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Kairiki bear - Manemane Psychotropic

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Topic Starter
scanter

captin1 wrote:

[Easy]
  1. 00:41:204 (1,2) - maybe a bit close for my tastes yea changed different shapes
  2. 00:56:632 (4) - I'd prefer to see the strong beat 00:57:204 - clicked here. you were able to do it here 01:47:490 (1) - so try something out okay
  3. 01:54:347 (3,4) - very minor, but would be cool if the red point was directly on the beat here it is important
  4. 02:10:347 (1) - same with sliders like this, just makes the map a bit more pro ;) xD
[Normal]
  1. try CS 3.5 for this, I think it fits most normals really well and gives a better progression from E>N>H yea ~
  2. 00:14:918 (3) - I think this shape could be improved somehow D: at least put the red point on the beat yup

[Tari's Hard]
  1. 00:29:775 (1,2,3) - would be cool if these all had the same curve cause yay patterns \o\
  2. 01:12:061 (4,5,6,7,8) - the number of clicks here seems pretty high considering even the kiai doesn't have stuff like this, I'd go for more sliders here /o/
  3. 03:17:204 (3,4,5) - don't think the stack with 4 is gonna be noticeable, so this just looks like weird spacing to me \o/
[Psycho]
  1. CS 4.2 <3 <3
  2. AR 9.5 feels a little fast for me, I think 9.3 would be just fine (and is a bit more common) sure
  3. 00:40:275 - I'd move this line to 00:40:347 - so the slider hitsound plays for a fuller amount and doesn't cut off oops I forgot it
  4. 02:13:347 (7,8,9) - I think this feel better if you unstack it like this, since right now the flow gets stopped here and it makes the jump to 02:13:632 (10) - uncomfortable nice. it can become nice flow
super cool
let me know
Thanks ! all updated
captin1
removed a couple hitsounds, and here we gooooo
Topic Starter
scanter
finally T^T really thanks !
Ozato Fumika
야!!

아 일꾼님ㅎ

00:42:918 - 여기 노말 31인데 소프트31 하셧네요

02:11:776 (6) - 여기도 클랩 빼먹으는데 매너좀 ㅎㅎ

03:11:704 (5) - 여기 클랩도 실수하신거 같은데 ㅎㅎ
HelloSCV
크 제가 이런 실수를, 내일 확인하고 뱃모딩 오면 같이 고칠께요, 딱히 언랭커블은 아니라. 감사합니다!
Kawayi Rika
Hi ~ scanter ~!

Random modding ~

[General]


  1. Please uncheck this.

[Psycho]


  1. 01:28:490 (3) - Try use ctrl+g,more better flow for me.

[SCV's Insane]


  1. How about add a spinner for last point,same as other diff.it's sound really nice for me.


Amazing mapset ~!

Call me back, when you are ready ~
! ;)
Topic Starter
scanter

Kawayi Rika wrote:

Hi ~ scanter ~!

Random modding ~

[General]


  1. Please uncheck this. fixed

[Psycho]


  1. 01:28:490 (3) - Try use ctrl+g,more better flow for me. yeah

[SCV's Insane]


  1. How about add a spinner for last point,same as other diff.it's sound really nice for me. o.o!


Amazing mapset ~!

Call me back, when you are ready ~
! ;)
All updated.
Kawayi Rika
IT'S SHOW TIME ~! <3

Topic Starter
scanter

Kawayi Rika wrote:

IT'S SHOW TIME ~! <3

\o\ \o/ /o/
koreapenguin
awdawd34234sdgxfgvs
Gaia
Congrats! >w<
Luna-
Omg finally!! Congratz scanter<3
Beige
갓캔터상 오메데토~~~
HabiHolic
스캔터님 축하요!!!
rui
Congrats!
Tari
Congratulations Scanter!
Natsu
ninja :c, anyways grats scanter :3
AllStar12
congrats Scanter!! \:D/
Topic Starter
scanter
thanks everyone \o/
jyu
finally! congratz!! :D
litoluna
nice 8-)
Ozato Fumika
굇캔터!
Topic Starter
scanter

AlpacaCokelat wrote:

finally! congratz!! :D
thanks :D

litoluna wrote:

nice 8-)
you too. osu! needs more Honeyworks

No Dap wrote:

굇캔터!
ㄷㅊ
iyasine
omedeto-!
Knotts
grats Scanter! :)
Topic Starter
scanter

iyasine wrote:

omedeto-!
arigatou desu. hayaku REANIMATE ga rank sareru no wo mitai na wwwwww

Knotts wrote:

grats Scanter! :)
thanks !
Kibbleru
gz
Topic Starter
scanter

Kibbleru wrote:

gz
thanks! anyway, osu! needs more choucho dude
Myxo
Congratz :)
Topic Starter
scanter

Desperate-kun wrote:

Congratz :)
thanks ^^
alacat

scanter wrote:

( *・ω・ )
gratz ( *・ω・ )
Topic Starter
scanter

alacat wrote:

scanter wrote:

( *・ω・ )
gratz ( *・ω・ )
arigatou \( *・ω・ )/
Akiyama Mizuki
내일이 이 맵 6일째죠? 내일 QAT가 난이도 분포 문제로 언랭하는 거 조심스럽게 예상해 봅니다.
TicClick
Hello. Sorry, but your map has to be disqualified due to sliderslides, which you use as regular non-continuous hitsounds (hitnormal, hitclap, etc, etc). To fix this, please remove all sliderslides you used in this way (that'd be normal sliderslides 30 and 31 and soft sliderslides 12, 13, 15, 16) and find another way to add such hitsounds, be it usage of sliderticks or remapping.

For details, refer to https://osu.ppy.sh/forum/t/271245, which proposes a new rule that's gonna come into effect very soon.
koreapenguin

bbj0920 wrote:

내일이 이 맵 6일째죠? 내일 QAT가 난이도 분포 문제로 언랭하는 거 조심스럽게 예상해 봅니다.
그건아니지만 언랭은된듯.. 소오름

틱으로소리는내도 슬라슬라이드는 25ms에 한번이였던가... 그래서 쓰지말라는건가 어찌됬든 소리날부분에 느리거나 빠르게나오거나

틀어진것들도있고, ex) 01:53:049 - 요딴데?.

쥬슈님 맵언랭먹고 한참 이해못해서 끙끙했었는데 이제 터득
Topic Starter
scanter
내 다시는 슬라이더 슬라이드를 저런 용도로 안쓰리다.

참고로 가븐님이 미리 알려줬었음
Natsu
I'll take a look to this, pls don't ninja :roll:
Topic Starter
scanter
I'm sorry Rika and captin that this happened. it is my fault. really sorry Dx anyway, thanks TicClick
koreapenguin

Natsu wrote:

I'll take a look to this, pls don't ninja :roll:
Natsu, maji tenshi
Ozato Fumika
ㅁㄴㄴㅇ레ㅐㅈㅂ더ㅡㅔㅐㅓㅡㅐㅔㅍ3ㅓ새ㅔㅣㅈㅂ다ㅡ개메널너레ㅐㅡ젣배ㅣ섲데ㅑㅐ서ㅡㅈ4ㅐㄷ베섲드ㅔㅐ샫저ㅔㅐㄹㅋ느ㅓ해ㅔㄹ;ㅏ치ㅔㅜㅡㅓㅠ ㅔㅐ노ㅡㅝㅔㅓ흐ㅐㄱ데ㅣ허ㅡㄱ데ㅐㅣ허 ㅔㅌㅅ류ㅏㅐㅡ네ㅐ휴ㅡ네허애ㅣㅠㅓ ㅡ대ㅔㄱ비흐ㅓㄷ개ㅔㅏ헉4ㅅ츄흐ㅓ레ㅐㅗ하 ㅡ대헤 ㅂㄱ더흐ㅐㅔㅂㄱ3ㅓㄱ데ㅐㅢㅡㅎ 가애ㅔㅓ허ㅡㅜㄴ ㄹ헤ㅓㅐㄴㄹ애ㅔㅑ하ㅓㅡ데ㅐㅍ기허ㅡㄱ데ㅐㅎ ㅑㅏ ㄱ저드해ㅔ;ㄱㄴ덯 ㄴ아ㅐㅔㄹ허ㅏ ㅡㅈㄱ데해ㅣㅓ ㅡㄱㄷ뱌ㅐㄹ샇베ㅓㅊㄷ게ㅐㅑㄹ허ㅡㄱㅈ대ㅔ호더 ㅗ
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