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Mili - Utopiosphere

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luxoDeh

Kyubey wrote:

Well, I have to pop this bubble due to next:

Ranking Criteria wrote:

The maximum dimensions for tall or wide scrolling images are 640x1440 and 1920x480 respectively. This is for the sake of gameplay performance, image loading time, and filesize.
Scrolling image in this storyboard has 1495×1910 resolution, that is unnecesarry big due to that fact this storyboard is 4:3.

Difficulty gap between normal and hard is really huge compared to other gaps. Current spread looks like E--N----------H---H---I----I now.
Normal really lacks of 1/2 notes and patterns, it mostly uses 1/1 rhythm and 1/2 gaps between sliders and rarely — between sliders+notes. and it doesn't have more than one 1/2 note in a row, overall it looks like an easy with few 1/2 things while your hard has a lot of 1/2, some jumps and even triples after notes. Normal needs to be harder and it needs much more 1/2 notes. Or you can reduce difficulty of your hard difficulty by removing some jumps, triples and use less spacing in the start of the map because that part is really hard compared to other parts and even kiai. But anyway better to not change hard that much, better to add notes to normal difficulty.

Additional modding:

[Luxo's Normal]
00:04:910 - i don't think leaving a hard beat unclickable is a good idea. better to place some object here instead of slider tail yes, but I don't want to change this because in this case I like it more with the effect given by the slider (also adding them the rating din't increase much :/)
00:06:273 - same ^
00:07:637 (1,2) - getting 300 on (2) can be hard because rhythm is not that loud here and this 1/2 can be pretty unexpected. better to place one more slider instead of that (and next) note no. I like as it is. plus I don't want to simplify the rhythm here. you said this diff is more like an easy (I don't agree anyway) and I made this rhythm to make it more interesting. also if I change here I should change also in lots more parts. so, no.
00:56:728 - your 40% volume starting from here makes object almost unaudible while playing and that can cause an unrank. raise your 40% sections at leat to 50% and increase your volume on kiai to 65-70% because it's much louder than previous parts ok
01:07:978 (2) - this slider is really offgrid and almost touches screen border and really hardly overlaps scoreboard, move it right
and it will be off-screen on 5:4 screens though fixed
consider adding more 1/2 notes to this difficulty due to things i said in popping reason I checked the map. but I found just one point to do that :/ I like the rhythm I made, so I don't really want to change a lot
and better to increase AR to 5 after addin them for better readability added AR5 anyway


Call me back.
ok.. hm.. about what you said at the beginning. I played and looked at the normal and hard diffs several times, but I still feel like the diff spread is ok. I see that the star rating says the spread is a bit high, but while playing I feel completely confortable with it.
I don't know what to do. I saw there are several ranked maps with the same spread between normal and hard, and I like my diff and my pattern mostly as they are..


anyway here's the update

code
osu file format v14

[General]
AudioFilename: Utopiosphere.mp3
AudioLeadIn: 0
PreviewTime: 94910
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Utopiosphere
TitleUnicode:Utopiosphere
Artist:Mili
ArtistUnicode:Mili
Creator:alacat
Version:Luxo's Normal
Source:Deemo
Tags:Mag Mell luxoDeh EvilElvis Sylith iyasine
BeatmapID:501404
BeatmapSetID:180002

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"u.png",0,0
//Break Periods
2,73292,82801
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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156,217,124228,2,0,P|193:205|226:148,1,100,2|2,0:0|0:0,0:0:0:0:
301,131,124910,6,0,P|361:120|433:185,1,150,2|0,0:0|0:0,0:0:0:0:
446,206,125592,2,0,L|396:297,1,100,2|0,0:0|0:0,0:0:0:0:
330,336,126273,2,0,P|257:317|179:344,1,150
152,357,126955,2,0,L|93:268,1,100,2|2,0:0|0:0,0:0:0:0:
74,240,127467,1,2,0:0:0:0:
Topic Starter
alacat
update all diffs, and SB file :3
Kyubey
@LuxoDen: Well, alacat made Hard much easier so I guess difficulty gap is much better now.
Re-bububububbled!
To next BN: leave this error, it's ok, just a bug.
Topic Starter
alacat
Thank you Kyubey! :D

yeah, it's a bug on Cutting Edge ;w;

Stable :
Rumia-
just a small things to point
[Elvis Hyper]
00:28:944 (1) - for me i think the soft hitnormal fits better than clap tho..
00:34:398 (2) - this section is kinda confusing for me , i guess its better if you remove this one fits the music more ? , also might wanna move 00:34:228 (1) - to the (2) current place
01:51:188 (6) - uhm for me without this would feel a little better and suit much better with the rhythm.

overall this mapset is pretty nicee
~
Natteke desu

Rumia- wrote:

just a small things to point
[Elvis Hyper]
00:28:944 (1) - for me i think the soft hitnormal fits better than clap tho.. well, but not for me, music haves some drumthings in
00:34:398 (2) - this section is kinda confusing for me , i guess its better if you remove this one fits the music more ? , also might wanna move 00:34:228 (1) - to the (2) current place
fixed!
01:51:188 (6) - uhm for me without this would feel a little better and suit much better with the rhythm. but it's in music o:

overall this mapset is pretty nicee
~
Rumia-
pretty much better! qualified~
Natteke desu
congretz!
luxoDeh
yey! :D
Gratz everyone ^.^
Kyubey
Gratz!
meii18
Gratz ! :3
Len
wwwwwwwwwwww
ryuu
awesosphere
AllStar12
Congrats!! \:D/
Satellite
congrats :3
Pappy
Congrats o3o/
I love Mili <3
Sylith
so fast!
congratulations alacat :>
iyasine
yay! \o/
Gamu
congrats \:D/
Beige
omedeto~~
CSLM
YEEESSS!!! DeeeeeMooooo!!! i fucking love this song! \:D/
gratz~ alacatspere
LQA20Ans
gratz!

ps : sylith is awesome mapper
Rumia-

[Kanbe Kotori] wrote:

gratz!

ps : sylith is awesome mapper
Sylith

[Kanbe Kotori] wrote:

gratz!

ps : sylith is awesome mapper
no please;;;
other diffs are much better than mine for sure
Topic Starter
alacat
Thanks everyone :D
meii18

alacat wrote:

Thanks everyone :D
np :D
Irreversible
gz gz~
KUURAhoshi
I suggest you to add hamoloid to the tags.
Because, Project Mili = Momocashew + Hamo
Sophia
I know it's already ranked, but...


In Ecstasia

00:38:660 and 00:38:830 No sound for these two beats?
00:41:131 - 00:41:565 No sound for these three beats?
Amazing map though.
Topic Starter
alacat
took vocal sounds at that part same as 00:43:944 (3,4) -
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