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Hatsuki Yura - Nanka Ii Koto

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MirinH
from my q
这是哪个画师能给个p站id吗,我比较喜欢这个画风
[Yuki]
  1. 00:02:075 (4) - 吧尾巴换成note吧,在 00:02:460 end
  2. 00:44:960 (3) - ^
  3. 00:57:267 (3) - ^(这种都换掉)
[包子]
  1. 00:01:306 (3) - ds就突然比前面大了
  2. 00:22:652 (2,4) - 这梗能用?
  3. 01:05:537 (4,6) - ^
  4. 01:07:267 (1) - 转盘前加note
  5. 01:14:190 (1) - 转盘 01:14:383 开始
[Insane]
  1. 00:10:729 (2,3,4,1,2,3,4,5) - 反人类flow
  2. 00:21:690 (5,6) - 突然一下感觉太大
  3. 00:43:613 (1,2,3,4,5,6,7,1) - 音乐不适合这种梗,前面的るりれだ~可以这样摆,后面三个音明显是一组要分开才行
  4. 00:48:998 (3,4,5,6,1) - 间距坑
  5. 01:14:190 - 漏音怎么可以呢
问题不多,gl
Topic Starter
Karen

tm1209 wrote:

[Insane]


00:17:460 (1,2,3) - 可能变速滑条会更好,不过这样似乎也不错 :arrow: 为啥变速

00:19:575 (2) - 比较重的音出在滑条尾似乎不是太好? :arrow: 啊?明明滑条头那个人声才重

00:24:960 (1) - X375Y294 :arrow: 。。。好

00:25:344 (2,3,4,5,6,7,8) - 这五角星太不正了,怀疑故意这么放的,不过00:25:537 (3,6) - 这两个的纵坐标都是0,大概是放不下了? :arrow: 这里重做了

00:36:690 (3,4,5,6) - 前后都这么叠起来的话打起来似乎非常容易出100影响acc :arrow: 要的就是坑

00:44:383 (5) - X83Y151

00:44:767 (7) - X66Y136

00:44:960 (1) - X319Y183

00:49:383 (4,5,6,1) - 这里似乎也是个很容易出100的地方,还是建议把4和后面的连打分开放

00:56:113 (2) - X427Y177,后面的6一样

01:03:806 (2) - X468Y360

01:03:998 (3) - X235Y309 :arrow: 好好好,上面都fix



[Hard]


为啥BG是变态王子 :arrow: 监督啊

OD7?而且作为hard的话滑条的比重似乎有点大?虽然我玩过一个只有滑条的hard :arrow: 啊 我这是OD6

00:29:383 (4,5,6) - 白线开始的连打似乎不太好?虽然打起来似乎没啥感觉 :arrow: 不跟vocal不就是白线三连

01:14:190 - 这里似乎可以放个单点或者3连,之后再开始转盘? :arrow: no



[Normal]


美丽


Alex Li wrote:

