fixed
00:39:608 (39608|0) - 3 better balance ^
00:56:327 (56327|3) - this should be snapped, its different with 00:55:077 (55077|0,57577|1) -
that is the same with this 00:58:827 (58827|2) - keep
01:05:077 (65077|3,65077|1,66327|3,66327|2) - use LN as well? for consistency hmm, SV here.. so hard to play if change into LN again, you can try it :P
01:07:577 (67577|1,67577|3) - ^ ^
02:02:577 (122577|2,122577|3,123202|2,123202|1,123827|2,123827|3,124452|1,124452|2,125077|3,125077|2) - ^ ^
02:07:577 - ^ ^


\01:10:077 (70077|3,70702|2,71014|1,71795|0,72108|1,72577|3,73202|2,73514|1,74295|3,74608|2,75077|0,75702|1,76014|2,76795|1,77108|2) - (⊙o⊙)? very random to me, i cannot tell which one you're following, the background guitar melody, or the low-pitched guitar bass accompaniments? they're mixed somehow, and a lot of snapping mistake. please repattern, or tell me which one you're following and i'll point out some of the mistake ah my bad, i will make this with another pattern

01:17:577 (77577|1) - 2/4 x 2 LN, same pitch, pressed 2x. but i can understand why you use this. fixed
01:18:045 (78045|3) - this however, is incorrect, the pitch is not the same. 2/4 x 3, only the 2nd and 3rd are of the same pitch and pressed 2x, the 1st pitch is different ^

01:57:889 (117889|2,118514|1,119139|2,119764|0,120389|3,121014|1,121639|2) - use 2 notes? more emphasis, stronger beat

Excellent Beatmap!!! Nice Song!!! d(≧v≦)b~~
Good Luck for rank!! O(∩_∩)O
Thanks >.<)/

Fuuyu
「Wafu ~ Queue」


Nyahaha, Well I really can't say anything so let me just start modding ;P [|0|1|2|3|]

Garou Mod

BEGINNER


00:00:389 (389|0) - First of all is the LN it would be nice if you end it here instead 00:00:389 (389|0) - because of the *clank* sound that continues it

00:02:577 (2577|0) - Don't forget to delete this

00:01:483 (1483|1) - Move to 3

00:01:952 (1952|2) - Move to 1

00:02:264 (2264|3) - Move to 2

00:02:577 (2577|2) - Move to 3

00:09:139 (9139|0) - Move to 1

00:11:014 (11014|0) - Move to 2 so it would be easier for the player to anticipate the next note

00:11:952 (11952|2) - Move the LN to 0

00:12:577 (12577|0) - Move the LN to 2

00:14:452 (14452|3) - Move the LN to 0

00:17:577 (17577|3,17577|0) - Ctrl + H

00:20:077 (20077|3,21327|0) - Ctrl + H

00:31:014 (31014|3) - Move to 2

00:31:795 (31795|2,31795|0,32264|1,32264|3) - Ctrl + H

00:38:827 (38827|0) - Move to 2

00:39:452 (39452|3,39452|0,39764|1,39764|2,40077|2,40077|3,40545|2,40545|1,41014|1,41014|0) - How about doing it like this > http://puu.sh/gYA9C/c3fd3b2891.png

00:47:577 (47577|1) - Move to 3

00:49:139 (49139|2) - Move to 3

00:51:639 (51639|1) - Move to 2

01:24:764 (84764|1,84764|3) - Remove 1 note the sound is not like this 01:24:452 (84452|1,84452|3) - or you can follow this > http://puu.sh/gYAAS/b4328fb4a1.png

01:38:045 (98045|1,98045|2,98514|1,98514|3,98983|2,98983|0) - How about like this?

STANDARD


In the first chorus the notes are in mayhem, 00:46:327 - instead of putting 2 notes in here why not put it in a sound/beat that is this > 00:46:014 - try to hear the difference but just this part try to listen the chorus again.

