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AKINO from bless4 - MIIRO

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Aka
sorry, had no chance to mod your insane irc, but i guess i will mod full set instead xD today-tomorrow-on this week
Kibbleru
for reasons ill be applying gaia's mods for him
guineaQ

sukiNathan wrote:

[guienaQ's Hard]
  1. 00:10:620 (1) - Slider ends on a very strong note, make it clickableeee Yeah, I know but I wanted to put higher priority on vocal in this diff in general.
  2. 00:45:389 (1) - Ends on downbeat its oki
  3. 01:09:697 (1) - Imperfect stack? ._. the auto stacking would make triplets stick out like a thorn, I did rearrange the triplets a bit
  4. 01:29:851 (1) - Finish on head? hmm nope
  5. 01:31:851 (2) - Add finish, remove clap nope
That's all =3=/
update again
osu file format v14

[General]
AudioFilename: miiro.mp3
AudioLeadIn: 0
PreviewTime: 59543
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2

[Metadata]
Title:MIIRO
TitleUnicode:海色
Artist:AKINO from bless4
ArtistUnicode:AKINO from bless4
Creator:Aerous
Version:guineaQ's Hard
Source:艦隊これくしょん -艦これ-
Tags:kantai collection kancolle Guy guineaQ Rakuen Momochikun
BeatmapID:611877
BeatmapSetID:268377

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8.5
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
Video,4655,"Jmmxp.avi"
0,0,"JamesHa.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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meii18
You requested for a metadata check : Hmmm ....

Metadata is correct

Placeholder for my mod :3
kamikin_old
Hi hi!

Easy
00:06:312 (3) - Imperfect blanket
00:12:466 (3,4) - Weird slider shapes imo as there is nothing to blanket
00:21:082 (1,2) - i think you should delete two then make a slider like this as it sounds better imo http://puu.sh/fnt5x/1c106b1e9f.jpg
00:22:312 (2) - Strange slider shape
00:27:235 (1) - Why NC?
00:43:235 (4) - Imperfect blanket
00:48:158 (3) - i think this sounds a bit better http://puu.sh/fntpH/428707efad.jpg
00:53:082 (1) - you could use this to blanket 3
00:58:005 (1) - end on 00:59:082
01:10:312 (1) - use a red point in the middle instead of a white one

Mochi's Normal
AR 5 is a bit much, try 4.5
00:05:389 (2) - i think this should be curved more in the other direction to improve flow a bit
00:11:082 (2) - Create a temporary object and use its approach circle to make 2 blanket an invisible object which will make it look more appealing
00:19:235 Feels empty
00:25:235 (4) - Looks strange in this pattern
00:36:928 (3) - this sounds strange so I think it should be moved 1/2 a tick forward and made into a 2/1 slider as it sounds better
00:55:082 (5) - make it into a repeat slider to map the lyrics better

guineaQ's Hard
AR is very high.... i think it should be 8 at least
00:07:543 (1) - Weird slider shape imo
00:10:158 (1) - This wave looks weird, I think you should just used curved slider like the previous ones
00:12:774 (2) - Straighten for consistency
00:19:235 (3,4) - Personally, I find these pattern very hard to read and I think they belong in Insanes more
00:21:543 (2) - This pattern looks weird, a copied version of 1 rotated 180 would be fine
00:22:158 (1) - Strange slider shape
00:23:235 (2) - Imperfect stack unless thats what you want
00:32:620 (3) - no clap on the beginning as it doesn't sound consistent with the rest of the hitsounds
00:48:158 (1) - I think this should be as steep as 00:46:928 (1) -
00:50:620 (1) - I think this would flow better curved
00:52:158 (2) - overlap
01:04:005 (1,1,2) - Weird pattern imo
01:09:082 (2) - this look inelegant in this pattern
01:13:851 (1) - Doesn't fit the music imo
01:31:389 (1) - A stack feels weird to play here as the music doesn't really suggest it imo

Sorry but I couldn't mod anything harder! :)
BluOxy
hi, NM here
[Easy]
00:32:005(2) you can make more carefully :)
00:40:312(3) ^ the red sliderpoint should move to x:222 y:293
00:42:158(2) ^ the red sliderpoint should move to x:245 y:60
00:53:082 (1) ^

and, these NC are strange for me

00:13:543 (4) NC
00:14:928 (1) disable NC
00:16:005 (4) NC
00:26:005 (5) NC
00:27:235 (1) disable NC
00:33:389 (4) NC
00:34:621 (1) disable NC
00:35:851 (4) NC
00:43:235 (4) NC
00:44:466 (1) disable NC
00:46:928 (1) disable NC
00:48:158 (3) NC

[Mochi's Normal]
00:11:082 (2) you can make more carefully. the red sliderpoint should move tox:337 y:240
00:12:466 (5) also, you can blanket more carefully.
other part is fine~ good map!

[guineaQ's Hard]
many overlaps will make player confused, please care about that.
00:16:005 (6) NC
[Gaia's Insane]
spacing is strange for me, it looks you made by own influence. I have no idea how the map make carefully.
00:57:235(4) move x:92 y:101
00:58:005(1) move x:187 y:268 and blanket 5's sliderend
00:58:620(3,1) move 3 to x:331 y:179 and move 00:59:082(1) to x:414 y:185
01:32:005(2) move 2 to x:165 y:305
[Insane]
same as Gaia's Insane.
00:40:005 (3,4) delete 4 and change 3 slider to red lines.
00:58:620(3,4,5,6) same, delete 4 and change 3 slider to white lines.
01:00:082 how do you think this part, you can change this slider to stream.
01:22:928(2,3,4,5) these flow is not good, because it is not made on same spacing.


[Rakuen's Insane]
same. It seems this mapping is not made carefully. I have no idea how I should mod.
00:20:774(1) move to x:466 y:76
00:31:543(3,4,5) these jump is high spacing compared to other part.
00:40:005(3) move to x:32 y:310
00:59:082(1) move to x:115 y:77
01:25:543(3,4,5,6,7) these flows are not nice, you can change these jumps like this.
01:30:928(5) move to x:35 y:126

[Guy's Extra]
00:17:235(7) move to x:214 y:130 I feel it'll be good flow.
00:19:235(1) move to x:172 y:343 the shift will be same as 00:18:158(4) and 00:19:082(6)
00:20:005(2) put on same place as 00:18:158(4)
00:28:466(1,3) these sliderpoint should put conversely like..
01:06:723(1) this slider can make better, like..
01:17:543(1) this slider make flow strange. how do you think this one?
01:19:851(8) uhm... I don't like the flow that moves from 01:19:851(8) to 01:20:005(1). how do you think this one
01:30:466(4) move to x:411 y:165. there is a parallelogram made of 01:29:697(5) 01:29:851(6) 01:31:235(7) and 01:30:466(4)

good luck X)
Topic Starter
Aerous

kamikin wrote:

Hi hi!

Easy
00:06:312 (3) - Imperfect blanket Okay ? I guess I fixed it
00:12:466 (3,4) - Weird slider shapes imo as there is nothing to blanket This slider shape is on purpose
00:21:082 (1,2) - i think you should delete two then make a slider like this as it sounds better imo http://puu.sh/fnt5x/1c106b1e9f.jpg I like yours , but I'll keep it for now
00:22:312 (2) - Strange slider shape The shape is on purpose
00:27:235 (1) - Why NC? Keep it consistent with NC , so no change here
00:43:235 (4) - Imperfect blanket O_o , okay I guess I'll try to fix it ?
00:48:158 (3) - i think this sounds a bit better http://puu.sh/fntpH/428707efad.jpg No change here , but thanks for suggestion
00:53:082 (1) - you could use this to blanket 3
Fixed
00:58:005 (1) - end on 00:59:082 Should be okay to end it where it was
01:10:312 (1) - use a red point in the middle instead of a white one
No , I tried to stop using red points now

Sorry but I couldn't mod anything harder! :)
Thanks for the mod

BluOxy wrote:

hi, NM here
[Easy]
00:32:005(2) you can make more carefully :)
00:40:312(3) ^ the red sliderpoint should move to x:222 y:293
00:42:158(2) ^ the red sliderpoint should move to x:245 y:60
00:53:082 (1) ^

and, these NC are strange for me

00:13:543 (4) NC
00:14:928 (1) disable NC
00:16:005 (4) NC
00:26:005 (5) NC
00:27:235 (1) disable NC
00:33:389 (4) NC
00:34:621 (1) disable NC
00:35:851 (4) NC
00:43:235 (4) NC
00:44:466 (1) disable NC
00:46:928 (1) disable NC
00:48:158 (3) NC

Fixed NC but didn't change your last few ones

[Insane]
same as Gaia's Insane. It should be okay
00:40:005 (3,4) delete 4 and change 3 slider to red lines. No thanks
00:58:620(3,4,5,6) same, delete 4 and change 3 slider to white lines. ^
01:00:082 how do you think this part, you can change this slider to stream Might be overmapped , I'll stick with the slider
01:22:928(2,3,4,5) these flow is not good, because it is not made on same spacing. Checked with Pho in game so should be okay , might need to change it up a bit though.

good luck X)
Thanks for the mod !
guineaQ

kamikin wrote:

Hi hi!

guineaQ's Hard
AR is very high.... i think it should be 8 at least Because of overlaps
00:07:543 (1) - Weird slider shape imo What else do you suggest :>
00:10:158 (1) - This wave looks weird, I think you should just used curved slider like the previous ones I wanted some kind of different looking slider for the last repeat slider...so I decided to use wave since..well you know kancolle is based on navy so thought I would be use more sea related shapes
00:12:774 (2) - Straighten for consistency 00:12:774 (2) - is not related with the previous 3 straight sliders so I don't see why it should be straightened. (Previous three straight sliders are for triangle)
00:19:235 (3,4) - Personally, I find these pattern very hard to read and I think they belong in Insanes more I got complaint on this already, fixed by simple ctrl+g
00:21:543 (2) - This pattern looks weird, a copied version of 1 rotated 180 would be fine 1's end and slider head/end of 2 makes a triangle and 2's end gets blanket with 1. OwO
00:22:158 (1) - Strange slider shape Any alternative? changing it would ruin the blankets though
00:23:235 (2) - Imperfect stack unless thats what you want That was osu auto stack snap messing up, but I fixed it
00:32:620 (3) - no clap on the beginning as it doesn't sound consistent with the rest of the hitsounds I inserted double clap (snare) for parts where I thought it needed some extra emphasis as I did not use jumps for this difficulty.
00:48:158 (1) - I think this should be as steep as 00:46:928 (1) - Doesn't really impact gameplay that much but yeah
00:50:620 (1) - I think this would flow better curved done
00:52:158 (2) - overlap intentional
01:04:005 (1,1,2) - Weird pattern imo vocals
01:09:082 (2) - this look inelegant in this pattern most of the slider shapes that's not a bezier slider is supposed to be connected to ship hull compartments or come together to represent something in a navy/sea (anchor, sea waves etc)
01:13:851 (1) - Doesn't fit the music imo vocal?
01:31:389 (1) - A stack feels weird to play here as the music doesn't really suggest it imo um, how?

Sorry but I couldn't mod anything harder! :)

BluOxy wrote:

hi, NM here

[guineaQ's Hard]
many overlaps will make player confused, please care about that.
00:16:005 (6) NC o i see, yeah done

good luck X)
po-Update-wer
osu file format v14

[General]
AudioFilename: miiro.mp3
AudioLeadIn: 0
PreviewTime: 59543
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2

[Metadata]
Title:MIIRO
TitleUnicode:海色
Artist:AKINO from bless4
ArtistUnicode:AKINO from bless4
Creator:Aerous
Version:guineaQ's Hard
Source:艦隊これくしょん -艦これ-
Tags:kantai collection kancolle Guy guineaQ Rakuen Momochikun Gaia
BeatmapID:611877
BeatmapSetID:268377

