Exactly !nowsmart wrote:
Takane6 wrote:
Anyway its too fast for complicated map like this to be ready for ranked if the age only just 1 month
How to do only 1 month, many maps still waiting.
well try to ask the mapper :3
Exactly !nowsmart wrote:
Takane6 wrote:
Anyway its too fast for complicated map like this to be ready for ranked if the age only just 1 month
How to do only 1 month, many maps still waiting.
Starry- wrote:
Hi Ichi!
Seeing the current status of this mapset and what is about to happen, I'd like to post these correct timing points.
Now, because of how osu! handles offsets, the timing near the end became a tiny bit off, but I've accounted for that.
This is only the red timing points, you may have to resnap your current inherited ones to these, and change the sampleset properties to the correct one.808,283.018867924528,6,2,1,40,1,0
5760,283.018867924528,5,2,1,40,1,0
7599,283.018867924528,6,2,1,40,1,0
12551,283.018867924528,5,2,1,40,1,0
13258,283.018867924528,5,2,1,40,1,0
14673,283.018867924528,6,2,2,40,1,0
18069,283.018867924528,3,2,1,40,1,0
18918,283.018867924528,4,2,1,40,1,0
20050,283.018867924528,5,2,1,40,1,0
21465,283.018867924528,6,2,1,40,1,0
23163,283.018867924528,5,2,1,40,1,0
24578,283.018867924528,4,2,1,40,1,0
26842,283.018867924528,6,2,1,40,1,0
33634,283.018867924528,5,2,1,40,1,0
35049,283.018867924528,7,2,1,40,1,0
37030,283.018867924528,6,2,1,40,1,0
42124,283.018867924528,5,2,1,40,1,0
43539,283.018867924528,6,2,1,40,1,0
45237,283.018867924528,4,2,1,40,1,0
45803,283.018867924528,6,2,1,40,1,0
47501,283.018867924528,5,2,1,40,1,0
48916,283.018867924528,6,2,1,40,1,0
50614,283.018867924528,4,2,1,40,1,0
51180,283.018867924528,6,2,1,40,1,0
52878,283.018867924528,5,2,1,40,1,0
54293,283.018867924528,6,2,1,40,1,0
55991,283.018867924528,4,2,1,40,1,0
56557,283.018867924528,6,2,1,40,1,0
58255,283.018867924528,5,2,1,40,1,0
59670,283.018867924528,6,2,1,40,1,0
61368,283.018867924528,4,2,1,40,1,0
61934,283.018867924528,6,2,1,40,1,0
67028,283.018867924528,4,2,1,40,1,0
68160,283.018867924528,6,2,1,40,1,0
69858,283.018867924528,3,2,1,40,1,0
70707,283.018867924528,4,2,1,40,1,0
71273,283.018867924528,6,2,1,40,1,0
76225,283.018867924528,6,2,1,40,1,0
77781,283.018867924528,6,2,1,40,1,0
79337,283.018867924528,6,2,1,40,1,0
80893,283.018867924528,6,2,1,40,1,0
82591,283.018867924528,3,2,1,40,1,0
84289,283.018867924528,4,2,1,40,1,0
85421,283.018867924528,3,2,1,40,1,0
86270,283.018867924528,6,2,1,40,1,0
89666,283.018867924528,4,2,1,50,1,1
90232,283.018867924528,6,2,1,50,1,1
91930,283.018867924528,4,2,1,50,1,1
94194,283.018867924528,6,2,1,50,1,1
95892,283.018867924528,7,2,1,50,1,1
99854,283.018867924528,6,2,1,50,1,1
101552,283.018867924528,7,2,1,50,1,0
109476,283.018867924528,3,2,1,50,1,1
112730,283.018867924528,4,2,1,50,1,1
117258,283.018867924528,6,2,1,50,1,1
Sorry for posting this early, I'm going to be pretty busy in the next few days so I thought I'd at least be helpful. ;p
Goodluck!
Thank you my Spy and my Starry <3,Spy wrote:
Hello Ichigaki, sorry, I'm going to disqualify this map for this reason.Reason for Disqualification
- Missed some different beats red lines.