Also What I see is that your having a hard time making patterns, some parts are somehow breaking, some are in not in a proper hand balance although there are bad parts in mapping your LN placement a timing is great it just matches the song.


That all I can say,I don't really have a single ranked map so I won't mind if you decline most of my suggestions :D GOOD LUCK!
Topic Starter
Verniy_Chan

xLoupGarou wrote:

「Wafu ~ Queue」


Nyahaha, Well I really can't say anything so let me just start modding ;P [|0|1|2|3|]

Garou Mod

BEGINNER


00:00:389 (389|0) - First of all is the LN it would be nice if you end it here instead 00:00:389 (389|0) - because of the *clank* sound that continues it still keep

00:02:577 (2577|0) - Don't forget to delete this no, this high sound

00:01:483 (1483|1) - Move to 3 fixed

00:01:952 (1952|2) - Move to 1 ^

00:02:264 (2264|3) - Move to 2 ^

00:02:577 (2577|2) - Move to 3 ^

00:09:139 (9139|0) - Move to 1 ^

00:11:014 (11014|0) - Move to 2 so it would be easier for the player to anticipate the next note ^

00:11:952 (11952|2) - Move the LN to 0 ^

00:12:577 (12577|0) - Move the LN to 2 ^

00:14:452 (14452|3) - Move the LN to 0 ^

00:17:577 (17577|3,17577|0) - Ctrl + H ^

00:20:077 (20077|3,21327|0) - Ctrl + H ^

00:31:014 (31014|3) - Move to 2 ^

00:31:795 (31795|2,31795|0,32264|1,32264|3) - Ctrl + H ^

00:38:827 (38827|0) - Move to 2 ^

00:39:452 (39452|3,39452|0,39764|1,39764|2,40077|2,40077|3,40545|2,40545|1,41014|1,41014|0) - How about doing it like this > http://puu.sh/gYA9C/c3fd3b2891.png nice

00:47:577 (47577|1) - Move to 3 no, consistency part

00:49:139 (49139|2) - Move to 3 ^

00:51:639 (51639|1) - Move to 2 ^

01:24:764 (84764|1,84764|3) - Remove 1 note the sound is not like this 01:24:452 (84452|1,84452|3) - or you can follow this > http://puu.sh/gYAAS/b4328fb4a1.png ok

01:38:045 (98045|1,98045|2,98514|1,98514|3,98983|2,98983|0) - How about like this? wut?

STANDARD


In the first chorus the notes are in mayhem, 00:46:327 - instead of putting 2 notes in here why not put it in a sound/beat that is this > 00:46:014 - try to hear the difference but just this part try to listen the chorus again. 00:46:327 stream sound here, you can check in diff Hyper and 00:46:014 no hear sound like that

Also What I see is that your having a hard time making patterns, some parts are somehow breaking, some are in not in a proper hand balance although there are bad parts in mapping your LN placement a timing is great it just matches the song. hmm..


That all I can say,I don't really have a single ranked map so I won't mind if you decline most of my suggestions :D GOOD LUCK! thanks your mod is really helpful
Sangkyu~ >w<)7

Reba
Hi~ came to mod from queue

Columns: 0 | 1 | 2 | 3

BEGINNER
00:00:389 finish this here 00:01:483
00:29:764 (29764|2) - maybe change it to LN? your choice :)
00:54:608 (54608|3) - I know you intended on starting this note there for the drum sounds, but i personally think it's better to start it here for playing 00:54:452. You did that in this part 01:41:952
01:18:670 There is a LN in the guitar sounds in the previous notes, maybe switch
01:52:108 change starting point to here 01:51:952
02:02:108 (122108|3) - change to 02:02:264
02:16:327 add a note, the strength of the sound is similar to the previous ones that have two notes.

