General
- Yo, Kruzon can't mod standard so I'll be doing it in his place.
- Good, NHI spread.
- Sorry if it's not that helpful.
Normal
- HP4?
- 00:01:250 (1) - Move the red node to x:273 y:96 so it's exactly in the center of the slider.
- 00:07:650 (5) - Balance out this slider so its head and tail have the same amount of curve.
- 00:13:250 (3) - Link Would look better if it had a slight u-bend.
- 00:34:050 (1) - Would look nicer if you got rid of one of the anchors in the second half of the slider.
- 00:38:850 (2) - Look at this slider 00:39:450 - from here, move the red anchor point until the sliderball.png is directly in the center to simiulate the sound there.
- 00:46:850 (1) - Same concept as above, but have the node overlap the slider tick.
- 00:48:050 (2) - Link Imo this should be a 1/1 reverse, not a 3/2 reverse. "Let (me) - take - you - back"
- 01:02:850 (1) - Make the red point bend more subtle, it stands out too much (unless this was intentional).
- 01:40:450 (4) - Move to x:186 y:74 to match the y-coordinate of the previous slider's tail as well as fixing the distance snap to 1.00x.
- 02:21:250 (1) - To be consistent with 01:17:250 (1) - this spinner (where the drums start going), start this one 02:22:850 - here.
- 02:39:650 (2) - Link Would look nice if this slider was straightened out.
- 02:43:650 (1) - Overlap the slider tick and node.
- 02:44:850 (2) - Same thing mentioned before with the "Let (me) - take - you - back".
- 02:48:450 (4) - Overlap the slider tick and node.
Hard
- 01:01:250 (3) - Make the bend more subtle unless this was intentional.
- 01:50:050 (1,2) - Ctrl H (1) to make (2).
- 02:09:650 (4) - Ctrl G?
- 02:35:650 (1) - End the spinner 02:36:850 - here for recovery time.
- 02:38:650 (4) - Move to x:392 y:47 for a better blanket.
- 02:41:850 (4) - Stack the node on the slider tick.
- 02:47:050 (1,2) - Would look nice if the first part of slider (1) was parallel with slider (2).
- 02:59:650 (1) - Make the head and tail of this slider parallel.
- 03:04:250 (6) - Move to x:57 y:253 for a better blanket with (5).
Insane
- 00:04:450 (2) - Move to x:232 y:320 to get 1.75x/1.76x distance snap.
- 00:21:050 (3) - Move to x:55 y:128 to preserve 1.60x distance snap.
- 01:08:450 (1,1) - Will be awkward to combo through.
- 01:12:250 (3) - Move to x:362 y:79 to preserve 2.17x distance snap.
- 02:15:450 (7,8,9) - Move to x:255.
- 02:35:650 (1) - End the spinner 02:36:850 - here for recovery time?