from my q
这是哪个画师能给个p站id吗,我比较喜欢这个画风 :arrow: カントク,p站没什么他的图..
[包子]
  1. 00:01:306 (3) - ds就突然比前面大了 :arrow: 改了
  2. 00:22:652 (2,4) - 这梗能用? :arrow: 不放点梗的话跟In的gap太大了
  3. 01:05:537 (4,6) - ^
  4. 01:07:267 (1) - 转盘前加note :arrow: 那转盘太短了不合适吧
  5. 01:14:190 (1) - 转盘 01:14:383 开始 :arrow:
[Insane]
  1. 00:10:729 (2,3,4,1,2,3,4,5) - 反人类flow :arrow: 改掉了
  2. 00:21:690 (5,6) - 突然一下感觉太大 :arrow: 有道理,改了
  3. 00:43:613 (1,2,3,4,5,6,7,1) - 音乐不适合这种梗,前面的るりれだ~可以这样摆,后面三个音明显是一组要分开才行 :arrow: 有道理,分开了
  4. 00:48:998 (3,4,5,6,1) - 间距坑 :arrow: 唔,,,稍微移大了点
  5. 01:14:190 - 漏音怎么可以呢 :arrow: 我感觉加上很奇怪啊,不合适
问题不多,gl
thanks for mod~
Konge
[General]
  1. 感觉这首歌不适合drum音效
  2. 这质量能rank了吧
[Insane]
  1. 00:04:190 (2,3,4) - Antijump用NC提示下?
  2. 01:11:883 (4,5) - ^
  3. 00:09:383 (6) - 往上移一些和5分开比较好
  4. 00:13:229 (3,4) - 间距小了
  5. 00:30:633 (4) - 删掉
  6. 00:31:306 (1,2,3) - 做个对称
  7. 00:36:498 (2) - x102 y168,这样和1,4都能blanket(可以把1和4拉近一些)
  8. 00:35:921 (1,4) - 有点叠上了
  9. 00:43:613 (1,2,3,4,5,6,7,1) - 这样单独弄出来太突兀了,我觉得要么就像之前那样统一直线,要么就分成两组(人声的高音明明是6你怎么把5弄出来了....)
  10. 00:45:729 (3,4) - blanket
  11. 01:12:652 (1,3) - ^
[Ts8zs' Hard]
  1. 不打s是故意的吗
  2. 教练这BG不一样
  3. 有一些不应该出现在Hard里的遮挡和不必要的overlap
    00:18:998 (1,2) -
    00:22:652 (2,4) -
    00:37:460 (1,3) -
    00:47:652 (4,6) -
    00:53:613 (3,1) -
    01:05:537 (4,6) -
  4. 00:09:383 (1,2) - 人声的重音在2上,因此NC也应该放在2上,而1应该和前面的567用相同的排列http://osu.ppy.sh/ss/2808697
  5. 00:11:306 (5,6,7,1,2) - ^
  6. 00:14:383 (6,7,8,1,2) - ^
  7. 00:05:729 (3,4,5) - 我个人很讨厌Hard放这样的梗
  8. 00:23:998 (5,6,7) - 弯曲滑条,直滑条,反向弯曲滑条,一个地方换了三次....
  9. 01:10:729 (1,2,3,4,5,1,2,3) - 这和开头完全一样吧...好歹换个方向啊
美丽;_; Good luck
Topic Starter
Karen

23konG wrote:

[General]
  1. 感觉这首歌不适合drum音效 背景有drum音
  2. 这质量能rank了吧
[Insane]
  1. 00:04:190 (2,3,4) - Antijump用NC提示下? 好吧
  2. 01:11:883 (4,5) - ^
  3. 00:09:383 (6) - 往上移一些和5分开比较好 不好
  4. 00:13:229 (3,4) - 间距小了
  5. 00:30:633 (4) - 删掉 为什么呀,这里即有鼓点又有vocal
  6. 00:31:306 (1,2,3) - 做个对称 没必要啊
  7. 00:36:498 (2) - x102 y168,这样和1,4都能blanket(可以把1和4拉近一些) 没按你这样弄不过这里换了个pattern
  8. 00:35:921 (1,4) - 有点叠上了 ^
  9. 00:43:613 (1,2,3,4,5,6,7,1) - 这样单独弄出来太突兀了,我觉得要么就像之前那样统一直线,要么就分成两组(人声的高音明明是6你怎么把5弄出来了....)因为567听起来跟前面不一样的,所以567是一组,自然把5弄出来
  10. 00:45:729 (3,4) - blanket 没必要 影响flow
  11. 01:12:652 (1,3) - ^ 我眼神不好,你不要骗我
[Ts8zs' Hard]
  1. 不打s是故意的吗 ID最后一个字母是s就不用再写s了,跟英语里是一个道理
  2. 教练这BG不一样
  3. 有一些不应该出现在Hard里的遮挡和不必要的overlap 因为spread的关系,这个hard需要比较难,所以出现较难的东西,所以不改
    00:18:998 (1,2) -
    00:22:652 (2,4) -
    00:37:460 (1,3) -
    00:47:652 (4,6) -
    00:53:613 (3,1) -
    01:05:537 (4,6) -
  4. 00:09:383 (1,2) - 人声的重音在2上,因此NC也应该放在2上,而1应该和前面的567用相同的排列http://osu.ppy.sh/ss/2808697 567是人声,1没有人声,为何用一个排列,NC也keep
  5. 00:11:306 (5,6,7,1,2) - ^
  6. 00:14:383 (6,7,8,1,2) - ^
  7. 00:05:729 (3,4,5) - 我个人很讨厌Hard放这样的梗 keep
  8. 00:23:998 (5,6,7) - 弯曲滑条,直滑条,反向弯曲滑条,一个地方换了三次.... 这是有规律的,明显是故意的
  9. 01:10:729 (1,2,3,4,5,1,2,3) - 这和开头完全一样吧...好歹换个方向啊 好把
美丽;_; Good luck
KaedekaShizuru
[Insane]
SV如果能再稍微高一点就好了
00:08:998 (5) - 顿一下感觉很难受 类似的位置还有00:12:075 (5)、00:33:613
00:03:421 (6,1) - 突然拉那么大合适么
00:23:421 (1) - CTRL+然后尾部再与00:22:075 (1)的头部重叠感觉在flow上会舒服一些,然后00:23:998 (3)可以放在头部下面遮挡住或者照顾00:24:575 (6)做半遮挡
00:41:306 (3) - nazi一下 blanket还是稍微照顾一点
00:46:306 (4) - ↑


