I'm waiting for Garven's confirmation about this.
Also, nominators can bubble/qualify maps and I'm a nominator so don't worry
Also, nominators can bubble/qualify maps and I'm a nominator so don't worry
I got it .. thanksGarven wrote:
Yeah, this should be fine. It's hard to locate since you'd have to click on every object, but as you can see it's using the normal set, so as long as all the listed elements are used in some way in the set, you're good to go.
I am so glad that people in bat have not forget this old map half one year i made..so excited i am since this map could be bubbled .. thanks you Mystyk..Mystyk wrote:
Alright, thanks Garven!
Good to go by me, good luck!
感谢你一直以来对该图的关注与支持..OniJAM wrote:
Very nice mapped.
Qualified!
KaedekaShizuru wrote:
Congratulations!
DakeDekaane wrote:
Finally qualified, congratulations!
P o M u T a wrote:
nice pandorawindy
Garven wrote:
I'm glad to see this made it through finally. Congratulations!
Thank you all guys..your words bring me a warm feeling..Angelo wrote:
Finally qualified ! Congratulations
Keep one grateful heart to map and do everything in the life !Mystyk wrote:
Congrats, and you're very welcome! You don't have to thank me that much, thank yourself for reminding me from time to time and for making a nice mapset!
thanks . i love cute catalacat wrote:
Finally Gratz <3
谢谢cmn_891127 wrote:
恭喜呀~
This isn't really necessary, the slowdown is already reflected in the spacing going down, and that's enough, imoAtrue wrote:
2. During 01:50:473 - this part, NCs need to be set to notify about the BPM change. Especially in Lemons diff, 01:50:473 (1,2,3,4,5) - NCs should be set on the notes.
Atrue wrote:
Sorry for inconvenience, but this mapset need to be disqualified due to these problems:
1. The following hitsounds are unused (though you indeed have some settings on N:C2, but these files are not used and should be removed):
- normal-hitclap2.wav
- normal-hitwhistle2.wav
I have ever reported this sampleset hitsound bug to garven before this map qualified..And Damnae has been fixed this bug some times ago..yeah , it time to remove those sound files worked before..removed..
- normal-hitclap2.wav
- normal-hitwhistle2.wav
- normal-hitnormal2.wav
2. During 01:50:473 - this part, NCs need to be set to notify about the BPM change. Especially in Lemons diff, 01:50:473 (1,2,3,4,5) - NCs should be set on the notes.
Little hard to imagine wht other people think of this..I just feel the combo is a little wired after i set NCs.. Plz tell me if i must fix this..
3. Spread is not good. Lemon is way harder than Normal.
Lemon: 00:43:441 (5,6,7,8,1) - in this BPM, this can be really hard to hit. Also here at 01:39:363 (6,7,8,9,1) - .
And this jump is bigger than excepted: 00:53:052 (4,1) - This jump is obviously much bigger than other jumps in this map, which is not accepted in this mild "Hard" diff.
I have ever asked Aleks719 if i can keep this stream.he said this totally fine..Difficult choice to make since people have dissents..Plz tell me if i must do it here.. This big jump has been fixed
BTW nice storyboard, should be a quick fix and feel free find BNs to help you in pushing this mapset forward again.
DakeDekaane wrote:
This isn't really necessary, the slowdown is already reflected in the spacing going down, and that's enough, imoAtrue wrote:
2. During 01:50:473 - this part, NCs need to be set to notify about the BPM change. Especially in Lemons diff, 01:50:473 (1,2,3,4,5) - NCs should be set on the notes.
I think I can help this getting requalified.
DakeDekaane wrote:
Well, I didn't suggest something, so I agree that post doesn't deserve a kudosu.
[Normal]
01:45:188 (2) - *nazi* The blanket here is a bit off, try moving it a bit to the top, or adjusting the last spot.ok,i moved it to top a little.
[Hard]
00:51:887 (4,1) - I agree this jump is a bit hard to catch and somehow breaks the spread (almost 3x!), could be nice if reduced.pattern has been changed.
01:08:780 (5,6) - This break a bit the consistency you had for 01:07:615 (2,3) - , where the spacing is regular, not a big problem, but could be nice if both spacings were consistent. I know this would ruin your pattern in 01:09:072 (6,1,2) - , so I'll let you decide.This is Mystyk s idea. and i think this is not bad..playable is it:P
01:47:809 (4,1) - Same as the first suggestion.changed
Poke me back.
Should i give you kud this time? little confuse i am
Regraz wrote:
Regraz: ReGratz!
lol