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8.5
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
Video,4655,"Jmmxp.avi"
0,0,"JamesHa.png",0,0
//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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447,326,24620,6,0,P|386:291|371:241,1,105.000004005432,0|0,0:0|0:0,0:0:0:0:
411,108,25235,2,0,B|455:141|455:141|474:159|470:186|470:186|454:262,1,157.500006008148
459,237,25851,1,0,0:0:0:0:
256,117,26312,6,0,B|194:117|194:117|146:95,2,105.000004005432,0|0|0,0:0|0:0|0:0,0:0:0:0:
288,189,27082,6,0,L|162:189,1,105.000004005432,0|0,0:0|0:0,0:0:0:0:
98,322,27697,2,0,B|203:322|203:322|247:275,1,157.500006008148
315,265,28312,6,0,B|379:265|379:265|413:301,1,105.000004005432
368,141,28928,2,0,B|304:141|304:141|234:73,1,157.500006008148
236,75,29543,1,0,0:0:0:0:
157,106,29697,6,0,P|109:111|51:100,2,93.3333333333333
209,205,30312,2,0,P|169:252|148:300,2,93.3333333333333
278,166,30928,6,0,L|368:181,1,70,4|0,0:0|0:0,0:0:0:0:
408,234,31235,2,0,P|410:275|391:317,1,70,8|0,0:0|0:0,0:0:0:0:
328,259,31543,1,2,0:0:0:0:
347,177,31697,1,2,0:0:0:0:
408,234,31851,1,8,0:0:0:0:
328,259,32005,6,0,B|279:269|255:243|227:214|174:236,1,140,2|2,0:0|0:0,0:0:0:0:
127,281,32466,1,8,0:0:0:0:
208,300,32620,2,0,P|218:230|210:140,1,140,8|2,0:0|0:0,0:0:0:0:
205,76,33082,1,8,0:0:0:0:
138,126,33235,6,0,P|221:124|297:110,1,140,2|2,0:0|0:0,0:0:0:0:
360,101,33697,2,0,L|421:144,1,70,8|0,0:0|0:0,0:0:0:0:
488,186,34005,2,0,L|498:102,1,70,2|2,0:0|0:0,0:0:0:0:
481,33,34312,1,8,0:0:0:0:
481,33,34466,6,0,L|347:107,1,140,2|2,0:0|0:0,0:0:0:0:
316,174,34928,2,0,P|369:185|398:176,1,70,8|0,0:0|0:0,0:0:0:0:
359,101,35235,2,0,P|309:75|248:129,1,140,2|8,0:0|0:0,0:0:0:0:
236,205,35697,1,8,0:0:0:0:
300,259,35851,6,0,P|246:273|240:202,1,140,4|8,0:0|0:0,0:0:0:0:
316,174,36312,1,2,0:0:0:0:
381,228,36466,2,0,P|377:269|297:247,1,140,2|8,0:0|0:0,0:0:0:0:
316,174,36928,6,0,L|332:94,1,70,0|2,0:0|0:0,0:0:0:0:
248,125,37235,2,0,P|216:137|172:136,1,70,0|8,0:0|0:0,0:0:0:0:
97,123,37543,1,2,0:0:0:0:
97,123,37697,2,0,P|138:65|210:59,1,140,2|8,0:0|0:0,0:0:0:0:
262,115,38158,1,0,0:0:0:0:
242,196,38312,6,0,P|176:222|108:180,1,140,4|8,0:0|0:0,0:0:0:0:
180,137,38774,2,0,B|189:189|168:252|189:299,1,140,2|0,0:0|0:0,0:0:0:0:
182,277,39158,1,8,0:0:0:0:
182,277,39235,1,8,0:0:0:0:
241,337,39389,1,2,0:0:0:0:
391,261,39697,5,2,0:0:0:0:
247,174,40005,1,2,0:0:0:0:
333,317,40312,2,0,L|373:287,5,35,0|2|0|2|0|2,0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
391,261,40774,6,0,P|418:215|421:147,1,105.000004005432,4|0,0:0|0:0,0:0:0:0:
323,42,41389,2,0,B|243:42|243:42|219:62,1,105.000004005432
168,115,41851,1,0,0:0:0:0:
113,171,42005,2,0,B|86:202|86:202|86:280|86:280|120:322,1,157.500006008148,0|0,0:0|0:0,0:0:0:0:
110,309,42928,5,0,0:0:0:0:
256,366,43235,2,0,B|408:307,1,157.500006008148,4|0,0:0|0:0,0:0:0:0:
402,309,44158,5,0,0:0:0:0:
399,171,44466,2,0,B|426:202|426:202|426:280|426:280|392:322,1,157.500006008148,0|0,0:0|0:0,0:0:0:0:
218,160,45389,6,0,B|257:124|257:124|298:163,1,105.000004005432,0|4,0:0|0:0,0:0:0:0:
139,130,46005,2,0,L|218:52,2,105.000004005432,0|0|0,0:0|0:0|0:0,0:0:0:0:
256,236,46928,6,0,B|308:236|308:236|356:256|356:256|428:256,2,157.500006008148
112,172,48158,6,0,B|112:120|112:120|131:71|131:71|131:8,2,157.500006008148,4|0|0,0:0|0:0|0:0,0:0:0:0:
256,324,49389,5,2,0:0:0:0:
412,48,49851,1,2,0:0:0:0:
100,48,50312,1,2,0:0:0:0:
256,192,50620,6,0,P|285:226|323:236,1,70,4|0,0:0|0:0,0:0:0:0:
384,196,50928,2,0,P|366:170|321:154,1,70,2|0,0:0|0:0,0:0:0:0:
256,192,51235,2,0,P|186:146|182:85,1,140,0|2,0:0|0:0,0:0:0:0:
262,110,51697,1,0,0:0:0:0:
256,192,51851,6,0,L|206:269,1,70,2|0,0:0|0:0,0:0:0:0:
139,219,52158,2,0,B|163:286|163:286|221:343,1,140,2|0,0:0|0:0,0:0:0:0:
299,334,52620,2,0,B|349:286|349:286|373:219,1,140,8|8,0:0|0:0,0:0:0:0:
395,52,53235,6,0,L|305:52,1,70,2|0,0:0|0:0,0:0:0:0:
256,100,53543,1,2,0:0:0:0:
187,52,53697,2,0,L|117:52,1,70,0|2,0:0|0:0,0:0:0:0:
256,100,54158,5,2,0:0:0:0:
256,184,54312,2,0,L|256:272,1,70,2|0,0:0|0:0,0:0:0:0:
221,331,54620,2,0,P|260:338|305:324,1,70,2|0,0:0|0:0,0:0:0:0:
363,291,54928,1,2,0:0:0:0:
326,215,55082,2,0,P|256:204|172:222,1,140,8|8,0:0|0:0,0:0:0:0:
149,291,55543,6,0,L|224:331,1,70,12|0,0:0|0:0,0:0:0:0:
286,362,55851,2,0,L|326:291,1,70,8|0,0:0|0:0,0:0:0:0:
360,227,56158,2,0,L|296:193,1,70,8|0,0:0|0:0,0:0:0:0:
222,156,56466,1,8,0:0:0:0:
222,156,56620,1,8,0:0:0:0:
138,147,56774,6,0,P|160:98|187:82,1,70,8|0,0:0|0:0,0:0:0:0:
222,156,57082,2,0,P|206:199|182:220,1,70,8|0,0:0|0:0,0:0:0:0:
105,226,57389,2,0,P|66:194|52:158,2,70,0|8|8,0:0|0:0|0:0,0:0:0:0:
256,192,57851,12,0,59082,0:0:0:0:
78,124,59543,6,0,B|148:78|148:78|210:78,1,140
272,127,60005,1,0,0:0:0:0:
273,128,60466,6,0,P|299:157|299:237,1,87.5,4|0,0:0|0:0,0:0:0:0:
306,291,60774,1,8,0:0:0:0:
218,289,60928,2,0,P|161:234|225:201,1,175,8|2,0:0|0:0,0:0:0:0:
309,204,61389,1,8,0:0:0:0:
384,247,61543,6,0,P|383:160|306:118,1,175,2|2,0:0|0:0,0:0:0:0:
236,153,62005,1,8,0:0:0:0:
235,242,62158,2,0,P|289:224|318:193,1,87.5,8|2,0:0|0:0,0:0:0:0:
236,153,62466,2,0,P|189:117|148:109,1,87.5,2|8,0:0|0:0,0:0:0:0:
156,201,62774,1,0,0:0:0:0:
156,201,62851,1,8,0:0:0:0:
156,201,62928,6,0,P|148:255|234:329,1,175,4|8,0:0|0:0,0:0:0:0:
309,292,63389,2,0,P|305:216|233:252,1,175,8|2,0:0|0:0,0:0:0:0:
309,292,63851,1,8,0:0:0:0:
385,334,64005,6,0,B|423:274|397:200|397:200|420:127|492:136,1,262.5,2|8,0:0|0:0,0:0:0:0:
475,212,64774,6,0,P|423:220|388:187,1,87.5,2|2,0:0|0:0,0:0:0:0:
396,201,65082,2,0,L|289:213,1,87.5,8|0,0:0|0:0,0:0:0:0:
222,222,65389,5,4,0:0:0:0:
173,149,65543,2,0,P|232:134|263:145,1,87.5,0|8,0:0|0:0,0:0:0:0:
222,222,65851,1,8,0:0:0:0:
134,227,66005,2,0,P|85:155|133:71,1,175,2|8,0:0|0:0,0:0:0:0:
117,81,66466,1,0,0:0:0:0:
194,39,66620,6,0,L|295:39,1,87.5,2|0,0:0|0:0,0:0:0:0:
356,86,66928,1,8,0:0:0:0:
343,172,67082,2,0,P|273:117|299:19,1,175,8|0,0:0|0:0,0:0:0:0:
281,39,67543,1,8,0:0:0:0:
356,86,67697,6,0,P|415:121|401:238,1,175,4|2,0:0|0:0,0:0:0:0:
341,262,68158,2,0,L|251:262,1,87.5,8|0,0:0|0:0,0:0:0:0:
175,221,68466,1,8,0:0:0:0:
175,221,68774,6,0,P|165:271|181:312,1,87.5,8|0,0:0|0:0,0:0:0:0:
253,262,69082,2,0,B|282:179|282:179|252:83,1,175,8|8,0:0|0:0,0:0:0:0:
256,95,69697,6,0,L|283:184,1,87.5,8|0,0:0|0:0,0:0:0:0:
287,185,70158,1,0,0:0:0:0:
287,185,70235,1,8,0:0:0:0:
287,185,70312,6,0,B|237:210|198:187|158:163|102:193,1,175,4|8,0:0|0:0,0:0:0:0:
37,230,70774,2,0,P|78:299|158:246,1,175,8|2,0:0|0:0,0:0:0:0:
117,187,71235,1,8,0:0:0:0:
113,98,71389,6,0,B|155:74|195:98|234:121|284:96,1,175,0|2,0:0|0:0,0:0:0:0:
367,70,71851,2,0,P|334:24|267:4,1,87.5,8|0,0:0|0:0,0:0:0:0:
283,96,72158,1,2,0:0:0:0:
345,157,72312,2,0,P|399:154|438:120,1,87.5,0|8,0:0|0:0,0:0:0:0:
457,53,72620,1,0,0:0:0:0:
457,53,72697,1,8,0:0:0:0:
457,53,72774,6,0,P|432:138|489:220,1,175,4|8,0:0|0:0,0:0:0:0:
489,294,73235,2,0,B|445:327|434:359|434:359|408:337|339:331,1,175,8|2,0:0|0:0,0:0:0:0:
263,324,73697,1,8,0:0:0:0:
201,262,73851,6,0,B|137:196|137:196|137:110|137:110|228:110,1,262.5,2|8,0:0|0:0,0:0:0:0:
137,112,74620,6,0,L|51:71,1,87.5,2|0,0:0|0:0,0:0:0:0:
60,162,74928,2,0,L|142:201,1,87.5,8|0,0:0|0:0,0:0:0:0:
216,158,75235,5,4,0:0:0:0:
288,108,75389,2,0,P|216:69|181:77,1,87.5,0|8,0:0|0:0,0:0:0:0:
216,158,75697,1,8,0:0:0:0:
295,195,75851,2,0,P|354:166|361:56,1,175,2|8,0:0|0:0,0:0:0:0:
216,158,76466,6,0,B|216:246|216:246|303:320,1,175,2|8,0:0|0:0,0:0:0:0:
348,243,76928,2,0,B|413:303|413:303|511:303,1,175,8|0,0:0|0:0,0:0:0:0:
491,215,77389,1,8,0:0:0:0:
482,129,77543,6,0,L|341:250,1,175,4|0,0:0|0:0,0:0:0:0:
301,315,78005,2,0,L|203:315,1,87.5,8|0,0:0|0:0,0:0:0:0:
162,242,78312,2,0,L|30:129,1,175,8|8,0:0|0:0,0:0:0:0:
29,128,78774,1,0,0:0:0:0:
94,69,78928,6,0,B|161:125|161:125|238:57,1,175,8|8,0:0|0:0,0:0:0:0:
226,66,79543,5,2,0:0:0:0:
291,123,79697,2,0,L|149:254,1,175,8|4,0:0|0:0,0:0:0:0:
163,242,80466,5,8,0:0:0:0:
330,292,80774,1,2,0:0:0:0:
292,122,81082,1,8,0:0:0:0:
292,122,81235,1,0,0:0:0:0:
229,182,81389,6,0,P|299:210|381:121,1,175,2|8,0:0|0:0,0:0:0:0:
364,68,81851,2,0,P|267:37|224:178,1,262.5,2|8,0:0|0:0,0:0:0:0:
213,161,82620,6,0,B|90:296,1,175,2|8,0:0|0:0,0:0:0:0:
155,226,83082,2,0,L|350:263,1,175,8|2,0:0|0:0,0:0:0:0:
242,243,83543,2,0,L|177:58,1,175,8|0,0:0|0:0,0:0:0:0:
365,225,84928,6,0,P|417:127|294:67,1,262.5,4|8,0:0|0:0,0:0:0:0:
250,126,85543,2,0,P|287:147|331:145,2,87.5,0|2|2,0:0|0:0|0:0,0:0:0:0:
221,42,86005,2,0,P|182:71|161:125,1,87.5,8|0,0:0|0:0,0:0:0:0:
185,189,86312,6,0,P|105:167|80:85,1,175,2|8,0:0|0:0,0:0:0:0:
165,105,86774,1,0,0:0:0:0:
165,105,86851,1,0,0:0:0:0:
165,105,86928,1,2,0:0:0:0:
250,125,87082,2,0,P|271:168|268:220,1,87.5,2|8,0:0|0:0,0:0:0:0:
216,274,87389,6,0,P|305:312|263:208,1,262.5,4|8,0:0|0:0,0:0:0:0:
184,189,88005,2,0,L|119:259,2,87.5,0|2|2,0:0|0:0|0:0,0:0:0:0:
217,108,88466,2,0,L|122:108,1,87.5,8|0,0:0|0:0,0:0:0:0:
48,72,88774,6,0,B|93:25|93:25|240:25,1,175,2|8,0:0|0:0,0:0:0:0:
286,52,89235,1,0,0:0:0:0:
286,52,89312,1,2,0:0:0:0:
286,52,89389,2,0,L|401:52,2,87.5,2|2|8,0:0|0:0|0:0,0:0:0:0:
217,108,89851,6,0,P|234:194|326:225,1,175,2|2,0:0|0:0,0:0:0:0:
378,173,90312,2,0,P|344:146|301:139,2,87.5,8|2|8,0:0|0:0|0:0,0:0:0:0:
392,260,90774,2,0,B|379:347|379:347|292:314,1,175,2|8,0:0|0:0,0:0:0:0:
297,316,91389,6,0,L|206:316,2,87.5,2|8|2,0:0|0:0|0:0,0:0:0:0:
310,228,91851,1,8,0:0:0:0:
379,347,92005,1,8,0:0:0:0:
Guy

BluOxy wrote:

[Guy's Extra]
00:17:235(7) move to x:214 y:130 I feel it'll be good flow. - 00:16:774 (4,5) - これの反転を使っている配置なので確かにそちらの方がフローは良いと思うんですが、あえてやっているのでno changeです
00:19:235(1) move to x:172 y:343 the shift will be same as 00:18:158(4) and 00:19:082(6) - よくわからなかったけど移動しました。grid snapは外したくないのでちょっと座標はズレてます
00:20:005(2) put on same place as 00:18:158(4) - no change. ここに配置するメリットがEditor上で綺麗に見えるからという理由しか思いつかなかったので。それならば自分で置いたこの位置のままでいいかなと思いました。
00:28:466(1,3) these sliderpoint should put conversely like.. - 今の流れの方がその後の単発に繋ぎやすいような気がするんですよね・・・no changeです。
01:06:723(1) this slider can make better, like.. - 直線のところがずれていたので平行にしました。
01:17:543(1) this slider make flow strange. how do you think this one? - 4,5,6で三角形の流れができているので流れはおかしいとは思いませんし、現状のままで十分叩きやすい配置だと思っています。すみませんがno changeです。
01:19:851(8) uhm... I don't like the flow that moves from 01:19:851(8) to 01:20:005(1). how do you think this one - 俺は左上に配置するよりも、ストリームの流れに沿って下にスライダーを置く方がプレイヤーにも優しいのではと考えこうしました。
01:30:466(4) move to x:411 y:165. there is a parallelogram made of 01:29:697(5) 01:29:851(6) 01:31:235(7) and 01:30:466(4) - これも1,2の反転を使った配置なのでこのままでいきたいです。

good luck X)
modありがとうございます :)
http://puu.sh/foVHX/6925368380.zip

to Rakuen san

00:30:517 (5) - please resnap to slider end :o
JeZag
A n00b mod from godRaika's QQueue

Easy
00:05:082 (1,2,3) - Looks weird; I would recommend moving 00:05:082 (1) clockwise a bit just so that flow is a bit better

00:10:005 (2,1) - Polarity issues- some BATs care a lot about this, esp in easier difficulties (check out https://www.youtube.com/watch?v=53PkFLrK8Ws)
Might not be fixable tho >.>
00:12:466 (3,1) - Fix this polarity by moving 00:12:466 (3) around and/or adding more notes (DS is messed up but you can work it out)