[Hard]
没啥好说的 BG还是不要用不笑猫吧最好……

于是我又水了一发摸
Topic Starter
Karen

KaedekaShizuru wrote:

[Insane]
SV如果能再稍微高一点就好了
00:08:998 (5) - 顿一下感觉很难受 类似的位置还有00:12:075 (5)、00:33:613 先不改,我挺喜欢这种感觉的,打起来挺好,不知道是不是太主观
00:03:421 (6,1) - 突然拉那么大合适么 好,拉近了点
00:23:421 (1) - CTRL+然后尾部再与00:22:075 (1)的头部重叠感觉在flow上会舒服一些,然后00:23:998 (3)可以放在头部下面遮挡住或者照顾00:24:575 (6)做半遮挡 虽然我感觉我这个flow也还行,不过你的也有道理,还是改了
00:41:306 (3) - nazi一下 blanket还是稍微照顾一点
00:46:306 (4) - ↑


[Hard]
没啥好说的 BG还是不要用不笑猫吧最好…… 都是监督啦有何不可,况且这是GDer塞给我的

于是我又水了一发摸
ts8zs

Kagamine Ren wrote:

KaedekaShizuru wrote:

[Hard]
没啥好说的 BG还是不要用不笑猫吧最好…… 都是监督啦有何不可,况且这是GDer塞给我的
嗯……嘛……还好啦……我个人是觉得没啥问题才扔的……
话说这个歌手配监督BG是shia开的头么。。。

于是我又水了一发摸
Sakaue Nachi
记得连哥叫过我摸这图。。。随便水几句
[Insane]
00:15:152 (5) - 虽然是对称,但是现在的位置不太舒服,我的话会这样摆(3,4交换了的),或者你想下其他位置吧。。。 https://osu.ppy.sh/ss/2832892
00:20:729 (2,3,4) - 试下 http://osu.ppy.sh/ss/2832904
00:26:690 (1,2) - 这两个可以对应人声都换成圈,就算不换这两也flow不太好00:26:690 (1,2) - 可以这样 https://osu.ppy.sh/ss/2832915
00:48:037 (1,2) - 这里不太合适吧这遮挡,况且接下一个也不太好,也不太好看啊。。试下 https://osu.ppy.sh/ss/2832937
00:50:921 (6) - 这个不要叠了,不爽,来个往返 摆到(0,141)
00:53:229 (2,3) - 这里也是比较适合往返梗 https://osu.ppy.sh/ss/2832944

GL
AnOzi Changle
这么好的图怎么还不rank


低质摸
主要用途是凑摸


[General]
看NM这难度看来还需要EZ

[Yuki's Normal]
00:42:460 (4) - 应该是没包好 稍微偏了一点


[Ts8zs' Hard]
00:03:998 (4) - 没包好 应该再往下两个坐标 不过玩起来应该看不出
00:07:267 (2) - 没包好 比较明显
00:23:421 (4) - 稍微难读了点
00:54:767 (2) - 没包好 比较明显
01:06:113 (6) - 比较难读 没包好
01:08:613 (1) - 没包好

有鸡蛋挑骨头的嫌疑 不过节奏排列都不过关的我只能找这些了

[Insane]
00:15:152 (5) - 感觉往左偏了点点
00:15:152 (5,6,1,2) - 5,6和1,2做平行 然后重新包一下可好?
大概就是这样
http://puu.sh/gj9JF/eec37bea35.jpg
00:45:537 (2) - 没包好
00:48:613 (2) - 包好了 拉歪了
00:48:998 (3,4,5,6,1) - 好难读;w;