Starry- wrote:
808,283.018867924528,6,2,1,40,1,0
5760,283.018867924528,5,2,1,40,1,0
7599,283.018867924528,6,2,1,40,1,0
12551,283.018867924528,5,2,1,40,1,0
13258,283.018867924528,5,2,1,40,1,0
14673,283.018867924528,6,2,2,40,1,0
18069,283.018867924528,3,2,1,40,1,0
18918,283.018867924528,4,2,1,40,1,0
20050,283.018867924528,5,2,1,40,1,0
21465,283.018867924528,6,2,1,40,1,0
23163,283.018867924528,5,2,1,40,1,0
24578,283.018867924528,4,2,1,40,1,0
26842,283.018867924528,6,2,1,40,1,0
33634,283.018867924528,5,2,1,40,1,0
35049,283.018867924528,7,2,1,40,1,0
37030,283.018867924528,6,2,1,40,1,0
42124,283.018867924528,5,2,1,40,1,0
43539,283.018867924528,6,2,1,40,1,0
45237,283.018867924528,4,2,1,40,1,0
45803,283.018867924528,6,2,1,40,1,0
47501,283.018867924528,5,2,1,40,1,0
48916,283.018867924528,6,2,1,40,1,0
50614,283.018867924528,4,2,1,40,1,0
51180,283.018867924528,6,2,1,40,1,0
52878,283.018867924528,5,2,1,40,1,0
54293,283.018867924528,6,2,1,40,1,0
55991,283.018867924528,4,2,1,40,1,0
56557,283.018867924528,6,2,1,40,1,0
58255,283.018867924528,5,2,1,40,1,0
59670,283.018867924528,6,2,1,40,1,0
61368,283.018867924528,4,2,1,40,1,0
61934,283.018867924528,6,2,1,40,1,0
67028,283.018867924528,4,2,1,40,1,0
68160,283.018867924528,6,2,1,40,1,0
69858,283.018867924528,3,2,1,40,1,0
70707,283.018867924528,4,2,1,40,1,0
71273,283.018867924528,6,2,1,40,1,0
76225,283.018867924528,6,2,1,40,1,0
77781,283.018867924528,6,2,1,40,1,0
79337,283.018867924528,6,2,1,40,1,0
80893,283.018867924528,6,2,1,40,1,0
82591,283.018867924528,3,2,1,40,1,0
84289,283.018867924528,4,2,1,40,1,0
85421,283.018867924528,3,2,1,40,1,0
86270,283.018867924528,6,2,1,40,1,0
89666,283.018867924528,4,2,1,50,1,1
90232,283.018867924528,6,2,1,50,1,1
91930,283.018867924528,4,2,1,50,1,1
94194,283.018867924528,6,2,1,50,1,1
95892,283.018867924528,7,2,1,50,1,1
99854,283.018867924528,6,2,1,50,1,1
101552,283.018867924528,7,2,1,50,1,0
109476,283.018867924528,3,2,1,50,1,1
112730,283.018867924528,4,2,1,50,1,1
117258,283.018867924528,6,2,1,50,1,1
Thanks for expecting as always. Just ask the bubbler and the qualifier (before) in this mapset, because they want to do it. I'm not even asking them =w=)/Takane6 wrote:
as i expected :3
anyway its too fast for complicated map like this to be ready for ranked if the age only just 1 month
it have to get more suggestions...
no offense...
Thanks for catch this.shionelove wrote:
http://www.sdvx.be/02/02184/02184e.htm
need more red lines
If you tell me the explaination... Anyway thank you Sorry for reject your help for itRyu Sei wrote:
Err timing check[TimingPoints]
803,283.018867924528,4,2,1,40,1,0
13255,283.018867924528,6,2,1,40,1,0
51179,283.018867924528,4,2,1,40,1,0
56556,283.018867924528,4,2,1,40,1,0
61933,283.018867924528,6,2,1,40,1,0
67027,283.018867924528,4,2,1,40,1,0
68159,283.018867924528,6,2,1,40,1,0
71272,283.018867924528,6,2,1,40,1,0
76224,283.018867924528,6,2,1,40,1,0
77780,283.018867924528,6,2,1,40,1,0
79336,283.018867924528,6,2,1,40,1,0
80892,283.018867924528,6,2,1,40,1,0
82590,283.018867924528,4,2,1,40,1,0
85420,283.018867924528,3,2,1,40,1,0
86269,283.018867924528,7,2,1,40,1,0
101552,283.018867924528,7,2,1,40,1,0
109476,283.018867924528,3,2,1,40,1,0
117265,283.018867924528,4,2,1,40,1,0
don't forget to remake the inherited timing point because it resets the timing sig~
Matur suwun, satu anak cukupegas00 wrote:
w
good luck 1 child
RIP PP, not the mapsetdionzz99 wrote:
RIP ZOGRAPHOS LOLOLOLOL
Starry QAT pls pls pls 2333Zan - wrote:
starry qat pls.
