forum

Apocalyptica - Worlds Collide

posted
Total Posts
40
show more
pkk
Summoned by free ticket like a month ago

Sorry I'm reallylate

  1. unsnapped bookmarks gg
  2. 00:35:625 (4) - maybe ctrl+h here/have it point left, might be more interesting to play (like at 00:44:250 (3,4) - ) since 00:35:250 (3,4) - won't be in a straight line. You can also do it here 00:53:250 (3,4) - , I think it'll be more interesting to have 00:53:625 (4) - point left so it doesn't directly lead into 00:54:000 (1) - .
  3. 00:47:812 (4,1) - did you intend for these to be stacked
  4. 01:37:500 (1,2) - you can try moving this up a bit, maybe around y 250. imo it's a lot more comfortable to play since the jump going down is angled more, and makes more of a triangle between 01:37:875 (2,3,4) - .
  5. 01:39:000 (1) - consider adding a very slight curve on this slider, maybe you'll like it more than the straight slider:
  6. 03:17:250 (5,6) - since these are the last two objects before the next section in the song, you can use a different rhythm. Try two 1/2 sliders mirroring each other, the head of the slider will also map the higher pitched note at 03:17:625 -, which you can also add a whistle to:
  7. 03:30:750 (6,1) - imo this jump is a bit too far, it didn't feel natural to me like 03:29:625 (2,3) - . I'd say use, like, ~4.20 - 4.30 spacing.
  8. 04:35:906 (3,1) - this was a bit confusing, the first time I played it my brain exploded and I hit the middle of the slider instead of the right side since I thought the head was going on the left. Then again I was using default skin and had background undimmed
  9. 04:55:312 (2,3,4) - even if you were going for reduced spacing here, the jump feels too small. Try moving 04:55:500 (3) - to around x 354 y 230 or just around 1.1x spacing between the two circles before and after it.

Nice map and nice song! Have fun mapping~~
Topic Starter
pishifat
Pkk

pkk wrote:

Summoned by free ticket like a month ago

Sorry I'm reallylate box title is your punishment

  1. unsnapped bookmarks gg lol yeah got rid of them cuz why not
  2. 00:35:625 (4) - maybe ctrl+h here/have it point left, might be more interesting to play (like at 00:44:250 (3,4) - ) since 00:35:250 (3,4) - won't be in a straight line. You can also do it here 00:53:250 (3,4) - , I think it'll be more interesting to have 00:53:625 (4) - point left so it doesn't directly lead into 00:54:000 (1) - . sweet
  3. 00:47:812 (4,1) - did you intend for these to be stacked they are intentionally one pixel off u cant handle such sophisticated mapping so fixed
  4. 01:37:500 (1,2) - you can try moving this up a bit, maybe around y 250. imo it's a lot more comfortable to play since the jump going down is angled more, and makes more of a triangle between 01:37:875 (2,3,4) - . dank
  5. 01:39:000 (1) - consider adding a very slight curve on this slider, maybe you'll like it more than the straight slider: wowz
  6. 03:17:250 (5,6) - since these are the last two objects before the next section in the song, you can use a different rhythm. Try two 1/2 sliders mirroring each other, the head of the slider will also map the higher pitched note at 03:17:625 -, which you can also add a whistle to: had that before and didnt work too well since new section is all 1/2 slider stuffs and want things differentiated yaya

  7. 03:30:750 (6,1) - imo this jump is a bit too far, it didn't feel natural to me like 03:29:625 (2,3) - . I'd say use, like, ~4.20 - 4.30 spacing. blazed it
  8. 04:35:906 (3,1) - this was a bit confusing, the first time I played it my brain exploded and I hit the middle of the slider instead of the right side since I thought the head was going on the left. Then again I was using default skin and had background undimmed i thought it was pretty easy to read and plays better than most of the other 1/4 jumps lol so gonna leave it default skin pls
  9. 04:55:312 (2,3,4) - even if you were going for reduced spacing here, the jump feels too small. Try moving 04:55:500 (3) - to around x 354 y 230 or just around 1.1x spacing between the two circles before and after it. um i think something went wrong cuz the jump there is 2x ds and you say to make it larger by going to 1.1x ._.