STANDARD
00:10:545 I suggest you to place a note here in column 3 since you have also put a note in 00:11:170 that is similar.
00:29:764 LN in column 3
01:18:827 add a short note
http://puu.sh/gZGdz/b9832e57d6.jpg i know you intended on making it easier than the HYPER difficulty, but i do not think those notes really fit the sound.
how about this??

HYPER
00:13:514 (13514|2) - Delete, the sound is not strong enough for there to be 3 notes
00:14:452 add a note in 0 there's a stronger beat than putting 1 note
00:14:608 (14608|0) - move to 2 for a better pattern
00:19:452 add a note in 0 same reason as above^
00:19:608 (19608|0) - move to 2 same reason as above^
01:00:389 01:01:014 01:01:639 01:02:264 01:02:889 01:03:514 01:04:139 01:04:764 how about adding a note to all these? i think these ones have a slightly stronger beat.
01:17:889 - missing a note put it in column 2
01:18:358 - same reason ^ place it in column 1
01:18:983 - same reason ^ place it in column 1
01:21:483 - add a note in column 2 you cannot ignore putting 2 notes on beats.
01:21:639 (81639|2) - move to column 0
01:23:983 add a note in column 1
01:24:139 (84139|1) - move to column 3
01:26:483 do the same thing as above.
01:28:827 there's a beat, add a note
02:19:061 (139061|2) - i think this was a mistake, move to 02:19:139

Muu's EXTRA
00:21:483 (21483|3) - delete
00:21:639 (21639|0) - delete, placing two notes there does not really fit in there.
01:15:897 ~ 01:16:170 - change them to beat notes, the place where the sound really matches with those notes are only here 01:16:170 ~ 01:16:327
01:30:077 delete one note.
01:30:389 delete one note.
01:33:514 add a note in column 3

Nice song ;) Excellent beatmap! Hope my mod helped :) Good luck on getting this to ranked :D
Topic Starter
Verniy_Chan

- R e b a - wrote:

Hi~ came to mod from queue

Columns: 0 | 1 | 2 | 3

BEGINNER
00:00:389 finish this here 00:01:483 ok
00:29:764 (29764|2) - maybe change it to LN? your choice :) keep, consistency pattern
00:54:608 (54608|3) - I know you intended on starting this note there for the drum sounds, but i personally think it's better to start it here for playing 00:54:452. You did that in this part 01:41:952 keep, still diffirent stair sound
01:18:670 There is a LN in the guitar sounds in the previous notes, maybe switch keep
01:52:108 change starting point to here 01:51:952 ^
02:02:108 (122108|3) - change to 02:02:264 ^
02:16:327 add a note, the strength of the sound is similar to the previous ones that have two notes. added

STANDARD
00:10:545 I suggest you to place a note here in column 3 since you have also put a note in 00:11:170 that is similar. fixed
00:29:764 LN in column 3 no
01:18:827 add a short note ^
http://puu.sh/gZGdz/b9832e57d6.jpg i know you intended on making it easier than the HYPER difficulty, but i do not think those notes really fit the sound.
how about this?? fixed with another pattern

HYPER
00:13:514 (13514|2) - Delete, the sound is not strong enough for there to be 3 notes cymball here
00:14:452 add a note in 0 there's a stronger beat than putting 1 note already sync with LN
00:14:608 (14608|0) - move to 2 for a better pattern no unbalance
00:19:452 add a note in 0 same reason as above^
00:19:608 (19608|0) - move to 2 same reason as above^ LN here
01:00:389 01:01:014 01:01:639 01:02:264 01:02:889 01:03:514 01:04:139 01:04:764 how about adding a note to all these? i think these ones have a slightly stronger beat. ok
01:17:889 - missing a note put it in column 2 fixed
01:18:358 - same reason ^ place it in column 1 ^
01:18:983 - same reason ^ place it in column 1 ^
01:21:483 - add a note in column 2 you cannot ignore putting 2 notes on beats. ^
01:21:639 (81639|2) - move to column 0 ^
01:23:983 add a note in column 1 ^
01:24:139 (84139|1) - move to column 3 ^
01:26:483 do the same thing as above. ^
01:28:827 there's a beat, add a note ^
02:19:061 (139061|2) - i think this was a mistake, move to 02:19:139 ^