Thank you for your support. I know you'll always support me, but you just a 'tsundere'.Zan - wrote:
that's why i ever posted, i won't support this map
invalid.Ichigaki wrote:
Thank you for your support. I know you support me, but you just a 'tsundere'.
Zan - wrote:
invalid.Ichigaki wrote:
Thank you for your support. I know you support me, but you just a 'tsundere'.
I'm Zandere.
Song actually ends perfectly after two 6/4 measures making it the most logical - the ending noise doesn't mean it's 7/4.Ryu Sei wrote:
The last time sig change should be 7/4
No, in my opinion it should be 7/4. We can't too rely on SDVX timing, since some players could be struggle with the almost-randomly-changes time sig.Starry- wrote:
Song actually ends perfectly after two 6/4 measures making it the most logical - the ending noise doesn't mean it's 7/4.Ryu Sei wrote:
The last time sig change should be 7/4
6/4 is fine, the SDVX official chart also supports this.
@Other BNs: Please don't rush for a requalify; we can take this time to better improve the mapset.
Perhaps I can take a look when I am more free.
Goodluck!
20:49 Ichigaki: Oh ya
20:49 Ryu Sei: hm?
20:49 Ichigaki: http://www.sdvx.be/02/02184/02184e.htm
20:49 Ichigaki: udah pernah cek ini?
20:49 Ryu Sei: nup
20:49 Ryu Sei: mungkin ane bisa cek
20:49 Ichigaki: cek deh
20:49 Ichigaki: itu official dari sdvxnya
20:49 Ryu Sei: elah sdvx.be
20:49 Ichigaki: -w-)a
20:50 Ryu Sei: .w.0
20:50 Ryu Sei: kaga kepencet D:
20:50 Ichigaki: D:
20:50 Ichigaki: apanya?
20:50 Ryu Sei: keynya
20:50 Ryu Sei: kbd ane ngadat
20:50 Ryu Sei: lol
20:50 Ichigaki: lol
20:51 Ryu Sei: sooo slowww netwerk
20:51 Ichigaki: kawkawkaw
20:52 Ryu Sei: skripnya ngebunuh net ane
20:53 Ichigaki: lol
20:54 Ryu Sei: masalahnya begini, patokan di sdvx kaga bisa asal dipake di o!m
20:54 Ichigaki: setidaknya...
20:55 Ichigaki: brb restart osu
20:55 Ryu Sei: k
21:02 Ryu Sei: keknya dah kelar
21:02 Ichigaki: kelar?
21:03 Ryu Sei: timesig dari sdvx dipengaruhi efek dari diff juga kekna
21:03 Ryu Sei: [http://puu.sh/gaE76/528d53a869.txt ini sejauh yang ane bisa]
21:03 Ryu Sei: following drums, mostly
21:03 Ichigaki: ada perubahan?
21:03 Ryu Sei: lumayan
21:03 Ichigaki: -w-)a
21:03 Ryu Sei: should I post this
21:04 Ichigaki: boleh aja
21:04 Ryu Sei: sekalian workaround buat ngebypass bug editornya
21:04 Ryu Sei: udah dibenerin
21:04 Ichigaki: okay
moé tsun detectedZan - wrote:
invalid.Ichigaki wrote:
Thank you for your support. I know you support me, but you just a 'tsundere'.
I'm Zandere.
okay, thanks for it ~Starry- wrote:
@Other BNs: Please don't rush for a requalify; we can take this time to better improve the mapset.
Perhaps I can take a look when I am more free.
It's already confirmedKuo Kyoka wrote:
moé tsun detected
Yeah. I'm doing what did I can.Kuo Kyoka wrote:
And maybe, for my opinions is Ryu was right
Im not sure, maybe I will ask Spy for more information, thanks for the supported
___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)
in my perspective it seems the infinite diff wanna to compare with the hp drain of haelequinStarry- wrote:
Change OD on ADVANCED diff to 7.5? Maybe 7.8 if you must. It's just that, INFINITE and EXHAUST both also have OD8.