BONUS: Configure and toy around with your hitsound files and timing sections so that the tick on 00:12:466 (3) fills the hitsound gap
00:17:389 (3) 00:19:235 (2) These can use hitsound ticks too
00:14:928 (3,1) - Another polarity issue; fix like above
00:24:312 (2,3,4,1,2,3) - Though it flows, it lacks visual appeal
00:30:928 (1,2) - Polarity issue; just move 00:32:005 (2) to the white tick and extend
00:30:928 (1,2) - Polarity issue but IDK how to fix :<
00:38:312 (1,2) - Lack of flow; I would move 00:39:390 (2) downward a bit and rotate it clockwise a bit so mouse going into slider is better a bit
00:44:466 (1,2,1) - Raises my art alarms and flow is iffy

00:50:621 (1,3,4) - Straight sliders these days don't look good unless they are parallel or whatever this is: t/135551
00:56:466 (2,3) - Unless disjunction is on purpose, I would recommend just keeping it nice and "smooth"
01:04:158 (3,4,1) - icky flow - maybe like https://osu.ppy.sh/ss/2676093 (all rhythm squished together to fit in one pic ><)
01:06:620 (3,1) - Polarity
01:06:620 (3) - Also, the fact that this is curved a bit too much makes the flow look a bit weird
01:10:312 (1) - Not a pretty slider
01:17:082 (4,1) - Polarity
01:19:543 (4,1) - ^
01:20:005 (1) - Over curved for slider blanket
01:22:620 (1,2) - Not pretty
01:24:466 (3,1) - Probably an unavoidable polarity issue
01:25:697 (2,1) - Blanket pls?
01:27:389 (1,2,3,4,5) - Can you somehow make this pretty? >﹏<

Normal
00:13:082 (6,1) - This doesn't fit as well as moving 00:13:082 (6) to 00:12:928 would imo
[reasoning: 00:13:543 (1) marks the change in the instrument parts but 00:13:082 (6) is playing the drum part. By moving 00:13:082 (6) onto red ticks, you can consistently map an instrument, better for players and sound]
00:13:082 (6,1,3) - What if these blanket?
00:17:389 (4,1,2,3,4,5,6) - Doesn't fit the audio; I recommend this rhythm instead:

(4 in the img is 00:17:389 (4) )
00:29:389 (7) - Belongs on 00:29:543 where the strong vocal is instead
00:38:928 (2,3) - make a line?
00:55:082 (5) - Would be better longer as a 1/1 slider, ending at 00:55:389 instead
01:00:312 (1) - People don't like the hidden hitsound
01:01:697 (5) - This belongs on the red tick instead
Sorry for the rushed mod x_x

Hard
00:35:697 (4,1) - Did not like this flow :<

00:41:389 (2,4) - Can you make the parts of these parallel? //
00:51:851 (1,2) - Can this be avoided? I get art and stuff but idk
01:04:005 (1,1) - This anti-jump catches me off guard RIP
01:09:082 (2,1) - Might have an issue with hidden sliders
01:16:466 (1,2) - Not perfect parallel \\
01:21:389 (1,2) - The blanket is nice but the overlap isn't quite nice

Gaia's Insane
01:07:368 - Overmap a bit? not in music
01:31:543 (2) - Curved too much?
Not much to say :x

Insane
00:10:620 (1) - Not a pretty slider; make sure the slider anchors are midway and dont pull the slider out of shape too much
00:16:005 (1,2) - Overlap is weird
00:19:389 (5,1) - I guess this is subjective ^^^
00:21:543 (2,3,1) - meh
00:24:774 (1,2) - y not copy paste and flip 180 degrees?
00:27:697 (7,8) - Better blanket pl0x
00:33:082 (5) - Facing the other way, curved down, looks better for flow
00:57:543 (6) - Overcurve makes it seem unnatural
00:59:543 (1) - What is this? Why so fast?
01:03:389 (4) - Make this blanket 01:03:851 (6) or at least curve less
01:09:851 (1,2,3,4,5,6,1) - Unnatural and not smooth >.<
01:13:235 (4) - Missing important vocal beat
01:31:082 (1) - Unjustified SV increase
01:31:082 (1,1,1,2) - Volume increases but your SV is a burst than decreases

Rakuen's Insane
00:20:774 (1) - Better as a held slider into 00:21:082 (1) with decreased SV imo ofc [it literally "leads" to the slower part]
00:47:851 (4,1) - Blankets?
Nothing else :x

Extra
Can't believe the extra didn't map the piano rift at 00:04:928 xD
00:06:158 It helps to click this for piano stuff
Personally, this seems like a harder insane, not an "extra" diff which explores all the random stuff the song has to offer >﹏<
Did you expect this mod to help your diff tho? hahahaha no its to pro orz

That took a lot of time orz
Hope it helps and good luck ranking!
Topic Starter
Aerous

JeZag wrote:

A n00b mod from godRaika's QQueue

Easy
00:05:082 (1,2,3) - Looks weird; I would recommend moving 00:05:082 (1) clockwise a bit just so that flow is a bit better

00:10:005 (2,1) - Polarity issues- some BATs care a lot about this, esp in easier difficulties (check out https://www.youtube.com/watch?v=53PkFLrK8Ws&#41;
Might not be fixable tho >.>
00:12:466 (3,1) - Fix this polarity by moving 00:12:466 (3) around and/or adding more notes (DS is messed up but you can work it out)

BONUS: Configure and toy around with your hitsound files and timing sections so that the tick on 00:12:466 (3) fills the hitsound gap
00:17:389 (3) 00:19:235 (2) These can use hitsound ticks too
00:14:928 (3,1) - Another polarity issue; fix like above
00:24:312 (2,3,4,1,2,3) - Though it flows, it lacks visual appeal
00:30:928 (1,2) - Polarity issue; just move 00:32:005 (2) to the white tick and extend
00:30:928 (1,2) - Polarity issue but IDK how to fix :<
00:38:312 (1,2) - Lack of flow; I would move 00:39:390 (2) downward a bit and rotate it clockwise a bit so mouse going into slider is better a bit
00:44:466 (1,2,1) - Raises my art alarms and flow is iffy

00:50:621 (1,3,4) - Straight sliders these days don't look good unless they are parallel or whatever this is: t/135551
00:56:466 (2,3) - Unless disjunction is on purpose, I would recommend just keeping it nice and "smooth"
01:04:158 (3,4,1) - icky flow - maybe like https://osu.ppy.sh/ss/2676093 (all rhythm squished together to fit in one pic ><)
01:06:620 (3,1) - Polarity
01:06:620 (3) - Also, the fact that this is curved a bit too much makes the flow look a bit weird
01:10:312 (1) - Not a pretty slider
01:17:082 (4,1) - Polarity
01:19:543 (4,1) - ^
01:20:005 (1) - Over curved for slider blanket
01:22:620 (1,2) - Not pretty
01:24:466 (3,1) - Probably an unavoidable polarity issue
01:25:697 (2,1) - Blanket pls?
01:27:389 (1,2,3,4,5) - Can you somehow make this pretty? >﹏<
Most of the things I think are fine , but I'll take a look at it with another people to double check this

Insane
00:10:620 (1) - Not a pretty slider; make sure the slider anchors are midway and dont pull the slider out of shape too much Okay fixed a bit
00:16:005 (1,2) - Overlap is weird On purpose
00:19:389 (5,1) - I guess this is subjective ^^^ ^
00:21:543 (2,3,1) - meh It's fine
00:24:774 (1,2) - y not copy paste and flip 180 degrees? Okay
00:27:697 (7,8) - Better blanket pl0x Okay
00:33:082 (5) - Facing the other way, curved down, looks better for flow No thanks , I like it how it is right now
00:57:543 (6) - Overcurve makes it seem unnatural On purpose for the SV changes later on before Kiai
00:59:543 (1) - What is this? Why so fast? Its fine , checked with a BAT. It's my own style of mapping
01:03:389 (4) - Make this blanket 01:03:851 (6) or at least curve less Curved less
01:09:851 (1,2,3,4,5,6,1) - Unnatural and not smooth >.< Fixed it for a more natural look
01:13:235 (4) - Missing important vocal beat No that slider is fine
01:31:082 (1) - Unjustified SV increase Again , my own mapping style and double checked with a BAT in game.
01:31:082 (1,1,1,2) - Volume increases but your SV is a burst than decreases Fixed the volume just a bit

That took a lot of time orz
Hope it helps and good luck ranking!
Thanks for the mod
guineaQ

JeZag wrote:

A n00b mod from godRaika's QQueue

[Hard]
00:35:697 (4,1) - Did not like this flow :< aesthetics > playability for me in hard diffs
00:41:389 (2,4) - Can you make the parts of these parallel? // um no sry, these sliders are supposed to be ship hull compartment shape >w<
00:51:851 (1,2) - Can this be avoided? I get art and stuff but idk I honestly don't see issues with this
01:04:005 (1,1) - This anti-jump catches me off guard RIP no FC 4 u m8
01:09:082 (2,1) - Might have an issue with hidden sliders that's why I put 1/1 gap
01:16:466 (1,2) - Not perfect parallel \\ I can't even see the difference
01:21:389 (1,2) - The blanket is nice but the overlap isn't quite nice its impossible to make it stack perfectly without ruining DS

That took a lot of time orz
Hope it helps and good luck ranking!
tyty although I didn't change anything orz
Adol Christin
Hi from my queue. Sorry for waiting.
Nice song, therefore 4 diffs are modded for you rather than 3. Here we go~

guineaQ's Hard

  1. 00:09:235 (1) - Bad flow here. Change the reverse slider to a mirror image of 00:08:774 (1).
  2. 00:13:235 (4,5) - Try ctrl+g (and fix the hitsound, ofc.)
  3. 00:15:389 (4) - Add whistle on the head
  4. 00:16:312 (1,2,3,4) Flow is bad, really. Change (4) to a 1/1 slider and remove the next circle will be better.
  5. 00:19:235 (3,4) - As a insane, this pattern is welcomed. As a hard, this is quite unfriendly. (Exactly this is the only miss in my first play, x)...
  6. 00:19:389 (4) - Remove clap on the tail.
  7. 00:36:928 (1,2,3) - You should change the rhythm here because your first slider tail covers the downbeat. Here is my option, I prefer the second one.
  8. 00:54:005 Add a circle. Your pattern makes the next circle really tricky, highly likely not rankable. You may need to change the entire pattern of this combo.
  9. 01:05:543 (2,3) - Try changing the slider to a reverse one.
  10. 01:10:005 Add a circle, even stacked, this is still a bit tricky... (depending on you)
  11. 01:15:389 (2,3) - Same as 01:05:543 (2,3)
  12. 01:26:774 (2,3,4) - This triple and next slider is not that good. (Your slider tail covers the downbeat) Suggest changing like this: and ctrl+g this 01:27:389 (1)
Nice hard anyway. Brilliant stack. Next time I would have a try~

Gaia's Insane

  1. 00:22:005 (3) - Whistle?
  2. 00:32:620 (3) - Whistle?
  3. 00:32:928 (4) - Ctrl+g
  4. 00:34:466 (1) - whistle maybe
  5. 00:50:774 (2) - Slider covers downbeat, which is not that good here.
  6. 01:13:851 (4,1) - Move the circle's whistle to the slider head.
  7. 01:21:851 (2) - Remove whistle maybe.
Clear pattern. Nice job~ ;)

Insane

Increase slider speed in kiai time plz (*1.1 or *1.15 rather than 1.0). Now the slider velocity is definitely too slow (especially at the beginning of kiai) Your DS is quite high, which causes sliders are not as fast as they should be. Seems like my first submitted Extra diff (which has been remapped and will be remapped again... sad... )
  1. 00:11:851 (2,3) - Move these 2 circles downward. (i.e. (2) for (445,300) and (3) for (309,248). Flow would be better.
  2. 00:16:774 (3,4) - Suggest changing like this:
    SPOILER
    [img]puu.sh/fpJuz/3ca11125cc.jpg[/img]
  3. 00:22:312 (1,2) - Feel uncomfortable when firstly see them. Keep them exactly prependicular or, duplicate (1), ctrl+g and replace (2) with it.
  4. 00:33:851 (2,4,1) - Adjust this slider, until it perfectly covers these 2 circles.
  5. 00:36:928 (6,1) - Bad stack, which forces player stopping and go for the next slider. You may need to change the pattern of the entire combo.
  6. 00:45:697 (1,2,3,4,1,2,3,4) - lol, massive circles here is not a good idea, according to your previous combo and, there is no reference from music.
  7. 00:47:851 (3,1) - Carefully fix this blanket.
  8. 01:06:774 (4) - suggest replacing this with 2 circies.
  9. 01:08:774 (6) - Don't stack here. A jump will be better. Here is an example:
  10. 01:12:005 (3) - Suggest replacing with 2 circles.
  11. 01:13:851 (6,7) - Circle first and then slider. Your slider tail covers downbeat.
  12. 01:29:543 (5) - ctrl+g
I think this diff does need more care.

Rakuren's Insane

4.84 star? Really?
Why do you use 0.9*SV from 00:50:620 to 00:57:543? In my opinion, 0.9*SV conbines with this jump is not smooth at all (I like your map style. Your map is really smooth but that part :). ). 1.0* will be fine.
  1. 01:14:620 (4) - ctrl+g and move the next 2 circles to the other side (ofc~)
  2. 01:14:620 (4,1) - Blanket

Good luck for ranking~ Hope my mod does help~ :)
-Nya-


Hey, Aerous~
Responding to your request from the above queue.Please leave me a vote in my queue after applying my mod, please
So let's get started.

Please note: Everything in bold is highly suggested.
Everything in red is unrankable.

General:
  1. Just uncheck “Widescreen support” in guineaQ’s Hard and in Gaia’s Insane.

Easy:
  1. 00:06:311 (3,4) –Nazi. Just improve this blanket a bit please.
  2. 00:14:928 (3) –Maybe make this slider longer, so that this beat: 00:15:851 –is also punctuated.
  3. 00:17:389 (3) –Move the red square of this slider till it’s right in the middle of the slider.
  4. 00:20:466 –and 00:20:620 –To emphasise these two beats better, I suggest doing this:
    It may look too hard, but I don’t think it is.
  5. 00:26:005 (1,3) –Make these two sliders look similar. Use the copy and paste option. It’s to make that part look tidier.
  6. 00:26:005 (1,2,3) –Try this rhythm:
    It follows the rhythm better in my opinion, since it punctuates more beats.
  7. 00:32:005 (2) –I don’t suggest this slidershape here. Try a different shape. Maybe this:
  8. 00:35:236 (3) –Make this slider completely straight, like you did with this one: 00:34:621 (2) –
  9. 01:10:312 (1) –Not a fan of this slidershape at all. Try something else there. Maybe just a normal curved slider
  10. 01:18:928 (3) –Make this slider completely straight like you did with this one: 01:18:312 (2) –
  11. 01:24:466 (3,1) –I really suggest making a nice blanket here to improve the visual aspect of the diff.
  12. 01:28:158 (2) –Make sure this slider is similar to this one: 01:28:774 (3) –
  13. 01:29:389 (4,5) –I don’t really like it that they are placed in a straight line. Try to place them in a sort of curve. Like this:

There is a few places where the rhythm can be improved a bit, and also the “look” of the diff can be a bit better, but other than that this is a pretty solid diff.

