General
- Where did the puppy bg go > 182188_512954518726953_992126082_n.jpg
Stefan's Easy
- 00:24:004 (1,2) - Maybe do a y=-x symmetry instead to make this look nicer?
- 00:57:404 (2) - I love it.
- 01:06:404 (1) - Bending to the music, love it.
Normal
- 00:30:404 (1,2,3) - bugs me that this is off center.
- 00:20:604 (4) - Move to y:149 please.
- 00:33:404 (4) - Move to y:235 please.
- 00:39:604 (3,1,2) - Should (3) and (2) be stacked? Would be a nice return point.
- 00:54:204 (2) - To like x:136 y:195 or something.
- 00:57:404 (4) - To x:342 y:375.
- 01:03:204 (3) - To x:93 y:45.
- 01:16:004 (3) - To x:419 y:339.
- 01:18:404 (4) - 3/4 reverse slider here? C:
Kaguya's Hard
- Solid difficulty, nice blankets, stacks, and such.
- 00:38:404 (1,2,3) - Might be hard to read for some players.
0920's Light Insane
- Really pretty difficulty from the stack leniency avoidances to the creative sliders, looks nice.
- 00:07:204 (4,5,1) - Wow, interesting. I like it.
- 00:14:404 (1) - Negligible but move the last node to the right? Hard to read the end of this slider.
- 00:36:204 (4,5,1) - Stack leniency makes this look bad while playing.
- 00:37:804 (4,5,1) - ^
- 01:02:404 (1) - Move to x:17 y:11 for a better blanket?
Insane
- Minor movements, idk.
- 00:07:804 (5) - To x:202 y:123 instead or something?
- 00:13:904 (4,5) - That'll be a fun combo to run. 2.60x snap.
- 00:17:604 (1) - Move to x:40 y:99? The angle change looks really weird when playing.
- 00:24:004 (1,3,1) - Move to x:461 y:175? ^ If you do this (prob won't bc it plays fine), you'd have to ctrl HJ 00:25:604 (1) - to make 00:26:204 (2) - again.
- Same stuff about the ctrl HJ section.
- 01:00:604 (5) - Hoho, if you put this at x:233 y:178, you'll have a nice Snow Note mimic here.