神图早日rank
Topic Starter
Karen
Sakaue Nachi: 每一条都参考你的建议用我自己的理解改了,感谢;w;

cptsky: nazi fixed

thx for mod
Topic Starter
Karen
ANY NEW BNGS CAN BUBBBBBBBBBBBBBBBBBLE?
Sakaue Nachi
bubbled~
Topic Starter
Karen
thanks,kd~
Koiyuki
dont make fake bubble it's not fun
[CSGA]Ar3sgice
233 bng终于美丽
Topic Starter
Karen
我也美丽
Sakaue Nachi

[CSGA]Ar3sgice wrote:

233 bng终于美丽
还好泡了我才美丽
ZZHBOY
irc
2015-03-05 16:40 Kagamine Ren: 你好
2015-03-05 16:40 ZZHBOY: 等等
2015-03-05 16:40 ZZHBOY: 我查下文件又没问题
2015-03-05 16:41 Kagamine Ren: 你这么谨慎啊
2015-03-05 16:41 ZZHBOY: ...
2015-03-05 16:41 ZZHBOY: 啥叫谨慎 我上狗之前也看啊除了水摸
2015-03-05 16:41 ZZHBOY: 这个是必须要做的吧...
2015-03-05 16:42 Kagamine Ren: 行吧 反正我自己查过了 就那么几个都没问题
2015-03-05 16:42 ZZHBOY: soft-sliderslide
2015-03-05 16:42 ZZHBOY: 1ms是空的 考虑删了吗
2015-03-05 16:43 Kagamine Ren: 1ms?
2015-03-05 16:43 Kagamine Ren: 5ms才要删吧...
2015-03-05 16:44 Kagamine Ren: 算了 我去你图扒一个好了
2015-03-05 16:45 ZZHBOY: 等等
2015-03-05 16:45 ZZHBOY: 我山下qq发你把
2015-03-05 16:46 Kagamine Ren: .好
2015-03-05 16:47 ZZHBOY: ACTION is editing [http://osu.ppy.sh/b/635041 Hatsuki Yura - Nanka Ii Koto [Yuki's Normal]]
2015-03-05 16:47 ZZHBOY: 我网好像美丽发不了文件
2015-03-05 16:48 Kagamine Ren: 这个你要不要写thread里
2015-03-05 16:48 ZZHBOY: 哪个啊
2015-03-05 16:48 ZZHBOY: 怎么了啊
2015-03-05 16:48 Kagamine Ren: m酱前面的摸也没改
2015-03-05 16:48 ZZHBOY: 哦对有gd
2015-03-05 16:48 Kagamine Ren: 我又不能帮他改
2015-03-05 16:48 Kagamine Ren: 包子我能改
2015-03-05 16:48 ZZHBOY: 这样 我看看normal有啥必须改的 不是必须改的就不收了
2015-03-05 16:48 ZZHBOY: 说
2015-03-05 16:49 Kagamine Ren: 好
2015-03-05 16:49 ZZHBOY: http://pan.baidu.com/s/1i3AE1RR
2015-03-05 16:50 ZZHBOY: 00:27:075 (5,6) - 这个你给他移开一点点不要stack如何
2015-03-05 16:50 ZZHBOY: 00:29:190 (3,4) - 也是
2015-03-05 16:50 ZZHBOY: normal里别stack
2015-03-05 16:50 Kagamine Ren: 这是ds吧
2015-03-05 16:51 Kagamine Ren: nm都是stack吧,,,
2015-03-05 16:51 ZZHBOY: http://osu.ppy.sh/ss/2851078
2015-03-05 16:51 ZZHBOY: loctav好像说过normal和easy里最后别stack
2015-03-05 16:51 Kagamine Ren: 唉反正他前面的摸都没改 我菊的还是写thread里让他一起改一下
2015-03-05 16:52 ZZHBOY: .
2015-03-05 16:52 ZZHBOY: 那好吧
2015-03-05 16:52 ZZHBOY: 现不看这个diff了
2015-03-05 16:52 ZZHBOY: ACTION is editing [http://osu.ppy.sh/b/634475 Hatsuki Yura - Nanka Ii Koto [Ts8zs' Hard]]
2015-03-05 16:52 ZZHBOY: 00:09:383 (1,2) - 交换nc
2015-03-05 16:53 Kagamine Ren: 这个有人说过 他后面都是这么放NC的