Nice song ;) Excellent beatmap! Hope my mod helped :) Good luck on getting this to ranked :D sugoi~ nice mod
Thankies... >.<)b
[ A v a l o n ]
Yo Verniy_Chan
mod as requested

OK, hitsound is good, no delay =w=)b
testplay testplay . . . before reject xD

|1|2|3|4|


nyaoo~
BEGINNER
00:00:389 (389|0) - i think LN end here 00:01:483 -
00:01:483 (1483|3) - make dis into LN ? end here 00:01:795 -
00:05:077 (5077|3,5389|1) - move to 2 and 4
00:22:264 (22264|1) - to LN ? i hear long sound here
00:32:264 (32264|3,32577|2) - i hear a cymbal . . . well maybe need a cymbal HS too i think
00:59:764 - add note ?
01:11:327 (71327|1,71639|0) - shift (geser) 1 column to right, after that . . . 01:11:952 (71952|1,71952|2) - move to 1 and 4
01:14:139 (74139|3) - move to 2 and 01:14:452 (74452|2,74452|1) - shift 1 column to right
01:17:264 (77264|1) - move to 1 ? . . .more fun to plays
01:18:514 (78514|1) - seems weird, delete it . . . and add note on 01:18:983 - for guitar and drum too
01:39:764 (99764|2,100077|2) - move to 4 and 1 . .. try it
01:57:577 (117577|2,117889|1) - ctrl G
ok, good

STANDARD
00:04:764 - add note for drum clap
00:09:764 - ^
00:06:952 - and 00:07:264 - add note
00:11:639 - and 00:12:264 - maybe add a single note too ?
00:15:545 (15545|0) - to 3
00:20:545 (20545|0) - ^
00:22:264 - to LN (same as my suggestion on BEGINNER DIFF)
00:26:327 (26327|0) - to 4 for better balance
00:27:577 (27577|3) - to 1 ?
00:29:764 - add note ?
00:32:264 (32264|2,32577|3) - ctrl G . . . beware, swap the hitsound too :)
00:37:577 (37577|3) - to 1
00:40:077 (40077|2) - to 4
00:54:608 (54608|2,54686|3,54764|1,54842|0,54920|2,54998|3) - ctrl G . .better flow xD
01:16:639 (76639|0) - to 3
01:17:577 - add note on 4 , for impact
01:19:139 (79139|3,79452|2,79764|1) - make this note to LN ?. . . maybe better i think
ok, good . . maybe some part is a little difficult for Standard

HYPER
00:01:483 (1483|3) - LN end here 00:02:577 -
00:01:483 - try this, more fit i think http://puu.sh/gZLFJ/4c0881313d.jpg
00:04:452 (4452|1,4530|0,4608|1,4686|2) - hmm . . . what is meaning for ? . . . i didn't hear any 1/4 sound here :o
00:06:952 - same reason ^
00:09:452 (9452|1,9530|0,9608|1,9686|0) - nah this is clear . . . i hear 1/4 sound there. ..good
00:11:170 (11170|2,11248|1) - if you follow the guitar, i think its better to make LN instead . . .cuz 1/4 is really weird xD
00:22:264 - to LN ?
00:43:905 (43905|0) - snap to 00:43:827 - make 2 notes instead, for drum
01:05:077 (65077|1,65077|3,66327|3,66327|2) - why not LN ? ... or 01:05:702 (65702|1,65702|2,66952|1,66952|2) - change to SN
01:10:077 - lol this part is harder than this 01:42:577 - and yeah, the tempo is different , slow tempo is harder than high tempo ? lmao XD
01:10:077 - until 01:16:639 - hmm, maybe better to be remapped xD . . . come on . . . xD
01:42:889 - , 01:43:514 - , 01:44:139 - , 01:44:764 - suggest to add note . . . for make this more challenging, this is kiai time anyway
01:58:202 - , 01:58:827 - add note like you do in this 01:57:889 -
02:06:248 - add note, i hear 1/4 sound here
02:11:248 - same, 1/4 sound here
02:21:248 - add note too, 1/4 sound
02:22:342 (142342|1) - delete
02:22:889 - 02:23:202 - 02:23:514 - add note for evry SN like you did i here 02:24:139 -

