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[Archived] Issues with Latest Cutting-edge Build (Post Here)

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smoogipoo
Well I had that text in my mind also, but I don't deal with storyboard stuff so I didn't know if that was descriptive enough and called it as what it basically represents in-game. You know what's fixed, shush! :p
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix column lights incorrectly scaling. (smoogipooo)
The changes will be applied to builds newer than b20150224.2cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
Flanster
Heres an interesting bug I found. Open a youtube video fullscreen, press escape to exit full screen, click osu! in the taskbar, osu! has performed an Esc button press.

Will not happen if you Win/Alt + Tab though.
Mismagius

TicClick wrote:

Shortcut for changing volume level (Alt + wheel) overlaps with shortcut for changing Distance Spacing multiplier in editor (Alt + wheel).
Confirming.
Cartographer

Blue Dragon wrote:

TicClick wrote:

Shortcut for changing volume level (Alt + wheel) overlaps with shortcut for changing Distance Spacing multiplier in editor (Alt + wheel).
Confirming.
Confirming x2, please fix this.
peppy
Where specifically are you trying to change the distance snap?
Cartographer

peppy wrote:

Where specifically are you trying to change the distance snap?
Just in the normal Osu! std editor.

those
In the editor I'm unable to change the Playfield Background colour at all. Once I press OK to save, it reverts back to that default colour without indicating any changes.
Topic Starter
TheVileOne
This behavior is in stable. This feature has no purpose anymore.
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix draw order of Co-op mania-stage-left/right. (Blaizer)
The changes will be applied to builds newer than b20150228.4cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
IamBaum
Hey there, there has been a new bug with mania.
The LN endings have been flipped by 180°, while the beginning behaves normally.

I've seen this for several people now, and it's no big deal for skins like mine, but it's confusing for skins like this:
Bara-

TicClick wrote:

For maps that have storyboards, AiMod keeps telling that all sprite images are missing, although they are not. This happens for both separate SB files (.osb) and storyboards integrated into .osu code.

Examples:
  1. https://osu.ppy.sh/b/219368
  2. https://osu.ppy.sh/b/233068
  3. and many, many others
Video or screenshot showing the problem: http://puu.sh/g4Uu8/a83dc84b28.png (beta and cutting-edge)
Confirming this, as I also reported it
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix note tails being flipped incorrectly. (Blaizer)
The changes will be applied to builds newer than b20150228.5cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix regression causing AiMod showing incorrect missing file warnings. (peppy)
The changes will be applied to builds newer than b20150301cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
Arras
The triangle transitions don't use the full menu background for picking a color, while on the main menu they do. It seems to cut off the left and right edges or something?
My menu background:

What it looks like on the main menu:

What it looks like during a transition:


Note the complete absence of any blue triangles during the transition. This always happens, so it's not just there not being no blue triangles in the screenshot by chance.

Also, the transition colors don't get updated when the active skin changes.
Bara-
OMG
Did triangles returned
AWESOME
*hype hype*

/me runs
-makoto yuki
i don't know it's bug or supporter feature but why the menu-snow isn't working
Arnold0
Since triangles returned tooday, after a while playing my FPS become lower and lower until they start to inpact my game play. When they were first introduced I had the same issue, which stopped when they were removed. However as they returned now, the issue is back.
Here is two screenshoot of when I was streaming on osufrlive channel tooday, first is at the very first map, you can see FPS are at something like 290ish, and the second at the end of the stream 1 hour and a half later, FPS are 120ish. Later I played for a longer time, and when I closed the game fps where as low as 70ish FPS. Before triangles returned, I could play for as long as I wanted and FPS were always 300-270ish.


If you zoom on the images you can see the FPS counter, if you don't want to the 1st says 293FPS, the second 118FPS.

For comparaison, a screen of another end of stream yesterday when triangles were not back. You can see it's more than 2 yours after the start of the video, FPS were still 280ish
flaming
Triangles don't obey parallax settings (I have menu parallax disabled but triangles still parallax)
Rori Vidi Veni
tgyhjgreghwerhgfhbd
Marcin
Triangles were enabled just for time of TWC, peppy is aware of all issues with it.
Bara-

Marcin wrote:

Triangles were enabled just for time of TWC, peppy is aware of all issues with it.
So they will go away soon?
Kurokami

baraatje123 wrote:

So they will go away soon?
I hope. I needed to go to beta just to be able to play.
Granger
Was gonna report the triangles making issues... but oh well... someone was faster.

Great idea by the way, offical world cup? Better activate a feature that causes performance issues.
TicClick
I don't know for how long this happens, but osu! fails to load cursor texture(s?) if a map forces any skin (including default) other than active one; I mean the setting in Song Setub (Design Tab).

Screenshot: http://puu.sh/gw4DF/db6e066965.png
Examples are https://osu.ppy.sh/b/608923, https://osu.ppy.sh/b/53554, ...