2015-03-05 16:53 ZZHBOY: .
2015-03-05 16:53 ZZHBOY: 理由
2015-03-05 16:53 Kagamine Ren: 我也不知道
2015-03-05 16:54 ZZHBOY: 没理由你就给他改了
2015-03-05 16:54 Kagamine Ren: 好
2015-03-05 16:54 ZZHBOY: 统统长白线nc
2015-03-05 16:54 ZZHBOY: 00:18:614 (9,1) - 就像这里不是对的么
2015-03-05 16:54 Kagamine Ren: 妥
2015-03-05 16:54 ZZHBOY: 乱放nc看着weird也可能会美丽
2015-03-05 16:54 ZZHBOY: 话说
2015-03-05 16:55 ZZHBOY: 我忽然发现貌似这个diff spread可能有点小大
2015-03-05 16:55 Kagamine Ren: NC还有RC吗
2015-03-05 16:55 Kagamine Ren: 服了
2015-03-05 16:55 Kagamine Ren: 我问过了 hard要稍微难一点
2015-03-05 16:56 Kagamine Ren: 我弄了几个跳
2015-03-05 16:56 Kagamine Ren: in的话我觉得星数虚高 应该没事
2015-03-05 16:56 ZZHBOY: hard的kiai里适当在音乐有1/4的地方加几个1/4
2015-03-05 16:57 Kagamine Ren: 三连吗
2015-03-05 16:57 ZZHBOY: 00:49:575 -
2015-03-05 16:57 ZZHBOY: 是
2015-03-05 16:57 ZZHBOY: 00:55:537 -
2015-03-05 16:57 ZZHBOY: 01:01:883 -
2015-03-05 16:58 Kagamine Ren: 行
2015-03-05 16:59 ZZHBOY: 00:55:537 - 这里在00:53:613 (3) - 这个头加
2015-03-05 17:00 ZZHBOY: 00:43:998 (2) - ctrl+g
2015-03-05 17:00 ZZHBOY: 00:47:652 (4) - ^
2015-03-05 17:01 ZZHBOY: 00:50:344 (2) -
2015-03-05 17:01 Kagamine Ren: 都行
2015-03-05 17:01 ZZHBOY: 00:51:690 (5) -
2015-03-05 17:02 ZZHBOY: 00:52:652 - https://osu.ppy.sh/ss/2851099
2015-03-05 17:02 ZZHBOY: 00:56:306 (2) - ctrl+g
2015-03-05 17:03 ZZHBOY: 01:02:652 (3,5) - 分别ctrl+g
2015-03-05 17:03 ZZHBOY: 01:04:767 (2) - ^
2015-03-05 17:04 ZZHBOY: 01:11:882 (5) - 移近一点
2015-03-05 17:05 ZZHBOY: 01:11:882 (5) - osu.ppy.sh/ss/2851103
2015-03-05 17:05 ZZHBOY: 01:14:383 (1) - 转盘结尾加个绿线减一下音量
2015-03-05 17:07 ZZHBOY: ACTION is editing [http://osu.ppy.sh/b/631859 Hatsuki Yura - Nanka Ii Koto [Insane]]
2015-03-05 17:08 ZZHBOY: 你先吧这些改着改好和我说下哪些没改 我再说话要因为spa m你被禁言了
2015-03-05 17:08 Kagamine Ren: 好
2015-03-05 17:10 Kagamine Ren: 01:11:882 (5) - 后面没链接啊
2015-03-05 17:10 ZZHBOY: 链接?
2015-03-05 17:11 Kagamine Ren: 2851103
2015-03-05 17:11 ZZHBOY: ???
2015-03-05 17:11 ZZHBOY: 哦哦
2015-03-05 17:11 ZZHBOY: https://osu.ppy.sh/ss/2851103
2015-03-05 17:12 Kagamine Ren: 这会不会太大了
2015-03-05 17:12 Kagamine Ren: 而且跟后面的衔接好像挺别扭
2015-03-05 17:12 ZZHBOY: 啥太大了
2015-03-05 17:12 Kagamine Ren: 间距
2015-03-05 17:12 ZZHBOY: 哪里间距大
2015-03-05 17:13 Kagamine Ren: 01:11:882 (5) -
2015-03-05 17:16 ZZHBOY: 后面不是一分怕间隔鹅苗
2015-03-05 17:16 ZZHBOY: 一分拍&
2015-03-05 17:16 Kagamine Ren: 01:11:690 (4,5) -