OK maybe this mapset need more improvement :D
good luck Verniy_Chan :)
[ A v a l o n ]
xD . . . i hope my mod still useful . .
cuz another mod is come before me =_=
Topic Starter
Verniy_Chan

[ A v a l o n ] wrote:

Yo Verniy_Chan nya~ avalon-kun :v
mod as requested

OK, hitsound is good, no delay =w=)b well, this HS from my previous map :v and still need sample HS
testplay testplay . . . before reject xD dozo~

|1|2|3|4|


nyaoo~
BEGINNER
00:00:389 (389|0) - i think LN end here 00:01:483 -
00:01:483 (1483|3) - make dis into LN ? end here 00:01:795 - ok
00:05:077 (5077|3,5389|1) - move to 2 and 4 ^
00:22:264 (22264|1) - to LN ? i hear long sound here ^
00:32:264 (32264|3,32577|2) - i hear a cymbal . . . well maybe need a cymbal HS too i think fix soon
00:59:764 - add note ? no
01:11:327 (71327|1,71639|0) - shift (geser) 1 column to right, after that . . . 01:11:952 (71952|1,71952|2) - move to 1 and 4 ok
01:14:139 (74139|3) - move to 2 and 01:14:452 (74452|2,74452|1) - shift 1 column to right fixed diffirent pattern
01:17:264 (77264|1) - move to 1 ? . . .more fun to plays no for me lol
01:18:514 (78514|1) - seems weird, delete it . . . and add note on 01:18:983 - for guitar and drum too fixed
01:39:764 (99764|2,100077|2) - move to 4 and 1 . .. try it fixed
01:57:577 (117577|2,117889|1) - ctrl G
ok, good yay

STANDARD
00:04:764 - add note for drum clap ok
00:09:764 - ^ ^
00:06:952 - and 00:07:264 - add note no
00:11:639 - and 00:12:264 - maybe add a single note too ? ^
00:15:545 (15545|0) - to 3 no, consistency part
00:20:545 (20545|0) - ^ fixed
00:22:264 - to LN (same as my suggestion on BEGINNER DIFF) ^
00:26:327 (26327|0) - to 4 for better balance keep
00:27:577 (27577|3) - to 1 ? ^
00:29:764 - add note ? no, still low
00:32:264 (32264|2,32577|3) - ctrl G . . . beware, swap the hitsound too :)
00:37:577 (37577|3) - to 1 fixed
00:40:077 (40077|2) - to 4 ^
00:54:608 (54608|2,54686|3,54764|1,54842|0,54920|2,54998|3) - ctrl G . .better flow xD
01:16:639 (76639|0) - to 3 no
01:17:577 - add note on 4 , for impact ^
01:19:139 (79139|3,79452|2,79764|1) - make this note to LN ?. . . maybe better i think no, conflict 01:19:764 (79764|1) stream long
ok, good . . maybe some part is a little difficult for Standard yup, already reduce difficult from previous mod