Note: if a player doesn't have the required skin, everything loads fine.
Storb
Can't revert cutting-edge build to either stable or beta. Selecting either will result in an endless cycle of downloading the update, followed by restarting into the cutting-edge build only to redownload the updates and prompting another restart ad infinitum. EDIT: fixed with build b20150318.4 cuttingedge
Haganenno
Not sure if that has been pointed out already, but Cutting-Edge OpenGL build makes mouse extremely unresponsive, it overdraws and reacts slower than in DirectX. Reports/sec stays at maybe 10 less and ms is 2-3, meanwhile it's 0-1 in Stable-Beta-Cutting Edge(Not OpenGL)

I am using Raw Input, Mouse with no firmware
- Marco -

Haganenno wrote:

Not sure if that has been pointed out already, but Cutting-Edge OpenGL build makes mouse extremely unresponsive, it overdraws and reacts slower than in DirectX. Reports/sec stays at maybe 10 less and ms is 2-3, meanwhile it's 0-1 in Stable-Beta-Cutting Edge(Not OpenGL)

I am using Raw Input, Mouse with no firmware
t/295855
Reileky
I'm not sure if you are supposed to report a bug/glitch about c.e here (as what the title says)

But Ive found a glitch where, whenever you pressed F2(Random) and quickly use Shift+F2. The background glitches to the background that uses the next randomized map.
Renevant
I think i found a weird bug while spectating.
It only occurs on the cutting edge build

Basically, when spectating someone, the skip button doesnt go away if the beginning of the song has a break:
Using other skins

Kinda hard to see it, but the skin button is still there.

For some reason, i wasn't able to recreate it on the default skin.

It didn't occur 100% of the time. If there was ever a period of "buffering" during the break, it always showed up without fail.
And if the player paused, it would go away for the rest of the song.
Neqoo
If you spectate or watch replays and press 7 / 8 / 9 to speed it up and quit then, the song is still played with this speed. If you restart the song (pressing "play" in the musicplayer in the main menu or chilling in song selection), the speed is still the same. Only changing the song in the main menu or in song selection is solving this issue.
Nabile
I've just got an extremely weird file corruption. I'm not sure if it's been caused by osu! cutting-edge at all since that kind of thing is pretty rare, but I'll leave it here, just in case.

I noticed it when I booted the game and watched a replay, after having played a few hours ago.
The file's last modified and last access date themselves haven't changed.

Here's a screenshot:


The original texture:


The corrupted one:

Download

(It might not show up depending on the browser, but any image editor should be able to open it, as well as the default Windows image viewer.)
VeilStar

Nabile wrote:

<snip>
Correct me if I'm wrong, but isn't this just an issue with certain old maps that have a beatmap skin?
(Even if you have beatmap skins disabled.)
Nabile

VeilStar wrote:

Nabile wrote:

<snip>
Correct me if I'm wrong, but isn't this just an issue with certain old maps that have a beatmap skin?
(Even if you have beatmap skins disabled.)
No, it doesn't have skinned textures. I've first tried disabling the storyboard (this is a pretty new map by the way), then switching to the default skin.
Seeing that it had something to do with my skin, I went in edit mode to see if there were storyboard objects (there weren't any), then I selected the spinner and I noticed it was the spinning texture that had been modified.
ShiroNekomura
So here's my problem, I accidentally clicked OpenGL because of some lag issues but then when I open my osu! again the screen turned black but there's still a sound coming from it. I even tried to restart my laptop, just in case, but still nothing happened. I re-downloaded it too but it's still the same.
VeilStar

Nabile wrote:

<snip 2>
Oh allright then. My bad.

ShiroNekomura wrote:

So here's my problem, I accidentally clicked OpenGL because of some lag issues but then when I open my osu! again the screen turned black but there's still a sound coming from it. I even tried to restart my laptop, just in case, but still nothing happened. I re-downloaded it too but it's still the same.
Hold SHIFT and open osu!.exe (while holding shift) and change to DirectX again? (And if that doesn't work click the 'repair osu!' button.)
ShiroNekomura

ShiroNekomura wrote:

So here's my problem, I accidentally clicked OpenGL because of some lag issues but then when I open my osu! again the screen turned black but there's still a sound coming from it. I even tried to restart my laptop, just in case, but still nothing happened. I re-downloaded it too but it's still the same.
Hold SHIFT and open osu!.exe (while holding shift) and change to DirectX again? (And if that doesn't work click the 'repair osu!' button.)[/quote]

Alright, thank you! :)
Nabile
I've looked at bit into the Windows Event Log and I've found this particular event (event ID 245), probably around the time I closed the game and before I noticed the file corruption a few hours later:



Description translates to: The application osu!.exe locked 4 times the main surface.

Although this entry appears a few times in the event log, this is the first time a corruption occured. Perhaps this event is not the direct cause of that bug.
Mranth0ny62
I'm sure this has been posted before (I'd be surprised if it wasn't) but I've been having trouble adding multiple beatmaps at the same time for a long time now:

I would go into the download page of chrome and click on multiple beatmaps and only the first one gets added, last time I've tried opening them in the folder, it also did that
billy96
Scrolling chat with mouse wheel in result screen not working

Scrolling chat with scroll wheel when you're in the result screen scrolls result screen instead. Note that you can still scroll the chat with Page Up and Page Down button.

Try it yourself.
---
Thanks VeilStar for merging my post here, i should've post my cuttingedge problems here anyway.

One more stuff, Collections get a bit wonky after finishing a song, it only shows your first and your last collection. You can refresh it by switching to other tabs (ex. No Grouping) and the clicking the Collection tabs again.
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