Nice map and nice song! Have fun mapping~~
Koiyuki
General
  1. is the diff name acceptable?
  2. normal-slidertick.wav has some kind of delay, use this instead? http://puu.sh/euGa7/0c4c52e5ec.wav
!
The map is definitely well made, so I just wanna leave something I feel after playing this.
  1. unable widescreen support?
  2. 02:26:906 (10,1,2) - the flow is really difficult to deal with, After the stream, the 1/4 distance is suddenly widened and then the opposite jump is really easy to cause combo break.
  3. 04:17:062 (1,2,3,4) - that slider 3 and 4 is really tricky, although I get that you like to make the last slider a little far away from the stream but 1/4 sliders are harder to handle than 1/2 sliders.
  4. 04:26:250 (4,5,6,7,8,9) - ^
  5. 04:35:718 (1,2,3,1) - oh this, ctrl+g with 1 to make the flow better? you can also make a 1/4 jump here after ctrl+g.
let me know when done.
Okoratu
I said I will come back to this so I should probably do that

edit: gonna be 2nd bubble kthx checking this evening
Topic Starter
pishifat
did everything in some really retarded way. also the diff name should be fine

Koiyuki
!

#1
Okoratu
General
  1. for the sake of the people playing this with a black bg (so everyone who will ever play it) the purple and blue color are somewhat hard to read, making them slightly brighter could be idea
  2. oh nice new apocalyptica album April 2015
  3. according to their website and amazon thing your tags are k thought about adding album title to tags but it literally is worlds collide so wtf
  4. normal-hitwhistle.wav seems to have like 1ms delay lol
  5. rename your mp3 when people are supposed to redl or rename your BG or something so people will wonder what happened
  6. you could admit that you extended this version in tags

!nsane
  1. !
  2. I somewhat wished that the soft-hitnormal used from 00:06:000 - until 00:58:500 - and the other faint part in 03:15:000 - would be more silent instead like 25% or something sounds a bit like bambambam idk
  3. 00:50:250 - , 00:51:000 - , 00:52:500 - are somewhat different from the other sounds in that whole section, using drum hitnormal on them or something could be cool or so (dunno, doesn't matter much)
  4. 01:14:437 (4) - a bit more space to 3 or/and slight rotation could play better
  5. 01:23:437 (3,4,5,1,2,3) - 04:35:437 (4,5,6,1,2,3) - i dislike ncs in the middle of streams because of changing streamspacing because they just give you back so much HP for reading something correctly and the spacing difference is 0.1x here so :/ 02:35:250 (3) - also applies to dis
  6. 01:24:750 (4,2) - gross.
  7. 02:14:062 (6,7,1) - fuck this stack in particular, forcing it to stack with an already disappeared slider makes this pattern like really cramped, moving it down and to the left should be beteter
  8. 02:40:406 (6,1) - due to the previous 1/4 spacing you could stack/customstack these objects and move them further away from 02:40:125 (5) - in order to maintain the jump motion here - avoiding going from 2.3x spacing into 0.5x thanks (04:14:156 (6,1) - yes 04:29:156 (7,1) - yes, could be further tho lol)
  9. 02:53:812 (7) - moving this a bit further from 6 so the visible distacne between 02:53:625 (6,7,1) - is more even would be cool because these sliders are essentially treated similar to circles yea
  10. 03:43:500 (5) - using circles for this would fit buildup just saying because next pattern you end in 03:47:250 (5,6,7) -
  11. 04:17:062 (1,2,3) - overlapping itself and being generally unpredictable, please at least reduce the amount of overlap between circles and slider like really.
  12. 04:25:687 (6) - ignoring stack and moving like this would feel less forced because it decreases distance from 04:25:500 (5) - while keeping distance to 04:25:875 (1) - :
  13. 04:47:062 (7,8,1) - a bit more space to prev pattern could be cool
  14. also pls increase the volume on the ends of your extended sliders from 20% to 30% nobody notices them anyway but that way i won't have troubles hearing them with music volume to 20%

ya
Topic Starter
pishifat
oko

Okoratu wrote:

General
  1. for the sake of the people playing this with a black bg (so everyone who will ever play it) the purple and blue color are somewhat hard to read, making them slightly brighter could be idea k
  2. oh nice new apocalyptica album April 2015 k
  3. according to their website and amazon thing your tags are k thought about adding album title to tags but it literally is worlds collide so wtf k
  4. normal-hitwhistle.wav seems to have like 1ms delay lol k
  5. rename your mp3 when people are supposed to redl or rename your BG or something so people will wonder what happened k
  6. you could admit that you extended this version in tags k

!nsane
  1. ! k
  2. I somewhat wished that the soft-hitnormal used from 00:06:000 - until 00:58:500 - and the other faint part in 03:15:000 - would be more silent instead like 25% or something sounds a bit like bambambam idk k
  3. 00:50:250 - , 00:51:000 - , 00:52:500 - are somewhat different from the other sounds in that whole section, using drum hitnormal on them or something could be cool or so (dunno, doesn't matter much) k increased volume on them drum weird
  4. 01:14:437 (4) - a bit more space to 3 or/and slight rotation could play betterk
  5. 01:23:437 (3,4,5,1,2,3) - 04:35:437 (4,5,6,1,2,3) - i dislike ncs in the middle of streams because of changing streamspacing because they just give you back so much HP for reading something correctly and the spacing difference is 0.1x here so :/ 02:35:250 (3) - also applies to dis not k because i like pretty colors and other reasons
  6. 01:24:750 (4,2) - gross. k
  7. 02:14:062 (6,7,1) - fuck this stack in particular, forcing it to stack with an already disappeared slider makes this pattern like really cramped, moving it down and to the left should be beteter k
  8. 02:40:406 (6,1) - due to the previous 1/4 spacing you could stack/customstack these objects and move them further away from 02:40:125 (5) - in order to maintain the jump motion here - avoiding going from 2.3x spacing into 0.5x thanks (04:14:156 (6,1) - yes 04:29:156 (7,1) - yes, could be further tho lol) k it's really stupid now
  9. 02:53:812 (7) - moving this a bit further from 6 so the visible distacne between 02:53:625 (6,7,1) - is more even would be cool because these sliders are essentially treated similar to circles yea k
  10. 03:43:500 (5) - using circles for this would fit buildup just saying because next pattern you end in 03:47:250 (5,6,7) - k
  11. 04:17:062 (1,2,3) - overlapping itself and being generally unpredictable, please at least reduce the amount of overlap between circles and slider like really. k
  12. 04:25:687 (6) - ignoring stack and moving like this would feel less forced because it decreases distance from 04:25:500 (5) - while keeping distance to 04:25:875 (1) - : k
  13. 04:47:062 (7,8,1) - a bit more space to prev pattern could be cool not k because other places same as this equal spacing and i like it
  14. also pls increase the volume on the ends of your extended sliders from 20% to 30% nobody notices them anyway but that way i won't have troubles hearing them with music volume to 20% k

ya k
Okoratu


Edit yes that's #2
Topic Starter
pishifat
^that's #2 btw

so thanks oko and minakami :p
Hinsvar
...Is 4:55 for marathon ranking really okay?

Also, I'll check this ASAP (for real).
Topic Starter
pishifat
spinner pls
Hinsvar
This is why I should actually check the map before asking anything.

About to start modding in a few minutes.

  1. Consider increasing the AR to 9. This is so the small 1/4 jumps (especially the very first one at 01:10:500 (3,4,5)) will be more readable. Right now, a few of them, including the one that I mentioned, feels kinda unexpected due to the AR.
  2. 04:56:906 (1) - Consider splitting this to two spinners: One that begins on the current place and ends at 05:02:812, then is continued by another spinner from 05:03:000 to 05:07:875? Fits with the song better, IMO.
Well uh don't give any kudosu. There is almost nothing (even minor stuff) that I can mention here.

Get back to me once you have considered these suggestions.

Let's rock, fellas.
Lanturn
Grats pishifat! Epic song <3
Topic Starter
pishifat
hinsvar <33333 and lanturn <3
Okoratu
yessss
Oracle
Apocalyptica mapper www
iiyo
!
[ Joey ]
Grats pishi!
Myxo
Masterpiece! Congratz :3
guineaQ
!

I still lol
Shiratu
Gratz, nice map! \o/
Dat random SS
Mao
Cool <3
Sieg
!
Please sign in to reply.

New reply