Sorry I'm late >_<
From my modding queue
[Timing/Kiai]
As general rule of thumb, kiai starts at the start of a measure, so you need to adjust all your kiai accordingly, also it's more likely you need some metronome resets before the kiais because timing doesn't look at all right to me. Additionally BPM is 155 flat not 155.03 and there's a metronome reset at each kiai start and end.
[General]
what is みきとP on the tags.
[Insane]
For the most part this diff feels kinda easy for an Insane, however it can't be a Hard because it has stuff that's fitting for Insane only, you may need to make this more crazy, but assuming you want to go with what you have then check the mod for this:
00:07:930 (6,7) - Why is there a jump here? the rythm is consistent and you didn't use jumping throughout this section, if you want to put a jump then make it more consistent with the notes in this combo, otherwise it's unnecessary.
00:10:253 (1,2,3,4,5) - Once again the spacing here is all inconcistent When the song isn't changing at all, you can make some equal spacing patterns that have jump distance if you want, that'll not only make the map harder, but also will be more fun and make more sense.
00:05:995 (1) - Remove the hitsound here and put it on: 00:05:028 (7) To have consistence with your hitsounding
00:09:672 (1) ~ 00:11:801 (3) - Between these 2 the hitsounding sounds very different from the beginning, keep it more consistent please.
00:15:090 (6) - Use a hitsound here, right now this triplet feels to plain.
00:27:475 (3,4,5,6) - This pattern is awkward you should try to make a smoother curve.
00:29:410 (6,7) - Is there any reason why you're stacking these? it'd look nicer with just some back forth lines or shapes.
00:31:152 (6) - To follow the same pattern you'd have to move this a bit more over to the right.
00:39:086 (1,2) - Turn into slider to follow the vocals like you were doing with 00:37:925 (1,2,3) for consistence.
00:45:085 (3,1,2) - If you're gonna follow the vocals here as well then there should be a slider here instead.
01:26:302 (3) - Eh, on the other hand this slider would be better off as 2 notes instead.
01:29:399 (4) - ^
01:32:301 (4) - Could change into a triplet instead (And add some hitsounds to it pls u.u)
01:40:042 (2) - ^
02:00:360 (4,5,6,7,8) - Hmm is it possible that you change your patterns building up to this point so that this stream is on the left side to make it like a mirror of the one you made in the first chorus?
02:10:616 (1) - I suggest changing this spinner into some sliders to follow the "Melodyyy Melodyyyy" part and then leave the other spinner on the last one of those vocals.
02:53:866 - 02:59:768 This could be mapped fine as a slow section.
03:01:510 (1,2,3,4,5,6,7,8,9) - Uh this pattern is really awkward in movement.
03:10:218 (6) - Align this with 6 vertically and 03:10:411 (7) - Align this with 2 horizontally for a better pattern
[Hard]
02:53:092 (6,7,8,9) - Seems like there's some missing hitsounds here, add clap on all? (and put some sort of Decrescendo?)
Eh nothing else really jumps at me.
[Normal]
00:05:028 (3,4,5,1) - Uh for the lowest diff, this is kinda harsh on new players.
00:11:220 (3,4,5) - This too (also dont stack at an slider end on the lowest diff pls u.u)
From my modding queue
[Timing/Kiai]
As general rule of thumb, kiai starts at the start of a measure, so you need to adjust all your kiai accordingly, also it's more likely you need some metronome resets before the kiais because timing doesn't look at all right to me. Additionally BPM is 155 flat not 155.03 and there's a metronome reset at each kiai start and end.
[General]
what is みきとP on the tags.
[Insane]
For the most part this diff feels kinda easy for an Insane, however it can't be a Hard because it has stuff that's fitting for Insane only, you may need to make this more crazy, but assuming you want to go with what you have then check the mod for this:
00:07:930 (6,7) - Why is there a jump here? the rythm is consistent and you didn't use jumping throughout this section, if you want to put a jump then make it more consistent with the notes in this combo, otherwise it's unnecessary.
00:10:253 (1,2,3,4,5) - Once again the spacing here is all inconcistent When the song isn't changing at all, you can make some equal spacing patterns that have jump distance if you want, that'll not only make the map harder, but also will be more fun and make more sense.
00:05:995 (1) - Remove the hitsound here and put it on: 00:05:028 (7) To have consistence with your hitsounding
00:09:672 (1) ~ 00:11:801 (3) - Between these 2 the hitsounding sounds very different from the beginning, keep it more consistent please.
00:15:090 (6) - Use a hitsound here, right now this triplet feels to plain.
00:27:475 (3,4,5,6) - This pattern is awkward you should try to make a smoother curve.
00:29:410 (6,7) - Is there any reason why you're stacking these? it'd look nicer with just some back forth lines or shapes.
00:31:152 (6) - To follow the same pattern you'd have to move this a bit more over to the right.
00:39:086 (1,2) - Turn into slider to follow the vocals like you were doing with 00:37:925 (1,2,3) for consistence.
00:45:085 (3,1,2) - If you're gonna follow the vocals here as well then there should be a slider here instead.
01:26:302 (3) - Eh, on the other hand this slider would be better off as 2 notes instead.
01:29:399 (4) - ^
01:32:301 (4) - Could change into a triplet instead (And add some hitsounds to it pls u.u)
01:40:042 (2) - ^
02:00:360 (4,5,6,7,8) - Hmm is it possible that you change your patterns building up to this point so that this stream is on the left side to make it like a mirror of the one you made in the first chorus?
02:10:616 (1) - I suggest changing this spinner into some sliders to follow the "Melodyyy Melodyyyy" part and then leave the other spinner on the last one of those vocals.
02:53:866 - 02:59:768 This could be mapped fine as a slow section.
03:01:510 (1,2,3,4,5,6,7,8,9) - Uh this pattern is really awkward in movement.
03:10:218 (6) - Align this with 6 vertically and 03:10:411 (7) - Align this with 2 horizontally for a better pattern
[Hard]
02:53:092 (6,7,8,9) - Seems like there's some missing hitsounds here, add clap on all? (and put some sort of Decrescendo?)
Eh nothing else really jumps at me.
[Normal]
00:05:028 (3,4,5,1) - Uh for the lowest diff, this is kinda harsh on new players.
00:11:220 (3,4,5) - This too (also dont stack at an slider end on the lowest diff pls u.u)