All considered (mostly accepted). ThanksStarry- wrote:
I'll take this opportunity to perfect a few things within this mapset before it goes for rank.
Timing signatures should be fine now. Any adjustments can be made accordingly, but only if it's a big issue.[General]
Timing: ☑
Audio: ☑
BG: ☑
Metadata: ☑
Preview Point: ☒AiMod: ☑
- Due to timing updates, this is unsnapped in all diffs. Place appropriately back to a snapped position (eg 01:25:982 (85982) - )
[]
Change OD on ADVANCED diff to 7.5? Maybe 7.8 if you must. It's just that, INFINITE and EXHAUST both also have OD8.
[]___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)
[NOVICE]
00:16:507 (16507|3,16649|1) - CTRL+H, feels a lot better on both hands.
00:25:351 (25351|2) - Move to 0
00:25:563 (25563|1) - Move to 2, works better with pitch. Seems like a disjointed triple, so playing on alternating hands works better.
00:34:761 (34761|1,35044|0) - CTRL+G for balance.
00:36:459 (36459|2,36600|3,36742|1,36883|0) - Turn this into a 3201 pattern? Feels a lot better to play for a diff like this and transitions nicely into the chord.
00:37:166 (37166|1) - Then you can move this to 0, creates better balance, since 00:37:732 (37732|1) - was in same col too.
00:41:836 (41836) - Add here at 3. Same kick as 00:42:119 (42119|0) - .
00:43:534 (43534) - Add at 3 again. Just seems awkward without this note, since it feels like you mapped only half of this sound.
01:18:908 (78908|0) - Why note here, when no note here? 01:17:493 (77493|3) -
01:30:510 (90510|2) - Add here maybe? (2) And then move
01:30:651 (90651|2) - Move to 1
01:30:934 (90934|1) - Move to 2.
The missing kick sound isn't compensated for 01:30:510 (90510|0) - this LN since the LN is mapped to something else, so best to do this
01:36:736 (96736|2,97019|3,97302|1,97585|0) - These are best off turned into 1/2 LNs, since the various synth noises and not much emphasis on kicks here.
01:47:207 (107207|0) - Move to 2
01:47:348 (107348|1) - Move to 0,
Balances section out quite well.
[ADVANCED]
00:16:649 (16649|3,16649|0) - I feel like you can mix up these repeated chords. Kinda seems boring, since they are the most emphasised instrument at this time (the kicks) - but yet it seems so easy and mindless to play it with it being so repeated. Try to mix it up every 2 chords, something like this?
00:20:540 (20540|2,20752|1) - CTRL+H, different pitches.
00:33:487 (33487|3,33558|2) - The stream loses flow here. CTRL+G
00:33:629 (33629|3) - Move to 2 because of this.
00:45:373 (45373|1,45444|2) - CTRL+H since the stream should flow here to just feel better.
01:34:189 (94189|2) - To make the next set of chords consistent, try:
01:34:189 (94189|2) - Move to 1
01:34:472 (94472|1) - Move to 2
01:35:038 (95038|2) - Move to 1
01:37:868 (97868|2) - Optional for balance, move to 1, for added playability (emphasis on the melody synth here, since more notes on 1 hand, but still balanced because of streams)
01:55:555 (115555|1) - Move to 2
01:56:121 (116121|2) - Move to 3. I highly recommend these, just makes logically in terms of the music (You'll see).
Also the last change helps transition into the stream too.
Call me when fixed~
<3
o- SDHJ - wrote:
in my perspective it seems the infinite diff wanna to compare with the hp drain of haelequinStarry- wrote:
Change OD on ADVANCED diff to 7.5? Maybe 7.8 if you must. It's just that, INFINITE and EXHAUST both also have OD8.
lol qrispy jk
NopeGenocide wrote:
rip :^)
Mostly all accepted.Starry- wrote:
0123
[EXHAUST]
00:03:279 (3279|1) - Move to 3, pitch. You can rearrange the stream slightly before it to compensate for the balance.
00:08:584 (8584|1,8584|0,8655|2,8655|3,8726|1,8726|0,8867|3,8867|2) - CTRL+H this all
00:19:054 (19054|1) - Why is this single note, when 00:19:101 (19101|3,19101|2) - double?
