[box=-[Koinuri:1337]]Hii
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Hey @Dark te recomiendo revisar bien los hitsounds que tienes en tu carpeta ya que yo he añadido unos custom en mi dificultad por lo cual el slidertick que tienes ahí es innecesario así que ten en cuenta eso antes de considerar actualizar todo.
Gero's Easy
[Gero's Easy]
Are usage of normal-hitnormal custom 1s intentional? They sound odd the way it's used, and they're only used when the slider tick is being used. If not intentional, I suggest removing this hitsound also This is intentional so don't worry about that
00:56:224 - 00:59:766 - I know the break from spinner is necessary for Easy diff, but I'm not really a fan of this pause, there's a lot of the music left unmapped and it starts at weird place. I would prefer it mapped out instead, I don't think the vocal is long enough to use spinner anyways imo. I'll prefer to keep it as is
Are usage of normal-hitnormal custom 1s intentional? They sound odd the way it's used, and they're only used when the slider tick is being used. If not intentional, I suggest removing this hitsound also This is intentional so don't worry about that
00:56:224 - 00:59:766 - I know the break from spinner is necessary for Easy diff, but I'm not really a fan of this pause, there's a lot of the music left unmapped and it starts at weird place. I would prefer it mapped out instead, I don't think the vocal is long enough to use spinner anyways imo. I'll prefer to keep it as is
Elaine
that's all
good luck
Gero's Easy
- you have to reduce the volume of verse part, at least lower than KIAI part. Fixed
- 00:07:474 - 00:09:141 - 00:10:808 - why use normal whistle here? it make feels weird here Sounds cool imo
- 00:11:849 (2) - should add finish at this slider's head and end? Fixed
- 00:59:766 (1) - consider to add a circle at 01:00:183 - to instead of this slider. it's better to save more time after a spinner in low diff I think that it has enough time I'll keep that
that's all
good luck
ts8zs
[Gero's Easy]
change a clap please XD Default is nice imo
change a clap please XD Default is nice imo
xChippy
[Easy]
- You sure about the volume settings? It sounds a bit weird in the calm sections to have it all the same.
- 00:06:849 (1,2) - Nitpicking, Pls move those a liiitle to the left for centering.
- 00:33:516 (1) - Probably should add a finish here as there is a cymbal crash in the music
- 00:52:266 (2,3) - Blanket is rather off here.
- 00:59:766 (1) - Imo this would be better as a 1/1 slider with a repeat, the long pause might throw the beginners off, so it might be helpfull if you mapped the downbeat there. Also it's an pretty significant beat so it might be uncomfy to skip it.
- 01:25:183 (3) - Should be a finish here imo, cymbal crash in the music
- 01:23:516 (1) - Not sure about the NC here, It indeed increases the aesthetics of the map, but it breaks the consistency and it also doesnt follow the music. Consider moving the NC a stanza further.
XinCrin
#Spanish Mod. Aquí vamos!
Gero's Easy
Gero's Easy
- 00:11:849 (2) ¿Que hay acerca de poner un Finish al comienzo de este slider?. Si escuchas la música, es muy notorio que aqui suena un Finish Listo
- 00:25:183 (3) Te recomendaría mover este circle a x:288 y:200 para mejorar el flujo curveado que da el slider anterior He remapeado un poco así que esta bien ahora
- 00:33:516 (1) El hitsounds "Normal" por defecto que se está usando en la flecha de reverse suena un poco duro en esta parte. te sugeriría ponerle un Sampleset Normal a la reversa Baje un poco el volumen
- 00:59:349 El BPM no es realmente alto y además demora mucha en que el jugador vuelva a jugar después de ese spinner. Asi que te pregunto ¿Que opinas de agregar un circle aqui?. Es una mejor idea comenzar el ritmo después de un slider en un tick donde va el sonido principal en vez del secundario No es ranekable ahora se necesitan 4 ticks en una diff facil así que prefiero dejarlo como esta
smallboat
[Gero's Easy] Hi,Gero & grats Red o / ~ ! Thanks :3
I've fixed everything of them
00:25:183 (3,1) - This two objects so closely in Easy diff,because my map has been unranked in this reason : p/3335365/
So need to fix this rhythm,this is my example (Suggest combine with a slider):
00:33:516 (1) - Slider head is downbeat,missed a finish here?