2015-03-05 17:16 Kagamine Ren: 这俩
2015-03-05 17:16 Kagamine Ren: 我还是按DS摆个好了
2015-03-05 17:17 Kagamine Ren: 算了还是稍微加点间距
2015-03-05 17:18 ZZHBOY: 你确定看了我给你发的图?
2015-03-05 17:19 ZZHBOY: 我那么摆前后都是1/4
2015-03-05 17:19 ZZHBOY: 1.4
2015-03-05 17:19 Kagamine Ren: 卧槽
2015-03-05 17:19 Kagamine Ren: 看反了滑条头尾
2015-03-05 17:19 ZZHBOY: ..
2015-03-05 17:21 ZZHBOY: 改好了吗
2015-03-05 17:21 Kagamine Ren: 好了
2015-03-05 17:22 ZZHBOY: 有哪些没改?
2015-03-05 17:22 ZZHBOY: nc一会我po了之后你慢慢改 然后mtb改完摸你qq找我
2015-03-05 17:22 Kagamine Ren: nc都改了
2015-03-05 17:22 Kagamine Ren: 三连都加了
2015-03-05 17:22 Kagamine Ren: 反正你说的都改了
2015-03-05 17:22 ZZHBOY: ...
2015-03-05 17:22 ZZHBOY: ACTION is editing [http://osu.ppy.sh/b/631859 Hatsuki Yura - Nanka Ii Koto [Insane]]
2015-03-05 17:23 ZZHBOY: `00:07:075 (3,4,5,6) - 这里略挤
2015-03-05 17:23 ZZHBOY: 建议放弃现有排列稍微摆开一点
2015-03-05 17:25 ZZHBOY: 我掉线了?
2015-03-05 17:32 ZZHBOY: 00:19:575 (2) - 这里flow好像也有点不好
2015-03-05 17:32 ZZHBOY: 00:19:575 (2) -
2015-03-05 17:32 ZZHBOY: 看qq
2015-03-05 17:36 ZZHBOY: 我又掉了?
2015-03-05 17:37 Kagamine Ren: 你有掉了
2015-03-05 17:39 ZZHBOY: 00:20:537 -
2015-03-05 17:40 ZZHBOY: 00:21:306 -
2015-03-05 17:45 ZZHBOY: 00:28:998 (3) - 貌似碰到血条了
2015-03-05 17:46 Kagamine Ren: 好吧
2015-03-05 17:46 ZZHBOY: 00:46:498 (5,6,1,4,5,6) - 这一串貌似overmap了
2015-03-05 17:47 Kagamine Ren: ...
2015-03-05 17:47 Kagamine Ren: 三连overmap 我觉得没事
2015-03-05 17:47 Kagamine Ren: 我问一下..
2015-03-05 17:47 ZZHBOY: 00:48:998 (3) - 不建议用3/4
2015-03-05 17:47 ZZHBOY: 而且00:49:190 - 有音
2015-03-05 17:48 ZZHBOY: 反正我建议现在不要overmap 因为会直接进qat在dq时写在reason里的东西
2015-03-05 17:48 Kagamine Ren: 行吧
2015-03-05 17:49 ZZHBOY: 那两个三连我觉得可以换成1/2滑条
2015-03-05 17:49 ZZHBOY: 然后3/4最好去了
2015-03-05 17:49 ZZHBOY: 换成1/2
2015-03-05 17:50 Kagamine Ren: http://puu.sh/gngPR/1290c642fd.jpg那边改成这样怎么样
2015-03-05 17:50 Kagamine Ren: 3/4
2015-03-05 17:50 ZZHBOY: 可以 没3/4就星
2015-03-05 17:51 ZZHBOY: 00:52:267 (5) - 你怎么能拿折返箭头去和前面的notestack
2015-03-05 17:51 ZZHBOY: 移开点吧
2015-03-05 17:52 ZZHBOY: 00:54:575 (2,3,4) - 这里不是很建议单note nc
2015-03-05 17:53 Kagamine Ren: 行
2015-03-05 17:58 ZZHBOY: 01:03:806 (2,3) - 貌似跳的略大了
2015-03-05 17:59 Kagamine Ren: 好
2015-03-05 17:59 Kagamine Ren: 正好降一下难度
2015-03-05 17:59 Kagamine Ren: ...稍微动一下减了0.2 爽
2015-03-05 18:00 ZZHBOY: 好 那都改好后我去po mtb改好了qq喊我
2015-03-05 18:00 Kagamine Ren: 好 我上传