Try something like this:
00:24:431 (24431|3) - Move to 2
00:24:573 (24573|2) - Move to 3
00:24:856 (24856|3) - Move to 2, kinda just works better with the song, try it
00:34:902 (34902|2) - Move to 1
00:35:044 (35044|1) - Move to 2, just a smoother transition
00:36:954 (36954|1,37025|2) - CTRL+H to avoid trill and chord repetition
00:50:396 (50396|0) - This note isn't here on INF diff?Long suggestion00:54:712 (54712|1,54712|3,54783|0,54783|2,54854|1,54854|3,54995|2,54995|0,55066|1,55066|3,55137|0,55137|2,55278|3,55278|2,55349|1,55349|0,55420|3,55420|2,55561|0,55561|1,55632|3,55632|2,55703|0,55703|1) - CTRL+G all of this. Consistent, as it goes-> [12][34] pattern -> another pattern -> back to [12][34] -> another etc.
01:02:212 (62212|2) - Optional, move to 3 to jack this on the slow part
01:06:881 (66881|0,66881|3,67023|3,67023|1) - This isn't jacked on INF. I suggest making it a lot smoother. Try:
01:06:881 (66881|0) - Move to 2
01:07:023 (67023|3) - Move to 0
01:07:164 (67164|2) - Move to 3 (highest pitch)
01:07:306 (67306|1) - Move to 2
01:11:126 (71126|3) - Move to 2 for smoother transition
01:13:036 (73036) - Missing?
01:25:416 (85416) - Add here, since there's actually a lot of emphasis in this sound being the last note of a stream.
01:32:066 (92066|3) - Move to 1? A lot smoother
01:53:291 (113291|2) - Move to 3, this column so filled D:
[INFINITE]
00:04:199 (4199|2) - Move to 1, gives col2 space.
00:07:523 (7523|1,7664|2) - CTRL+H? Idk, feels better in playtest for me
00:15:517 (15517|0,15658|2) - CTRL+G
00:15:800 (15800|1,15870|0) - Shift right by 1
00:17:002 (17002|2,17073|1,17356|2) - CTRL+H for pitch and consistency - highly suggested you do this
00:22:875 (22875|3,23016|0,23158|1) - ^ same (for this, you can rearrange a bit)
00:26:341 (26341|1) - Move to 3
00:26:412 (26412|2) - Move to 1
00:26:483 (26483|1,26554|2,26624|1) - CTRL+H, makes the stream flow a bit better.
00:46:788 (46788|1,47071|2) - Actually now that I think about it I'm kinda confused about these LN (on EXH diff too)
What do they follow? 00:45:798 (45798|1,45939|0,46081|3,46222|2) - These follow melody nicely, then it kinda gets weird.
Perhaps rearrange bits / extend a few LN Okay, fixed
00:54:995 (54995|0) - Whistle here? Why not add note then?
01:01:716 (61716|3) - Move to 0
01:01:787 (61787|2,61858|1,61929|2) - CTRL+H
01:02:212 (62212|2) - Jack at 3?
01:02:495 (62495|1,62636|0) - Shift right by 1
01:03:202 (63202|0) - Move to 3?
01:20:534 (80534|1,80605|1,80817|0,80888|0) - All these jacks are on the left hand, making it kinda awkward.. rearrange if you must I just Ctrl + H this and re-arrranged =w=
01:37:160 (97160|0) - Move to 1, makes it more balanced.
01:42:254 (102254|1) - Move to 2, more balanced.
01:43:528 (103528|3) - Try to make these chords more consistent. Something like this:
01:51:169 (111169|0) - Move to 1 makes jacks more consistent.
01:54:564 (114564|1,114611|0,114658|1,114706|2,114753|1,114800|2,114847|3,114894|2,114941|3,114989|2) - youwanttokillplayers I should keep this :')
Only issue on this diff is that most jacks seem to be on the left hand.
[]
Call me back again <3
Done, thanks for see this problem and help me to fix the timing.Starry- wrote:
In case I forget:
Lots of green timing points eg.
11060
13323
16507
etc.
These green timing points actually change the timing signature of the song. Like a red tick would do.
It's a known bug already posted in tech support. But for now, you just need to:and it should be fine.
