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fripSide - sister's noise

posted
Total Posts
72
Topic Starter
Luna-
This beatmap was submitted using in-game submission on domingo, 11 de enero de 2015 at 08:32:39 p.m.

Artist: fripSide
Title: sister's noise
Source: とある科学の超電磁砲S
Tags: Toaru Kagaku no Railgun Gero Opening Misaka Mikoto certain scientific 2nd second season
BPM: 144
Filesize: 15950kb
Play Time: 01:28
Difficulties Available:
  1. Gero's Easy (1.38 stars, 76 notes)
  2. Hard (2.9 stars, 201 notes)
  3. Insane (3.77 stars, 258 notes)
  4. Normal (1.84 stars, 126 notes)
Download: fripSide - sister's noise
Download: fripSide - sister's noise (no video)
Information: Scores/Beatmap Listing
---------------
FIRST BEATMAP RANKED

Toaru kagaku no railgun S \o3o/
Remapped at 8/24/2014
Thanks to Gero for easy diff <3

And special thanks to Gero too because without him this map wouldn't be possible
Thanks sweet<3

Download kg2161012's Taikos here
hibarirailwayz
hi~
I love this song!

[Timing]
  1. BPM=144
  2. offset=6850
not kds please, in this suggestion!
Topic Starter
Luna-

hibarirailwayz wrote:

hi~
I love this song!

[Timing]
  1. BPM=144
  2. offset=6850
not kds please, in this suggestion!

I'd like to make this map of a diff.
I can make, "Hard","Easy","all diff of Taiko"
I made Hard! If you like this map, I'm happy.

Hibari's Hard
osu file format v12

[General]
AudioFilename: Sister's Noise.mp3
AudioLeadIn: 0
PreviewTime: 13516
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Sister's noise (TV Size)
TitleUnicode:Sister's noise (TV Size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:Dark Accelerator
Version:Hibari's Hard
Source:To Aru Kagaku no Railgun S
Tags:Opening Misaka Mikoto Kuroko Saten Uiharu
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",1,1
//Break Periods
2,27050,29283
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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85391,-83.3333333333333,4,1,0,80,0,0
88516,-83.3333333333333,4,1,0,75,0,0


[Colours]
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Combo2 : 178,113,91
Combo3 : 186,60,63
Combo4 : 96,125,144

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thank you so much for the timing :D
I'm so sorry but I had asked some friends to help me with the easy and hard D: seriously sorry u.u
I had not thought about putting taiko's diff but.... yes why not? :D of course if you still want to do it >.<
hibarirailwayz

Dark Accelerator wrote:

hibarirailwayz wrote:

hi~
I love this song!

[Timing]
  1. BPM=144
  2. offset=6850
not kds please, in this suggestion!

I'd like to make this map of a diff.
I can make, "Hard","Easy","all diff of Taiko"
I made Hard! If you like this map, I'm happy.

Hibari's Hard
osu file format v12

[General]
AudioFilename: Sister's Noise.mp3
AudioLeadIn: 0
PreviewTime: 13516
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Sister's noise (TV Size)
TitleUnicode:Sister's noise (TV Size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:Dark Accelerator
Version:Hibari's Hard
Source:To Aru Kagaku no Railgun S
Tags:Opening Misaka Mikoto Kuroko Saten Uiharu
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
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CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
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//Storyboard Layer 3 (Foreground)
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thank you so much for the timing :D
I'm so sorry but I had asked some friends to help me with the easy and hard D: seriously sorry u.u
I had not thought about putting taiko's diff but.... yes why not? :D of course if you still want to do it >.<
I make same song map of this! That's no problem :D
kg2161012
Hello~

Can I make Taiko diff(s)?
kg2161012
Taiko diff finished.

Muzukashii:http://puu.sh/30iq1.osu

Oni:http://puu.sh/30iqu.osu

And the title of the song is "sister's noise"
Topic Starter
Luna-

kg2161012 wrote:

Taiko diff finished.

Muzukashii:http://puu.sh/30iq1.osu

Oni:http://puu.sh/30iqu.osu

And the title of the song is "sister's noise"
thanks for the diffs and the little correction :)
Gero
EDIT: la diff terminada esta abajo, para no hacer doble post ! :3

Hey! Recuerda agregame a los tags, otra cosa, necesito que agreges este archivo ala carpeta del mapa:

http://puu.sh/3hyVC.wav

Easy
osu file format v12

[General]
AudioFilename: Sister's Noise.mp3
AudioLeadIn: 0
PreviewTime: 13528
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 36433
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:sister's noise (TV Size)
TitleUnicode:sister's noise (TV Size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:Dark Accelerator
Version:Gero's Easy
Source:To Aru Kagaku no Railgun S
Tags:Gero Opening Misaka Mikoto kg2161012
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
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Video,0,"OP.avi"
//Break Periods
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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83933,-100,4,1,0,75,0,1
88516,-100,4,1,0,75,0,0


[Colours]
Combo1 : 0,255,0
Combo2 : 178,113,91
Combo3 : 186,60,63
Combo4 : 0,128,192

[HitObjects]
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Topic Starter
Luna-
Bumb!