Mochi's Normal:
  1. 00:13:082 (6) –Maybe just move this slider a bit lower, so that you can improve the flow with 00:13:543 (1) –
  2. 00:26:312 (7) –Add new combo here and then remove new combo here: 00:26:928 (1) - The vocals suggest it in my opinion.
  3. 00:41:389 (2) –Ctrl+J. For nicer flow.
  4. 01:07:082 (5) –I think you should rather place this slider here for better flow:
  5. 01:15:235 –I suggest placing a single circle here to emphasise that important beat better:
  6. 01:17:235 (5) –This is better flow in my opinion:

Nice diff~ Just a few more improvements needed.

guineaQ's Hard:
  1. 00:05:082 (1,2) –I think a nice blanket will look much nicer here.
  2. 00:10:158 (1) –Rather make this slider a normal curved one, like you did with these: 00:08:774 (1,1,1) –
  3. 00:11:082 –I suggest placing a single circle on this beat to punctuate it better. So do something like this:
  4. 00:13:235 (4) –I suggest unstacking this circle to make the flow more fluent and on-going.
  5. 00:17:543 (2) -^
  6. 00:21:082 (1,2) –I think a blanket here will also look very nice.
  7. 00:25:235 (2) –I’m not a big fan of this shape. Try this instead:
  8. 00:27:082 (1) –Remove new combo here?
  9. 00:51:851 (1,2) –Try to avoid these two sliders touching please.
  10. 00:53:697 (3) –Ctrl+G?
  11. 01:10:158 (2,3,1) –Rather not place these notes so close to 01:09:697 (1) – since it can confuse players in my opinion. And you placed these notes: 01:12:620 (5,6,1) - further away.
  12. 01:21:082 (3,4,1,2) –Try to improve this double blanket. I’d say just try to move 01:21:851 (2) –a bit more to the right to avoid it touching the head of: 01:21:389 (1) -

Also a nice diff~ A few improvements are still needed though to make it perfect.

Overall, nice mapset.
Good job, guys.
Here’s a lovely star~
Good Luck! :D
guineaQ

Adol Christin wrote:

Hi from my queue. Sorry for waiting.
Nice song, therefore 4 diffs are modded for you rather than 3. Here we go~

guineaQ's Hard

  1. 00:09:235 (1) - Bad flow here. Change the reverse slider to a mirror image of 00:08:774 (1). gah fixed up the shape of the triangular repeat should look like a propeller now =w=
  2. 00:13:235 (4,5) - Try ctrl+g (and fix the hitsound, ofc.) uhhhhhh I do not want jump here :<
  3. 00:15:389 (4) - Add whistle on the head oops
  4. 00:16:312 (1,2,3,4) Flow is bad, really. Change (4) to a 1/1 slider and remove the next circle will be better. That's why I stacked 1,2 to give time for players to shift to more drastic flow (the previous slider hints top left movement, but I go bottom left instead, so I stacked 1,2 to give more time for players to see the next notes)
  5. 00:19:235 (3,4) - As a insane, this pattern is welcomed. As a hard, this is quite unfriendly. (Exactly this is the only miss in my first play, x)... I can see why, move 3 so it's no longer stacked.
  6. 00:19:389 (4) - Remove clap on the tail. nope, feels awkward without it for me
  7. 00:36:928 (1,2,3) - You should change the rhythm here because your first slider tail covers the downbeat. Here is my option, I prefer the second one. having something clickable every downbeat is not always the answer.
  8. 00:54:005 Add a circle. Your pattern makes the next circle really tricky, highly likely not rankable. You may need to change the entire pattern of this combo. DS 1.05x vs 1.20x, also a huge gap between the notes + I used only 1 jump so far in this diff = its fine
  9. 01:05:543 (2,3) - Try changing the slider to a reverse one. Kills flow
  10. 01:10:005 Add a circle, even stacked, this is still a bit tricky... (depending on you) Fixed NC for readability enhancement
  11. 01:15:389 (2,3) - Same as 01:05:543 (2,3) Again it kills the "swing back in" flow I was going for
  12. 01:26:774 (2,3,4) - This triple and next slider is not that good. (Your slider tail covers the downbeat) Suggest changing like this: and ctrl+g this 01:27:389 (1)
    I was following the instrument in the background -_-
Nice hard anyway. Brilliant stack. Next time I would have a try~

Good luck for ranking~ Hope my mod does help~ :)

-Nya- wrote:



Hey, Aerous~
Responding to your request from the above queue.Please leave me a vote in my queue after applying my mod, please
So let's get started.

Please note: Everything in bold is highly suggested.
Everything in red is unrankable.

I have no idea why widescreen support was still checked lol

guineaQ's Hard:
  1. 00:05:082 (1,2) –I think a nice blanket will look much nicer here. I am making a triangle here with slider head/tail >w>
  2. 00:10:158 (1) –Rather make this slider a normal curved one, like you did with these: 00:08:774 (1,1,1) – Fixed that with Adol's mod
  3. 00:11:082 –I suggest placing a single circle on this beat to punctuate it better. So do something like this: I get perfectly what you mean, but I rather have a simplified rhythm here
  4. 00:13:235 (4) –I suggest unstacking this circle to make the flow more fluent and on-going. That looks like a pain to play with mouse, the lower end of screen is more difficult in general for mouse players (I'm a mouse player) So I added a stack to create more "recovery" time
  5. 00:17:543 (2) -^ Read my response to Adol for this
  6. 00:21:082 (1,2) –I think a blanket here will also look very nice. trianglu andu blanketu with only two slidorz
  7. 00:25:235 (2) –I’m not a big fan of this shape. Try this instead: Too static looking, needed more bionic looking slider with curves for this part
  8. 00:27:082 (1) –Remove new combo here? Um, doesn't really matter (new lyric word starts here too)
  9. 00:51:851 (1,2) –Try to avoid these two sliders touching please. Jesus Christ guys its not detrimental to gameplay or significantly damaging to aesthetics as well
  10. 00:53:697 (3) –Ctrl+G? Trying not to use jumps in this hard as the SV is retardly high
  11. 01:10:158 (2,3,1) –Rather not place these notes so close to 01:09:697 (1) – since it can confuse players in my opinion. And you placed these notes: 01:12:620 (5,6,1) - further away. It's because there were significantly noticeable 1/1 vocal gaps at 01:09:082 (2,1) - , and there is also one more after that which leads to this pattern. I used stacks here to emphasize the vocal 1/1 pause. Also I tested visibility like 20 times, its visible
  12. 01:21:082 (3,4,1,2) –Try to improve this double blanket. I’d say just try to move 01:21:851 (2) –a bit more to the right to avoid it touching the head of: 01:21:389 (1) - http://puu.sh/fqYrD/0a47d146bb.jpg looks bloody fine with me, and again, minor overlaps don't end the world

Also a nice diff~ A few improvements are still needed though to make it perfect.

Overall, nice mapset.
Good job, guys.
Here’s a lovely star~
Good Luck! :D
ty for mods

baka update
osu file format v14

[General]
AudioFilename: miiro.mp3
AudioLeadIn: 0
PreviewTime: 59543
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2

[Metadata]
Title:MIIRO
TitleUnicode:海色
Artist:AKINO from bless4
ArtistUnicode:AKINO from bless4
Creator:Aerous
Version:guineaQ's Hard
Source:艦隊これくしょん -艦これ-
Tags:kantai collection kancolle Guy guineaQ Rakuen Momochikun Gaia
BeatmapID:611877
BeatmapSetID:268377

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8.5
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
Video,4655,"Jmmxp.avi"
0,0,"JamesHa.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
5082,307.692307692308,4,2,3,50,1,0
5389,-100,4,2,3,40,0,0
7543,-100,4,2,3,35,0,0
8774,-100,4,2,3,30,0,0
10620,-133.333333333333,4,2,3,30,0,0
11082,-100,4,2,1,70,0,0
20158,-80,4,2,1,70,0,0
20466,-100,4,2,1,70,0,0
21082,-133.333333333333,4,2,3,50,0,0
29697,-100,4,2,3,40,0,0
30928,-100,4,2,1,70,0,0
40774,-133.333333333333,4,2,1,30,0,0
49389,-100,4,2,1,50,0,0
55543,-100,4,2,1,60,0,0
60005,-100,4,2,0,30,0,0
60466,-80,4,2,1,70,0,1
83851,-100,4,2,3,50,0,0
84928,-80,4,2,1,70,0,0


[Colours]
Combo1 : 192,192,192
Combo2 : 255,128,64
Combo3 : 251,38,38
Combo4 : 2,97,213

[HitObjects]
217,122,5082,6,0,P|264:118|302:142,1,70,4|0,0:0|0:0,0:0:0:0:
355,171,5389,2,0,P|403:128|348:88,1,140
240,205,6005,1,0,0:0:0:0:
272,281,6158,1,0,0:0:0:0:
353,300,6312,6,0,P|406:304|435:294,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
272,281,6774,2,0,P|270:320|291:355,1,70
353,300,7082,1,0,0:0:0:0:
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379,347,92005,1,8,0:0:0:0:
Topic Starter
Aerous

Adol Christin wrote:

Hi from my queue. Sorry for waiting.
Nice song, therefore 4 diffs are modded for you rather than 3. Here we go~

Insane

Increase slider speed in kiai time plz (*1.1 or *1.15 rather than 1.0). Now the slider velocity is definitely too slow (especially at the beginning of kiai) Your DS is quite high, which causes sliders are not as fast as they should be.
No thanks , this is fine in my opinion
Seems like my first submitted Extra diff (which has been remapped and will be remapped again... sad... )
  1. 00:11:851 (2,3) - Move these 2 circles downward. (i.e. (2) for (445,300) and (3) for (309,248). Flow would be better. No change here
  2. 00:16:774 (3,4) - Suggest changing like this:
    SPOILER
    [img]puu.sh/fpJuz/3ca11125cc.jpg[/img]
    No it would ruin my back and forth mapping at 00:17:389 -
  3. 00:22:312 (1,2) - Feel uncomfortable when firstly see them. Keep them exactly prependicular or, duplicate (1), ctrl+g and replace (2) with it.
    Wow , okay. Changed the first slider to a striaght one .
  4. 00:33:851 (2,4,1) - Adjust this slider, until it perfectly covers these 2 circles.
    No thanks , it would ruin my distance snap. But good suggestion
  5. 00:36:928 (6,1) - Bad stack, which forces player stopping and go for the next slider. You may need to change the pattern of the entire combo.
    The song doesn't support the unstack , I would just leave it
  6. 00:45:697 (1,2,3,4,1,2,3,4) - lol, massive circles here is not a good idea, according to your previous combo and, there is no reference from music.
    Its fine here , I was mapping it according to the vocal ish , might change if other mods mention this.
  7. 00:47:851 (3,1) - Carefully fix this blanket.
    Okay , fixed
  8. 01:06:774 (4) - suggest replacing this with 2 circies.
    No thanks
  9. 01:08:774 (6) - Don't stack here. A jump will be better. Here is an example:Why a jump? I don't like it , the music here seems to be fine without the jump
  10. 01:12:005 (3) - Suggest replacing with 2 circles.
    No thanks
  11. 01:13:851 (6,7) - Circle first and then slider. Your slider tail covers downbeat.
    okay nice catch
  12. 01:29:543 (5) - ctrl+g
No , I don't want a jump before the SV changes
I think this diff does need more care.

Good luck for ranking~ Hope my mod does help~ :)
Thanks for the mod !

-Nya- wrote:



Hey, Aerous~
Responding to your request from the above queue.Please leave me a vote in my queue after applying my mod, please
^ Voted :D
So let's get started.

Please note: Everything in bold is highly suggested.
Everything in red is unrankable.

General:
  1. Just uncheck “Widescreen support” in guineaQ’s Hard and in Gaia’s Insane.

Easy:
  1. 00:06:311 (3,4) –Nazi. Just improve this blanket a bit please. I tried but it would ruin the DS :(
  2. 00:14:928 (3) –Maybe make this slider longer, so that this beat: 00:15:851 –is also punctuated.
    Remapped that section just a bit , and yes I did made the slider longer !
  3. 00:17:389 (3) –Move the red square of this slider till it’s right in the middle of the slider.
    Okay
  4. 00:20:466 –and 00:20:620 –To emphasise these two beats better, I suggest doing this:
    I think its fine as it is , don't want to increase the diff .
    It may look too hard, but I don’t think it is.
  5. 00:26:005 (1,3) –Make these two sliders look similar. Use the copy and paste option. It’s to make that part look tidier.
    Okay
  6. 00:26:005 (1,2,3) –Try this rhythm:
    I tried it , and it increased my diff to 1.56 stars :( I want to keep it around 1.50~
    It follows the rhythm better in my opinion, since it punctuates more beats.
  7. 00:32:005 (2) –I don’t suggest this slidershape here. Try a different shape. Maybe this:
    Okay changed to yours
  8. 00:35:236 (3) –Make this slider completely straight, like you did with this one: 00:34:621 (2) –
    Yup
  9. 01:10:312 (1) –Not a fan of this slidershape at all. Try something else there. Maybe just a normal curved slider
    Made it to a normal curved slider
  10. 01:18:928 (3) –Make this slider completely straight like you did with this one: 01:18:312 (2) –
    Okay
  11. 01:24:466 (3,1) –I really suggest making a nice blanket here to improve the visual aspect of the diff.
    Okay , blanketed !
  12. 01:28:158 (2) –Make sure this slider is similar to this one: 01:28:774 (3) –
    Made it striaght
  13. 01:29:389 (4,5) –I don’t really like it that they are placed in a straight line. Try to place them in a sort of curve. Like this:
    Okay !

There is a few places where the rhythm can be improved a bit, and also the “look” of the diff can be a bit better, but other than that this is a pretty solid diff.

Overall, nice mapset.
Good job, guys.
Here’s a lovely star~
Good Luck! :D
Thanks for the star and mod :D
Rakuen

LixRei wrote:

Alright. Set is finished, so here I go.

[Rakuen]

  1. Oh, lord. This diff is too godly. The only issue on this is that 00:30:517 (5) - the end of that slider is unsnapped. But this diff is very, very funny and I like it. Fixed

Well, that's all I can say about this mapset (Rakuen's and Guy's diffs are too complex OP for me to mod).
Now that I've finished, I wish good luck to all of you! /o/
Thanks for mods!

sukiNathan wrote:

[Rakuen's Insane]
  1. 00:10:620 (1) - Don't feel like this is needed, just extend the following slider?
  2. 00:20:466 (3) - NC? Fixed
  3. 00:20:466 (3,4) - Add finishes? Fixed
That's all =3=/
Thanks for mods!