- Convert the green tick into a red one
- Change that red tick timing signature to be the same as the previous red tick
- Change it back to a green tick
osu file format v14
[General]
AudioFilename: [SDVX II ] Verse IV [NOFX].mp3
AudioLeadIn: 0
PreviewTime: 85982
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
Bookmarks: 40422,61930,74665,109474
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.7847999
[Metadata]
Title:Verse IV
TitleUnicode:Verse IV
Artist:ZOGRAPHOS (Yu_Asahina+Yamajet)
ArtistUnicode:ZOGRAPHOS (Yu_Asahina+Yamajet)
Creator:Ichigaki
Version:Timing
Source:SOUND VOLTEX II -infinite infection-
Tags:SDVX KAC2013 Original Song Contest BEMANI
BeatmapID:0
BeatmapSetID:-1
[Difficulty]
HPDrainRate:8.5
CircleSize:4
OverallDifficulty:8
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1
[Events]
//Background and Video events
0,0,"spc.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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Thank you, sir.Deif wrote:
I swear I started the timing from scratch ayayaya. The 1st offset may be different from yours, and some resets as well, but it feels quite acceptable like this:
Take my "custom" diff, since there are 40 tons of red lines, and they're easier to copy from the code:SPOILERosu file format v14
[General]
AudioFilename: [SDVX II ] Verse IV [NOFX].mp3
AudioLeadIn: 0
PreviewTime: 85982
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
Bookmarks: 40422,61930,74665,109474
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.7847999
[Metadata]
Title:Verse IV
TitleUnicode:Verse IV
Artist:ZOGRAPHOS (Yu_Asahina+Yamajet)
ArtistUnicode:ZOGRAPHOS (Yu_Asahina+Yamajet)
Creator:Ichigaki
Version:Timing
Source:SOUND VOLTEX II -infinite infection-
Tags:SDVX KAC2013 Original Song Contest BEMANI
BeatmapID:0
BeatmapSetID:-1
[Difficulty]
HPDrainRate:8.5
CircleSize:4
OverallDifficulty:8
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1
[Events]
//Background and Video events
0,0,"spc.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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I hope it was helpful!
[ S a k u r a ] wrote:
SPOILERIchi fixed the hitsound2015-03-09 22:34 Ichigaki: ACTION is editing [http://osu.ppy.sh/b/649616 ZOGRAPHOS (Yu_Asahina+Yamajet) - Verse IV [INFINITE]]
2015-03-09 22:35 Ichigaki: 00:08:655 - c?
2015-03-09 22:35 Ichigaki: 00:02:572 - already normal note?
2015-03-09 22:40 [ S a k u r a ]: 00:08:655 -
2015-03-09 22:40 [ S a k u r a ]: ACTION is editing [http://osu.ppy.sh/b/649616 ZOGRAPHOS (Yu_Asahina+Yamajet) - Verse IV [INFINITE]]
2015-03-09 22:41 [ S a k u r a ]: why 2 notes
2015-03-09 22:42 Ichigaki: fixed to 1
2015-03-09 22:44 [ S a k u r a ]: 00:32:992 -
2015-03-09 22:46 [ S a k u r a ]: same
2015-03-09 22:47 Ichigaki: fixed
2015-03-09 22:47 Ichigaki: 00:33:063 (33063|0) - too?
2015-03-09 22:47 [ S a k u r a ]: no
2015-03-09 22:47 [ S a k u r a ]: 00:33:063 (33063|1) - maybe move to 4
2015-03-09 22:49 Ichigaki: okay
2015-03-09 22:49 [ S a k u r a ]: 00:44:101 -
2015-03-09 22:49 [ S a k u r a ]: 00:42:686 -
2015-03-09 22:49 [ S a k u r a ]: same?
2015-03-09 22:50 Ichigaki: ya
2015-03-09 22:50 Ichigaki: removed 00:42:686 -
2015-03-09 22:50 [ S a k u r a ]: ok
2015-03-09 22:51 [ S a k u r a ]: 00:56:694 (56694|0,56694|1,56836|0) - 0.0
2015-03-09 22:54 [ S a k u r a ]: 01:01:328 - add
2015-03-09 22:54 [ S a k u r a ]: ?
2015-03-09 22:54 Ichigaki: =w=)a
2015-03-09 22:54 Ichigaki: actually i don't really like that parts
2015-03-09 22:54 Ichigaki: have some suggestion?
2015-03-09 22:54 Ichigaki: 01:01:328 - ?