Remapped and ready for mods!
Gero
After a year I'm finally back ~

IRC Log
2014-08-25 13:02 Dark Accelerator: modeame sister noise :B
2014-08-25 13:02 Dark Accelerator: oh si no empiezo a buscar otros mods
2014-08-25 13:02 Gero: ya lo modeo?
2014-08-25 13:03 Gero: Post o IRC?
2014-08-25 13:03 Dark Accelerator: como quieras
2014-08-25 13:04 Gero: IRC mod o3o
2014-08-25 13:04 Gero: tu dime y empezamos
2014-08-25 13:04 Dark Accelerator: cuando quieras nena
2014-08-25 13:10 Dark Accelerator: hermosa eay<3
2014-08-25 13:10 Gero: ACTION is editing [http://osu.ppy.sh/b/239987 fripSide - sister's noise (TV Size) [Normal]]
2014-08-25 13:12 Gero: 00:15:599 - olvidaste agregar un clap aqui
2014-08-25 13:12 Dark Accelerator: upps
2014-08-25 13:13 Gero: 00:18:933 - Aqui igual
2014-08-25 13:13 Gero: 00:19:766 (4) - Elimina el clap de aca
2014-08-25 13:14 Gero: 00:24:349 (2) - Agrega un Finish aquí suena bastante bien si lo consideras imo
2014-08-25 13:15 Dark Accelerator: al inicio verdad?
2014-08-25 13:15 Gero: Si
2014-08-25 13:15 Dark Accelerator: a la cabeza*
2014-08-25 13:15 Dark Accelerator: ok~
2014-08-25 13:17 Gero: Buscando un poco acerca del titulo, en realidad deberia de ser fripSide - sister's noise (TV Version)
2014-08-25 13:17 Gero: http://toarumajutsunoindex.wikia.com/wiki/Sister's_noise aqui la fuente
2014-08-25 13:17 Dark Accelerator: mmm
2014-08-25 13:17 Dark Accelerator: dejame busco tambien
2014-08-25 13:17 Gero: vale
2014-08-25 13:17 Gero: tu skin esta incompleto
2014-08-25 13:18 Gero: necesitas agregar los siguientes objetos:
2014-08-25 13:18 Gero: reversearrow.png
2014-08-25 13:18 Gero: spinner-background.png
2014-08-25 13:18 Gero: spinner-osu.png
2014-08-25 13:19 Dark Accelerator: no se puede dejar con las default? ;w;
2014-08-25 13:19 Gero: necesitas agregarlas
2014-08-25 13:19 Gero: aunque estes usando las default
2014-08-25 13:19 Gero: busca la carpeta template en skins
2014-08-25 13:19 Gero: de ahi puedes obtenerlos.
2014-08-25 13:19 Dark Accelerator: oh ok~
2014-08-25 13:20 Dark Accelerator: me da weba hacer otros
2014-08-25 13:21 Gero: vale vale, me dices si puedo continuar
2014-08-25 13:22 Dark Accelerator: to sigue
2014-08-25 13:22 Dark Accelerator: tu
2014-08-25 13:22 Dark Accelerator: damn dislexia
2014-08-25 13:22 Gero: vale ahora no estoy muy seguro http://www.cdjapan.co.jp/product/GNCA-281
2014-08-25 13:22 Gero: Aqui dice (TV Anime) orz
2014-08-25 13:23 Gero: voy a buscar bien, pera
2014-08-25 13:24 Dark Accelerator: http://vgmdb.net/album/37942
2014-08-25 13:25 Gero: si pero ese es el disco con la version full
2014-08-25 13:26 Gero: Ya se donde buscar, espera
2014-08-25 13:26 Dark Accelerator: http://www.animexmusic.net/toaru-kagaku-no-railgun-s.html
2014-08-25 13:26 Dark Accelerator: segun veo no hat version oficial de la tv size
2014-08-25 13:28 Gero: Si no hay una fuente confiable es mejor removerlo
2014-08-25 13:28 Gero: y agregar el TV Size a los tags
2014-08-25 13:29 Gero: https://itunes.apple.com/jp/album/sisters-noise-ep/id633879369 en efecto no hay xD
2014-08-25 13:29 Dark Accelerator: prefiero dejarlo así para evitar confunsiones
2014-08-25 13:29 Dark Accelerator: además las otras versiones tambien lo tienen asi que no creo que haya problemas
2014-08-25 13:29 Dark Accelerator: versiones rankeadas*
2014-08-25 13:30 Gero: Pero las otras versiones fueron rankeadas mucho antes, ahora estas son las reglas
2014-08-25 13:30 Gero: no poner TV Size o short ver. si no hay una fuente confiable
2014-08-25 13:30 Gero: se debe de agregar a los tags, en fin yo te lo dije
2014-08-25 13:30 Gero: sigamos :p
2014-08-25 13:31 Dark Accelerator: veré cuanto dura así xP
2014-08-25 13:31 Dark Accelerator: ok~
2014-08-25 13:32 Gero: 00:27:266 (1) - Esto esta un poco lejos del centro, que opinas de mover esto un par de grids a la derecha?
2014-08-25 13:32 Gero: 00:30:183 (1,2) - Solo un poco Nazi* pero estoy seguro que con ambos sliders podrias hacer un bonito patron de blankets
2014-08-25 13:33 Dark Accelerator: ok~
2014-08-25 13:33 Gero: 00:32:266 - Clap?
2014-08-25 13:33 Gero: 00:35:599 - ^
2014-08-25 13:34 Dark Accelerator: fixed
2014-08-25 13:34 Gero: 00:45:183 (3) - igual aca
2014-08-25 13:34 Gero: bueno, hay bastantes así, te lo dejo a ti para arreglarlo
2014-08-25 13:34 Dark Accelerator: ok ya entendi xD
2014-08-25 13:35 Gero: 00:57:474 (3) - hmmm.. este slider no me termina de convencer, que opinas sobre terminar este mismo en 00:57:891 - y usar reversa?
2014-08-25 13:36 Gero: oh en vez de eso agregar un slider de aqui 00:58:099 - hasta aca 00:58:308 -
2014-08-25 13:36 Gero: cualquiera de las dos es valida
2014-08-25 13:37 Dark Accelerator: a mi me gusta como se siente
2014-08-25 13:37 Dark Accelerator: la verdad prefiero dejarlo como esta
2014-08-25 13:37 Gero: 01:10:808 (4) - Este igual, suena bastante extraño para mi, creo que deberias de seguir la voz aca
2014-08-25 13:37 Gero: agregando un circle en 01:10:808 - y un slider 1/1 aqui 01:11:016 -