BluOxy wrote:

hi, NM here

[Rakuen's Insane]
same. It seems this mapping is not made carefully. I have no idea how I should mod.
00:20:774(1) move to x:466 y:76
00:31:543(3,4,5) these jump is high spacing compared to other part.
00:40:005(3) move to x:32 y:310
00:59:082(1) move to x:115 y:77
01:25:543(3,4,5,6,7) these flows are not nice, you can change these jumps like this.
01:30:928(5) move to x:35 y:126

good luck X)
Fixed the flow, will keep the others as it is without looking at the DS numbers, the jumps are so far so good imo

Thanks for mods!

JeZag wrote:

A n00b mod from godRaika's QQueue

Rakuen's Insane
00:20:774 (1) - Better as a held slider into 00:21:082 (1) with decreased SV imo ofc [it literally "leads" to the slower part]
00:47:851 (4,1) - Blankets?
Nothing else :x

That took a lot of time orz
Hope it helps and good luck ranking!
Sorry, no fix for blankets, feel current pattern is fine

Thanks for mods!

Adol Christin wrote:

Hi from my queue. Sorry for waiting.
Nice song, therefore 4 diffs are modded for you rather than 3. Here we go~

Rakuren's Insane

4.84 star? Really?
Why do you use 0.9*SV from 00:50:620 to 00:57:543? In my opinion, 0.9*SV conbines with this jump is not smooth at all (I like your map style. Your map is really smooth but that part :). ). 1.0* will be fine. Fixed somewhere around here, but still use 0.9 atm
  1. 01:14:620 (4) - ctrl+g and move the next 2 circles to the other side (ofc~) Feel it's ok to play :)
  2. 01:14:620 (4,1) - Blanket This kind of blanket is fine for Insane when playing, not to follow the curve so much

Good luck for ranking~ Hope my mod does help~ :)
Thanks for mods!

My diff update~: http://puu.sh/fslT9/903cc6b220.osu
Shurelia
おっす!やったよ!



~ From Lovely Modding Quest! ~


[General]
- All Clear

[Easy]
  1. 01:02:928 (1,2,3) - Would be better if you make (2) straight with (1). http://puu.sh/fswit.jpg
  2. 01:15:235 (1,2) - These will be looks better if you make a blanket at here.
  3. 01:22:620 (1,2) - ^^^
  4. 00:06:312 (3) - This could have a better blanket.

[Mochi's Normal]

  • Aku lebih demen normal pake CS : 3 ~ But, it's all up to you~ also, entah kenapa SVnya bikin diff normal ini terlihat seperti diff hard. mungkin dikurangin sedikit?
  1. 00:28:158 (4) - Remove the 2nd tick ?
  2. 01:31:851 (5) - Bikin repeat slider di sini ,trus tambah slider di akhir slider? Terdengar lebih enak buat saya~

[guineaQ's Hard]
  1. 00:44:466 (2) - CTRL + G ? Because it play better for me, and more readable.
  2. 00:51:851 (1,2) - A bit overlay, maybe move (2) a bit so it'll look better~
  3. 01:31:235 - Why not map this one? It feels empty if you don't.
  4. 00:11:235 - ^^^
  5. 00:16:158 - ^^^ , i really suggest to put an object on big white tick parts~

[Gaia's Insane]
  1. 01:20:005 (1,1) - I suggest to stack these, so it'll be easier to play.

[Insane]
  1. 00:42:005 (1,2) - This objects are a bit too far away, it may confuse the player because it looks like 1/1 jump.
  2. 01:16:158 (5) - CTRL + G This? Better flow imo.

[Rakuen's Insane]

  • So much insanes... ._.
  1. 00:34:466 (1,2) - I don't know but, i feel like this didn't fit with the song imo.

That's all for me, Hope this help. And good luck!
guineaQ
No change for me from Shurelia's mods

Those downbeats you pointed doesn't really have that strong of a sound
Momochikun
Thanks, fixed that Ar and a lot of other things :3

SPOILER
osu file format v14

[General]
AudioFilename: miiro.mp3
AudioLeadIn: 0
PreviewTime: 59543
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 39697
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2

[Metadata]
Title:MIIRO
TitleUnicode:海色
Artist:AKINO from bless4
ArtistUnicode:AKINO from bless4
Creator:Aerous
Version:Mochi's Normal
Source:艦隊これくしょん -艦これ-
Tags:kantai collection kancolle Guy guineaQ Rakuen Momochikun Gaia
BeatmapID:620017
BeatmapSetID:268377

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:3
ApproachRate:4.5
SliderMultiplier:1.15
SliderTickRate:1

[Events]
//Background and Video events
0,0,"JamesHa.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
5082,307.692307692308,4,2,27,50,1,0
5082,-100,4,2,27,50,0,0
7543,-100,4,2,27,70,0,0
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50620,-100,4,2,26,70,0,0
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89851,-100,4,2,26,50,0,0
90005,-100,4,2,26,70,0,0
91851,-100,4,2,26,70,0,0


[Colours]
Combo1 : 192,192,192
Combo2 : 255,128,64
Combo3 : 251,38,38
Combo4 : 2,97,213

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Kibbleru
bleep

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Title:MIIRO
TitleUnicode:海色
Artist:AKINO from bless4
ArtistUnicode:AKINO from bless4
Creator:Aerous
Version:Gaia's Insane
Source:艦隊これくしょん -艦これ-
Tags:kantai collection kancolle Guy guineaQ Rakuen Momochikun Gaia
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296,240,51697,1,0,0:0:0:0:
380,316,51851,2,0,P|436:328|464:324,1,77.5,2|0,0:0|0:0,0:0:0:0:
296,240,52158,6,0,P|200:240|112:260,1,155,2|2,0:0|0:0,0:0:0:0:
228,132,52620,1,8,0:0:0:0:
104,80,52774,1,2,0:0:0:0:
220,148,52928,1,8,0:0:0:0:
380,44,53082,5,2,0:0:0:0:
328,140,53235,1,0,0:0:0:0:
400,232,53389,2,0,P|412:288|416:332,1,77.5,2|0,0:0|0:0,0:0:0:0:
296,240,53697,2,0,L|112:232,1,155,2|2,0:0|0:0,0:0:0:0:
28,116,54158,1,0,0:0:0:0:
172,44,54312,6,0,P|208:80|216:120,1,77.5,2|0,0:0|0:0,0:0:0:0:
340,44,54620,2,0,P|348:144|312:220,1,155,2|2,0:0|0:0,0:0:0:0:
208,272,55082,1,8,0:0:0:0:
84,204,55235,2,0,L|0:216,1,77.5,2|8,0:0|0:0,0:0:0:0:
160,140,55543,5,12,0:0:0:0:
240,172,55697,1,0,0:0:0:0:
304,112,55851,1,8,0:0:0:0:
388,96,56005,1,0,0:0:0:0:
384,208,56158,2,0,P|368:276|368:304,1,77.5,8|0,0:0|0:0,0:0:0:0:
480,160,56466,2,0,P|475:121|463:84,1,77.5,0|8,0:0|0:0,0:0:0:0:
304,64,56774,5,0,0:0:0:0:
248,132,56928,1,0,0:0:0:0:
160,140,57082,1,8,0:0:0:0:
92,88,57235,1,0,0:0:0:0:
264,140,57389,2,0,P|276:188|264:232,1,77.5,0|8,0:0|0:0,0:0:0:0:
84,280,57697,2,0,P|72:232|84:188,1,77.5,0|0,0:0|0:0,0:0:0:0:
188,264,58005,6,0,P|252:316|340:316,1,155,12|0,0:0|0:0,0:0:0:0:
480,224,58466,1,0,0:0:0:0:
304,160,58620,1,8,0:0:0:0:
420,328,58774,1,0,1:0:0:0:
456,120,58928,2,0,L|472:64,1,38.75,0|0,1:0|0:0,0:0:0:0:
388,160,59082,5,8,0:0:0:0:
160,124,60158,6,0,P|128:132|88:128,1,58.125,0|0,0:0|0:0,0:0:0:0:
52,76,60466,6,0,P|84:152|78:224,1,155,6|8,0:0|0:0,0:0:0:0:
223,292,60928,2,0,P|261:302|299:300,1,77.5,0|2,0:0|0:0,0:0:0:0:
480,216,61235,2,0,L|424:224|396:228,1,77.5,2|8,0:0|0:0,0:0:0:0:
219,152,61543,6,0,P|253:134|292:132,1,77.5,2|0,0:0|0:0,0:0:0:0:
460,55,61851,2,0,P|447:92|418:117,1,77.5,0|8,0:0|0:0,0:0:0:0:
220,152,62158,1,0,0:0:0:0:
104,128,62312,1,2,0:0:0:0:
144,236,62466,2,0,P|154:284|160:324,1,77.5,2|8,0:0|0:0,0:0:0:0:
24,216,62774,1,8,0:0:0:0:
24,216,62851,1,8,0:0:0:0:
24,216,62928,6,0,P|60:152|44:72,1,155,6|8,0:0|0:0,0:0:0:0:
24,216,63389,2,0,P|24:268|32:300,1,77.5,0|2,0:0|0:0,0:0:0:0:
208,332,63697,2,0,P|256:320|296:320,1,77.5,2|8,0:0|0:0,0:0:0:0:
408,240,64005,1,0,0:0:0:0:
440,104,64158,6,0,P|352:136|264:124,1,155,2|8,0:0|0:0,0:0:0:0:
208,44,64620,1,0,0:0:0:0:
200,208,64774,2,0,P|232:240|276:256,1,77.5,2|2,0:0|0:0,0:0:0:0:
108,175,65082,2,0,P|108:214|121:250,1,77.5,8|0,0:0|0:0,0:0:0:0:
40,112,65389,5,6,0:0:0:0:
180,76,65543,1,0,0:0:0:0:
280,176,65697,1,8,0:0:0:0:
108,176,65851,1,0,0:0:0:0:
260,152,66005,2,0,L|432:160,1,155,2|8,0:0|0:0,0:0:0:0:
492,76,66466,1,0,0:0:0:0:
388,300,66620,6,0,P|332:250|346:177,1,155,2|8,0:0|0:0,0:0:0:0:
464,236,67082,1,0,0:0:0:0:
260,268,67235,1,10,0:0:0:0:
238,245,67312,1,0,0:0:0:0:
211,230,67388,1,2,0:0:0:0:
181,224,67465,1,0,1:0:0:0:
151,229,67542,1,8,0:0:0:0:
232,312,67697,6,0,L|228:136,1,155,6|2,0:0|0:0,0:0:0:0:
336,144,68158,2,0,P|318:111|260:80,1,77.5,8|2,0:0|0:0,0:0:0:0:
92,140,68466,1,8,0:0:0:0:
108,152,68774,1,2,0:0:0:0:
108,272,68928,1,2,0:0:0:0:
292,232,69082,6,0,L|388:240,1,77.5,8|2,0:0|0:0,0:0:0:0:
468,144,69389,1,8,0:0:0:0:
456,160,69697,1,8,0:0:0:0:
344,56,69851,1,0,1:0:0:0:
328,72,69928,1,8,0:0:0:0:
320,92,70005,1,8,0:0:0:0:
324,116,70082,1,0,0:0:0:0:
336,136,70158,1,0,1:0:0:0:
360,144,70235,1,8,0:0:0:0:
372,124,70312,6,0,L|188:136,1,155,6|8,0:0|0:0,0:0:0:0:
84,228,70774,2,0,P|36:212|16:168,1,77.5,0|2,0:0|0:0,0:0:0:0:
200,264,71082,2,0,P|208:309|216:360,1,77.5,2|8,0:0|0:0,0:0:0:0:
172,172,71389,6,0,P|178:133|185:95,1,77.5,0|2,0:0|0:0,0:0:0:0:
360,196,71697,2,0,P|322:186|284:191,1,77.5,0|8,0:0|0:0,0:0:0:0:
420,332,72005,1,0,0:0:0:0:
488,224,72158,1,2,0:0:0:0:
360,196,72312,1,2,0:0:0:0:
384,72,72466,1,8,0:0:0:0:
240,116,72620,1,8,0:0:0:0:
240,116,72697,1,8,0:0:0:0:
240,116,72774,6,0,P|136:136|56:120,1,155,2|8,0:0|0:0,0:0:0:0:
184,172,73235,2,0,P|200:224|208:256,1,77.5,0|2,0:0|0:0,0:0:0:0:
56,320,73543,2,0,L|72:236,1,77.5,2|8,0:0|0:0,0:0:0:0:
184,172,73851,1,2,0:0:0:0:
348,88,74005,6,0,P|384:152|404:244,1,155,0|8,0:0|0:0,0:0:0:0:
324,332,74466,1,0,0:0:0:0:
216,256,74620,2,0,L|120:264,1,77.5,2|2,0:0|1:2,0:0:0:0:
120,276,74851,1,8,0:0:0:0:
96,280,74928,1,8,0:0:0:0:
76,272,75005,1,2,0:0:0:0:
60,256,75082,1,8,0:0:0:0:
52,232,75158,1,8,0:0:0:0:
60,212,75235,5,6,0:0:0:0:
80,72,75389,1,0,0:0:0:0:
176,184,75543,1,8,0:0:0:0:
216,40,75697,1,0,0:0:0:0:
284,188,75851,2,0,L|260:356,1,155,2|8,0:0|0:0,0:0:0:0:
384,264,76312,1,0,0:0:0:0:
240,116,76466,6,0,P|184:100|84:140,1,155,2|8,0:0|0:0,0:0:0:0:
164,304,76928,2,0,P|156:252|148:204,1,77.5,0|2,0:0|0:0,0:0:0:0:
240,116,77235,1,10,0:0:0:0:
240,116,77312,1,8,0:0:0:0:
240,116,77389,1,8,0:0:0:0:
400,128,77543,5,6,0:0:0:0:
408,144,77851,1,0,0:0:0:0:
368,296,78005,2,0,P|348:232|348:212,1,77.5,8|2,0:0|0:0,0:0:0:0:
240,116,78312,2,0,L|248:208,1,77.5,8|2,0:0|0:0,0:0:0:0:
136,320,78620,1,2,0:0:0:0:
16,244,78774,1,8,0:0:0:0:
139,296,78928,6,0,P|170:272|208:265,1,77.5,2|2,0:0|0:0,0:0:0:0:
368,296,79235,2,0,L|448:260,1,77.5,8|2,0:0|0:0,0:0:0:0:
472,116,79543,1,8,0:0:0:0:
344,56,79697,1,0,1:0:0:0:
320,52,79774,1,8,0:0:0:0:
300,60,79851,1,8,0:0:0:0:
472,116,80005,5,6,0:0:0:0:
492,144,80466,6,0,B|460:128|460:128|324:144,2,155,8|2|8,0:0|0:0|0:0,0:0:0:0:
444,240,81235,1,2,0:0:0:0:
332,224,81389,6,0,P|276:192|280:80,1,155,2|8,0:0|0:0,0:0:0:0:
344,140,81851,1,0,0:0:0:0:
240,200,82005,2,0,L|144:204,1,77.5,2|2,0:0|0:0,0:0:0:0:
0,248,82312,1,8,0:0:0:0:
80,64,82466,2,0,L|72:20,1,38.75,2|2,0:0|0:0,0:0:0:0:
152,80,82620,5,12,0:0:0:0:
156,76,82774,1,2,0:0:0:0:
160,84,82928,1,8,0:0:0:0:
152,88,83082,1,8,0:0:0:0:
156,76,83235,1,8,0:0:0:0:
160,72,83389,1,8,0:0:0:0:
163,81,83543,1,8,0:0:0:0:
154,83,83697,1,8,0:0:0:0:
164,80,83851,6,0,L|260:88,2,77.5,0|4|0,0:0|0:0|0:0,0:0:0:0:
128,176,84312,6,0,P|160:200|184:252,2,77.5,0|4|0,0:0|0:0|0:0,0:0:0:0:
8,212,84774,1,0,0:0:0:0:
124,292,84928,6,0,P|208:252|296:252,1,155,6|2,0:0|0:0,0:0:0:0:
464,240,85389,2,0,P|416:260|356:260,1,77.5,8|0,0:0|0:0,0:0:0:0:
344,92,85697,1,2,0:0:0:0:
440,144,85851,1,2,0:0:0:0:
240,132,86005,2,0,L|152:128,1,77.5,8|0,0:0|0:3,0:0:0:0:
92,240,86312,6,0,P|55:228|28:201,1,77.5,2|0,0:0|0:0,0:0:0:0:
162,128,86620,1,8,0:0:0:0:
192,260,86774,2,0,P|184:316|180:352,1,77.5,0|2,0:0|0:0,0:0:0:0:
324,268,87082,2,0,P|319:229|313:191,1,77.5,2|8,0:0|0:0,0:0:0:0:
432,308,87389,6,0,P|440:216|452:140,1,155,6|2,0:0|0:0,0:0:0:0:
352,32,87851,2,0,L|368:120,1,77.5,8|0,0:0|0:0,0:0:0:0:
152,144,88158,1,2,0:0:0:0:
276,112,88312,1,2,0:0:0:0:
184,232,88466,2,0,P|176:292|188:344,1,77.5,8|0,0:0|0:0,0:0:0:0:
280,192,88774,5,2,0:0:0:0:
152,144,88928,1,2,0:0:0:0:
56,248,89082,1,8,0:0:0:0:
168,136,89235,2,0,P|176:80|172:32,1,77.5,0|2,0:0|0:0,0:0:0:0:
72,152,89543,1,2,0:0:0:0:
184,232,89697,2,0,P|220:272|260:280,1,77.5,8|2,0:0|1:2,0:0:0:0:
312,256,89928,1,2,1:2:0:0:
320,264,90005,6,0,L|424:260,1,77.5,8|2,0:0|0:0,0:0:0:0:
476,128,90312,1,8,0:0:0:0:
372,44,90466,1,2,0:0:0:0:
464,148,90620,1,8,0:0:0:0:
308,120,90774,2,0,L|208:128,1,77.5,2|2,0:0|0:0,0:0:0:0:
80,216,91082,1,8,0:0:0:0:
80,216,91158,1,0,0:0:0:0:
80,216,91235,6,0,L|157:209,1,77.5,0|2,0:0|0:0,0:0:0:0:
312,255,91543,2,0,P|296:291|264:310,1,77.5,8|2,0:0|0:0,0:0:0:0:
328,120,91851,5,12,0:0:0:0:
140,292,92005,1,12,0:0:0:0:
Rakuen