2015-03-09 22:54 Ichigaki: seriously?
2015-03-09 22:55 [ S a k u r a ]: theres sound
2015-03-09 22:56 Ichigaki: nope, better to not add it imo
2015-03-09 22:57 [ S a k u r a ]: ok
2015-03-09 22:58 [ S a k u r a ]: 01:08:332 - add?
2015-03-09 22:59 Ichigaki: okay, i hear it
2015-03-09 22:59 [ S a k u r a ]: 01:09:181 -
2015-03-09 23:03 Ichigaki: okay
2015-03-09 23:03 [ S a k u r a ]: 01:46:394 (106394|1) -
2015-03-09 23:04 [ S a k u r a ]: nvm
2015-03-09 23:04 [ S a k u r a ]: 01:47:349 (107349|0) - LN to 01:47:420 -
2015-03-09 23:05 Ichigaki: nice catch
2015-03-09 23:06 [ S a k u r a ]: 01:55:060 - ignore 1/4?
2015-03-09 23:06 Ichigaki: there's 1/4?
2015-03-09 23:07 Ichigaki: brb
2015-03-09 23:07 [ S a k u r a ]: 01:55:202 - 01:55:343 - 01:55:485 - 01:55:626 - 01:55:768 - 01:55:909 -
2015-03-09 23:14 Ichigaki: D:
2015-03-09 23:14 Ichigaki: which is better, put the 1/4 and change those triple into double, or keep it?
2015-03-09 23:15 [ S a k u r a ]: idk
2015-03-09 23:15 [ S a k u r a ]: u decide
2015-03-09 23:16 Ichigaki: 1/4 seems okay
2015-03-09 23:16 Ichigaki: lol
2015-03-09 23:16 [ S a k u r a ]: ok
2015-03-09 23:17 Ichigaki: gonna test this
2015-03-09 23:17 Ichigaki: more intense lol
2015-03-09 23:19 [ S a k u r a ]: ok
2015-03-09 23:19 [ S a k u r a ]: ok
2015-03-09 23:19 [ S a k u r a ]: next diff
2015-03-09 23:20 [ S a k u r a ]: also what hitsound starry talks about in thread
2015-03-09 23:20 Ichigaki: okay
2015-03-09 23:20 Ichigaki: consistency
2015-03-09 23:20 [ S a k u r a ]: blah
2015-03-09 23:20 [ S a k u r a ]: i dont really care about that
2015-03-09 23:23 Ichigaki: lol
2015-03-09 23:24 [ S a k u r a ]: can you hear hitsound when you play a map?
2015-03-09 23:25 Ichigaki: not too
2015-03-09 23:25 [ S a k u r a ]: exactly no one cares about hitsound but we have to put it
2015-03-09 23:26 [ S a k u r a ]: do you want to fix hitsound?
2015-03-09 23:27 Ichigaki: i already fix it
2015-03-09 23:27 [ S a k u r a ]: nice
2015-03-09 23:27 [ S a k u r a ]: so i can bubble after this
2015-03-09 23:27 Ichigaki: lol
2015-03-09 23:27 Ichigaki: i hope no one will take over this
2015-03-09 23:27 [ S a k u r a ]: and note that
2015-03-09 23:28 [ S a k u r a ]: @next BN: talk to me before qualifying it
2015-03-09 23:28 [ S a k u r a ]: something important
2015-03-09 23:28 Ichigaki: oh okay
2015-03-09 23:28 Ichigaki: thanks for reminding
2015-03-09 23:28 [ S a k u r a ]: so they probably come and talk to me
2015-03-09 23:28 [ S a k u r a ]: and i will be like fuck off
2015-03-09 23:28 [ S a k u r a ]: and i will be like o i talked to starry
2015-03-09 23:29 Ichigaki: lol
2015-03-09 23:29 Ichigaki: nice
2015-03-09 23:29 [ S a k u r a ]: p/3940514
2015-03-09 23:30 [ S a k u r a ]: infinite
2015-03-09 23:30 [ S a k u r a ]: 01:02:372 - add
2015-03-09 23:30 [ S a k u r a ]: 01:03:238 - too
2015-03-09 23:31 [ S a k u r a ]: 01:18:909 - add
2015-03-09 23:32 Ichigaki: okay
2015-03-09 23:34 [ S a k u r a ]: ACTION is editing [http://osu.ppy.sh/b/603389 ZOGRAPHOS (Yu_Asahina+Yamajet) - Verse IV [ADVANCED]]
2015-03-09 23:34 [ S a k u r a ]: 00:06:746 (6746|3) - whats dis
2015-03-09 23:36 Ichigaki: i think it have same sound with 00:06:251 (6251|3,6322|2,6392|0,6463|3,6534|1,6605|2) -
2015-03-09 23:36 [ S a k u r a ]: oh ya
2015-03-09 23:36 [ S a k u r a ]: but
2015-03-09 23:36 [ S a k u r a ]: 00:06:675 - here too
2015-03-09 23:37 Ichigaki: so adding more note?