fixed some issue in Hard and Insane
然后mtb看看normal里的这两个要不要改下
  1. 00:27:075 (5,6) - 00:29:190 (3,4) - 建议不要stack
  2. 00:02:075 (4,5) - 为什么不1.0ds
call me back
Koiyuki
fixed~

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Title:Nanka Ii Koto
TitleUnicode:なんかいいこと
Artist:Hatsuki Yura
ArtistUnicode:葉月ゆら
Creator:Kagamine Ren
Version:Yuki's Normal
Source:Ganbare! Memeko-chan
Tags:ts8zs minakami yuki La Pucelle がんばれ!メメ子ちゃん opening Seifumeigetsu 清風明月
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Rumia-
yuki
2015-03-05 22:52 Rumia-: m酱 ww
2015-03-05 22:52 Rumia-: ACTION is editing [http://osu.ppy.sh/b/635041 Hatsuki Yura - Nanka Ii Koto [Yuki's Normal]]
2015-03-05 22:53 Minakami Yuki: =w=
2015-03-05 22:56 Rumia-: 00:54:575 (4,6) - i think remove finish would be more rhythmic
2015-03-05 22:56 Minakami Yuki: ok~
2015-03-05 22:57 Rumia-: 00:17:460 (5) - idk if std double hitsound work or not
2015-03-05 22:57 Rumia-: on the reverse
2015-03-05 22:57 Rumia-: i think remove finish is better
2015-03-05 22:57 Minakami Yuki: it works~
2015-03-05 22:57 Rumia-: ahh
2015-03-05 22:57 Rumia-: okay ww
2015-03-05 22:58 Rumia-: i guess thats all www
2015-03-05 22:58 Minakami Yuki: w
2015-03-05 22:58 Rumia-: w

Kagamine诗人
2015-03-05 22:27 Rumia-: wwwwwwwwwwwwwwwwwwwww
2015-03-05 22:27 Rumia-: where is the map
2015-03-05 22:27 Kagamine Ren: aaaaaaaaaaaaaaaaaaaaa
2015-03-05 22:28 Kagamine Ren: ACTION is listening to [http://osu.ppy.sh/b/631859 Hatsuki Yura - Nanka Ii Koto]
2015-03-05 22:31 Rumia-: lol
2015-03-05 22:31 Rumia-: use mouse too hard
2015-03-05 22:31 Rumia-: XD
2015-03-05 22:31 Kagamine Ren: lol
2015-03-05 22:31 Rumia-: downloading ww
2015-03-05 22:37 Kagamine Ren: ww
2015-03-05 22:38 Rumia-: www
2015-03-05 22:38 Rumia-: nothing wrong actualy
2015-03-05 22:38 Rumia-: just something to be neat a little ww
2015-03-05 22:39 Rumia-: 00:13:229 (3) - try x320?
2015-03-05 22:39 Rumia-: y:288
2015-03-05 22:39 Rumia-: wwww
2015-03-05 22:39 Rumia-: looks more constant
2015-03-05 22:40 Kagamine Ren: hmm
2015-03-05 22:40 Kagamine Ren: okok
2015-03-05 22:40 Rumia-: 00:18:806 (5) - remove whistle ? sounds better imo ww
2015-03-05 22:41 Rumia-: 00:18:998 (1) - clap on tail
2015-03-05 22:41 Kagamine Ren: oh i forgot this
2015-03-05 22:41 Kagamine Ren: ww my fault
2015-03-05 22:41 Rumia-: wwww
2015-03-05 22:44 Kagamine Ren: anything else? ww
2015-03-05 22:44 Rumia-: 00:33:229 (2) - how about increase this spacing a little? ww just a suggestion and ctrl + g
2015-03-05 22:44 Rumia-: better flow imo ww
2015-03-05 22:46 Kagamine Ren: hmm it fis here imo
2015-03-05 22:46 Rumia-: nothing else
2015-03-05 22:46 Rumia-: on your diff ww
2015-03-05 22:46 Kagamine Ren: follow the vocal
2015-03-05 22:46 Rumia-: ok
2015-03-05 22:46 Kagamine Ren: ww
2015-03-05 22:47 Kagamine Ren: anything in Hard?
2015-03-05 22:47 Kagamine Ren: i can fix hard
2015-03-05 22:47 Rumia-: checking ww
2015-03-05 22:47 Kagamine Ren: ww
2015-03-05 22:48 Rumia-: 00:55:633 (5) - ww try change to soft sample would sound better ? w
2015-03-05 22:48 Rumia-: hard
2015-03-05 22:50 Rumia-: well nothing major
2015-03-05 22:50 Kagamine Ren: ok
2015-03-05 22:51 Rumia-: ee
2015-03-05 22:51 Rumia-: is double hitsound work in std ?
2015-03-05 22:51 Rumia-: www
2015-03-05 22:51 Rumia-: like clap and finish at sime time
2015-03-05 22:56 Kagamine Ren: i just disconnected for a while... did u say anything?
2015-03-05 22:56 Kagamine Ren: http://puu.sh/gntyJ/6ab43fa5c9.jpg
2015-03-05 22:56 Rumia-: no was just talking a bit with mjiang
2015-03-05 22:56 Rumia-: yuki*
2015-03-05 22:56 Kagamine Ren: ww
2015-03-05 22:58 Rumia-: tell me if mjiang send his diff ww
2015-03-05 22:58 Rumia-: i mean tell me if u update along with his diff ww
2015-03-05 22:59 Kagamine Ren: ok
2015-03-05 23:00 Kagamine Ren: yaaaaaaaaa done done done
2015-03-05 23:00 Rumia-: ok ww lemme get the logs
2015-03-05 23:00 Rumia-: xD
2015-03-05 23:00 Kagamine Ren: ww