2014-08-25 13:37 Gero: Intentalo
2014-08-25 13:37 Dark Accelerator: en eso estoy siguiendo el wub
2014-08-25 13:38 Gero: vale aunque es bastante extraño
2014-08-25 13:38 Dark Accelerator: se que queda bien con la voz
2014-08-25 13:38 Dark Accelerator: pero prefiero dejarlo asi
2014-08-25 13:38 Gero: 01:13:516 (1) - Remueve el NC & agregalo aqui 01:15:183 - por consistencia
2014-08-25 13:39 Gero: ya que es bastante largo
2014-08-25 13:39 Dark Accelerator: oh mi error
2014-08-25 13:39 Dark Accelerator: fixed
2014-08-25 13:39 Gero: En general la diff esta bien aunque deberias de agregar una que otra nota en ticks rojos
2014-08-25 13:39 Gero: ya que parece una Easy+
2014-08-25 13:40 Dark Accelerator: mmm ok vere que puedo hacer luego
2014-08-25 13:41 Gero: ACTION is editing [http://osu.ppy.sh/b/485915 fripSide - sister's noise (TV Size) [Hard]]
2014-08-25 13:42 Dark Accelerator: supongo que empezar con lo mismo de los claps xP
2014-08-25 13:42 Gero: 00:07:683 (2) - Este slider no encaja muy bien con la musica, tal vez deberias de tratar algo diferente, por ejemplo algo como esto: http://osu.ppy.sh/ss/1966515
2014-08-25 13:43 Gero: Eso te lo dejo a ti
2014-08-25 13:44 Dark Accelerator: suena cool
2014-08-25 13:44 Dark Accelerator: fixed
2014-08-25 13:44 Gero: 00:10:183 (1,2,3,4) - hmmm... Esto es un poco monotono no lo crees? Intenta algo así http://osu.ppy.sh/ss/1966526
2014-08-25 13:45 Gero: en mi opinion es un pattern sensillo y muy facil para una Hard
2014-08-25 13:45 Gero: le da un poco de variedad al map
2014-08-25 13:45 Dark Accelerator: ok~
2014-08-25 13:47 Gero: 00:12:683 (2) - No crees que este tipo de sliders largos los deberias de usar solo en normales & easys? Que te parece agregar unos circles en esta seccion ya que viendo bien toda la dificultad es bastante facil a comparacion de la Insane
2014-08-25 13:47 Gero: podrias hacer algo asi: http://osu.ppy.sh/ss/1966538 para evitar mover las siguientes notas
2014-08-25 13:48 Gero: 00:19:349 - Agrega un clap ya que el fondo de la canción lo requiere
2014-08-25 13:48 Gero: 00:25:183 (1) - Este NC lo veo un tanto innecesario, remuevelo
2014-08-25 13:49 Gero: 00:25:808 (1) - Finish?
2014-08-25 13:49 Dark Accelerator: ok~
2014-08-25 13:49 Dark Accelerator: lo del slider ahorita lo veo, para no atrasarnos mas xP
2014-08-25 13:51 Gero: 00:53:933 (2) - Que opinas de hacer lo mismo que aca 00:52:891 (4) - ? pero claro que empezando en tick rojo 00:54:141 - para seguir la voz ya que puro slider 1/2 aburre bastante para ser honesto
2014-08-25 13:51 Gero: 00:55:183 (1) - Finish?
2014-08-25 13:51 Gero: 00:56:849 (4) - NC
2014-08-25 13:51 Gero: 00:57:683 (5) - Misma sugerencia del slider
2014-08-25 13:51 Gero: 01:00:183 (6) - NC
2014-08-25 13:52 Gero: 01:07:683 (3,4) - Un blanket aqui no quedaria nada mal :p
2014-08-25 13:52 Gero: 01:11:016 (2) - Lo mismo
2014-08-25 13:53 Dark Accelerator: asdfadf
2014-08-25 13:53 Dark Accelerator: fixed
2014-08-25 13:53 Gero: 01:19:766 (4,1) - Arregla el spacing ya que es bastante notable el cambio
2014-08-25 13:53 Gero: 01:27:683 (1) - Finish
2014-08-25 13:54 Gero: ACTION is editing [http://osu.ppy.sh/b/239903 fripSide - sister's noise (TV Size) [Insane]]
2014-08-25 13:54 Dark Accelerator: ok~
2014-08-25 13:55 Gero: 00:28:516 (1,2,3,4,5) - Siento que en lugar de este aburrido patron, podrias agregar un stream para variar
2014-08-25 13:55 Gero: 00:34:766 (4,5) - Nazi* Mejora un poco el blanket que hay entre ambos
2014-08-25 13:55 Gero: 00:41:849 (4) - nC
2014-08-25 13:56 Gero: Ya que comparando con los otros, este es bastante largo
2014-08-25 13:56 Dark Accelerator: ok~
2014-08-25 13:56 Gero: 00:48:099 - missing a clap ~
2014-08-25 13:57 Gero: 00:56:016 (5) - NC
2014-08-25 13:57 Gero: 00:56:849 (1) - Unos soft-finishes sonarian muy bien aqui?
2014-08-25 13:57 Gero: que opinas?
2014-08-25 13:58 Gero: 00:57:683 (2) - No se porque pero presiento que esto no sigue nada, escuchando cuidadosamente a 25 % me doy cuenta que esto no es 1/8
2014-08-25 13:58 Dark Accelerator: en todo el slider?
2014-08-25 13:58 Gero: sup
2014-08-25 13:59 Gero: Si consideras cambiar el anterior slider, haz lo mismo para este 01:11:016 (5) - por consistencia mas que nada
2014-08-25 14:00 Gero: 01:11:016 - ah btw agrega un NC
2014-08-25 14:00 Gero: 01:18:099 - wrong clap
2014-08-25 14:00 Gero: 01:27:058 (1) - Finish?
2014-08-25 14:00 Dark Accelerator: la verdad no creo(por el momento), ya que se juegan sin problema
2014-08-25 14:00 Gero: That's all ~
2014-08-25 14:01 Gero: El mapa no tiene mucho problema para ser honesto :p
2014-08-25 14:01 Gero: Buen trabajo
2014-08-25 14:01 Dark Accelerator: gracias gorda~
2014-08-25 14:01 Gero: oh olvidaba mencionarte que
2014-08-25 14:01 Gero: vez que usaste sliders que tenian reverses en ticks azules para seguir la voz
2014-08-25 14:01 Gero: deberias de checar bien, varios cuentan con whistle y algunos no
2014-08-25 14:02 Gero: ya ahora si es todo xD
2014-08-25 14:02 Dark Accelerator: ok