Shurelia wrote:

おっす!やったよ!



~ From Lovely Modding Quest! ~


[General]
- All Clear

[Rakuen's Insane]

  • So much insanes... ._.
  1. 00:34:466 (1,2) - I don't know but, i feel like this didn't fit with the song imo. It's 3/4 spacing in the diff, just a circle

That's all for me, Hope this help. And good luck!
Thanks for mods!
Topic Starter
Aerous

Shurelia wrote:

おっす!やったよ!



~ From Lovely Modding Quest! ~


[General]
- All Clear

[Easy]
  1. 01:02:928 (1,2,3) - Would be better if you make (2) straight with (1). http://puu.sh/fswit.jpg okay , good catch !
  2. 01:15:235 (1,2) - These will be looks better if you make a blanket at here. I tried but it ruins the DS
  3. 01:22:620 (1,2) - ^^^^^^
  4. 00:06:312 (3) - This could have a better blanket.
    I can't , I tried my best but due to DS I couldn't blanket it

[Insane]
  1. 00:42:005 (1,2) - This objects are a bit too far away, it may confuse the player because it looks like 1/1 jump.
    Mhmm , maybe if other mods mention this.
  2. 01:16:158 (5) - CTRL + G This? Better flow imo.
    No , its on purpose

That's all for me, Hope this help. And good luck!
Thanks for the mod :D !!!
Ozato Fumika
10/10 BG
DeletedUser_1574070
ok lemme begin

  • Guy's Extra
  1. 00:59:543 (1) - 0.05x あたりで十分いいと思います。ちょっとだけずらすのは?
    いうことない譜面でした。楽しい。

  • Rakuen's Insane
  1. 00:09:697 (3,1) - itll be better if u keep consistency according to the soundloops on here. 00:08:774 (1,2) - its completely same so i think keeping consistency (i mean reverseslider)can be better idea.
  2. 00:20:774 (3) - this one. if u tried to express that vocal begins with this point, i think u'd better stack or semistack 00:21:082 (1) - here.
  3. 01:24:774 (5) - okay. 01:23:851 (1,2) - plz keep consistency here too. with the same reason for the first one.

    nothing else. GL

  • Insane
  1. 00:16:774 (3,4) - ctrl G flows better imo
  2. 00:34:466 (1) - this one, too. and i'd like to stack those notes to make neater.
  3. 00:59:851 (1,1) - umm. if u tried to follow the vocal parts. i think the blue one should be half'd coz 'e' pronounciation begins with redticks.
  4. 01:23:235 (3,4,5) - atmosphere is going higher and higher and finally it goes on max at 5 but antijump'd. space more than 3and4

  • Gaia's Insane
  1. actually, i've been depressed on the current mapping ground coz nothing impressive comes out qualified in these days. But this is quite impressive.
    I know it's not ur 'masterpiece but just a guest stuff' but even though what this is, im impressed, which means the current mapping field is so terrible without any creativity but just 'trying to be like some pros eventhough they don't(or can't) understand what pro mappers have mapped'.
    (exaggerated in some way. but its true.)
    just IMO, plz don't cut in guys plz.

    anyway, nice map.

Ill end my mod here. I think lower diffs are enough. Good Luck.
VINXIS
pp
ShiraKai
hi :3 from m4m queue!
just mod Insane diff~

[Insane]
  1. 00:06:774 (2) - move to x:227,y298? I want to align with 00:06:312 (1) - :idea:
  2. 00:22:312 (1) - ctrl + G? In 00:22:312 (1) - & 00:22:774 (2) - ,AS it is the same sound,I think the same movement is good.
  3. 00:26:005 (1) - stuck on 00:26:312 (2) - ? make sharp on placement :D
  4. 00:28:928 (3,4) - I feel cramped... please try this :arrow:
  5. 00:33:082 (5) - up and down symmetry? flow will be better :3
  6. 00:42:005 (1) - ctrl + G? feels good, imo :)
  7. 00:52:774 (4,5) - ...ctrl + G??? flow is so bad now :o
  8. 00:58:620 (3,4) - remove (4) and (3) extend to 00:58:928 -
  9. 01:00:082 (1) - extend to 01:00:389 - ? i like this pattern :3
  10. 01:09:851 (1) - remove NC for consistency
    For example : 01:19:543 (3) -
  11. 01:31:774 (1,2) - add finish on slider end?
good luck ;)
Guy

Kloyd wrote:

  • Guy's Extra
  1. 00:59:543 (1) - 0.05x あたりで十分いいと思います。ちょっとだけずらすのは? - ちょうど右下に1grid動かした状態になってるんですよね・・・このままでいきたいのでno changeで!
    いうことない譜面でした。楽しい。 - ありがとう!
Thank you for modding ;)
Topic Starter
Aerous

Kloyd wrote:

ok lemme begin

  • Insane
  1. 00:16:774 (3,4) - ctrl G flows better imo
    Okay CTRL + G !
  2. 00:34:466 (1) - this one, too. and i'd like to stack those notes to make neater.
    If other mods mention this I'll change it , for now leaving it as it is
  3. 00:59:851 (1,1) - umm. if u tried to follow the vocal parts. i think the blue one should be half'd coz 'e' pronounciation begins with redticks.
    Same thing , I might change it later on
  4. 01:23:235 (3,4,5) - atmosphere is going higher and higher and finally it goes on max at 5 but antijump'd. space more than 3and4
    Increased spacing in 3 and 4 !

[/list][/notice]

Ill end my mod here. I think lower diffs are enough. Good Luck.
Thanks for the mod !!


ShiraKai wrote:

hi :3 from m4m queue!
just mod Insane diff~

[Insane]
  1. 00:06:774 (2) - move to x:227,y298? I want to align with 00:06:312 (1) - :idea:
    Okay , but I moved the first one instead . http://puu.sh/fBexX/9fcb274dbd.jpg
  2. 00:22:312 (1) - ctrl + G? In 00:22:312 (1) - & 00:22:774 (2) - ,AS it is the same sound,I think the same movement is good.
    No , I'll leave it as it is
  3. 00:26:005 (1) - stuck on 00:26:312 (2) - ? make sharp on placement :D
    Changed it up just a bit
  4. 00:28:928 (3,4) - I feel cramped... please try this :arrow:
    No , should be okay.
  5. 00:33:082 (5) - up and down symmetry? flow will be better :3
    Okay
  6. 00:42:005 (1) - ctrl + G? feels good, imo :)
    This pattern is on purpose
  7. 00:52:774 (4,5) - ...ctrl + G??? flow is so bad now :o
    No its okay
  8. 00:58:620 (3,4) - remove (4) and (3) extend to 00:58:928 -
    Okay :3
  9. 01:00:082 (1) - extend to 01:00:389 - ? i like this pattern :3
    I'll leave it the same , and thanks :3
  10. 01:09:851 (1) - remove NC for consistency
    Okay removed NC
    For example : 01:19:543 (3) -
  11. 01:31:774 (1,2) - add finish on slider end?
    No claps are good enough
good luck ;)
Thanks for the mod :)
meii18
Hey ! We talked via IRC about Easy and Insane and general :
:3
15:02 ByBy_ChAn: hey
15:02 *Aerous is away: I'm going to be away , taking a small break. If you need me just message me through Osu! website. I can receive emails on my phone.
15:02 Aerous: hey lol i just came back
15:02 ByBy_ChAn: np
15:03 ByBy_ChAn: so would you like to make a IRC mod only for your diffs ?
15:03 Aerous: if you want lol
15:03 ByBy_ChAn: sure
15:03 *Aerous is listening to [http://osu.ppy.sh/b/626285 AKINO from bless4 - MIIRO]
15:03 *ByBy_ChAn is editing [http://osu.ppy.sh/b/615815 AKINO from bless4 - MIIRO [Easy]]
15:04 Aerous: yup
15:06 ByBy_ChAn: 00:12:466 (3)- make this slider a little smoother
15:06 Aerous: okay , i'll try
15:07 ByBy_ChAn: use 1/4 Beat snap divisor
15:07 ByBy_ChAn: to make it smoother
15:07 Aerous: what
15:07 Aerous: wait
15:07 Aerous: or the rythem
15:07 Aerous: do you mean the shape
15:07 ByBy_ChAn: yeap shape
15:08 Aerous: idk , because this anime is about ships and stuff
15:08 Aerous: i might keep it
15:08 Aerous: lol
15:08 ByBy_ChAn: okay
15:08 Aerous: mhm i'll try to make it smoother
15:08 ByBy_ChAn: okay
15:09 ByBy_ChAn: how to make it : move the 2nd gap to x:334 y:63
15:09 Aerous: mhm
15:11 Aerous: anything else?
15:11 ByBy_ChAn: hmm
15:11 ByBy_ChAn: 00:06:312 (3,4)- blanket better
15:12 Aerous: thats the best i can do , without ruining the DS
15:12 ByBy_ChAn: don't worry
15:12 ByBy_ChAn: it will not ruining the DS
15:12 Aerous: can you take a pic of yours ?
15:12 Aerous: the blanket
15:12 ByBy_ChAn: yeap
15:15 ByBy_ChAn: here : https://osu.ppy.sh/ss/2713113
15:15 ByBy_ChAn: I just moved the middle gap to x:272 y:327
15:16 ByBy_ChAn: then I checked AiMod and no DS errors
15:17 Aerous: ok
15:17 Aerous: anything else in this diff?
15:17 ByBy_ChAn: wait a minute
15:18 ByBy_ChAn: 00:14:893 (3)- move the last gap to x:451 y:340 for a perfect slider shape and do not ruin the flow
15:19 Aerous: ok
15:20 ByBy_ChAn: 00:22:312 (3)- Remove this slider because it looks unnestetic and it can ruin the flow
15:21 ByBy_ChAn: instead make another slider shape maybe a curved slider
15:21 Aerous: i might change it if other people mention this , for now i'll keep
15:22 ByBy_ChAn: okay
15:22 ByBy_ChAn: 00:45:697 (1)- Check space
15:23 Aerous: o
15:23 Aerous: fixed
15:25 ByBy_ChAn: 00:51:852 (3,4)- at the first slider (3)- move the last gap to x:177 y:66 and the second slider (4)- move the last gap to x:360 y:46 for a better pattern
15:25 ByBy_ChAn: and flow
15:26 Aerous: okay
15:26 *ByBy_ChAn is editing [http://osu.ppy.sh/b/611011 AKINO from bless4 - MIIRO [Insane]]
15:29 ByBy_ChAn: 00:43:235 (1,2)- Incosistent space is not like 00:42:466 (2,3)-
15:30 Aerous: fixed
15:31 ByBy_ChAn: 00:52:158 (2)- ctrl+g ? for a better flow
15:32 Aerous: no its fine as it is
15:32 ByBy_ChAn: ok
15:32 ByBy_ChAn: 00:53:389 (2)- ctrl+g . I tried and the flow is much better
15:33 Aerous: that stack on the tail is on purpose
15:33 ByBy_ChAn: hmm lemme try
15:34 ByBy_ChAn: well I made ctrl+g and the slider is stacked with (5)- well
15:35 ByBy_ChAn: maybe screenshot ?
15:35 Aerous: no i want the stack on the tail's end
15:35 ByBy_ChAn: why ?
15:36 ByBy_ChAn: ehh if you want ok
15:36 Aerous: its just a personal preference
15:36 Aerous: yea
15:36 ByBy_ChAn: ok
15:36 Aerous: 00:59:543 - like some people might not like this too
15:36 ByBy_ChAn: well I like this combination
15:37 Aerous: yup and its all personal preference , because i think one of the mods said they didnt like it lol
15:37 ByBy_ChAn: yes you're right
15:37 ByBy_ChAn: all right let's get back
15:37 Aerous: kk
15:39 ByBy_ChAn: 01:05:389 (1)- move the last gap to x:120 y:89 because it's not straight well and it could be ruin the flow
15:39 Aerous: fixed
15:40 ByBy_ChAn: 01:17:103 (4,5)- the slider : move the last gap to x:429 y:170 do not ruin the flow
15:41 Aerous: done
15:41 ByBy_ChAn: you stacked ?
15:41 Aerous: yea
15:41 ByBy_ChAn: good
15:43 ByBy_ChAn: 01:19:615 (3,4,5,6,7,8)- imo could you improve a little bit this combination ? for me it don't look nice and it could be ruin the flow
15:44 Aerous: thats the best i could do , before it was all DS'ed but the slider overlaps with the previous note
15:44 ByBy_ChAn: ah yes
15:44 ByBy_ChAn: now the general ( I forgot )
15:44 Aerous: metadata should be okay i beleive
15:45 ByBy_ChAn: yes is ok
15:45 Aerous: The spread , I doubled checked with pho
15:46 ByBy_ChAn: combo4 is grey and I think the player will not see the objects . I will post the code on thread
15:47 Aerous: grey is okay since Pho recommended , if another BNG recommends a new one then i'll go for it
15:47 Aerous: for now it SHOULD be okay
15:47 ByBy_ChAn: ok
15:47 ByBy_ChAn: lemme check the osu file and the song's folder
15:51 ByBy_ChAn: all seems good
15:51 Aerous: kk
15:51 Aerous: post this log on the forum
15:52 ByBy_ChAn: tags : hmm maybe add opening ?
15:52 Aerous: maybe later , before qualifying
15:52 ByBy_ChAn: okay
15:52 Aerous: I don't want to update it again , since I just finished updating lol
15:52 ByBy_ChAn: now I'll post the log
15:52 ByBy_ChAn: ok

Good Luck o/
HabiHolic


Hi.