2015-03-09 23:37 [ S a k u r a ]: idk or change one of LN to normal note? you decide
2015-03-09 23:38 Ichigaki: LN in for the drum roll
2015-03-09 23:38 Ichigaki: or anything i don't know the name
2015-03-09 23:38 Ichigaki: so, maybe keep?
2015-03-09 23:38 [ S a k u r a ]: ignore this
2015-03-09 23:39 [ S a k u r a ]: 00:08:584 - add
2015-03-09 23:39 [ S a k u r a ]: http://ask.fm/Loctav_
2015-03-09 23:39 [ S a k u r a ]: srry wrong chat
2015-03-09 23:39 Ichigaki: and 00:08:726 - ?
2015-03-09 23:39 [ S a k u r a ]: sure
2015-03-09 23:40 [ S a k u r a ]: or not for all cuz everything is messed up after
2015-03-09 23:40 [ S a k u r a ]: maybe yes
2015-03-09 23:41 Ichigaki: okay
2015-03-09 23:44 [ S a k u r a ]: novice pretty much no problems
2015-03-09 23:44 Ichigaki: done?
2015-03-09 23:45 [ S a k u r a ]: no
2015-03-09 23:48 [ S a k u r a ]: 00:31:931 (31931|0) -
2015-03-09 23:48 [ S a k u r a ]: maybe remove for ADV?
2015-03-09 23:49 Ichigaki: 00:32:355 - so this too?
2015-03-09 23:49 [ S a k u r a ]: NVM
2015-03-09 23:50 Ichigaki: D:
2015-03-09 23:51 [ S a k u r a ]: 00:58:958 (58958|2) -
2015-03-09 23:51 [ S a k u r a ]: 00:56:694 (56694|2) -
2015-03-09 23:51 [ S a k u r a ]: ADV and NOV different
2015-03-09 23:52 Ichigaki: any suggest?
2015-03-09 23:53 [ S a k u r a ]: yes
2015-03-09 23:53 [ S a k u r a ]: make them the same
2015-03-09 23:53 Ichigaki: follow ADV or NOV?
2015-03-09 23:54 [ S a k u r a ]: nov
2015-03-09 23:54 [ S a k u r a ]: vuz inf and exh all same as nov
2015-03-09 23:54 Ichigaki: you mean adv?
2015-03-09 23:55 [ S a k u r a ]: ya
2015-03-09 23:57 [ S a k u r a ]: ok done
2015-03-09 23:57 [ S a k u r a ]: update ur thing
2015-03-10 00:02 Ichigaki: can you check the nov again?
2015-03-10 00:02 Ichigaki: i already update it
2015-03-10 00:03 [ S a k u r a ]: update first
2015-03-10 00:03 [ S a k u r a ]: so i redl
2015-03-10 00:03 Ichigaki: 00:51:176 -
2015-03-10 00:03 Ichigaki: already
2015-03-10 00:03 [ S a k u r a ]: ok
2015-03-10 00:03 [ S a k u r a ]: way
2015-03-10 00:03 [ S a k u r a ]: what
2015-03-10 00:03 Ichigaki: ?
2015-03-10 00:04 [ S a k u r a ]: 00:51:176 - what wrong with dis
2015-03-10 00:04 Ichigaki: 00:56:553 -
2015-03-10 00:04 Ichigaki: nothing
@next BN: DO NOT QUALIFY THIS UNLESS UR NAME IS STARRY-
Starry- taken this[ S a k u r a ] wrote:
@next BN: DO NOT QUALIFY THIS UNLESS UR NAME IS STARRY-
I already contact you~Starry- wrote:
Ichi is never online when I am. D:
Contact me as soon as you can!