Changes/Fixes:

  1. Fixed some rhythmical patterns
  2. Fixed some patterns to increase the flow
  3. Fixed some patterns of hitsounds
  4. And some other to keep the consistency
Good Luck ~
Topic Starter
Luna-
Thanks gorda<3

Update~
_koinuri
Hii

[General]
Nice skin!
00:25:183 (1) - (Normal) This spinner starts at different spot every difficulty. I suggest finding a spot to use for every difficulty for consistency. I think 00:25:599 is the best place for this spinner to start because that noise starts (not really sure what to call it). The long vocal starts at 25:495 and isn't really suited for spinner beginning
normal-hitclap4 isn't being used, delete?

[Gero's Easy]
Are usage of normal-hitnormal custom 1s intentional? They sound odd the way it's used, and they're only used when the slider tick is being used. If not intentional, I suggest removing this hitsound also
00:56:224 - 00:59:766 - I know the break from spinner is necessary for Easy diff, but I'm not really a fan of this pause, there's a lot of the music left unmapped and it starts at weird place. I would prefer it mapped out instead, I don't think the vocal is long enough to use spinner anyways imo.

[Normal]
NC mod:
00:21:849 (1) - Remove NC
00:56:016 (1) - Remove NC
00:56:849 (2) - NC
01:10:183 (3) - NC? I think this works too, but for more emphasis

00:38:516 (3) - Whistle on tail end? For pattern. You can also do the slidertick clap like the Easy did. I feel like this slider is better of a reverse or just 1/2 slider + circle because there aren't really anything in music that holds there and just skips a clap.
00:43:099 (3) - Clap
01:03:516 (3) - Whistle instead of clap? consistency
01:22:683 (2,3) - Blanket?

[Hard]
00:33:516 (1) - This one can be a 3/4 repeat slider too, more consistent this way, also blanket
01:27:683 (1) - Spinner consistency

[Insane]
00:45:183 (4) - This one seems a bit off to me, I thought it was the slight off blanket but I played around and it looks better when you point it straight away from the blanket like this. It's also parallel to the note after so it that one still looks nice
Also blanket :D
00:56:016 (5,6,7,8,9,10,11,12,1) - This stream looks better if you made it more circular. Creating a temporary slider helps. Brown slider for reference

Nice mapset, I really have nothing to say, good job!
Topic Starter
Luna-

-[Koinuri] wrote:

Hii Hi~

[General]
Nice skin!
00:25:183 (1) - (Normal) This spinner starts at different spot every difficulty. I suggest finding a spot to use for every difficulty for consistency. I think 00:25:599 is the best place for this spinner to start because that noise starts (not really sure what to call it). The long vocal starts at 25:495 and isn't really suited for spinner beginning I fixed in a way it have consistency the hard diff with the insane, in normal I prefer keep it longer cuz it more easy and give time to the noob player to spin
normal-hitclap4 isn't being used, delete? Have to talk with gero to be sure if he didn't used it

[Normal]
NC mod:
00:21:849 (1) - Remove NC Fixed
00:56:016 (1) - Remove NC Fixed
00:56:849 (2) - NC Fixed
01:10:183 (3) - NC? I think this works too, but for more emphasis Don't think it's really necessary, will leave it as it for the moment

