[Normal]
00:47:376 (6) - Starting from 00:40:762 (2), the note placements are dense. So if you give a rhythm change in clicking in a relatively small distance, players can be confusing. Increasing this slider to 1/1 is most recommended.
[Hard]
00:25:171 (4,5,6) - The jump with the previous slider was way too much.
[Insane]
00:38:399 (3,4) - Personally I felt this part too mild to add 1/4 sliders.
[#2k14Mapping]
00:36:510 (1) - Hope the wiggle is reflecting the drum sound, but anyways it feels a little sad the drums being ignored as hit sounds.
00:49:738 (6) - You can see the curve is bumpy, despite 3 slider dots are used, right? You'll want to use several slider dots to make the curve smoother. http://puu.sh/cUmh9/6103a16dae.jpg Can you see the difference?
Wow every difficulties are in a really good stance and consists a nice flow. I won't spare my star for this kind of map, and I hope you can get your rank soon.
Good luck~
00:47:376 (6) - Starting from 00:40:762 (2), the note placements are dense. So if you give a rhythm change in clicking in a relatively small distance, players can be confusing. Increasing this slider to 1/1 is most recommended.
[Hard]
00:25:171 (4,5,6) - The jump with the previous slider was way too much.
[Insane]
00:38:399 (3,4) - Personally I felt this part too mild to add 1/4 sliders.
[#2k14Mapping]
00:36:510 (1) - Hope the wiggle is reflecting the drum sound, but anyways it feels a little sad the drums being ignored as hit sounds.
00:49:738 (6) - You can see the curve is bumpy, despite 3 slider dots are used, right? You'll want to use several slider dots to make the curve smoother. http://puu.sh/cUmh9/6103a16dae.jpg Can you see the difference?
Wow every difficulties are in a really good stance and consists a nice flow. I won't spare my star for this kind of map, and I hope you can get your rank soon.
Good luck~