HYPER
00:01:483 (1483|3) - LN end here 00:02:577 - fixed
00:01:483 - try this, more fit i think http://puu.sh/gZLFJ/4c0881313d.jpg nice, fix with another pattern
00:04:452 (4452|1,4530|0,4608|1,4686|2) - hmm . . . what is meaning for ? . . . i didn't hear any 1/4 sound here :o guitar stream sound
00:06:952 - same reason ^ ^
00:09:452 (9452|1,9530|0,9608|1,9686|0) - nah this is clear . . . i hear 1/4 sound there. ..good -_-
00:11:170 (11170|2,11248|1) - if you follow the guitar, i think its better to make LN instead . . .cuz 1/4 is really weird xD ok
00:22:264 - to LN ? this time no, limited note place
00:43:905 (43905|0) - snap to 00:43:827 - make 2 notes instead, for drum fixed
01:05:077 (65077|1,65077|3,66327|3,66327|2) - why not LN ? ... or 01:05:702 (65702|1,65702|2,66952|1,66952|2) - change to SN
01:10:077 - lol this part is harder than this 01:42:577 - and yeah, the tempo is different , slow tempo is harder than high tempo ? lmao XD remap orz
01:10:077 - until 01:16:639 - hmm, maybe better to be remapped xD . . . come on . . . xD ^
01:42:889 - , 01:43:514 - , 01:44:139 - , 01:44:764 - suggest to add note . . . for make this more challenging, this is kiai time anyway added
01:58:202 - , 01:58:827 - add note like you do in this 01:57:889 - ^
02:06:248 - add note, i hear 1/4 sound here ^ ^
02:11:248 - same, 1/4 sound here ^
02:21:248 - add note too, 1/4 sound ^
02:22:342 (142342|1) - delete ok
02:22:889 - 02:23:202 - 02:23:514 - add note for evry SN like you did i here 02:24:139 - ^

OK maybe this mapset need more improvement :D roger >.<)7
good luck Verniy_Chan :) yup
Thankies...

[ A v a l o n ] wrote:

xD . . . i hope my mod still useful . . yup~ useful :3
cuz another mod is come before me =_= >.<)a gomen~
Waiting Muu-chan diff c(>.<c)
Muu-chan

- R e b a - wrote:

Hi~ came to mod from queue

Columns: 0 | 1 | 2 | 3

Muu's EXTRA
00:21:483 (21483|3) - delete same with v
00:21:639 (21639|0) - delete, placing two notes there does not really fit in there. actually they're for kick sound same with 00:18:983 -
01:15:897 ~ 01:16:170 - change them to beat notes, the place where the sound really matches with those notes are only here 01:16:170 ~ 01:16:327 sure thing ^^ because someone said that too, beside that i doubt this myself xD hihi
01:30:077 delete one note. owh sure you're right^^ deleted on 3
01:30:389 delete one note. i would keep this :3
01:33:514 add a note in column 3 i would keep this too, it has same sound with 01:32:889 and ^

Nice song ;) Excellent beatmap! Hope my mod helped :) Good luck on getting this to ranked :D
thank you so much reba san^^
update desu~ sorry for delay verniy chan :D hihi
http://puu.sh/h04sL/d328be9a31.osu

edit: woops kelupaan sedikit verniy chan, tolong add note di kolom 1 yh 00:11:327 - xD
makasih verniy chan :3
Aruel
Muu's EXTRA

00:04:608 (4608|1,4608|2) - remove one
00:09:998 - ,00:09:920 - ,00:09:842 - there's have sound
00:53:514 (53514|3) - remove
01:12:772 (72772|3,72811|2,72850|1,72889|0) - I don't understand it...
01:25:077 (85077|2) - move to 3 for balance
01:25:702 (85702|2) - move to 1 ^
01:15:858 (75858|0,75897|3,75936|2,75975|1,76014|0,76053|3,76092|2,76131|1,76170|0,76209|3,76248|2,76287|1,76327|0,76327|3) - ^

HYPER

00:11:170 (11170|2) - change to NM like another pattern :) and 00:11:327 - add one
00:44:295 - add two
01:19:295 - ,01:19:608 - ,01:19:920 - add one

I'm sorry I can not be much help :(
really nice song!
Good luck :)
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