00:38:516 (3) - Whistle on tail end? For pattern. You can also do the slidertick clap like the Easy did. I feel like this slider is better of a reverse or just 1/2 slider + circle because there aren't really anything in music that holds there and just skips a clap. Fixed
00:43:099 (3) - Clap Fixed
01:03:516 (3) - Whistle instead of clap? consistencyAdd whistle
01:22:683 (2,3) - Blanket? Fixed

[Hard]
00:33:516 (1) - This one can be a 3/4 repeat slider too, more consistent this way, also blanket Fixed blanket, I prefer leave the pattern as it
01:27:683 (1) - Spinner consistency same as the other spinner

[Insane]
00:45:183 (4) - This one seems a bit off to me, I thought it was the slight off blanket but I played around and it looks better when you point it straight away from the blanket like this. It's also parallel to the note after so it that one still looks nice
Also blanket :D Fixed
00:56:016 (5,6,7,8,9,10,11,12,1) - This stream looks better if you made it more circular. Creating a temporary slider helps. Brown slider for reference
Fixed

Nice mapset, I really have nothing to say, good job!
Thank you so much <3
ZZHBOY
hey DA!
from my queue! 8-)

General

  1. wildscreen support were selected in Normal and Hard but rest diffs were not.make them same at least, consider to cancel in all diffs.
  2. just one more thing about the skin, reversearrow.png this image should be 128x128
    fix them first

Gero's Easy

  1. you have to reduce the volume of verse part, at least lower than KIAI part.
  2. 00:07:474 - 00:09:141 - 00:10:808 - why use normal whistle here? it make feels weird here
  3. 00:11:849 (2) - should add finish at this slider's head and end?
  4. 00:59:766 (1) - consider to add a circle at 01:00:183 - to instead of this slider. it's better to save more time after a spinner in low diff

Normal

  1. 00:13:308 - consider to use soft sampleset here or add a silence green line?
  2. 00:27:266 (1,2,3) - too close to the previous spinner, so i think you should delete them
  3. 00:33:516 (1,2) - can make a blanket?
  4. 00:41:849 (1,2) - it's better to change them into a 1/1 repeat slider, to make this diff more like a Normal
  5. 01:28:516 - add finish

Hard

  1. 00:08:516 (1) - recommend to move for 1/2 ds, same as before and after part.
  2. 00:43:099 (5,6,7,8,1) - avoid stream more than three hit in hard diff as possible
  3. 01:02:266 (2) - move a bit further to previous slider like this to make here looks better?https://osu.ppy.sh/ss/1971466
  4. 01:05:183 (1) - try this?https://osu.ppy.sh/ss/1971467
    424,37,65183,6,0,B|436:75|425:101|425:101|456:136|438:169,1,140,4|8,0:0|0:0,0:0:0:0:
  5. 01:27:683 (1) - should start at 01:27:474 - , isn't it?

Insane

  1. 00:09:558 (5) - here is wrong rhythm. it should be this imo https://osu.ppy.sh/ss/1971485
  2. 00:16:224 (4) - ^
  3. 00:17:578 (4) - here are no sound in music here but you added a circle here, if you really want to use this, you should set it before heavy beat such as set two circle before a long white line?
  4. 00:22:474 (2,3,4,5,6,1) - try this, more fun and looks better. https://osu.ppy.sh/ss/1971497
  5. btw, most of slider in KIAI part were in a straight line, it's boring, consider to make them with arc

that's all
good luck :)
ts8zs

Dark Accelerator wrote:

Bumb!

Remapped and ready for mods!
呱太……不合适吧……
[Insane]
del all whistle
00:09:349 (3,4,5) - not fit music
00:25:183 (5) - move to 104,208?I don't think a stop here have meanning/w\
00:52:995 (6,7) - make a bow from 5
01:08:516 (1) - could blanket 2 better
Ctrl+A&rotate 5?I perfer this
[Hard]
00:10:183 (1,2,3,4) - ._. try this rhythm https://osu.ppy.sh/ss/1971571
01:21:016 (3,4) - could blanket better
[Normal]
All rotate 5
00:08:099 (1,2) - a little narrow
01:15:183 (1) - ^
[Gero's Easy]
change a clap please XD
Topic Starter
Luna-
ZZHBOY mod

ZZHBOY wrote:

hey DA!
from my queue! 8-)

General

  1. wildscreen support were selected in Normal and Hard but rest diffs were not.make them same at least, consider to cancel in all diffs. Fixed
  2. just one more thing about the skin, reversearrow.png this image should be 128x128but I took it from default skin o.o , I'm not sure about this
    fix them first

Normal

  1. 00:13:308 - consider to use soft sampleset here or add a silence green line? used a green line with 15%
  2. 00:27:266 (1,2,3) - too close to the previous spinner, so i think you should delete them delete first circle, should be ok with just that
  3. 00:33:516 (1,2) - can make a blanket?Fixed
  4. 00:41:849 (1,2) - it's better to change them into a 1/1 repeat slider, to make this diff more like a Normal The diff is already too easy, I think there isn't problem with this
  5. 01:28:516 - add finish Fixed

Hard

  1. 00:08:516 (1) - recommend to move for 1/2 ds, same as before and after part. Did you mean 1.2 ds? if is that it's fixed
  2. 00:43:099 (5,6,7,8,1) - avoid stream more than three hit in hard diff as possible don't look as a trouble because the bpm isn't too fast, so I will keep it for the moment
  3. 01:02:266 (2) - move a bit further to previous slider like this to make here looks better?https://osu.ppy.sh/ss/1971466 Fixed
  4. 01:05:183 (1) - try this?https://osu.ppy.sh/ss/1971467 Fixed
    424,37,65183,6,0,B|436:75|425:101|425:101|456:136|438:169,1,140,4|8,0:0|0:0,0:0:0:0:
  5. 01:27:683 (1) - should start at 01:27:474 - , isn't it? Yeah you're right xD my mistake, Fixed