00:52:266 (2,3) - Looks like seems the blanket not good better.
00:56:016 (4,1) - As the same reason with 00:25:183 (3,1),and try to use this rhythm ?
01:21:849 (1,2) - This symmetry seem crooked off? (Use ctrl+h to check it.)
01:27:058 (1) - Suggest make the spinner head move to 01:27:266 ? Make beginner plat easy better.
So need to fix this rhythm,this is my example (Suggest combine with a slider):
00:33:516 (1) - Slider head is downbeat,missed a finish here?
00:52:266 (2,3) - Looks like seems the blanket not good better.
00:56:016 (4,1) - As the same reason with 00:25:183 (3,1),and try to use this rhythm ?
01:21:849 (1,2) - This symmetry seem crooked off? (Use ctrl+h to check it.)
01:27:058 (1) - Suggest make the spinner head move to 01:27:266 ? Make beginner plat easy better.
I've fixed everything of them
ErunamoJAZZ
Hello. Mod from #spanish Mapping Help Team
[Gero's Easy]
Me da pereza leerme los mods de los otros, pero en todo caso, cambios en los hitsounds están un poco raros, realmente pasar del custom hit (que suena suave), al normal hit, suena bastante mal... si algo no olviden avisarme para darle una checkeada después. Ya tengo unos nuevos así que debe estar bien ahora.
[Gero's Easy]
Me da pereza leerme los mods de los otros, pero en todo caso, cambios en los hitsounds están un poco raros, realmente pasar del custom hit (que suena suave), al normal hit, suena bastante mal... si algo no olviden avisarme para darle una checkeada después. Ya tengo unos nuevos así que debe estar bien ahora.
Sekai-nyan
Gero's Easy:
- 00:30:183 (1,3) - those two sliders can be made much better, since it looks curved in wrong way, so how about moving the 2nd slider point to x:384 y: 328 and last slider point to x:304 y: 288 it'll look much better o.o
- 00:56:016 (4) - how about moving this note like this since it looks kinda bad placed imo
Rakuen
( =`・ω・´) Rakuen's Modding Queue (NM/M4M)
[Gero's Easy]
00:06:849 (1,2) - Doesn't look 100% mirrored, try copy paste and ctrl+h
00:10:183 (1) - Nazi, blanket move to X:265 Y:208
00:18:516 - Add a note here, it makes same rhythm with 00:16:433 (3,1) - and 00:19:766 (5,1) - , giving players hitting them with more accuracy
00:33:516 (1) - You can try to symmetry with 00:31:849 (3) - , seems their placement is quite close
^ For me I'll avoid that pattern which 00:33:516 (1) - is a bit humped to 00:33:099 (4) - , might wanna try this:
00:39:349 - Put a timing point for default normal (N) hitsound, there should be a sound there, and then put a timing point (N1) for your clap here 00:39:766 -
00:51:016 - ^ Apply for this too, or it would sound like missing hitsounds
00:59:349 - Can start giving something to hit here, don't let players stop too long after entering KIAI
01:02:683 - Hitsounds after this starting to be a bit different, strongly suggested to make it same with the previous part (or either make previous part softer)
Well arranged blankets and symmetry, good flow
Cool mod, I've fixed the most of them
[Gero's Easy]
00:06:849 (1,2) - Doesn't look 100% mirrored, try copy paste and ctrl+h
00:10:183 (1) - Nazi, blanket move to X:265 Y:208
00:18:516 - Add a note here, it makes same rhythm with 00:16:433 (3,1) - and 00:19:766 (5,1) - , giving players hitting them with more accuracy
00:33:516 (1) - You can try to symmetry with 00:31:849 (3) - , seems their placement is quite close
^ For me I'll avoid that pattern which 00:33:516 (1) - is a bit humped to 00:33:099 (4) - , might wanna try this:
00:39:349 - Put a timing point for default normal (N) hitsound, there should be a sound there, and then put a timing point (N1) for your clap here 00:39:766 -