[Easy]

  1. 00:08:774 (1,2) - this add hitsound please. piano sound flow imo.
  2. 00:18:005 - missing whistle
  3. 00:41:389 (1) - whistle
  4. 00:44:466 (1,2) - This 00:43:235 (4) - can you change into a rhythm.
  5. 00:46:928 (1,2) - same (^)
  6. 00:49:389 (4) - Change the slider shape. now is not good for the view.
  7. 00:52:466 (4) - head and tail clap batter. no whistle
  8. 00:55:235 - clap
  9. 00:58:005 (1) - this spiner end 00:59:082 - here. this part vocal finish.
  10. 00:59:543 - green line delete please.
  11. 01:01:082 - whistle
  12. 01:03:543 - same (^)
  13. 01:04:158 - same (^)
  14. 01:07:235 - I think this add clap and drum samplset batter imo
  15. 01:10:928 - whistle
  16. 01:11:543 - same (^)
  17. 01:12:774 - finish
  18. 01:13:389 - whistle
  19. 01:14:005 - same (^)
  20. 01:17:082 (4) - same 01:07:235 -this
  21. 01:26:928 - whistle
  22. 01:27:389 (1) - this change curve slider?
  23. 01:29:389 (4) - whistle
  24. 01:30:005 (1) - this spiner end 01:31:851 - here
[Mochi's Normal]

  1. 00:07:235 (6) - this note move (4) note parallel please
  2. 00:23:235 (5) - whistle
  3. 00:26:928 (3) - same (^)
  4. 00:36:928 (3) - change rhythm is 1/1 batter imo
  5. 00:44:466 (2) - whistle
  6. 00:49:851 (5) - your missing head drum sound. add clap and drum samplset.
  7. 00:55:082 (5) - don't use samplset please. same 00:52:620 (6) - this hitsounding batter
  8. 00:58:005 (1) - delete clap and add finish
  9. 00:58:005 (1) - green line delete please.
  10. 01:03:851 (3) - only white tick one note batter. now patten is harder..
  11. 01:05:235 (1) - why clap?
  12. 01:24:928 (1) - delete clap and add finish
[guineaQ's Hard]

  1. 00:05:389 (2) - 시작부분이랑 끝부분 휘슬 넣으시는게 좋을듯요
  2. 00:06:005 (3,4,1,2,3,4) - 아무 힛사도 안넣으셨는데 넣어주세요
  3. 00:08:774 (1,2,1,1,1) - same (^)
  4. 00:20:620 (2) - 피니쉬만 빼보세요. 같이 들어가니 좀 어색하네요
  5. 00:22:005 - 노트 없으니까 이상해요 노트 추가해주세요
  6. 00:27:082 (1) - 여기는 뉴콤보가 필요 없어보여요.. 그냥 뉴콤보 지워주세요
  7. 00:27:543 - 노트 추가
  8. 00:28:774 - same (^)
  9. 00:32:620 (3) - 시작부분 휘슬 넣어주세요 클랩 빼시고
  10. 00:35:235 (3) - missing blanket
  11. 00:35:697 (4) - 클랩대신 휘슬
  12. 00:57:851 (1) - 클랩?
  13. 01:00:312 - 여기 노트 있어야 어색함을 좀 덜수 있을것같아요.. 너무 보컬에만 맞추시니..
  14. 01:00:928 (3) - 시작부분 클랩대신 휘슬 이제 이건 제가 (><) < 이렇게 표시할게요...
  15. 01:02:158 (3) - (><)
  16. 01:03:389 (2) - (><)
  17. 01:05:851 (3) - 휘슬넣으세요 클랩 빼시고
  18. 01:06:466 (5) - 드럼 셈플셋이랑 클랩 넣어주세요
  19. 01:10:005 - 드럼사운드 있으니까 노트 하나 추가하고 클랩 넣으시는게 좋을것 같아요
  20. 01:10:774 (4) - (><)
  21. 01:13:235 (2) - (><)
  22. 01:15:697 (3) - 휘슬넣으세요 클랩 빼시고
  23. 01:16:928 (2) - (><)
  24. 01:22:620 (1,2,3) - 지금도 표현을 잘하셨지만 강하게 들리는 드럼사운드는 되도록이면 셈플셋을 이용해주세요
  25. 01:23:851 - 기본 휘슬 넣어주세요 커스톰 휘슬 말고..
[Gaia's Insane]

  1. 00:04:928 (1,2,3) - this change 1/6 rhythm batter
  2. 00:15:697 (4) - how about Ctrl+G? change is flow batter
  3. 00:50:543 (3) - stream is awkward. delete note
[Insane]

  1. 00:26:005 (1) - whistle
  2. 00:40:005 (3) - add finish on the head
  3. 00:40:774 - 00:45:697 - hitsound volume +10?
  4. 00:59:543 (1,1,1) - awkward patten. change please
  5. 01:23:235 (3,4,5) - bad spacing. can you fix this distance?
  6. 01:24:774 (3) - only vocal flow batter so this note delete please.
  7. 01:31:543 (1) - missing balnket.
  8. 01:31:928 (2) - Ctrl+G
[Guy's Extra]

  1. My setting suggust AR 9.3 batter imo.
call me back
Momochikun
I want to keep my whistle pattern, also some claps are intentional. Finishes are too loud ><
Thanks !

SPOILER
osu file format v14

[General]
AudioFilename: miiro.mp3
AudioLeadIn: 0
PreviewTime: 59543
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 39697
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2

[Metadata]
Title:MIIRO
TitleUnicode:海色
Artist:AKINO from bless4
ArtistUnicode:AKINO from bless4
Creator:Aerous
Version:Mochi's Normal
Source:艦隊これくしょん -艦これ-
Tags:kantai collection kancolle Guy guineaQ Rakuen Momochikun Gaia
BeatmapID:620017
BeatmapSetID:268377

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:3
ApproachRate:4.5
SliderMultiplier:1.15
SliderTickRate:1

[Events]
//Background and Video events
0,0,"JamesHa.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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89851,-100,4,2,26,50,0,0
90005,-100,4,2,26,70,0,0
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[Colours]
Combo1 : 192,192,192
Combo2 : 255,128,64
Combo3 : 251,38,38
Combo4 : 2,97,213

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313,121,52158,2,0,P|372:106|431:79,1,115,0|2,0:0|0:0,0:0:0:0:
477,100,52620,2,0,P|486:49|491:33,2,57.5,8|0|8,0:0|0:0|0:0,0:0:0:0:
495,154,53082,5,2,0:0:0:0:
401,219,53389,2,0,P|342:234|283:261,1,115,2|2,0:0|0:0,0:0:0:0:
200,325,54005,1,2,0:0:0:0:
159,217,54312,2,0,P|103:203|50:180,2,115,2|2|2,0:0|0:0|0:0,0:0:0:0:
190,168,55082,2,0,L|185:108,1,57.5,4|4,0:3|0:3,0:0:0:0:
287,58,55543,6,0,P|339:35|395:21,1,115,8|8,0:0|0:0,0:0:0:0:
475,103,56158,2,2,P|452:155|438:211,1,115,8|2,0:0|0:0,0:0:0:0:
454,267,56620,1,8,0:0:0:0:
341,242,56928,2,0,L|254:224,1,57.5,2|8,0:0|0:0,0:0:0:0:
213,320,57389,2,0,L|269:331,1,57.5,2|8,0:0|0:0,0:0:0:0:
381,358,57851,1,2,0:0:0:0:
256,192,58005,12,8,59082,0:0:0:0:
152,318,60312,5,0,0:0:0:0:
152,318,60466,2,0,P|129:271|132:206,1,115,4|8,0:0|0:0,0:0:0:0:
174,171,60928,2,0,P|288:184|298:185,1,115,0|0,0:0|0:0,0:0:0:0:
344,171,61389,1,8,0:0:0:0:
270,82,61697,2,0,P|212:75|155:68,2,115,0|8|2,0:0|0:0|0:0,0:0:0:0:
344,171,62620,1,8,0:0:0:0:
452,131,62928,6,0,P|458:187|433:243,1,115,4|8,0:0|0:0,0:0:0:0:
465,289,63389,2,0,B|431:274|431:274|351:284,1,115,0|0,0:0|0:0,0:0:0:0:
302,311,63851,1,8,0:0:0:0:
189,285,64158,2,0,P|170:232|181:171,1,115,2|8,0:0|0:0,0:0:0:0:
291,202,64774,2,0,P|300:145|281:92,1,115,2|8,0:0|0:0,0:0:0:0:
230,64,65235,5,8,0:0:0:0:
230,64,65389,2,0,P|127:46|114:44,2,115,4|8|2,0:0|0:0|0:0,0:0:0:0:
340,32,66312,1,8,0:0:0:0:
364,144,66620,2,0,P|467:126|480:124,1,115,2|8,0:0|0:0,0:0:0:0:
471,182,67082,2,0,L|460:256,1,57.5,0|4,0:0|0:3,0:0:0:0:
362,294,67543,5,8,0:0:0:0:
362,294,67697,2,0,B|309:275|249:273|249:273|198:238,1,172.5,4|8,0:0|0:0,0:0:0:0:
98,190,68466,1,8,0:0:0:0:
178,108,68774,2,0,L|166:49,2,57.5,2|2|8,0:0|0:0|0:0,0:0:0:0:
285,67,69389,2,0,L|277:187,1,115,8|8,0:0|0:0,0:0:0:0:
233,219,69851,2,0,P|202:218|176:210,1,57.5,0|8,0:0|0:0,0:0:0:0:
121,195,70158,5,8,0:0:0:0:
121,195,70312,2,0,L|128:309,1,115,4|8,0:0|0:0,0:0:0:0:
174,343,70774,2,0,P|243:329|295:326,1,115,0|0,0:0|0:0,0:0:0:0:
341,347,71235,1,8,0:0:0:0:
434,280,71543,2,0,P|448:211|451:159,1,115,2|8,0:0|0:0,0:0:0:0:
355,102,72158,2,0,P|341:171|338:223,1,115,2|8,0:0|0:0,0:0:0:0:
285,239,72620,5,8,0:0:0:0:
285,239,72774,2,0,P|216:225|164:222,1,115,4|8,0:0|0:0,0:0:0:0:
68,273,73389,1,2,0:0:0:0:
37,162,73697,1,8,0:0:0:0:
89,59,74005,2,0,P|149:73|211:83,1,115,2|8,0:0|0:0,0:0:0:0:
309,41,74620,1,2,0:0:0:0:
404,104,74928,2,0,L|463:96,2,57.5,8|8|4,0:0|0:0|0:0,0:0:0:0:
309,169,75543,5,8,0:0:0:0:
401,237,75851,2,0,P|392:298|376:348,1,115,2|8,0:0|0:0,0:0:0:0:
262,371,76466,2,0,P|207:353|150:345,1,115,2|8,0:0|0:0,0:0:0:0:
95,363,76928,2,0,L|38:346,1,57.5,0|8,0:0|0:3,0:0:0:0:
54,290,77235,2,0,L|25:237,1,57.5,8|0,0:0|0:0,0:0:0:0:
50,186,77543,6,0,B|25:73|25:73|73:19,1,172.5,4|8,0:0|0:0,0:0:0:0:
177,40,78312,1,8,0:0:0:0:
279,92,78620,2,0,L|271:155,1,57.5,2|8,0:0|0:0,0:0:0:0:
257,205,78928,2,0,P|321:223|385:226,1,115,0|8,0:0|0:0,0:0:0:0:
407,335,79543,2,0,P|343:317|279:314,1,115,8|8,0:3|0:0,0:0:0:0:
240,332,80005,6,0,B|177:314|177:314|146:327|146:327|68:306,1,172.5,4|8,0:0|0:0,0:0:0:0:
53,194,80774,1,2,0:0:0:0:
40,79,81082,1,8,0:0:0:0:
139,137,81389,2,0,P|202:137|258:109,1,115,2|8,0:0|0:0,0:0:0:0:
343,50,82005,2,0,P|400:48|452:70,1,115,0|8,0:0|0:0,0:0:0:0:
485,181,82620,6,0,P|427:182|375:160,1,115,8|8,0:0|0:0,0:0:0:0:
319,144,83082,2,0,L|323:209,1,57.5,8|8,0:0|0:0,0:0:0:0:
274,232,83389,2,0,L|278:297,2,57.5,10|8|10,0:0|0:0|0:0,0:0:0:0:
221,207,83851,1,2,0:0:0:0:
256,192,84928,12,8,89851,0:0:0:0:
330,273,90620,5,8,0:0:0:0:
330,273,90774,2,0,P|249:259|202:258,1,115,0|8,0:0|0:0,0:0:0:0:
159,267,91235,1,0,0:0:0:0:
95,170,91543,1,8,0:0:0:0:
152,70,91851,2,0,L|215:83,1,57.5,4|4,0:0|0:0,0:0:0:0:
Topic Starter
Aerous

HabiHolic wrote:



Hi. Hello :w: !