Insane

  1. 00:09:558 (5) - here is wrong rhythm. it should be this imo https://osu.ppy.sh/ss/1971485 I was following keyboard rhythm with the slider, but anyways I decided to Fix it in my own way
  2. 00:16:224 (4) - ^ ^
  3. 00:17:578 (4) - here are no sound in music here but you added a circle here, if you really want to use this, you should set it before heavy beat such as set two circle before a long white line? vocal complement that circle, and feels good at playing so don't change it at the moment
  4. 00:22:474 (2,3,4,5,6,1) - try this, more fun and looks better. https://osu.ppy.sh/ss/1971497 Nice, fixed
  5. btw, most of slider in KIAI part were in a straight line, it's boring, consider to make them with arcyeah you're right, I lke how this sliders looks sometimes but abuse them make it looks ugly, fixed 3 or 4 sliders~

that's all
good luck :) Thank you so much :)

ts8zs mod

ts8zs wrote:

[Insane]
del all whistle why? o.o
00:09:349 (3,4,5) - not fit music Fixed
00:25:183 (5) - move to 104,208?I don't think a stop here have meanning/w\ Fixed
00:52:995 (6,7) - make a bow from 5 Fixed
01:08:516 (1) - could blanket 2 better Fixed
Ctrl+A&rotate 5?I perfer this I don't really see a reason for do this, I like how it is
[Hard]
00:10:183 (1,2,3,4) - ._. try this rhythm https://osu.ppy.sh/ss/1971571 I prefer keep it because isn't too hard
01:21:016 (3,4) - could blanket better Fixed
[Normal]
All rotate 5 Same as Insane
00:08:099 (1,2) - a little narrow Fixed
01:15:183 (1) - ^ Fixed

Thanks a lot to both for your mods :)

Waiting Gero reply orz
Topic Starter
Luna-
.
xChippy
biribiri
Okay fml I lost my mod for the insane and partly of hard so I don't really feel like explaining everything over again srry >< So keeping it short there

[General]
  1. Offset -8 sound a bit better imo
  2. Pls resize the reverse arrow to 128x128
  3. Your missing ''sliderborder''! Make sure to add it.
  4. Missing skin file! ''spinner-background''. Make sure to add it!
  5. Perhaps add ''opening'' to the tags
  6. Incorrect source: Toaru Kagaku no Railgun S, If you want confirmation just check mine Eternal reality // Grow Slowly lol
  7. Okay I've searched through internet and I couldn't find a source confirming it's (TV Size) make sure to confirm it with a BAT later!
[Easy]
  1. You sure about the volume settings? It sounds a bit weird in the calm sections to have it all the same.
  2. 00:06:849 (1,2) - Nitpicking, Pls move those a liiitle to the left for centering.
  3. 00:33:516 (1) - Probably should add a finish here as there is a cymbal crash in the music
  4. 00:52:266 (2,3) - Blanket is rather off here.
  5. 00:59:766 (1) - Imo this would be better as a 1/1 slider with a repeat, the long pause might throw the beginners off, so it might be helpfull if you mapped the downbeat there. Also it's an pretty significant beat so it might be uncomfy to skip it.
  6. 01:25:183 (3) - Should be a finish here imo, cymbal crash in the music
  7. 01:23:516 (1) - Not sure about the NC here, It indeed increases the aesthetics of the map, but it breaks the consistency and it also doesnt follow the music. Consider moving the NC a stanza further.
[Normal]
  1. This Normal is kind of monotonous but ohwell nicely done I'd say for someone with no ranked map ;)
  2. 00:11:433 (4,1,2) - This rythm is rather tricky, Remember this is a normal, so I'm not sure about this 1/2 and than right after it a slider that ends on the blue tick.
  3. 00:25:183 (1) - Consider moving the spinner 1/2 later and add a note here 00:25:183 - To actually ''Finish'' the rythm, if you agree don't forget to add a finish on the note.