00:51:016 - ^ Apply for this too, or it would sound like missing hitsounds
00:59:349 - Can start giving something to hit here, don't let players stop too long after entering KIAI
01:02:683 - Hitsounds after this starting to be a bit different, strongly suggested to make it same with the previous part (or either make previous part softer)
Well arranged blankets and symmetry, good flow
Cool mod, I've fixed the most of them
Gaia
[Gero's Easy]
only thing that stood out was the slidertick hitsounding, because of those your hitsounds are inconsistent and just really random Yeah, you're right
00:42:266 (3,4) - this back and forth pattern might be challenging? Fixed
01:23:516 (1,2) - 01:25:599 (4,5) - should be mirrors of eachother? copy 01:23:516 (1) - and ctrl+h Fixed
well nothing worth saying good job
only thing that stood out was the slidertick hitsounding, because of those your hitsounds are inconsistent and just really random Yeah, you're right
00:42:266 (3,4) - this back and forth pattern might be challenging? Fixed
01:23:516 (1,2) - 01:25:599 (4,5) - should be mirrors of eachother? copy 01:23:516 (1) - and ctrl+h Fixed
well nothing worth saying good job
hanyuu_nanodesu
Hi~ Late mod from my modding Q~
Sorry for the wait, kinda busy these days >.<
[Gero's Easy]
Sorry for the wait, kinda busy these days >.<
[Gero's Easy]
This map is good, I think most of my mod would be Nazi Mod...
- 00:06:849 (1,2) - I think the gap is not completely at the middle, maybe you should use smaller grid to place it perfectly symmetrical from the center. Fixed
- There are some more like above, maybe you would like to fix it... Yeah I was working on some of them, I guess should be fine to go now
- The rest is fine, can't find anymore problem...
RandomEffect
From my queue~
[Gero's Easy]
[Gero's Easy]
- you shuld consider to use appropriate hitsound. I hear that normal and custom hitsound are not well-organized Yeah, now should be fine
- 00:16:849 (1,2,3,4,1) - low density. I suggest to add several notes This is intentional so I prefer to keep it
Natsu
As requested:
General:
General:
- since you are using a custom skin, every diff need this line under the combo colours: SliderBorder : 255,255,255 blame gero!! QAQ, Fixed
neonat
Gero's Easy
00:11:849 (2) - having a finish at the end of the slider seems to fit nice
00:37:266 (2,3) - could blanket them
00:56:224 (1) - why not start the spinner from 00:56:849 onwards and have a circle at 00:56:433 with a finish to complement the song, feels natural that way
01:25:183 (3) - finish?
I've fixed everything
00:11:849 (2) - having a finish at the end of the slider seems to fit nice
00:37:266 (2,3) - could blanket them
00:56:224 (1) - why not start the spinner from 00:56:849 onwards and have a circle at 00:56:433 with a finish to complement the song, feels natural that way
01:25:183 (3) - finish?
I've fixed everything
Project Railgun
[Gero]
- 00:16:433 (3,1,2) - Try curving the slider 1. It gives the map a bit more flow~
~ - 00:22:683 (3) - Slightly move the slider end towards the right to emphasis the cue in change of direction, like so.
~ - 00:43:516 (1,2,3) - Curve slider 1 for increased visual appeal and so that it blankets with the next Slider 3.
~ - 01:18:516 (1,2,3) - Give Slider 2 a slight curve into the next Slider 3, like so.
~
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Hey @Dark te recomiendo revisar bien los hitsounds que tienes en tu carpeta ya que yo he añadido unos custom en mi dificultad por lo cual el slidertick que tienes ahí es innecesario así que ten en cuenta eso antes de considerar actualizar todo.
Gero's Easy