[Easy]

  1. 00:08:774 (1,2) - this add hitsound please. piano sound flow imo.
  2. 00:18:005 - missing whistle
  3. 00:41:389 (1) - whistle
  4. 00:44:466 (1,2) - This 00:43:235 (4) - can you change into a rhythm.
  5. 00:46:928 (1,2) - same (^)
  6. 00:49:389 (4) - Change the slider shape. now is not good for the view.
  7. 00:52:466 (4) - head and tail clap batter. no whistle
  8. 00:55:235 - clap
  9. 00:58:005 (1) - this spiner end 00:59:082 - here. this part vocal finish.
  10. 00:59:543 - green line delete please.
  11. 01:01:082 - whistle
  12. 01:03:543 - same (^)
  13. 01:04:158 - same (^)
  14. 01:07:235 - I think this add clap and drum samplset batter imo
  15. 01:10:928 - whistle
  16. 01:11:543 - same (^)
  17. 01:12:774 - finish
  18. 01:13:389 - whistle
  19. 01:14:005 - same (^)
  20. 01:17:082 (4) - same 01:07:235 -this
  21. 01:26:928 - whistle
  22. 01:27:389 (1) - this change curve slider?
  23. 01:29:389 (4) - whistle
  24. 01:30:005 (1) - this spiner end 01:31:851 - here



    Added all hitsounds sounds from your mod !
    Didn't change these though :
  25. 00:46:928 (1,2) - same (^)
  26. 01:07:235 - I think this add clap and drum samplset batter imo
[Insane]

  1. 00:26:005 (1) - whistle
    Added :D
  2. 00:40:005 (3) - add finish on the head
    Okay !
  3. 00:40:774 - 00:45:697 - hitsound volume +10?
    Sure , but added 5+ instead of 10+
  4. 00:59:543 (1,1,1) - awkward patten. change please
    No , this is fine. I doubled checked with other people in game. Changed it a bit , http://puu.sh/fD2LR/380b0dc474.jpg
  5. 01:23:235 (3,4,5) - bad spacing. can you fix this distance?
    Reduced it a bit
  6. 01:24:774 (3) - only vocal flow batter so this note delete please.
    No , its the same as Guy's Extra.
  7. 01:31:543 (1) - missing balnket.
    Nice catch , blanketed
  8. 01:31:928 (2) - Ctrl+G
    Should be okay , it looked weird with CTRL + G Actually I removed those two sliders and replaced it with circles instead
call me back
Thanks for the mod , waiting for Gaia , Guinea ,Guy and Rakuen :D Triple G
Guy

HabiHolic wrote:


[Guy's Extra]

  1. My setting suggust AR 9.3 batter imo. - not bad AR9,3. but I thought that AR9,2 is the best setting for this difficulty. 9,3 is a bit fast tho so i want to keep the AR.
call me back
Thank you for modding ;)
guineaQ
나중에 시간되면 체크함
gonna check when I have time
LexiaLovesU
Place Holder for a mod but still im not planning on ranking this x.x
Rakuen

Kloyd wrote:

ok lemme begin

  • Rakuen's Insane
  1. 00:09:697 (3,1) - itll be better if u keep consistency according to the soundloops on here. 00:08:774 (1,2) - its completely same so i think keeping consistency (i mean reverseslider)can be better idea.
  2. 00:20:774 (3) - this one. if u tried to express that vocal begins with this point, i think u'd better stack or semistack 00:21:082 (1) - here. Works fine for now imo
  3. 01:24:774 (5) - okay. 01:23:851 (1,2) - plz keep consistency here too. with the same reason for the first one.

    nothing else. GL

Ill end my mod here. I think lower diffs are enough. Good Luck.
No reply = fix, thanks for mods!

Updated my diff: http://puu.sh/fDrVF/345004a38a.osu

Go go KanColle!
Asphyxia
M4M

[General]
  1. The OD on every Insane is terribly low for no reason, the song is intense and so seem the Insanes be, so please Add at least +1 OD to every single on of them. A possible solution would be that Gaia's Insane used OD 7 -> Insane OD 7,5 -> Rakuen's Insane OD 8 -> Guy's Extra OD 8,5
    but please don't leave them like that. Even the hard difficulty uses OD 6.. <.<
[Guy's Extra]
  1. 00:54:620 (3,4,5,6,7) - This stream isn't in the music, so I thought it'd be better to use something more appropriate for it, because current feels overmapped.
  2. 00:58:005 (1,2,3,4,5,6,7,8,1,2,3,4) - I am not really a fan of this overmap because as you can hear, there aren't beats to support this stream (you can even listen it with 25%). Even as a build-up to the chorus, it's not an excuse to a stream where the song doesn't really support it. But in the end, it's your choice whether you want to leave it or not.
  3. 01:17:543 (1) - The long slider is fine since it follows the vocals, but a more enjoyable rhythm would definitely be a 1/2 slider + note, since currently 01:17:851 - is sucked by 01:17:543 (1) - 's ending, so it misses an important beat.
  4. 01:18:774 (1) - This, on the other hand, doesn't follow the vocals properly enough to be there, so could you consider a rhythm such as this?
  5. 01:31:543 (2,3,4,5,6) - Move this a bit more down so 01:31:774 (5) - gets stacked perfectly with 01:31:082 (7) - ? Looks somewhat unclean now.
[Rakuen's Insane]
  1. As stated in the general box, don't use OD6, it's an OD that Hard-difficulties use and this isn't one. Moreover, this is the hardest Insane difficulty in this mapset so there's absolutely no reason to use such low OD.
  2. 00:10:005 (1,2,3,4) - I find this pattern to not flow that well, so you could consider using this; it'd give it more structure too!
  3. 00:10:774 (1) - Do not extend this to the blue tick, there's no sound to support it and the vocals end at 00:10:928 - , it feels way too forced now and that's not good.
  4. 00:20:774 (3) - Feels too forced again, because 00:20:466 (1,2) - are the two main notes that the music has, so this (3) feels unnecessary. Consider removing it?
  5. 01:11:235 (5,1) - Give it a lot more spacing, since you have such similar spacing with 01:11:543 (1,2) - , it's hard to read whether it's 1/2 or 1/4.
  6. I didn't like this Insane, sorry. The reason for it is because the extensions feel way too forced and unnecessary when the song doesn't even support those, and the general structure seems to be missing. E.g 00:14:158 (3,4,5,6) - could be a proper square, but currently it's off a lot, 00:18:466 (1,2,3,4,5,6,7) - could be so many things but atm it's a triangle with an incorrect triangle at 00:18:774 (4,5,6) - and then there's incorrect blankets. The map itself could have so many shapes, cleaner patterns and that would make it a lot more structured. Everything I just said isn't meant to be taken as something rude, but as my personal opinion.
[Insane]
  1. 00:13:235 (4) - I tried to explain the flow issue here by a picture! (Orange color = ideal flow Black color = your current flow) The issue here is that since you decided to position 3 like that, which is nice, requires the next slider to be more to its right since 3's end is positioned that way. But currently, it's quite against it so it makes this awkward turn to the left instead, having a bad flow. Makes sense? Hope so rofl, you can arrange it accordingly.
  2. 00:16:005 (1,2) - Please do not use unnecessary overlaps when it's not needed, it just makes the map more clustered and unclean looking. A more appropriate (imo) placement for 2 would be;
  3. 00:17:543 (2,3) - You can basically just CTRL + G these notes to give the pattern a MUCH more smoother flow, currently it has somewhat same issues like in the first suggestion.
  4. 00:18:928 (3,5) - If you ever do this, consider at least blanketing them properly so it doesn't look sloppy, or then do a fancy-looking overlap that I personally like!
  5. 00:19:389 (5,1) - Like I told you earlier, please don't overlap them. It makes the map feel unclean and clustered where as it could feel a lot smoother with just a simple re-position.
  6. 00:20:158 (2,3,4,5,6) - Make this a straight stream? The small, small curve looks and feels kind of odd. Maybe just me though..
  7. 00:32:466 (2,3,4,5) - Same, flow issues. You may want to consider something like this?
  8. 00:34:312 (5) - Would place it at x:157 y:115 so the pattern itself doesn't feel too clustered and that would give the pattern also a smoother flow!
  9. 00:34:466 (1) - Looks very unclean because it's not stacked perfectly with 00:34:158 (4) - NOR 00:33:851 (2) -
  10. 01:02:158 (3,1,2,3) - Blanket
  11. 01:03:697 (5,6,7,8) - Again, it just feels really clustered and since you used a big spacing before, this jump pattern feels weird because its spacing is very, very small compared to the other ones. I'd re-arrange it to something similar to this
  12. 01:18:005 (2,3,4,1,2) - These are really strong beats, yet the spacing doesn't reflect to that at all. Consider adding A LOT more spacing
  13. 01:31:851 (2,3) - Finishers, the most strong beats yet the spacing is barely noticeable. Could you consider this?
[Gaia's Insane]
  1. Because this Insane uses so many things I could never use in my maps, I can not really mod it. I'd end up making a 3 hour rant post about something personal and that's not really cool, sorry about that ,_,
[guineaQ's Hard]
  1. 00:05:082 (1,2) - Could be a neat looking blanket :)
  2. 00:27:082 (1) - This NC feels unnecessary, you probably should remove it!
  3. 00:35:235 (3,1,3) - If you ever do this, try to either blanket 00:35:235 (3) - properly enough or then just copy / use similar curves what the other sliders have. It looks very random. :f
  4. 00:51:851 (1,2) - If you can avoid such unnecessary overlaps, please do so. It makes the map look more unclean and that isn't nice.
  5. There was a lot of blankets that were slightly off or totally off throughout the mapset, I'd recommend you to go over it few times and improve on them since it certainly doesn't take long.
[Mochi's Normal]
  1. 00:19:235 - Please consider adding a note here, since it's rather powerful and without it, it makes 00:18:620 (1,2) - feel off.
  2. 00:29:697 (1,2) - Again, a note could be added here to continue the vocals from 00:55:082 (5) - , feels rather empty now. :(
  3. 01:20:774 (2,3,4) - Could be a slightly better triangle, move 01:21:389 (4) - to x:146 y:122?
  4. Nice!
[Easy]
  1. 00:48:158 (3,4) - If you ever do this, you might as well give them both a similar curve so they would fit the map better overall.
  2. 01:11:543 (3,1,3) - It just looks messy when there's 3 different shaped sliders then they could be something similar. It'd overall look better again if you would give them a similar curve
  3. Wasn't really a fan of the red point sliders but I guess they're fine
The mapset isn't bad, don't get me wrong, but it definitely needs a lot more work, it's nowhere near to be ready for a qualification, not to mention a bubble. The Insanes seem to lack structure which makes them unclean looking and sometimes it messes up the flow. They aren't bad, at all, but with more work and more mods, they could be soooooo much better. I feel like if you guys are pushing this to qualified right away, it's like wasted potential.

The mod wasn't meant to be taken as something rude, so please do not take it that way. I just tried to break it down to you guys why I think it needs a lot more improvements. Please don't be hesitant to ask me for elaboration on some suggestions, comments, anything, I am more than happy to do so. (pref if you contact in-game)
Guy

Asphyxia wrote:

[Guy's Extra]
  1. 00:54:620 (3,4,5,6,7) - This stream isn't in the music, so I thought it'd be better to use something more appropriate for it, because current feels overmapped. - fixed
  2. 00:58:005 (1,2,3,4,5,6,7,8,1,2,3,4) - I am not really a fan of this overmap because as you can hear, there aren't beats to support this stream (you can even listen it with 25%). Even as a build-up to the chorus, it's not an excuse to a stream where the song doesn't really support it. But in the end, it's your choice whether you want to leave it or not. - ok
  3. 01:17:543 (1) - The long slider is fine since it follows the vocals, but a more enjoyable rhythm would definitely be a 1/2 slider + note, since currently 01:17:851 - is sucked by 01:17:543 (1) - 's ending, so it misses an important beat. - sorry i prefer that current one.
  4. 01:18:774 (1) - This, on the other hand, doesn't follow the vocals properly enough to be there, so could you consider a rhythm such as this? - i want to put the slider in strongly sounding place :<
  5. 01:31:543 (2,3,4,5,6) - Move this a bit more down so 01:31:774 (5) - gets stacked perfectly with 01:31:082 (7) - ? Looks somewhat unclean now. - ok fixed
also changed to OD8,5.
Thank you for modding ;)

http://puu.sh/fDzir/1de89c3039.zip
Leeham
[General]
As Asphyxia said, increase OD on Insanes
I'm going to try avoid things that Asphyxia pointed out
If I sounded a bit mean in some of these I'm sorry!

[Gaia's Insane]
00:04:928 - Triple
00:23:235 (3) - Straighten this
00:25:389 - You have a lot of these 'downtimes', where the user is just doing nothing, yes it can be used for effect but it makes the map feel fragmented when you use it without a significant reason
00:39:158 (4,5) - Don't do this, put it closer to the slider at least, or stack it underneath the end
00:40:389 (4,5,6,7,8,1) - This isn't nice to play or look at
00:41:082 (2,3) - Move this further away from the stream
01:08:466 (3,4) - If you're going to make anti jumps just stack the two notes together, it both looks and plays better. The player doesn't have to move at all which creates a good effect with the music. More examples are 00:34:928 (2,3) - 01:09:389 (2,3) - 01:17:851 (2) -
01:09:851 (4,5,6,7,8,9) - Doesn't look good
01:14:851 (4,5,6,7,8,1) - ^
01:19:543 (3,4,5,6,1) - This direction switch is weird, consider: (if you change this, please revise the following sliders to adjust to the change)
01:22:620 (1,2,3,4,5,6,7,8) - Don't... just stack them normally or create a pattern out of it
01:29:235 (4) - Stack under the 2

I'm not really a fan of the slider doubles like this 01:29:697 (6,7,1) -
Please change the streams in this map, they're perfectly playable but they're just weird and stick out from the rest of the map. I feel like you're just trying to create interesting patterns like at 01:22:620 (1,2,3,4,5,6,7,8) - but consider how this will actually look to others.

[Rakuen's Insane]
I'm sorry but I don't like the use of the extended sliders that end on blue ticks, such as 01:00:466 (1,2) - 01:04:158 (1,2) - 01:15:235 (1,2)
Most of them could end on 1/2 ticks, it feels a little bit disconnecting to switch fingers often (and the beat would sit better)
Also, when you make jumps you don't need to stack them so much on notes that don't matter, focus more on flow

00:04:928 - Triple
00:08:774 (1,2,3,1) - This kind of thing would fit better:
00:10:005 (1,2,3,4) - Make this jump wider by moving the 2 down for better flow
00:10:620 (1) - Move the slider closer to the centre of the jump and stack the first note
00:15:235 (3) - Reverse this, it breaks flow to move back to the left on the slider
00:20:774 (3) - Remove this
00:31:235 (2,3,4,5) - Change this pattern (you might want a wider triangle than my example shows)
00:32:466 (2,3,4,5,6) - Hmmm I don't like this, something like this?
00:34:466 (1) - End this on the previous white tick
00:41:389 (1) - Triple for vocals
00:53:697 (4,5) - Put the slider on the white tick like so:

I'd point out more pattern issues but I don't wanna go on too long ><
I think there's too many abrupt direction switches which are unnecessary, try to sort these out and align more of the notes with the end of sliders!
Although I do admit the map was quite fun :)

[Guy's Extra]
00:04:928 - Triple
00:08:774 (1,2,3,1,2,3,1,2,3,1,2,3) - Reverse the 2s and 3s on the triangles, flows better
01:14:696 (5) - Remove this, the stream starts too soon
...I dunno I liked this difficulty a lot, short mod!
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