    Like you did here 01:26:849 (3,1) -
  4. 00:28:516 (1) - NC is unnecessary no change in music or whasoever so better keep it consistent
  5. 00:35:183 (3) - Move this a bit to the right so it's actually on the ''flow line'' of (2). As it is now it kinda flows uncomfy
  6. 00:36:433 (4,1) - This blanket could be done neater
  7. 00:55:183 (3) - A NC is optional here, for that tricky rythm that you utilized there.
  8. 00:56:849 (1) - Perhaps a finish on the head here, would be fitting with the music.
  9. 01:06:016 (2) - Move it a bit to the right, around 169|58 to blanket it nicely. Dont forget to fix the distance of the next note.
  10. 01:10:183 (3) - Same about the finish on the head
  11. 01:10:183 (3,4) - Pretty uncomfortable rythm here, it would be much better to start (4) 1/2 later as the beat there is much more significanter than the one it currently starts on. It also fits the music better imo. Example:
  12. 01:20:599 (4) - Move this one a bit up for a proper blanket with the next slider. Around 231|78 will do
  13. 01:23:516 (3) - Some nitpicking. Pls stack this properly.
  14. 01:22:683 (2) - Finish on the head to emphasize the cymbal in the music.
  15. 01:26:016 (2) - Same about the finish on the head
  16. 01:26:849 (3) - Finish here? Cymbal in the music.
[Hard]
  1. Not really a problem but as this is a Hard it could use some more jumps to spice it up.
  2. For example you could easily Ctrl+g some things here w/o leaving problems: These 01:09:766 (4) - 01:13:099 (4) - and alot more
  3. HP +1 to balance the spread
  4. I don't really like repeating myself soo, pls check the Normal for the finish suggestions they apply here aswell.
  5. 00:08:516 (1) - By easing this curve a bit up, the flow would be a lot smoother, so consider doing something like this?
  6. 00:11:849 (1) - Consider adding finishes on the repeat and end aswell.
  7. 00:21:016 (2,3) - Make a blanket instead? By moving (3) a bit down and to the right. Make sure to DS the next note properly (speaking of the next note consider putting it on the flow line of (3) for more smooth gameplay.
  8. 00:41:849 (1) - Maybe extend this slider by 1/4? to follow the instruments properly. Example:
  9. 01:07:683 (3,4) - Looks rather messy imo, consider doing a blanket or something.
  10. 01:16:849 (1) - A curve upwards would flow better I suppose ;)
[Insane]
  1. Same about the finishes
  2. 00:11:432 (4) - NC here, due to the rythm change?
  3. 00:24:349 (3) - This sudden small spacing plays a bit awkward. Consider moving it a bit further away so the players don't have to suddenly slow down their pace.
  4. 00:27:578 (5) - Consider moving this note to 00:27:162 - to catch that funny sound, as it is much more significant than the one it is currently on. And in continuation to that:
  5. 00:27:995 - add a note here aswell to catch the whole thing. Okay so the whole picture should look like this:
  6. 00:29:349 (9) - Move it a bit to the right perhaps? Better for the aesthetics for the stream
  7. 00:29:662 (10) - Add a note here aswell for that funny sound.
  8. 00:29:766 (11) - If you don't agree with above, than atleast move this one a bit further away the current spacing is quiet awkward.
  9. 00:35:183 (5) - I don't think this miss stack is intentional :P
  10. 00:37:683 (2,3,4) - Consider using a different pattern. The current pattern doesn't make much sense music wise, as (4) has a larger jump than (5) whilst the beat at (5) is much more significant
    Here is a pattern idea from me if you like:
  11. 00:42:162 - Perhaps add a note here to follow the drums? The drums are dominant here so it would make much more sense imo.
    If you agree, a pattern idea which doesn't need much changing.
  12. 00:47:683 (3) - Why not use the same rythm to follow the vocal like these places here: 00:44:349 (3) - 00:51:016 (3) - Those are all the same music wise.
  13. 00:56:016 (5) - A NC perhaps? to indicate the stream.
  14. 01:01:849 (1) - A simple 1/1 slider would fit the music alot better imo, if you agree you could do something like this:
    To emphasize that loud beat with a jump.
That's it for me. Good luck with the map!
DeletedUser_1574070
ok go.

[Insane]

00:54:141 (3,4,5) - how about overlap-blanketting this? http://osu.ppy.sh/ss/1981585 better aesthetics imo
01:01:224 (3,4,5) - blanket more
01:27:787 - i think putting more patterns here and put spinners 01:26:016 (3) - on here. the end should be the place where the guitar ends.


[Hard]

00:18:516 (1) - hows this one? http://osu.ppy.sh/ss/1981593
01:08:099 (4) - 277:18
01:27:058 - i think in this time, your choice is better cuz harddifficulty has less rhythms to cover.

[Normal]

nuthin


[Easy]

nuthin either



good mapset. have a good luck
Topic Starter
Luna-

xChippy wrote:

biribiri Biribiri is love~
Okay fml I lost my mod for the insane and partly of hard so I don't really feel like explaining everything over again srry >< So keeping it short there Okay~

[General]
  1. Offset -8 sound a bit better imo
  2. Pls resize the reverse arrow to 128x128
  3. Your missing ''sliderborder''! Make sure to add it.
  4. Missing skin file! ''spinner-background''. Make sure to add it!
  5. Perhaps add ''opening'' to the tags b-but it's in the tags already o.o
  6. Incorrect source: Toaru Kagaku no Railgun S, If you want confirmation just check mine Eternal reality // Grow Slowly lol orz I'm so baka
  7. Okay I've searched through internet and I couldn't find a source confirming it's (TV Size) make sure to confirm it with a BAT later!
Will fix everything when lazy Gero update his diff

[Normal]
  1. This Normal is kind of monotonous but ohwell nicely done I'd say for someone with no ranked map ;) Thanks~ owo
  2. 00:11:433 (4,1,2) - This rythm is rather tricky, Remember this is a normal, so I'm not sure about this 1/2 and than right after it a slider that ends on the blue tick. Deleted 1/2 slider and put a circle
  3. 00:25:183 (1) - Consider moving the spinner 1/2 later and add a note here 00:25:183 - To actually ''Finish'' the rythm, if you agree don't forget to add a finish on the note.