irc with both mapper , bubbled ~ !
ZZHBOY
poet
seems fine, qualified~
meii18

ZZHBOY wrote:

poet
seems fine, qualified~
I saw that map wasn't bubbled . ZZHBOY : Why you qualified the map instead bubbling it ?

/me runs ;w;


Ooops ;w; Rumia- bubbled it anyway gratz Kagamine Ren ~
Rumia-

ByBy_ChAn wrote:

ZZHBOY wrote:

poet
seems fine, qualified~
I saw that map wasn't bubbled . ZZHBOY : Why you qualified the map instead bubbling it ?

/me runs ;w;
its not a crime , dont worry byby
meii18
@Rumia- yeah I saw you bubbled it sorry for incovenience ;____________;
Xinely
Fastest bubbled time ever lol

恭喜啊
Topic Starter
Karen
thank you 露米亚 nad 纸张波
Kagamine Rin
gratz!
你是人?
比1st顺手多了,虽然是AR8.5(x
ZZHBOY
rip unsnap
我已经报警了
Topic Starter
Karen
hello qat
Myxo
Disqualified for a wrongly snapped object in Ts8zs' Hard.
00:54:960 (3) - Is supposed to end at the red tick instead.

Cute mapset you have here, good luck on reranking it!
PatZar
insta rip
dank
ZZHBOY

Desperate-kun wrote:

Disqualified for a wrongly snapped object in Ts8zs' Hard.
00:54:960 (3) - Is supposed to end at the red tick instead.

Cute mapset you have here, good luck on reranking it!
best result for careless checking .-.
Topic Starter
Karen
my mistake.
i'll fix it tmr,sorry bns
Adol Christin
刚刚在qualified的列表里看到,想进来恭喜的。结果。。。
蜡烛
meii18

Kagamine Ren wrote:

my mistake.
i'll fix it tmr,sorry bns
I talked with Desperate about this and I wanted to say to you but you got offline ;w;
FlobuFlobs
Wew
ts8zs

Rumia- wrote:

irc with both mapper , bubbled ~ !
北方制造值得信赖
FencerTJ
interesting how this mapset still appears under the qualified category
ZZHBOY
...
ac8129464363

FencerTJ wrote:

interesting how this mapset still appears under the qualified category
the qualified category updates every 12 hours or something like that
show more
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