    Like you did here 01:26:849 (3,1) - Fixed
  4. 00:28:516 (1) - NC is unnecessary no change in music or whasoever so better keep it consistent Fixed
  5. 00:35:183 (3) - Move this a bit to the right so it's actually on the ''flow line'' of (2). As it is now it kinda flows uncomfy Fixed
  6. 00:36:433 (4,1) - This blanket could be done neater Fixed
  7. 00:55:183 (3) - A NC is optional here, for that tricky rythm that you utilized there. Fixed
  8. 00:56:849 (1) - Perhaps a finish on the head here, would be fitting with the music. Fixed
  9. 01:06:016 (2) - Move it a bit to the right, around 169|58 to blanket it nicely. Dont forget to fix the distance of the next note. Fixed
  10. 01:10:183 (3) - Same about the finish on the head Fixed
  11. 01:10:183 (3,4) - Pretty uncomfortable rythm here, it would be much better to start (4) 1/2 later as the beat there is much more significanter than the one it currently starts on. It also fits the music better imo. Example:
    I fixed this doing the same as the other similar parts. I want to follow the wub sound with the long slider so that's why I didn't change it like this
  12. 01:20:599 (4) - Move this one a bit up for a proper blanket with the next slider. Around 231|78 will do Fixed
  13. 01:23:516 (3) - Some nitpicking. Pls stack this properly. Fixed
  14. 01:22:683 (2) - Finish on the head to emphasize the cymbal in the music. Fixed
  15. 01:26:016 (2) - Same about the finish on the head Fixed
  16. 01:26:849 (3) - Finish here? Cymbal in the music.
Fixed

[Hard]
  1. Not really a problem but as this is a Hard it could use some more jumps to spice it up.
  2. For example you could easily Ctrl+g some things here w/o leaving problems: These 01:09:766 (4) - 01:13:099 (4) - and alot more uhh I don't really want to do many changes,I know I didn't make many jumps but don't want to increase more the star difficult, I will leave it as it is
  3. HP +1 to balance the spread Fixed
  4. I don't really like repeating myself soo, pls check the Normal for the finish suggestions they apply here aswell. Fixed
  5. 00:08:516 (1) - By easing this curve a bit up, the flow would be a lot smoother, so consider doing something like this? Fixed
  6. 00:11:849 (1) - Consider adding finishes on the repeat and end aswell. Fixed
  7. 00:21:016 (2,3) - Make a blanket instead? By moving (3) a bit down and to the right. Make sure to DS the next note properly (speaking of the next note consider putting it on the flow line of (3) for more smooth gameplay. Fixed
  8. 00:41:849 (1) - Maybe extend this slider by 1/4? to follow the instruments properly. Example:
    Fixed
  9. 01:07:683 (3,4) - Looks rather messy imo, consider doing a blanket or something. Fixed
  10. 01:16:849 (1) - A curve upwards would flow better I suppose ;)
Fixed

[Insane]
  1. Same about the finishes Fixed
  2. 00:11:432 (4) - NC here, due to the rythm change? Don't think it's really necessary
  3. 00:24:349 (3) - This sudden small spacing plays a bit awkward. Consider moving it a bit further away so the players don't have to suddenly slow down their pace. Fixed
  4. 00:27:578 (5) - Consider moving this note to 00:27:162 - to catch that funny sound, as it is much more significant than the one it is currently on. And in continuation to that:
  5. 00:27:995 - add a note here aswell to catch the whole thing. Okay so the whole picture should look like this:
    Fixed in my own way
  6. 00:29:349 (9) - Move it a bit to the right perhaps? Better for the aesthetics for the stream Fixed
  7. 00:29:662 (10) - Add a note here aswell for that funny sound. I rather keep it as is it, don't want to spam of streams here
  8. 00:29:766 (11) - If you don't agree with above, than atleast move this one a bit further away the current spacing is quiet awkward. Fixed
  9. 00:35:183 (5) - I don't think this miss stack is intentional :P upss, Fixed
  10. 00:37:683 (2,3,4) - Consider using a different pattern. The current pattern doesn't make much sense music wise, as (4) has a larger jump than (5) whilst the beat at (5) is much more significant
    Here is a pattern idea from me if you like: Fixed
  11. 00:42:162 - Perhaps add a note here to follow the drums? The drums are dominant here so it would make much more sense imo.
    If you agree, a pattern idea which doesn't need much changing. Fixed in my own way
  12. 00:47:683 (3) - Why not use the same rythm to follow the vocal like these places here: 00:44:349 (3) - 00:51:016 (3) - Those are all the same music wise. because it doesn't looks too repetitive(?
  13. 00:56:016 (5) - A NC perhaps? to indicate the stream. Fixed
  14. 01:01:849 (1) - A simple 1/1 slider would fit the music alot better imo, if you agree you could do something like this:
    To emphasize that loud beat with a jump. Nice, Fixed
That's it for me. Good luck with the map! Thank you so much :)
Kloyd mod

Kloyd wrote:

ok go.

[Insane]

00:54:141 (3,4,5) - how about overlap-blanketting this? http://osu.ppy.sh/ss/1981585 better aesthetics imo I prefer keep it, looks more clean for me
01:01:224 (3,4,5) - blanket more Fixed
01:27:787 - i think putting more patterns here and put spinners 01:26:016 (3) - on here. the end should be the place where the guitar ends. I prefer keep it as it is


[Hard]

00:18:516 (1) - hows this one? http://osu.ppy.sh/ss/1981593 No changes
01:08:099 (4) - 277:18 Fixed
01:27:058 - i think in this time, your choice is better cuz harddifficulty has less rhythms to cover.

[Normal]

nuthin


[Easy]

nuthin either



good mapset. have a good luck Thank you~

Thanks for the mods~
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